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  • 0. Mutilate Dueling Guide   08/04/2008 11:18:03 AM PDT
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While I'm bored out of my mind, and since currently I stand to lose the written documents I used as my guide on my old computer as well as the few Fraps'd duels (Isilius, Piraph, and Wildfire all come to mind) I had for the PvP video I was trying to work on, I figure I'd write down some fights right here, and see some of the responses I get. (Frost Mage duel isn't going to be here for a while. While I have the entire fight memorized, it's far too difficult to pull it off if the mage knows what I'm up to, as it's far too easy for him to adapt. I want to get at least 1 Frost Mage fight recorded before I release my secret.)

Vs Beastmaster Hunter
Difficulty: Green
Ideal Poisons: Deadly Mainhand, Crippling Offhand
Ideal Spec: 41/20/0

This fight is easy, no matter what spec you are. However, if you decide to play Mut/Combat, you don't even have to Vanish and wait out TBW (!) by combining Evasion, Sprint, and your trinket to stay on him through the whole duration. Put the pet as your focus before you open. If he acts like a smacktard and decides to sit on his flare, punish him by running in for a Shiv and Blinding his pet. He has 2 options at this point:
1) TBW
2) Die
If he wants to wait out his Flare cooldown before popping TBW, just Evasion/Sprint to stick to him and save Vanish for a snare/root break. (If you're fighting a Dwarf, utilize Gouge and Kidney Shot to wait out the duration of Stoneform.) Use a Cold Blood Envenom to end the fight quickly.

Vs Marksmanship Hunter
Difficulty: Gray-Yellow
Ideal Poisons: Wound Mainhand, Crippling Offhand
Ideal Spec: Preference

Similar to the BM hunter fight, but instead of worrying about the pet, it's all about sticking to the hunter. Use Blind to close distance after one of the inevitable Imp Wingclip or Entrapment procs, and keep in mind that he'll almost always trinket Kidney Shot. Entrapment procs from Frost Trap are an absolute nightmare as Mut/Combat. Be aware after you land a your first Kidney Shot, as he'll trinket/Scatter Shot you right after, and unlike Shadowstep, you have almost no way to come back from that. Keeping close to him after the first Frost Trap is key, because much like any "vs Hunter" fight, you will always win in close quarters. Don't fret if he keeps you out of stealth, because for the most part, it is unnecessary.

Vs Survival Hunter
Difficulty: Yellow-Red
Ideal Poisons: Wound Mainhand, Crippling Offhand
Ideal Spec: 41/20/0

There are 2 kinds of survival hunters: the ones that kite you, and the ones that get in your face. If he tries to kite you, there's little to no way to win if you're Deep Poisons. (My theory is that you can't beat both Frost Mages and Survival Hunters with one spec, but I have yet to test Mut/Combat on a Survival Hunter that kites.) Working strategy coming soon.
If he's a melee hunter, it's almost exactly the same as fighting a rogue, but he has no chance of getting the opener, and can't really turn the tables on you if you open on him. Against any melee players, losing momentum means losing the fight. Mut/Combat is your best option, as it's very easy to Blind/Gouge and restealth against a hunter that doesn't run from you. Save trinket for either Intimidation or Scatter Shot, if he has them. If he camps the flare, save Vanish for when it wears off and open on him.


Q u o t e:
Remember kids, everything that you read on the internet is 100% true.

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  • 1. Re: Mutilate Dueling Guide   08/04/2008 11:20:01 AM PDT
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Vs Arms Warrior
Difficulty: Orange-Skull
Ideal Poisons: Wound Mainhand, Crippling Offhand
Ideal Spec: 41/20/0

Before I even start, know that you can play 100% flawlessly and lose due to one resisted Kidney Shot. This is because, if it resists, he'l just whirl around and keep you in range for the rest of the fight. You have no way to regain momentum if you lose it at any time. (Mut/Combat gives you a much needed snare break in case this happens, but if the warrior is good, you'll probably lose anyway.) One intercept means the end of the fight. Save trinket for Intimidating if you have good reflexes and can save yourself from an intercept if he tries it while you 5-8, or trinket the following intercept/hamstring if you're slow. Don't use bleeds if he's Mace Specced. One Mace Stun will, too, lose the match for you. (You don't need bleeds to gib him, anyway. You have the firepower necessary to gib him without them.) Generally, fight him like a Ret Pally, but don't %**@ around when you're kiting him. Unlike Ret Pallies, if he gets in range, he can stomp on your cookies and rub gum in your hair rather quickly.

