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  • Argent Dawn
  • 0. New Druid Macros - 2.0   11/19/2006 11:18:04 PM PST
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EDIT: This thread has reached max capacity and is no longer being updated.
The continuation can be found here:
http://forums.worldofwarcraft.com/thread.html?topicId=54889606&sid=1&pageNo=1
__________________________________________________________________________

WoW's macro scripting language in version 2.0+ has been completely overhauled, so most old macros will no longer work. Specifically, you cannot cast spells using "if" logic (nor dumb logic). Only the bracketed conditions work.
For information about the changes, please read 2.0 Changes - Concise List (version 3): http://forums.worldofwarcraft.com/thread.html?topicId=48647169&sid=1
For a great macro tutorial, please read Neuro's Macro Guide for WoW 2.0 (v2): http://forums.worldofwarcraft.com/thread.html?topicId=51896128&sid=1

Please add any macros you can think of.

    NOTICE:
  • NO macro can check for: BUFFS, DEBUFFS, or COOLDOWNS
  • NO macro can check for: HEALTH, MANA, RAGE, ENERGY, or COMBO POINTS
  • Any failed cast attempt stops the macro from casting any further spells.
  • Any spell cast without "(Rank X)" will automatically cast the highest rank of the spell you know.
  • All beneficial spells will automatically reduce rank if necessary to that of a lower level target.
  • Each shapeshift corresponds to a "stance." Either Moonkin or Tree of Life is stance 5, depending on spec. Flight Form would be the next number.
  • The "shifting cooldown" only applies when you are trying to deshift within the first 1.5 seconds of shifting into that form, using the special action buttons. It doesn't stop you from rapidly shifting from one form into another (using those buttons), and it doesn't apply to macros.
  • /castsequence resets after all listed spells are cast; reset=X will reset X seconds after last activation (not initial activation).
  • Spells with parenthesis in their name do not require a specified rank when casting, but do require a specified rank when using /castsequence:
      e.g., both /cast Mangle (Cat)() and /cast Mangle (Cat)(Rank 2) work,
      but only /castsequence Mangle (Cat)(Rank 2) works, not /castsequence Mangle (Cat)()
  • The Shift modifier is currently broken, I think. It should be fixed in the next patch. There might be a workaround.
  • [bracketed words] are conditions (see list in top URL). [target=unit] is not a true condition, but casts the spell on that unit without changing who you are targeting.
  • Focus allows you to "store" a target (with /focus) until you clear the focus (with /clearfocus), which can be targetted at any time (with /target focus, or [target=focus])

UPDATE: Slouken's addon fix for the modifier:shift issue
http://forums.worldofwarcraft.com/thread.html?topicId=51038902&pageNo=1&sid=1#17

[ Post edited by Beirras ]


Funny, she doesn't look Druish.
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  • Argent Dawn
  • 2. Re: New Druid Macros - 2.0   11/19/2006 11:33:15 PM PST
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Feral Macros
    Ravage/Shred combo
  • /cast [nostealth] Shred; [stealth] Ravage

    Ravage/Shred/Ferocious Bite
  • # show Shred
  • /cast [modifier:alt] Ferocious Bite; [stealth] Ravage; Shred

    Pounce/Rake combo
  • /cast [nostealth] Rake; [stealth] Pounce

    Pounce/Rake/Rip
  • # show Rake
  • /cast [modifier:alt] Rip; [stealth] Pounce; Rake

    Pounce/Mangle combo - Note the extra ()
  • /cast [nostealth] Mangle (Cat)(); [stealth] Pounce

    Prowl or Faerie Fire (Feral)
  • /cast [nocombat, nostealth] Prowl; [combat, nostealth] Faerie Fire (Feral)()

    Maul/Mangle
  • /castsequence reset=6/combat Maul, Mangle (Bear)(), Maul, Maul

    Mangle (Bear) replacing auto-attack
  • # show Mangle (Bear)()
  • /startattack [nomodifier:alt]
  • /cast [nomodifier:alt] Mangle (Bear)()
  • /stopattack [modifier:alt]

