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  • 0. The List: Heroic Mind Control   03/31/2007 01:01:51 PM PDT
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NOTE: I'm not really paying a whole lot of attention to this thread anymore. If you notice something wrong with the list, please contact me either in game or on AIM (SN: yonbeast ).


NOTE: THIS LIST IS A WORK IN PROGRESS.
When you make an update please try to be as specific as possible. "The caster who casts
can be MC'd to cast spells" won't help :).

To contribute to this list, please post a reply with whatever information you have.
To make corrections to this list, please either post a reply or contact me in game.

COILFANG RESEVOIR ->
Serpentshrine Cavern
Name Special Abilities


Slave Pens ->
Name Special Abilities
Coilfang Scale-Healer Holy Nova, Power Word: Shield, Heal
Coildfang Technician Rain of Fire, Blizzard
Coilfang Soothsayer Arcane Bolt (450/tick), Decayed Intellect (-25% int)
Wastewalker Worker Auto attack (500), Rend

Bogstrock Immune :(
Greater Bogstrock Immune :(
Coilfang Champion Immune :(
Coilfang Entrantress Immune :(
Coilfang Collaborator Immune :(
Coilfang Observer Immune :(
Coilfang Slavehandler Immune :(
Coilfang Defender Immune
Coilfang Tempest Immune

Wastewalker Slave Unknown

The Underbog ->
Name Special Abilities
Murkblood Healer Renew (1600/tick), Prayer of Healing, Heal (13k)
Murkblood Oracle Heal, Frost Shock (a lot), Fireball, Scorch
Murkblood Spearman Throw, Viper Sting
Murkblood Tribesman Heroic Strike

Wrathfin Myrmidon Immune
Wrathfin Sentry Immune

Wrathfin Warrior Unknown

The Steamvault ->
Name Special Abilities
Coilfang Siren Fear, Moonfire, Lightning Bolt
Coilfang Engineer Bomb (AoE), Net
Coilfang Sorceress Frost Nova, Frostbolt (3k dmg), Blizzard (800/tick)
Steamrigger Mechanic Dispel Magic
Coilfang Leper Shoot, Cleave

Coilfang Warrior Immune :(
Coilfang Myrmidon Immune :(
Coilfang Slavemaster Immune :(

Dreghood Slave Immune

HELLFIRE CITADEL ->

Hellfire Ramparts ->
Name Special Abilities
Bleeding Hollow Darkcaster Scorch
Bleeding Hollow Scryer Fear, Shadowbolt
Bonechewer Ravener Kidney Shot, 4k melee

Bleeding Hollow Archer Immune :(
Bonechewer Beastmaster Immune :(
Bonechewer Destroyer Immune :(
Bonechewer Hungerer Immune :(
Bonechewer Ripper Immune :(

The Blood Furnace ->
Name Special Abilities
Nascent Fel Orc Stop (2.5k AoE), Concussive Blow
Laughing Skull Warden Battle Shout (+285 AP)
Shadowmoon Summoner Flamestrike (3.5k dmg), Fireball
Shadowmoon Technician Throw Dynamite, Silence
Shadowmoon Warlock Shadowbolt, Curse of Tongues, Corruption
Shadowmoon Channeler Shadowbolt, Amplify Shadows (Increases shadow dmg taken by 1000)

Fel Orc Neophyte Immune
Laughing Skull Legionnaire Immune
Laughing Skull Rogue Immune
Shadowmoon Adept Immune
Laughing Skull Enforcer Immune


Shattered Halls ->
Name Special Abilities
Shadowmoon Acolyte Prayer of Healing (5k heal), Power Word: Shield, Resist Shadows (+105 SR*)
Shadowmoon Darkcaster Rain of Fire, Shadow Bolt, Fear
Fel Orc Convert Hemorrhage

Shattered Hand Houndmaster Immune
Shattered Hand Legionnaire Immune
Shattered Hand Reaver Immune
Shattered Hand Blood Guard Immune
Shattered Hand Archer Immune

Heathen Guard Unknown
Sharpshooter Guard Unknown
Shattered Hand Assassin Unknown
Shattered Hand Brawler Unknown
Shattered Hand Champion Unknown
Shattered Hand Gladiator Unknown
Shattered Hand Savage Unknown
Shattered Hand Sentry Unknown
Shattered Hand Sharpshooter Unknown
Shattered Hand Zealot Unknown

