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  • Bloodhoof
  • 0. [BUG] Slayer's Axe will not proc - at all.   02/11/2007 08:18:45 PM PST
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"Thank you for contacting the World of Warcraft Game Master Department.

Issue Reported: ""Slayer's Axe" does not seem to be proccing the 15% spell dmg
debuff on anything... ever...

broke?"

The issue reported above is not considered to be "broken" and should be
functioning normally. "


I sat outside of Karazhan for about an hour killing the ghosts, trying to get this thing to proc. I used it within Karazhan clearing from the side door to the Curator. I used it on the Curator. I used it on the mana feeder packs after the Curator. Probably about 3 hrs of total use, and contrary to popular Blizzard Rep opinion, I have not seen the debuff at all.

Not once, EVER did it proc. I've opened multiple tickets, and the GM's will not even talk to me - they just close the ticket and send me an email. Countless threads have been made, and they are either ignored or receive the all purpose response, "Working as intended." Obviously it's not working if this many people have been commenting on it, so why keep pushing the issue to the side?

Give us news on it. Either that you KNOW it's broke, or that a fix is coming, or that you're testing the proc rate. Something?

[ Post edited by Borst ]

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  • 2. Re: [BUG] Slayer's Axe will not proc - at all   02/16/2007 07:22:14 AM PST
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A friend and I both completed the quest "Varedis Must be Stopped" to get this axe and to try it out. Between two different warriors running around Shadowmoon Valley killing everything in our wake, we didn't see a single occurrence of this "chance to increase spell damage by 15%" debuff/proc. Either fix it or change the proc to something else so I can trash this thing and not have it waste bank space in hopes that one day Blizzard will make the item work as the tooltip says.
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  • 3. Re: [BUG] Slayer's Axe will not proc - at all   02/21/2007 09:29:25 AM PST
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I was having the same issue with this weapon. I noticed that there was an error message showing up in my combat log I would assume when the weapon was supposed to proc. This was a few weeks ago since I have tried it and don't quite remember what the exact text was on the error but I guess I could play with it again and record it.
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  • 4. Re: [BUG] Slayer's Axe will not proc - at all   02/23/2007 09:31:12 PM PST
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Tongiht when I finished the quest line tonight I thought that I was replacing my Nightfall. After a bit of testing, nope Nightfall Procs this- doesn't.

:(

Please fix Blizzard.
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  • Thrall
  • 5. Re: [BUG] Slayer's Axe will not proc - at all   02/24/2007 03:26:25 AM PST
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Blizzard fixed this in 2.0.10. And by fixed, I mean they removed the proc. =\

http://ctprofiles.net/207368
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  • Perenolde
  • 6. Re: [BUG] Slayer's Axe will not proc - at all   02/26/2007 08:43:10 AM PST
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Q u o t e:
Blizzard fixed this in 2.0.10. And by fixed, I mean they removed the proc. =\


What does the PTR version state now and its stats?
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  • Destromath
  • 7. Re: [BUG] Slayer's Axe will not proc - at all   02/26/2007 09:05:51 AM PST
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Q u o t e:
Blizzard fixed this in 2.0.10. And by fixed, I mean they removed the proc. =\

Lol

You see, it's not the blood you spill that gets you what you want; It's the blood you share. Your family. Your friendships. Your community. These are the most valuable things a man could have.
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Hortus
Blizzard Poster
  • 8. Re: [BUG] Slayer's Axe will not proc - at all   02/26/2007 11:20:12 AM PST
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The tooltip on this item was incorrect, the listed proc effect was never on the item and never intended to be on the item.

Hortus
Blizzard QA
Gnome Shaman FTW!
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  • 9. Re: [BUG] Slayer's Axe will not proc - at all   02/27/2007 01:26:04 PM PST
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Q u o t e:
The tooltip on this item was incorrect, the listed proc effect was never on the item and never intended to be on the item.


Is there another item elsewhere with the listed proc? I was actually pretty thrilled that you guys had the foresight to design such an item to save guilds on new realms the trouble of farming outdated and underlevelled rep for the raid utility such a proc offers.

It'd be a shame if, now that the idea has (accidentally?) offered itself you didn't follow through on it.
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  • Smolderthorn
  • 10. Re: [BUG] Slayer's Axe will not proc - at all   02/27/2007 05:51:17 PM PST
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Q u o t e:
The tooltip on this item was incorrect, the listed proc effect was never on the item and never intended to be on the item.