Shifting Macros
    Shift to Caster Form from any form
  • /cancelaura [stance:1] Dire Bear Form; [stance:2] Aquatic Form; [stance:3] Cat Form; [stance:4] Travel Form; [stance:5] Moonkin Form <or Tree of Life>
  • /cancelaura [mounted] Frostwolf Howler <replace with your mount>

    Shift to Dire Bear Form from any form - note: to have this macro also de-shift you, include "[stance:1] Dire Bear Form; " somewhere in the /cancelaura line.
  • /cancelaura [stance:2] Aquatic Form; [stance:3] Cat Form; [stance:4] Travel Form; [stance:5] Moonkin Form <or Tree of Life>
  • /cancelaura [mounted] Frostwolf Howler <replace with your mount>
  • /cast [nostance] Dire Bear Form

    Shift to Dire Bear From and Feral Charge from any form
  • /cancelaura [stance:2] Aquatic Form; [stance:3] Cat Form; [stance:4] Travel Form; [stance:5] Moonkin Form <or Tree of Life>
  • /cancelaura [mounted] Frostwolf Howler <replace with your mount>
  • /cast [nostance] Dire Bear Form; [stance:1] Feral Charge

    Shift to Dire Bear Form and equip Idol/Weapon
    * "Shift to Dire Bear From from any form, equip Warden Staff and Idol of Brutality only when you actually shift to Dire Bear. Note that the test for the equip is still [nostance] because it hasn't yet registered that the stance has changed. You don't need to worry about the global cooldown, because the stance change and the weapon equip both trigger it at the same time, so you only suffer once. (...equipping things can be done during global cooldown.) I haven't tried, but I suspect that reversing these would cause the change to bear form to fail, since it would then be trying to do it during the weapon change's global cooldown."
  • /cancelaura [stance:2] Aquatic Form; [stance:3] Cat Form; [stance:4] Travel Form; [stance:5] Moonkin Form <or Tree of Life>
  • /cancelaura [mounted] Frostwolf Howler <replace with your mount>
  • /cast [nostance] Dire Bear Form;
  • /equip [nostance] Warden Staff
  • /equip [nostance] Idol of Brutality

    Shift to Cat Form from any form - note: to have this macro also de-shift you, include "[stance:3] Cat Form; " somewhere in the /cancelaura line.
  • /cancelaura [stance:1] Dire Bear Form; [stance:2] Aquatic Form; [stance:4] Travel Form; [stance:5] Moonkin Form <or Tree of Life>
  • /cancelaura [mounted] Frostwolf Howler <replace with your mount>
  • /cast [nostance] Cat Form

    Shift to Cat Form and stealth from any form (first line makes the macro display the Prowl cooldown)
  • # show Prowl
  • /cancelaura [stance:1] Dire Bear Form; [stance:2] Aquatic Form; [stance:4] Travel Form; [stance:5] Moonkin Form <or Tree of Life>
  • /cancelaura [mounted] Frostwolf Howler <replace with your mount>
  • /cast [nostance] Cat Form; [stance:3, nostealth] Prowl

    Shift to Cat Form and equip Idol
  • /cancelaura [stance:1] Dire Bear Form;[stance:2] Aquatic Form; [stance:4] Travel Form; [stance:5] Moonkin Form <or Tree of Life>
  • /cancelaura [mounted] Frostwolf Howler <replace with your mount>
  • /cast [nostance] Cat Form; [stance:3, nostealth] Prowl
  • /equip [nostance] Idol of Ferocity

    Shift to Travel Form from any form
  • /cancelaura [stance:1] Dire Bear Form; [stance:2] Aquatic Form; [stance:3] Cat Form; [stance:5] Moonkin Form <or Tree of Life>
  • /cancelaura [mounted] Frostwolf Howler <replace with your mount>
  • /cast [nostance] Travel Form