[ Post edited by Speakeasy ]


Remember! When you pull aggro, the tanks will be very mad at you and you should run as far away from them as possible.
http://armory.worldofwarcraft.com/#character-sheet.xml?r=Garona&n=Speakeasy
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  • 1. Re: The List: Heroic Mind Control   03/31/2007 01:02:22 PM PDT
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TEMPEST KEEP ->
The Botanica ->
Name Special Abilities
Bloodwarder Mender Greater Heal, Mind Blast, Divine Fury (+295 Spell Dmg)
Bloodwarder Greenkeeper Lightning Bolt, Nature Shock, Impending Coma
Sunseeker Chemist Fire Breath Potion, Poison Vial
Sunseeker Gene-Splicer Death and Decay (4k AoE)

Bloodwarder Steward Immune
Sunseeker Botanist Immune
Bloodwarder Falconer Immune
Bloodwarder Protector Immune
Sunseeker Channeler Immune
Sunseeker Geomancer Immune
Sunseeker Harvester Immune
Sunseeker Herbalist Immune

Sunseeker Researcher Unknown

The Mechanar ->
Name Special Abilities
Sunseeker Astromage Scorch, Fire Shield, Solar Burn
Sunseeker Engineer Shrink Ray (-450 AP), Grow Ray (+450 AP), Death Ray
Sunseeker Netherbinder Arcane Explosion, Starfire
Bloodwarder Physician Sleep, Bandage (1200/tick channeled), Holy Shock

Bloodwarder Centurion Immune
Bloodwarder Slayer Immune

The Arcatraz ->
Name Special Abilities
Arcatraz Defender Unknown
Arcatraz Warder Unknown
Ethereum Life-Binder Unknown
Ethereum Slayer Unknown
Ethereum Wave-Caster Unknown

AUCHINDOUN ->

Auchenei Crypts ->
Name Special Abilities
Auchenai Soulpriest Shadowbolt**, AoE Root, Healing Curse (-690 Healing Taken)
Auchenai Vindicator Shadow Shock (3k dmg), Shadowguard (Buff, 1.1k dmg/hit)
Auchenai Necomancer Seed of Corruption, Drain Soul

Auchenai Monk Immune

Mana Tombs ->
Name Special Abilities
Ethereal Sorcerer Immune
Ethereal Priest Immune
Ethereal Crypt Raider Immune
Ethereal Darkcaster Immune
Ethereal Scavenger Immune
Ethereal Spellbinder Immune
Ethereal Theurgist Immune

Sethekk Halls ->
Name Special Abilities
Sethekk Oracle Chain Lightning (4k), Faerie Fire

Sethekk Guard Immune
Sethekk Initiate Immune
Sethekk Prophet Immune
Sethekk Ravenguard Immune
Sethekk Shaman Immune
Sethekk Talon Lord Immune

Shadow Labyrinth ->
Name Special Abilities
Cabal Shadowpriest Shadow Word: Pain, Mind Flay, Shadowform
Cabal Acolyte Renew (1k/tick), Heal, Shadow Protection (Absorbs 3k Shadow Dmg)
Cabal Spellbinder Spell Shock (Interupts spell cast, no dmg)
Cabal Summoner Fireball
Cabal Zealot Shadow Bolt
Cabal Warlock Seed of Corruption, Shadowbolt

Cabal Deathsworn Immune
Cabal Executioner Immune

Cabal Agent Unknown
Cabal Assassin Unknown
Cabal Cultist Unknown
Cabal Fanatic Unknown
Cabal Ritualist Unknown


CAVERNS OF TIME ->

Old Hillsbrad Foothills ->
Name Special Abilities
Durnholde Mage Ice Armor, Cone of Cold, Fireball, Fireblast
Durnholde Rifleman Shoot (1500 dmg), Scatter Shot, Multi Shot
Durnholde Warden Heal, Dispel Magic, Fear, SW:P
Tarren Mill Lookout Shoot

Durnholde Reinforcement Immune :(
Durnholde Sentry Immune
Durnholde Veteran Immune
Tarren Mill Guardsman Immune

Durnholde Lookout Unknown
Lordaeron Sentry Unknown
Lordaeron Watchman Unknown
Tarren Mill Protector Unknown

The Black Morass ->
Name Special Abilities

[ Post edited by Speakeasy ]


Remember! When you pull aggro, the tanks will be very mad at you and you should run as far away from them as possible.
http://armory.worldofwarcraft.com/#character-sheet.xml?r=Garona&n=Speakeasy
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  • 2. Re: The List: Heroic Mind Control   03/31/2007 01:02:56 PM PDT
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NOTES ->
* Does not stack and will disapear upon zoning out.
** Stacking debuff that increases shadow damage by 50% (!!)