Vs Retribution Paladin
Difficulty: Gray
Ideal Poisons: Wound Mainhand, Crippling Offhand
Ideal Spec: 49/0/12

Dirty Tricks is good for avoiding Consecrates, but that's it. These guys are easy, theres simply no way around it. The worst case scenario is he Repentances, heals to full, HoJ's and gibs you, but that only happens if he has 3 seasons worth of gear over you and you haven't been pressuring him properly. Trinket the first HoJ to get the cooldown rolling. If he doesn't use Judgment of Justice, this fight is beyond easy. If he does, save Cloak for it. Only Cloak when he Bubbles so you can get away and bandage. (If he tries to chase you down and gib you, punish him by Vanishing and reopening.) Evasion early. Once in a blue moon, one of these guys will make your face very pulpy, but almost everything they do is easily telegraphed, and you'll adapt. (Never trinket if he tries to heal. You want him to heal as much as possible, as you can easily crush him when he ooms himself from playing defensively. He can't outlast you, and he can't beat you in a DPS race.)

Vs Holy Paladin (Incomplete)
Difficulty: Yellow-Red
Ideal Poisons: Deadly/Wound Mainhand, Crippling Offhand
Ideal Spec: 41/20/0

These guys are Ret Pallies on crack. They hit hard through evasion, they don't oom themselves to death very quickly, and they keep shields on through the whole fight. Use Cloak on a Holy Shock. If you decide to use Deadly Poison, keep in mind that he'll try to fake a kick. Don't worry about Kidney Shot too much; instead, use DT to make sure he doesn't heal. If you use Wound, there will be a ton of backing off on your part. (He can't run as fast as a Ret Pally, so use that to your advantage, as you won't need Sprint to get away every single time.) Imp Gouge is a life saver here, if you're using Wound. (Deadly is awesome if he bubbles at low %s. You can knock off about 4-5k with a CB Envenom. If he plays defensively, use Wound. This fight depends greatly on how well you can play mindgames with another player.)

[ Post edited by Nocturnum ]



Q u o t e:
Remember kids, everything that you read on the internet is 100% true.

I'm 8'6 and I can shoot laserbeams out of my nipples.

-Republic, Lightning's Blade
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  • 2. Re: Mutilate Dueling Guide   08/04/2008 11:21:31 AM PDT
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Vs Discipline Priest
Difficulty: Yellow-Skull
Ideal Poisons: Wound Mainhand, Crippling Offhand
Ideal Spec: 49/0/12

Dirty Tricks helps a %!!*ton here. You can separate him fom his PW:S by:
1) Sap after Weakened Soul wears off
2) Sap with 1-2 seconds left on the first Sap
3) Cheap Shot with 1-2 seconds left on the second Sap
The Shield will come down during Cheap Shot, which leaves you free damage. At this point, the fight is all about one thing: dodge a fear, or lose. If you outgear him by a season or 2, you don't need to dodge a fear. If he outgears you, despite if you dodge a fear or not, he'll just outlast you. (IE: Unless I crit every single attack, I can't beat someone like Sugah.) Remember that, when you Vanish, you become immune to fear for a split second. Use it as a last resort. Finally, you should be fighting a naked target from after the first Kidney Shot.

Vs Dreamstate Druid
Difficulty: Gray-Green
Ideal Poisons: Wound Mainhand, Crippling Offhand
Ideal Spec: 41/20/0 if Human, 49/0/12 if not

Another easy fight. Rule of thumb: if any druid tries to keep you off of them, they deserve to get caught in a stun in caster/travel form. Despite the fact that you have mediocre mobility compared to Shadowstep, you can take a druid from 100-0 if they %#*# around, moreso if they're Dreamstate, due to them relying on Cyclone to start the fight instead of Bash. Let them fake a kick so you can Gouge them right at the end of their Cyclone, which will effectively seal their doom. Letting them stack heals makes this fight go uphill quickly, especially if they try tanking you. Don't let them. Cyclone is far too easy to predict to let them get away from you. (Imp Gouge is your best friend. If you don't have it, trinket the Cyclone. That doesn't mean don't use Gouge, but Imp Gouge lets you save your Trinket for Nature's Grasp instead of using Vanish or Cloak.)