    Travel Form + Nature's Grasp - note: you can cast Nature's Grasp in forms
  • /cancelaura [stance:1] Dire Bear Form; [stance:2] Aquatic Form; [stance:3] Cat Form; [stance:5] Moonkin Form <or Tree of Life>
  • /cancelaura [mounted] Frostwolf Howler <replace with your mount>
  • /cast [nostance, outdoors] Travel Form; [stance:4, outdoors] Nature's Grasp

    Spam Travel Form
  • /cancelaura [stance:1] Dire Bear Form; [stance:2] Aquatic Form; [stance:3] Cat Form; [stance:4] Travel Form; [stance:5] Moonkin Form <or Tree of Life>
  • /cancelaura [mounted] Frostwolf Howler <replace with your mount>
  • /cast [nostance, outdoors] Travel Form

    All-Terrain Travel Form
  • /cancelaura [stance:1] Dire Bear Form; [stance:3] Cat Form; [stance:5] Moonkin Form <or Tree of Life>
  • /cancelaura [mounted] Frostwolf Howler <replace with your mount>
  • /cast [nostance, swimming] Aquatic Form; [nostance, outdoors] Travel Form

    Spam All-Terrain Travel Form
  • /cancelaura [stance:1] Dire Bear Form; [stance:2] Aquatic Form; [stance:3] Cat Form; [stance:4] Travel Form; [stance:5] Moonkin Form <or Tree of Life>
  • /cancelaura [mounted] Frostwolf Howler <replace with your mount>
  • /cast [nostance, swimming] Aquatic Form; [nostance, outdoors] Travel Form

    Spam ATTF + Mount
  • /cancelaura [stance:1] Dire Bear Form; [stance:2] Aquatic Form; [stance:3] Cat Form; [stance:4] Travel Form; [stance:5] Moonkin Form <or Tree of Life>
  • /use Stormpike Battle Charger <replace with your mount>
  • /cast [nostance, swimming] Aquatic Form; [nostance, outdoors] Travel Form

    Spam Travel Form + Rejuv - the WSG flag carrying macro
  • /cancelaura [stance:1] Dire Bear Form; [stance:2] Aquatic Form; [stance:3] Cat Form; [stance:4] Travel Form; [stance:5] Moonkin Form <or Tree of Life>; [mounted] Striped Nightsaber <Your Mount Here>
  • /castsequence [nostance] reset=12 Rejuvenation, Travel Form, Travel Form, Travel Form

    Shift to Tree of Life form and switch your actionbar from #1, to #2 (since most spells don't work in Tree of Life, you can set up a dedicated actionbar with ToL-only spells)
  • /cancelaura [stance:1] Dire Bear Form; [stance:2] Aquatic Form; [stance:3] Cat Form; [stance:4] Travel Form
  • /cancelaura [mounted] Frostwolf Howler <replace with your mount>
  • /cast [nostance] Tree of Life
  • /changeactionbar [stance:5] 2

    Return to Caster Form and restore original actionbar
  • /cancelaura [stance:1] Dire Bear Form; [stance:2] Aquatic Form; [stance:3] Cat Form; [stance:4] Travel Form; [stance:5] Tree of Life
  • /cancelaura [mounted] Frostwolf Howler <replace with your mount>
  • /changeactionbar [nostance] 1

continued...

[ Post edited by Beirras ]


Funny, she doesn't look Druish.
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  • Argent Dawn
  • 3. Re: New Druid Macros - 2.0   11/19/2006 11:33:46 PM PST
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General Utility Macros
    Faerie Fire and Feral Faerie Fire combo
  • # show Faerie Fire (Feral)()
  • /cast [nostance] Faerie Fire; Faerie Fire (Feral)()

    Spammable Prowl and Shadowmeld
  • /cast [nocombat, stance:3, nostealth] Prowl; [nocombat, nostealth] Shadowmeld

    Innervate - note: Innervate supposedly can now only be cast on units with mana.
  • /cast [modifier:alt, target=player] Innervate; [help] Innervate; [target=mouseover, exists, help] Innervate; [target=none] Innervate

