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Bornakk
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  • 0. Clarification on Fair Gameplay in Arenas   07/30/2008 09:01:40 AM PDT
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There have been a number of questions recently on what exactly falls into the category of Win Trading in Arena matches, and therefore what is and is not considered acceptable, so we would like to provide some clarification on what is considered fair gameplay in Arena matches.

The act of Win Trading may be described as the carrying out of premeditated plans to rise in arena rating by means of determining the outcome of a match prior or during its taking place. Win trading goes against the spirit of World of Warcraft and devalues the enjoyment of the game for all players who earn their victories by competing in a fair environment.

Win Trading includes players tampering with, or otherwise abusing the queue system as well as colluding to enter into an arena match with a specific opposing team. In the case of arena collusion, we consider any situation where the standard queue possibilities are bypassed through an abuse of mechanics to be a violation of policy. This includes, but is not limited to, the act of tampering with one’s team roster with exploitive intentions as well as setting up a situation that bypasses the randomness of our queue system where a team has a specific and predetermined opponent and repeatedly faces that team. Queuing against a known and affiliated opponent gives a competitive advantage over players who are entering the queue at random. We have measures in place to take action against any account found to be using these practices to advance their characters.

These described actions all fall in line with our fair use clause in the Terms of Service, which specifically states:

    “Nonetheless, certain acts go beyond what is "fair" and are considered serious violations of these Terms of Use. Those acts include, but are not necessarily limited to, the following:

      1. Using or exploiting errors in design, features which have not been documented, and/or "program bugs" to gain access that is otherwise not available, or to obtain a competitive advantage over other players;"

With that being said we are aware that players will often face the same team multiple times in succession due to a lack of similarly rated teams in the queue. Naturally this is not in violation, nor should players worry if ever they happen upon a situation such as this, but we will invoke action against any team when the team in question creates an agreement to exchange matches or tamper with the queuing system. Regardless of the content of these games, this presents a conflict of interest that we wish to deter in order to keep our arena system competitive.

In our continued efforts to support fair gameplay we have taken steps to ensure fair and enjoyable competition in the Arena by taking action on players who are found to be involved in Win Trading. Actions for violations may include not only penalties to the account but also confiscation of any gear that has been won if deemed necessary. Our Support staff will continue to enforce fair gameplay in Arena matches and all aspects of the game and will continue to address any new concerns to ensure that the playing field is kept fair.
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  • Blackrock
  • 2. Re: Clarification on Fair Gameplay in Arenas   07/30/2008 09:12:06 AM PDT
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My leet skills were phailing to these SOB's, though it does feel a lot like the bugs that "occur" in early progression stages of end game content.

[ Post edited by Amburla ]

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  • 4. Re: Clarification on Fair Gameplay in Arenas   07/30/2008 09:20:15 AM PDT
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Sounds good!


Q u o t e:
lolbanned


-Hortus
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  • 6. Re: Clarification on Fair Gameplay in Arenas   07/30/2008 09:25:09 AM PDT
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Pretty sure people are more upset over PR resetters and the abundance of full venge + in the low rated brackets.

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  • Argent Dawn
  • 7. Re: Clarification on Fair Gameplay in Arenas   07/30/2008 09:25:30 AM PDT
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there are situations where players who have already been killed are able to deal one more spell.

I was wondering if this is considered "unfair".... it certainly gives them a competitive edge over others especially in dueling situations.
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  • 8. Re: Clarification on Fair Gameplay in Arenas   07/30/2008 09:32:58 AM PDT
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I could care less about win traders, not like I am ever going to see the top of the bracket anyway. I hate the S3/4 people in the 14/1500s. Everytime I seem to get over that 1580 hump we get blasted back down into the mid 14/1500's again.

Oh, and First Page.

[ Post edited by Solonai ]


Death is easy, it's the walk back that sucks...
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  • 9. Re: Clarification on Fair Gameplay in Arenas   07/30/2008 09:34:58 AM PDT
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This wont be fixed until gear point values are implemented. The rest of us are screwed over every single time we queue against a full S3/4 team in the 1500s.

Last night we were destroyed by a rogue in full T6 gear (+disc priest), this was at 1540 rating. I looked back and both players had Rival titles.

