this is v 1 - v2 can be seen here
http://forums.worldofwarcraft.com/thread.html?topicId=55820235&sid=1
Ok, so 2.0 is out ... many addons and all old macros won't work....
please post your warrior 2.0 macros here and tell us what they do... if complicated, please indicate whether tested.
for the how and why, go to this sticky in the UI & Macros forum
http://forums.worldofwarcraft.com/thread.html?topicId=51896128&sid=1
This is a brief selection of what you can do - post your favourties ;)
Lots of little gems here particularly
Jenavi and
Falka (posts #1 & 2 below) & check out
Rackham's at post # 63,
Thorinaar's at # 72-73 &
Kudagaxehand's at # 125, to name but a few ;)
edit: if you're using these pls
report for sticky -- a warrior will thank you ;) C'mon Blue throw us a bone..
weapon swaps (you shift-click your weapon / shield etc. into your macro ..)
DW to 2h and back to DW :
/equipslot 16 Maladath, Runed Blade of the Black Flight
/equipslot 17 Qiraji Sacrificial Dagger
/equipslot 16 The Untamed Blade
Shield :
/equipslot 16 Maladath, Runed Blade of the Black Flight
/equipslot 17 Drillborer Disk
stance dances
toggles stances between def and battle stance and if control clicked, it will go to zerker stance.
/cast [modifier:ctrl,nostance:3] Berserker Stance; [stance:1] Defensive Stance; Battle Stance
Fear Dance think Mag Ony.. will put you into zerker stance, pop zerker rage and then (back) to def stance
/cast [stance:1/2]Berserker Stance;Berserker Rage
/cast [stance:3]Defensive Stance
Overpower: A very simple Overpower macro
/cast [stance:1] Overpower; Battle Stance
others...
/cast [stance:1] Mocking Blow; Battle Stance
/cast [stance:2] Taunt; Defensive Stance
/cast [stance:3] Whirlwind; Berserker Stance
'1 button mashes' (or whats left of them) ;p
Will cast Overpower in Battle stance, Sunder Armor in Defensive, and Whirlwind in Berserker stance
/cast [stance:1] Overpower; [stance:2] Sunder Armor; [stance:3] Whirlwind
Casts
overpower then HS (it still works 'cos it is not on the GCD - it is a "on next attack" ability, and that means it can work with Overpower in this macro. same for Cleave...
/cast Overpower(Rank4)
/cast Heroic Strike(Rank9)
Intercept/Charge: It either charges/intercepts, or puts you into the correct stance, another click and you charge/intercept. It will also leave you in zerker while in combat...
/cast [nocombat,stance:1] Charge; [combat,nostance:3] Berserker Stance; [nocombat,nostance:1] Battle Stance; [combat,stance:3] Intercept
my favourite for when chasing horde but I guess it'd work for gettng alliance too ;p
/cancelaura Stormpike Battle Charger
/cast [nocombat,stance:1] Charge; [combat,nostance:3] Berserker Stance; [nocombat,nostance:1] Battle Stance; [combat,stance:3] Intercept
/stopcasting
/castsequence reset=5 Bloodthirst, Heroic Strike, Whirlwind
Shield bash or Pummel macro
/cast [stance:1/2,noequipped:Shields] Berserker Stance; [stance:1/2,equipped:Shields] Shield Bash; [stance:3] Pummel
Intervene Macro (not tested):
Right now Intervene seems like it would be quite clicky to use… First you have to notice a mob going for a teammate, click that mob, then click the target of the mob (your teammate), then cast the spell. This helps cut that down.
/cast [nostance: 2] Defensive Stance; [help] Intervene; [target=targettarget, help] Intervene;
tanking macro - shield block, revenge and then shield slam (not tested - not prot)
/castsequence reset=5 Shield Block, Revenge, Shield Slam
Jenavi at post 26 says "This does not work very well. /castsequence traps you into having to complete the previous part of the sequence in order to progress. The reset option only works if you do not hit the macro again. If you happen to hit that macro hokey before the end of the 5sec, then the 5sec timer starts again. Testing it on PTR, I often found Revenge and Shield Block available, but was stuck getting rage to get over the Shield Slam hurtle".
I've tested this and it was fine (tho you will get 'ability not ready' spam)- SA needing half the rage..
/castsequence reset=5 Shield Block, Revenge(Rank 6), Sunder Armor(Rank 5)
better IMO to manually sunder to 5, then...
Revenge-Shield Block
/cast Shield Block
/stopcasting
/cast Revenge
and then refresh the sunders...
I've found the best way is to combine the revenge/SB macro above with this one
/cast Heroic Strike
/stopcasting
/cast Sunder Armor
I use the HS/SA one first to get excellent threat, then the revenge/SB to give good mitigation and threat, adding in the other now and then... ;)
/castrandom makes a great substitue for the older methods of
stringing together attacks. You just need to remember that the more abilities you list, the less chance you have of getting the one you want:
/castrandom Devastate, Shield Slam, Whirlwind (etc...)
change to berserker stance,
intercept, and hamstring (only works 'cos charge/intercept do not have a global cooldown)
/cast [stance:3] Intercept; Berserker Stance
/stopcasting
/cast [stance:3] Hamstring
if mob not targeting you, you will
taunt it (assumes Def stance, as well as the mobs target targeting it...)
/cast [target=targettargettarget] Taunt
Spell reflect (not tested) If you do not have a shield equipped, it will equip the one you designate. If you have a shield equipped and are in Battle or Defensive Stance, use Spell Reflect. If you have a shield equipped and are in Berserker Stance, it will change to Defensive Stance so that Spell Reflect can be cast.
/cast [stance:1/2,equipped:Shields] Spell Reflection; [stance:3,equipped:Shields] Defensive Stance
/equip [noequipped:Shields] Elementium Reinforced Bulwark
misc
activating a trinket into a macro?
/use 13
/use 14
(13 = top trinket, 14 = bottom)
self bandage (bandages in bag 1 position 1)
/use [target=player] 1 1
or
/use [target=player] Heavy Netherweave Bandage
oh crap! button - last stand, HS, then a pot - 1 click each
/castsequence reset=600 Last Stand, Major Healthstone, Major Healing Potion
intim shout, bandage and then re-target 3 clicks...
/cast Intimidating Shout
/use [target=player] Heavy Runecloth Bandage
/targetlasttarget
Lifegiving Gem-Last Stand
/castsequence Lifegiving Gem, Last Stand
you get the idea? you can shift click the various spells items to put in your macros and change those above around... the /castrandom and /castsequence combined with conditions offer a great deal of scope for new macros - tell us whats working for you ;)
additions, deletions, mistakes appreciated
Acknowledgements :
Neuro, Iriel, Slouken, Cogwheel, Jenavi, the UI community and posters here ;)
/salute
a vid...