Vs Restoration Druid (Incomplete)
Difficulty: Gray-Red
Ideal Poisons: Wound Mainhand, Crippling Offhand
Ideal Spec: 41/20/0 if Human, 49/0/12 if not

This fight depends on how well he can tank you. He'll start in bear. Treat this as you would against a Dreamstate, but use Evasion right after Kidney Shot wears off. The problem here is that catching him in caster is more difficult than a Dreamstate, sheerly because Bash has no casting time. Pray that you can predict his swap out of bear and Gouge him as he does it. (It'll be tough to blow him up when he has a HoT on him, even if it's just Rejuv or a single Lifebloom, unless he's a retard and tries to kite you around. In which case, refer to the strategy above.)

[ Post edited by Nocturnum ]



Q u o t e:
Remember kids, everything that you read on the internet is 100% true.

I'm 8'6 and I can shoot laserbeams out of my nipples.

-Republic, Lightning's Blade
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  • 3. Re: Mutilate Dueling Guide   08/04/2008 11:22:52 AM PDT
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Vs Resto Shaman (Incomplete)
Difficulty: Orange-Red
Ideal Poisons: Deadly/Wound Mainhand, Crippling Offhand
Ideal Spec: Unsure

This fight will last a while. The general idea is to catch him in a Kidney Shot when Earth Shield isn't up. (If I can figure out that macro for swapping to double Deadly after Gouge, this fight will probably drop in difficulty.) Letting him heal is bad unless he's playing completely defensively, and even then, you still should do your best to make sure he doesn't. If you can drop his Earth Shield, around 40%, Vanish/Cheap Shot, and follow with Gouge. (Don't Mutilate him during the CS. You should have enough CPs for at least a 4-point Kidney Shot.) Kidney Shot him and CB/Envenom to finish him off. This fight requires some luck. I've finished fights with these guys at around 400 health left, so don't take them lightly, even bads can beat you, with or without RNG.

Vs Frost Mage
Difficulty: Skull
Ideal Poisons: Wound Mainhand, Crippling Offhand
Ideal Spec: 49/0/12

I'm not giving the strategy out quite yet. The above information is all you're getting until I get a new clip of a Frost Mage fight.

Vs SL/SL Warlock

I'm still waiting for a good one to duel me.

[ Post edited by Nocturnum ]



Q u o t e:
Remember kids, everything that you read on the internet is 100% true.

I'm 8'6 and I can shoot laserbeams out of my nipples.

-Republic, Lightning's Blade
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  • 5. Re: Mutilate Dueling Guide   08/04/2008 11:25:49 AM PDT
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Vs Subtlety Rogue (Incomplete)
Difficulty: Gray-Skull (He-man, anyone?)
Ideal Poisons: Wound Mainhand, Crippling Offhand
Ideal Spec: 49/0/12 if Human, 41/20/0 if not

What the hell do you want from a Human Rogue?
Well, I'll tell you one thing: you can't beat a good Subtlety rogue that's willing to blow all of his cooldowns. I'm not talking about the ones that try to abuse your lack of mobility, either. They simply have too many cooldowns to deal with. (If I figure out how to beat Doomc, I'll probably be able to wrap up this section. Until then, this is all I can give you.)

Vs Feral Druid (Incomplete)
Difficulty: Red-Skull
Ideal Poisons: Deadly Mainhand, Crippling Offhand
Ideal Spec: 49/0/12

If you let these guys open on you, they will. It's an instant loss if they do. (Read: Fighting a warrior without stealth.) This fight is hell. You can't 5-8, they have a ton of armor, and they can heal. Open with Garrote, use Kidney Shot, stack as many DoTs as you can, and Cloak/Vanish at the end of Evasion. Force them to get out of bear at all costs. If they get out of bear, jump right back in with Cheap Shot and CB/Envenom them. If you can force them out of bear, the fight just gets so much easier. (I have yet to try DoT'ing against someone like Natalia, so take this section with a grain of salt.)