I am pretty sure you just lied. Your truthiness is being called into question.
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  • Doomhammer
  • 13. Re: [BUG] Slayer's Axe will not proc - at all   02/28/2007 04:03:42 PM PST
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Q u o t e:
Pretty sure if it wasn't intended to be there, it wouldn't have been put there to start with.


Pretty sure you're neither a Dev or QA, so you patently do not know what you're talking about.

How to tell you've been playing too much WoW:
C:\Documents and Settings\Kris>/ipconfig

Bad command or file name

C:\Documents and Settings\Kris>
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  • 14. Re: [BUG] Slayer's Axe will not proc - at all   03/02/2007 07:30:50 AM PST
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ARE YOU F@#%$%%#@ KIDDING ME.

This was in no bit overpowered guys, with the lowered 25 man cap this has a less of an impact than nightfall had. But I did all those stupid chains and jumping through hoops just for this BS to get changed.

Give me my @#%%%# One hander healing dagger from the quest so i can dual wield that in my off hand. OH YOU MISSED THAT TOO.

I'm sorry, but I feel that I have the right be be mad on this one. It was no where in the patch notes, I have the thing enchanted and ready to go for when it did get fixed. I fail to see how you missed this...THIS IS A HUGE LET DOWN. Just give us a new craftable Nightfall that will no doubt cost an insane amount of mats and primal nethers.
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  • 15. Re: [BUG] Slayer's Axe will not proc - at all   03/02/2007 11:04:08 AM PST
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Blizz: Hey there's this nifty new weapon, you guys can go ahead and vendor your nightfall!

Blizz: jk we took off the proc. Oh you vendored your nightfall? Lololol.
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  • 16. Re: [BUG] Slayer's Axe will not proc - at all   03/02/2007 11:25:25 AM PST
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Q u o t e:
The tooltip on this item was incorrect, the listed proc effect was never on the item and never intended to be on the item.


You trying to tell me 51 str and 21 crit rating is full points for a 109 ilvl 2h blue?

c.f. this 112:

http://www.thottbot.com/?i=55805

1 less str, 6 more crit rating; ok, its slightly higher ilvl.

... and then it throws on an extra 80 ap.

You either have no idea what you are talking about, or are purposely lying. The item is horribly underpowered without its proc, and the person who statted it clearly had the intention that the proc work, and hence take up itemization points.

Many of us are not fooled by the "it was always supposed to be that way" backpedalling that seems to be constantly emitted around here. Even when it's true (as I'm sure it must be in some cases), the fact that something that was never supposed to be that way could hit live, and in many cases hang around live for months, speaks volumes about your version control and quality check process.

But I digress. Get the itemizers to throw a little something on the axe make up for the missing proc and we'll call it even. Sounds like a deal?
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  • 19. Re: [BUG] Slayer's Axe will not proc - at all   03/07/2007 05:55:46 PM PST
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The proc on Slayer's Axe needs to be returned... even if the item itself loses other stats. That item had UTILITY to be used for special purposes, large groups deliberately working together to assist each other. If the item proc was deemed excessively powerful, which would be totally inaccurate, then at the MINIMUM the proc should have had slight rate changes. A 10% total increase in damage? A 2 lower PPM rate?

Remove the crit on Slayer's Axe, and reinstate the proc AS INTENDED. Remove part or all of the strength, and reinstate the proc.

I already did get rid of the Nightfall I was holding for raiding use, knowing this weapon was available later when I wanted it. It is insulting to completely remove the viability of this quest reward by making such an absurd change to it... that was NOT a balancing change, the weapon is nowhere near balanced with the equivalent other 2h weapon options as is. I also call 'lies' on removing the proc because it was not intended.

The proc was clearly removed because people would once again be sacrificing their own class based damage output to work together as a coherent team and produce better results than if they worked individually in the same location. Oh noes... raiding guilds think these things through, we cannot allow them to help each other achieve a potential above the average pugs.

For once I really thought the item designers were thinking logically and realistically about providing a utility weapon like this which hybrid prot warriors, shaman, and paladins could wield in raids to be more useful... a weapon they already knew was practical and useful for guilds... and providing without the hoops of crafting so that more guilds could take advantage from such a strategy... Replacing something known to be of value.

You know, maybe the 'average raider' and 'typical player' would be more capable in achieving success raiding? Wasn't that the whole gameplan with TBC design as a whole? Yes, I'm pretty sure that was the idea developers were claiming in several interviews.

[ Post edited by Ruthlessman ]


Die first, its your purpose as a warrior.

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