[ Post edited by Mutinous ]


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  • Suramar
  • 10. Re: Clarification on Fair Gameplay in Arenas   07/30/2008 09:35:11 AM PDT
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I've seen many win-traders go to gladiator, but they still have the title and gear. This needs some teeth to really matter. I think its just saber rattling right now.
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  • Laughing Skull
  • 11. Re: Clarification on Fair Gameplay in Arenas   07/30/2008 09:41:48 AM PDT
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First page?

Rule #142 of the warlock drinking game states that any time a cookie cutter MS warrior complains about locks, everyone takes a shot.

Rethand - Crushridge Server.
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  • Maiev
  • 12. Re: Clarification on Fair Gameplay in Arenas   07/30/2008 09:42:33 AM PDT
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lol
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  • 13. Re: Clarification on Fair Gameplay in Arenas   07/30/2008 09:56:55 AM PDT
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I'm sorry. The playing field will never be kept fair that is why I do not participate in the Arena.

Even if you implemented the same rules as your seperate "arena"; even if you did this 'Upon entering your toons are stripped bare and only have sticks to beat your opponents with' it would still never be fair. The nature of the beast will always find ways to manipulate, circumvent and or outright deprive the word "fair" from ever being employed. The nature of the beast represents the whole of the subscriber base.

You have to be a baldheaded wild eyed sexually deprived juvenile minded depraved inebriated dwarf before Blizz will take you seriously.
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  • 14. Re: Clarification on Fair Gameplay in Arenas   07/30/2008 10:08:19 AM PDT
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lol @ fair play in arena

lol @ arena

lol arena

lol

Defictonde - 70 UD Priest
Givre - 70 UD Mage
Rya - 70 BE Rogue
Exodia - 66 UD Warlock
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  • 15. Re: Clarification on Fair Gameplay in Arenas   07/30/2008 10:18:10 AM PDT
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Q u o t e:
Win Trading includes players tampering with, or otherwise abusing the queue system as well as colluding to enter into an arena match with a specific opposing team. In the case of arena collusion, we consider any situation where the standard queue possibilities are bypassed through an abuse of mechanics to be a violation of policy. This includes, but is not limited to, the act of tampering with one’s team roster with exploitive intentions as well as setting up a situation that bypasses the randomness of our queue system where a team has a specific and predetermined opponent and repeatedly faces that team. Queuing against a known and affiliated opponent gives a competitive advantage over players who are entering the queue at random. We have measures in place to take action against any account found to be using these practices to advance their characters.



Thanks blizzard for showing your complete misunderstanding of the issue that top players are experiencing. Queueing and winning 1-2 point games and risking losing 30 points is not fun and Blizzard should actually ENCOURAGE people to preset matches. Most teams that got to high ratings got it by farming 1-2 point teams all day, where these teams had little to no chance. That's why they were able to get such a good win-loss ratio; they were effectively evading all the teams that were around their level to inflate their rating by beating sub-par teams.

Your logic fails.

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  • 16. Re: Clarification on Fair Gameplay in Arenas   07/30/2008 10:20:12 AM PDT
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Like I said in many previous post :

You can't face a team more than 3 times (a la best of 3 ) per 10 matches played within the same "week" .

Even if there are no other teams in your bracket. I know it would make queues longer sometimes, but all in all it would prevent such a loophole.

[ Post edited by Sheldreyn ]


<I Pugged this life>
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  • 17. Re: Clarification on Fair Gameplay in Arenas   07/30/2008 10:24:36 AM PDT
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Again, another example of why Arena shouldn't be the end game PVP gear.


first page!
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  • 18. Re: Clarification on Fair Gameplay in Arenas   07/30/2008 10:24:56 AM PDT
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Makes sense.


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  • 19. Re: Clarification on Fair Gameplay in Arenas   07/30/2008 10:25:44 AM PDT
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Q u o t e:
Pretty sure people are more upset over PR resetters and the abundance of full venge + in the low rated brackets.
QFT

I was lucky today and had faced only 1 such "thing" today, the rest of my games were against the 2 same teams.

<I Pugged this life>
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