    Moonfire Spam
  • /castsequence reset=9/target/combat/ctrl Moonfire(Rank 10), Moonfire(Rank 9), Moonfire(Rank 9), Moonfire(Rank 9), Moonfire(Rank 9)

    Moonfire Flex
  • /cast [modifier:ctrl] Moonfire(Rank 1); [button:2] Moonfire(Rank 9); Moonfire(Rank 10)

    Moonfire + Idol
  • /equip Idol of the Moon
  • /cast Moonfire

    Totem Killer - needs testing
  • /target totem
  • /cast [harm] Moonfire(Rank 1)

    Faerie Fire Target or Target's target
  • /cast [harm] Faerie Fire; [target=targettarget, harm] Faerie Fire

    Hurricane+Barkskin - note: for some reason, this still show's Barkskin's cooldown
  • # show Hurricane
  • /stopmacro [channeling:Hurricane]
  • /castsequence reset=60/combat Barkskin, Hurricane

    Gift of the Wild/Mark of the Wild
  • /cast [button:2] Gift of the Wild; [modifer:ctrl] Gift of the Wild; Mark of the Wild

    Mark of the Wild + Thorns
  • /castsequence [modifier:alt, target=player] reset=10/target Thorns, Mark of the Wild; [help] reset=10/target Thorns, Mark of the Wild; [target=player] reset=10/target Thorns, Mark of the Wild

    Stun and Self-Heal (Tauren)
  • # show War Stomp
  • /cancelaura [stance:1] Dire Bear Form; [stance:2] Aquatic Form; [stance:3] Cat Form; [stance:4] Travel Form; [stance:5] Moonkin Form <or Tree of Life>
  • /castsequence [target=player] reset=120/combat War Stomp, Regrowth, Rejuvenation

    Stun and Self-Heal (Dire Bear Form) - doesn't work yet...
    # show Bash
  • /cancelaura [stance:2] Aquatic Form; [stance:3] Cat Form; [stance:4] Travel Form; [stance:5] Moonkin Form <or Tree of Life>
  • /castsequence [stance:1] reset=50/combat Bash, Dire Bear Form, Regrowth, Rejuvenation
  • /castsequence [nostance] reset=50/combat Dire Bear Form, Bash, Dire Bear Form, Regrowth, Rejuvenation

Restoration Macros
    Cleanse Poison/Curse Combo
  • #left click abolish poison, right click remove curse. both find target, alternatively, if you prefer targeting player first, replace target=none with target=target
  • /cast [button:1,target=none] Abolish Poison; [button:2,target=none] Remove Curse

    Spam Cleanses
  • /targetfriend
  • /cast [button:1] Cure Poison; [button:2] Remove Curse
  • /stopcasting

    Pseudo-Decursive - according to Heysues, this works (but I'm skeptical)...
  • /cast [help] Cure Poison
  • /stopcasting
  • /cast [target=player] Cure Poison
  • /cast [target=party1] Cure Poison
  • /cast [target=party2] Cure Poison
  • /cast [target=party3] Cure Poison
  • /cast [target=party4] Cure Poison
  • /stopcasting

    Nature's Swiftness + Healing Touch
  • /cast Nature's Swiftness
  • /stopcasting
  • /cast [help] Healing Touch; [target=player] Healing Touch

    NS + HT/Regrowth
  • /cast Nature's Swiftness
  • /stopcasting
  • /cast [nostance, help] Healing Touch; [nostance, target=player] Healing Touch; [stance:5, help] Regrowth; [stance:5, target=player] Regrowth

    ZHC + NS + HT/Regrowth
  • /use Zandalarian Hero Charm
  • /stopcasting
  • /cast Nature's Swiftness
  • /stopcasting
  • /cast [nostance, help] Healing Touch; [nostance, target=player] Healing Touch; [stance:5, help] Regrowth; [stance:5, target=player] Regrowth

    Heal target or self, based on context
  • /cast [help] Healing Touch; [target=player] Healing Touch
  • /stopmacro [nohelp]
  • /say "Healing %t in 3 seconds."