Vs Balance Druid
Difficulty: Gray
Ideal Poisons: Wound Mainhand, Crippling Offhand
Ideal Spec: 41/20/0 if Human, 49/0/12 if not

Easier than a Dreamstate Druid, they fall like leaves. The strategy is the same in almost every way, except that their healing is mediocre, and you don't even have to predict the Cyclone to win. There's almost no way to lose this fight, even if they stack heals. Just remember you have a Cloak of Shadows button if they manage to get away from you and start hitting you with Starfires and you'll be fine.

[ Post edited by Nocturnum ]



Q u o t e:
Remember kids, everything that you read on the internet is 100% true.

I'm 8'6 and I can shoot laserbeams out of my nipples.

-Republic, Lightning's Blade
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  • 6. Re: Mutilate Dueling Guide   08/04/2008 11:26:55 AM PDT
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Vs Destruction Warlock
Difficulty: Gray-Green
Ideal Poisons: Wound Mainhand, Crippling Offhand
Ideal Spec: 49/0/12

MoD is an asset here. Sprint for the opener, get it at all costs. If you let him Destrochain you (If you've seen Zukuu's Destruction dueling video, you'll know what I mean) you're in trouble. Keep control of him now more than ever, and remember that he's a Frost Mage that can't kite you, but with a much stronger Shatter. If you can Cloak a Shadowfury, Death Coil, or Fear, you'll be fine. (If he's using a Succubus, Seduce will open you up for a Destrochain. Don't Cloak or Trinket it. Wait for him to follow up with either Death Coil or Fear, and trinket/cloak one of those.) Just don't let him peel you.

Vs Felguard Warlock (Incomplete)
Difficulty: Yellow
Ideal Poisons: Deadly Mainhand, Crippling Offhand
Ideal Spec: 41/20/0

It's a DPS race. Use everything in your arsenal offensively, Sprinting for the opener, and Vanish/Cheapshot when Evasion ends. The opener makes a huge difference on this fight. He will peel you eventually, with either an Intercept fear, or a Death Coil fear. Keep his fear DRs in mind, and Cloak to predict a Death Coil. Dodging a fear is huge in this fight, though not necessarily as big as vs a Discipline Priest. Cold Blood Envenom helps tremendously here.

Vs Enhancement Shaman
Difficulty: Gray
Ideal Poisons: Wound Mainhand, Crippling Offhand
Ideal Spec: Preference

Enhancement Shaman are only difficult if your cooldowns aren't up. They can't necessarily do anything to hurt you so long as you don't let them. The only reason I put this fight here is for the sake of completeness.

[ Post edited by Nocturnum ]



Q u o t e:
Remember kids, everything that you read on the internet is 100% true.

I'm 8'6 and I can shoot laserbeams out of my nipples.

-Republic, Lightning's Blade
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  • 8. Re: Mutilate Dueling Guide   08/04/2008 11:28:20 AM PDT
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Vs Mutilate Rogue (Incomplete)
Difficulty: idk
Ideal Poisons: Wound Mainhand, Crippling Offhand
Ideal Spec: 49/0/12

Every single rogue on this server, except for like 3-4, plays Shadowstep. As such, I don't have a clue how to go about fighting another Mutilate rogue. I'd assume this fight goes by "whoever gets the opener wins," but I've been proven wrong about that before.

[ Post edited by Nocturnum ]



Q u o t e:
Remember kids, everything that you read on the internet is 100% true.

I'm 8'6 and I can shoot laserbeams out of my nipples.

-Republic, Lightning's Blade
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  • 9. Re: Mutilate Dueling Guide   08/04/2008 11:29:23 AM PDT
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Q u o t e:
i do NOT approve of this post, ill spec all 3 and duel you if you want! although we already established how you vs me(survival) always turns out :)



gray difficulty pff my ass


But my computer is brokded!

Also, reserved.


Q u o t e:
Remember kids, everything that you read on the internet is 100% true.

I'm 8'6 and I can shoot laserbeams out of my nipples.

-Republic, Lightning's Blade
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  • Lightning's Blade
  • 10. Re: Mutilate Dueling Guide   08/04/2008 11:30:47 AM PDT
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Q u o t e:


But my computer is brokded!

Also, reserved.


broke because of all the EPIC WIN i unloaded on you right? yeah? yeah?


pro survival hunters mix melee and kites imo, wtf do you do against those?

i know! but i wont tell you >_>

Ribbed, for her pleasure.
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  • 11. Re: Mutilate Dueling Guide   08/04/2008 11:56:38 AM PDT
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Q u o t e:


broke because of all the EPIC WIN i unloaded on you right? yeah? yeah?


pro survival hunters mix melee and kites imo, wtf do you do against those?

i know! but i wont tell you >_>


Yeah, that's it. That's it exactly.