REPUBLICATION ->
I would appreciate simply linking back to this thread rather than completely republishing it,
that way, hopefully, we can get this thing completed.

[ Post edited by Speakeasy ]


Remember! When you pull aggro, the tanks will be very mad at you and you should run as far away from them as possible.
http://armory.worldofwarcraft.com/#character-sheet.xml?r=Garona&n=Speakeasy
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  • 3. Re: The List: Heroic Mind Control   03/31/2007 01:03:30 PM PDT
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Speak

Remember! When you pull aggro, the tanks will be very mad at you and you should run as far away from them as possible.
http://armory.worldofwarcraft.com/#character-sheet.xml?r=Garona&n=Speakeasy
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  • Bloodscalp
  • 4. Re: The List: Heroic Mind Control   03/31/2007 01:15:07 PM PDT
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i was just about to start work on the same thing, heh.

Steamvaults:
colifang warriors - immune

colifang siren - OK
fear, moonfire (called something else, hits about 1k), lightning bolt (~2k)

colifang engineer - OK
bomb (aoe ~700 damage), net

colifang myrmidon - immune

--Zedword, immune!

[ Post edited by Zedword ]


This is where we nerf. This is where they whine.
Give them nothing, take from them everything. Madness? This is blizzard.
http://talents.unleashedgaming.net/?p=vt&i=13156
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  • 6. Re: The List: Heroic Mind Control   03/31/2007 01:19:09 PM PDT
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I don't remember the names of the mobs in Underbog, but there are two that stand out to me:

1. Healer
∙Renew that ticks for ~1600
∙Prayer of Healing (Can't remember for how much :/ )
∙Heal that heals for ~13k

2. Melee with sword & board (Naga)
∙Sheild Bash
∙Heroic Strike(?)

Sorry its a bit blurry, so if anyone can confirm the names of the mobs, that would be sweet.

[ Post edited by Dryghten ]


IS YOU LEIK A NISE CUP O MANGEL?
NO! LOL
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  • Ner'zhul
  • 7. Re: The List: Heroic Mind Control   03/31/2007 01:19:33 PM PDT
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I believe ravaners in ramparts are MC-able. I remember MCing something there and having it run around and hit things for 8k. I haven't been there in awhile so I don't remember exactly. =(
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  • 8. Re: The List: Heroic Mind Control   03/31/2007 01:20:46 PM PDT
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MC susceptible--

Shadowlabs- Cabal Acolytes, Spellbinders, Summoners

Shinhwa Changjo!
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  • 9. Re: The List: Heroic Mind Control   03/31/2007 01:22:07 PM PDT
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Mechanar- Sunseeker Astromages OK
Scorch
Fire Shield

Sunseeker Engineer OK
Shrink Ray (-450 AP)
Grow Ray (+450 AP)

Sunseeker Netherbinder OK
Arcane AOE
Summon Arcane Servants (dont use this)

Bloodwarder Physician OK
Single Target Sleep
Bandage type channeled heal
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  • 10. Re: The List: Heroic Mind Control   03/31/2007 01:24:25 PM PDT
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Q u o t e:
I believe ravaners in ramparts are MC-able. I remember MCing something there and having it run around and hit things for 8k. I haven't been there in awhile so I don't remember exactly. =(


There are caster orcs there that either Shadowbolt or Scorch / Rain of Fire. I'm tterrible on mob names though, so again, I can't remember the names. lol

IS YOU LEIK A NISE CUP O MANGEL?
NO! LOL
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  • Gorgonnash
  • 11. Re: The List: Heroic Mind Control   03/31/2007 01:26:11 PM PDT
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Heroic Blood furnace --->
The orc technicians, forget the exact name. They can melee, plant mines, and throw dynamite.
The non-elite melee ogres can be MC'd, but have no special attacks. Melee for about 2400 though.
The warlocks. They have a corruption that ticks for 1k and I think a shadowbolt.
Another caster type similar to the warlocks, can't remember.