    HoT Stack
  • /castsequence [help] reset=8/target Regrowth, Rejuvenation, Lifebloom; [target=player] reset=8 Regrowth, Rejuvination, Lifebloom

    Rejuv + Idol
  • /equip Idol of Rejuvenation
  • /cast Rejuvenation

    Heal Target or Target's target
  • /cast [help] Healing Touch; [target=targettarget] Healing Touch

    Healing Touch Mega-pack
  • /cast [modifier:alt,target=player] Healing Touch;[help] Healing Touch;[target=targettarget, help] Healing Touch;[target=mouseover,help] Healing Touch;[target=focus,help] Healing Touch;[target=focustarget,help];[target=none] Healing Touch

fin

[ Post edited by Beirras ]


Funny, she doesn't look Druish.
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  • Argent Dawn
  • 4. Re: New Druid Macros - 2.0   11/19/2006 11:34:51 PM PST
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Q u o t e:
  • Faerie Fire and Feral Faerie Fire in one button:


      /cast [nostance] Faerie Fire(Rank 4); Faerie Fire (Feral)(Rank 4)


=)





I put that in Drak, thank you for the contribution. But I'm wondering if such a marcro is really necessary, since we get whole new action bars when we shift...

Funny, she doesn't look Druish.
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  • Jubei'Thos
  • 5. Re: New Druid Macros - 2.0   11/19/2006 11:36:58 PM PST
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I'm a macro noob, do these changes impact on various NS macros? i.e. NS+Roots, NS+HT and so on?
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  • 6. Re: New Druid Macros - 2.0   11/19/2006 11:44:42 PM PST
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Q u o t e:


I put that in Drak, thank you for the contribution. But I'm wondering if such a marcro is really necessary, since we get whole new action bars when we shift...


it is still useful, unless we get multiple new bars. right now we just get one...which kinda sucks if you are keybinding 1-6, since i would like to use more than 6 abilities in catform.
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  • Argent Dawn
  • 8. Re: New Druid Macros - 2.0   11/19/2006 11:52:01 PM PST
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Q u o t e:
I'm a macro noob, do these changes impact on various NS macros? i.e. NS+Roots, NS+HT and so on?


You could do a two click system pretty easily with:

  • /castsequence reset=3 Nature's Swiftness, Roots
  • /castsequence reset=3 Nature's Swiftness, Healing Touch (Rank 10)
    etc.
However, it might still be possible to squeeze both into one click, depending upon how commands are executed. For example:

  • /cast Nature's Swiftness
  • /cast Roots {or Healing Touch (Rank 10), etc.}
might work, or:

  • /cast Nature's Swiftness
  • /stopcasting
  • /cast Roots {or Healing Touch (Rank 10), etc.}
might, but it's quite possible there is no way to do that any more. Since I'm not on PTR or Beta, I can't test these.

Funny, she doesn't look Druish.
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  • Argent Dawn
  • 9. Re: New Druid Macros - 2.0   11/19/2006 11:53:39 PM PST
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Q u o t e:


Eh, I have my FF/FFF macro bound to "G" :)


Right, good point :)

Also, I believe that we can leave of the "(Rank X)" part and the macro will automatically use the highest rank available, but I'm not positive. If someone can test this out, I'll add that note to the top.

Funny, she doesn't look Druish.
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  • Argent Dawn
  • 10. Re: New Druid Macros - 2.0   11/20/2006 12:35:10 AM PST
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Can anyone come up with a macro based on the new script that checks if the target uses mana before casting Innervate?