I had just posted my strategies for Ret Pallies, Holy Pallies (unfinished), and Warriors, but this computer went "LOL LETS EAT IT" so now I have to start over.

Gaaaaawwwwdddd.


Q u o t e:
Remember kids, everything that you read on the internet is 100% true.

I'm 8'6 and I can shoot laserbeams out of my nipples.

-Republic, Lightning's Blade
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  • 12. Re: Mutilate Dueling Guide   08/04/2008 01:13:10 PM PDT
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damn straight dueling me is a "red" situation

"Tu no heleas.
Tu inmortlizas"
YIBBY FOR SERVER GLOWCAPTAIN 'O8!
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  • 14. Re: Mutilate Dueling Guide   08/04/2008 01:16:22 PM PDT
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Q u o t e:
damn straight dueling me is a "red" situation


Well stop showing up with full raid buffs you asshole.


Q u o t e:
Remember kids, everything that you read on the internet is 100% true.

I'm 8'6 and I can shoot laserbeams out of my nipples.

-Republic, Lightning's Blade
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  • Lightning's Blade
  • 15. Re: Mutilate Dueling Guide   08/04/2008 01:17:46 PM PDT
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Q u o t e:
Vs Discipline Priest
Difficulty: Yellow-Skull
Ideal Poisons: Wound Mainhand, Crippling Offhand
Ideal Spec: 49/0/12

Dirty Tricks helps a %!!*ton here. You can separate him fom his PW:S by:
1) Sap after Weakened Soul wears off
2) Sap with 1-2 seconds left on the first Sap
3) Cheap Shot with 1-2 seconds left on the second Sap
The Shield will come down during Cheap Shot, which leaves you free damage. At this point, the fight is all about one thing: dodge a fear, or lose. If you outgear him by a season or 2, you don't need to dodge a fear. If he outgears you, despite if you dodge a fear or not, he'll just outlast you. (IE: Unless I crit every single attack, I can't beat someone like Sugah.) Remember that, when you Vanish, you become immune to fear for a split second. Use it as a last resort. Finally, you should be fighting a naked target from after the first Kidney Shot.



I'm sorry, but no..
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  • 17. Re: Mutilate Dueling Guide   08/04/2008 01:29:31 PM PDT
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Q u o t e:
yea btw, when facing priests you use nature enemy cast bars, and watch their fear cool down, basically because as soon as a priest is able to fear, well, he will. So save up your energy when the CD is about 5 seconds till its up and get in a gouge or maybe even just run out of the AoE fear range for a second (not that hard what so ever, your no way in hell slowed vs. a priest). If you have gouge imped and if your lucky you can re-stealth and start up the stunlocks once again with extra combo points and get in that easy KS or eviscerate if your pro =p

edit: i haven't played the rogue class in a good 9 months, so dont player hate on me too hard if im wrong on things


That only works on bad priests. Dodging a fear from someone who really knows how to play is tough, because they assume from the get-go that you're watching their fear CD.


Q u o t e:
Remember kids, everything that you read on the internet is 100% true.

I'm 8'6 and I can shoot laserbeams out of my nipples.

-Republic, Lightning's Blade
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  • 19. Re: Mutilate Dueling Guide   08/04/2008 01:43:51 PM PDT
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Q u o t e:


mm i see

in arena, what do rogues mostly spend their combo points on?

My assumption is spend it on slice and dice and KS only if needed


Slice and Dice is normally the main finisher I use when swapping targets.
Kidney Shot when you have nearly full energy is basically 5 Hemorrhages against an unmitigated target.
Eviscerate during Mutilate burst chains or if it's a guaranteed kill.
Expose Armor against clothies/leather wearers. (Sometimes mail wearers if I'm not swapping targets much, but never on plate.) (Remember to spec for it, 1000 armor is a big difference.)
Rupture on plate wearers instead of Expose Armor.


Q u o t e:
Remember kids, everything that you read on the internet is 100% true.

I'm 8'6 and I can shoot laserbeams out of my nipples.

-Republic, Lightning's Blade
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