[ Post edited by Repap ]

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  • Haomarush
  • 12. Re: The List: Heroic Mind Control   03/31/2007 01:26:51 PM PDT
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nice.
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  • 13. Re: The List: Heroic Mind Control   03/31/2007 01:28:22 PM PDT
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Oh wow, that's a whole lotta responses already.

Self reminder: update to this point first.

XOXO,

Speak

Remember! When you pull aggro, the tanks will be very mad at you and you should run as far away from them as possible.
http://armory.worldofwarcraft.com/#character-sheet.xml?r=Garona&n=Speakeasy
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  • Darkspear
  • 14. Re: The List: Heroic Mind Control   03/31/2007 01:36:51 PM PDT
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Correct me if i am wrong, I basically work on the premise that anything wearing cloth---> MCable.


mech-
physicians-bandages, holy shock
engineers-shrink ray, death ray, enlarge ray

shattered halls-
dark casters- rain of fire, shadow bolt, SR buff-105



PWN: Power Word Nothing, Priests got Pwnt
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  • 15. Re: The List: Heroic Mind Control   03/31/2007 01:37:49 PM PDT
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Speak, you forgot Black Morass and Old Hillsbrad. Here's Hillsbrad (I don't know all the spell names for certain)

Durnholde Mage: (big DPS)
Ice Armor
Cone of Cold
Fireball
Fireblast

Durnhold Reinforcement - Immune

Durnhold Rifleman:
Shoot (1500-ish damage)
Scatter Shot
Multi-shot

Durnhold Sentry - Immune

Durnhold Veteran - Immune

Durnholde Warden: (they can dispel other CC if left alone)
Heal
Dispel Magic
Fear

Tarren Mill Guardsman - Immune

Tarren Mill Lookout:
Shoot
Auto-attack (better damage than shoot)

Tarren Mill Protector - Can't recall

--------------------

I don't believe you can MC anything in Black Morass, as it's all Dragonkin. Bring a Druid.

---------------------

And one spell to add to the above:


Q u o t e:
Mechanar- Sunseeker Astromages OK
Scorch
Fire Shield
SOLAR BURN



Like Rambo in a Gundam
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  • 17. Re: The List: Heroic Mind Control   03/31/2007 01:41:59 PM PDT
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I dont recall the names, but I believe just about every humanoid in Underbog, between the first and second bosses, is MC'able.

The ones I prefer to MC are the big melee guys that dual wield. They hit real hard and mow down the others quickly =).
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  • Bleeding Hollow
  • 18. Re: The List: Heroic Mind Control   03/31/2007 01:44:05 PM PDT
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Ramparts:
Bleeding Hollow Scryer - (Fear, Shadowbolt)
Bleeding Hollow Darkcaster - (Scorch and some other stuff)
Everything else in the instance - IMMUNE

I only remember scorch on the darkcasters cause it's spammable for a whole lotta damage/agro, so the other one(s) get(s) ignored.

EDIT: I reported for sticky too.

[ Post edited by Muffley ]


Legionnaire/High Warlord Muffley of Bleeding Hollow
Level 70 Undead Shadow Priest
Arch Bishop of the Knights of the Undercity
Melting faces since June 2005
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  • Bloodscalp
  • 19. Re: The List: Heroic Mind Control   03/31/2007 01:44:12 PM PDT
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Q u o t e:
Correct me if i am wrong, I basically work on the premise that anything wearing cloth---> MCable.


mech-
physicians-bandages, holy shock
engineers-shrink ray, death ray, enlarge ray

shattered halls-
dark casters- rain of fire, shadow bolt, SR buff-105





Steamvaults:

colifang sorcerss - OK
frost nova, frostbolt (~3k, crit for 4.5K), blizzard (tick for 800)

colifang slavemaster - Immune

--Zedword, till your satisfied

[ Post edited by Zedword ]


This is where we nerf. This is where they whine.
Give them nothing, take from them everything. Madness? This is blizzard.
http://talents.unleashedgaming.net/?p=vt&i=13156
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