Funny, she doesn't look Druish.
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  • Argent Dawn
  • 11. Re: New Druid Macros - 2.0   11/20/2006 12:06:22 PM PST
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bump

Funny, she doesn't look Druish.
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  • Azgalor
  • 12. Re: New Druid Macros - 2.0   11/21/2006 03:43:53 AM PST
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bump
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  • 13. Re: New Druid Macros - 2.0   11/21/2006 04:14:47 AM PST
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Blizz, Please "sticki" this thread, if not now, then at least after the patch is released. This is definately worth it.
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  • Maelstrom
  • 14. Re: New Druid Macros - 2.0   11/21/2006 04:25:06 AM PST
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Way to give credit. I posted the shifting macros last week.

http://forums.worldofwarcraft.com/thread.html?topicId=47202141&postId=471188469&sid=1#0

Dated 11/17/2006

[ Post edited by Aligrant ]


I apologize profusely for any inconvenience my druid emo whining may have caused.
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  • Argent Dawn
  • 15. Re: New Druid Macros - 2.0   12/01/2006 02:53:05 AM PST
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Q u o t e:
Way to give credit. I posted the shifting macros last week.

http://forums.worldofwarcraft.com/thread.html?topicId=47202141&postId=471188469&sid=1#0

Dated 11/17/2006


Sorry bud, but Tem posted the shifting macros 11/15/2006... In any event, they aren't really the most groundbreaking scripts ever...


and a /bump

Funny, she doesn't look Druish.
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  • Greymane
  • 16. Re: New Druid Macros - 2.0   12/01/2006 03:11:55 AM PST
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I'll cross post my macros from another thread.


#1 Spammable Prowl and Shadowmeld
/cast [nocombat, stance:3, stealth]; [nocombat, stance:3] Prowl; [nocombat, nostance] Shadowmeld

#2 Shift to Dire Bear from any form (min 1, max 2 clicks)
/cancelaura [stance:2] Aquatic Form; [stance:3] Cat Form; [stance:4] Travel Form; [stance:5] Moonkin Form
/cast [nostance] Dire Bear Form

#3 Shift to Cat form from any form (min 1, max 2 clicks)
/cancelaura [stance:2] Aquatic Form; [stance:1] Dire Bear Form; [stance:4] Travel Form; [stance:5] Moonkin Form
/cast [nostance] Cat Form

#4 Shift to Travel form from any form (min 1, max 2 clicks)
/cancelaura [stance:2] Aquatic Form; [stance:1] Dire Bear Form; [stance:3] Cat Form; [stance:4] Travel Form; [stance:5] Moonkin Form
/cast Travel Form

#5 Shift to Humanoid form from any form
/cancelaura [stance:2] Aquatic Form; [stance:4] Travel Form; [stance:3] Cat Form; [stance:1] Dire Bear Form; [stance:5] Moonkin Form

#6 Self-cast Innervate
/cast [target=player] Innervate

#7 Ravage Shred Macro with stealth check
/cast [nostealth] Shred; [stealth] Ravage

#8 Pounce Rake Macro with stealth check
/cast [nostealth] Rake; [stealth] Pounce




Note: #7 and #8 have the non-stealth ability listed before the stealth ability. This is to allow the macro button to light up when there is enough energy for a Shred.

If the macro is written as "/cast [stealth] Ravage; Shred", then it only lights up for Ravage. Thus the key is always dimmed when out of stealth (using Shred)--even if you have 48-60 energy.

Field Marshal Faewen, Leader of the Pack. [http://ctprofiles.net/3051437]
"Forms are not as versatile as their counterpart classes, but might be considered as powerful"
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  • 17. Re: New Druid Macros - 2.0   12/01/2006 03:12:09 AM PST
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/cast [help] <Healing Spell>; [target=player] <Healing Spell>

This will target you when fighting enemies, but heal friends you target. Very useful.

I'm ready to be mediocre.
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  • Argent Dawn
  • 18. Re: New Druid Macros - 2.0   12/01/2006 03:14:44 AM PST
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Q u o t e:
Note: #7 and #8 have the non-stealth ability listed before the stealth ability. This is to allow the macro button to light up when there is enough energy for a Shred.

If the macro is written as "/cast [stealth] Ravage; Shred", then it only lights up for Ravage. Thus the key is always dimmed when out of stealth (using Shred)--even if you have 48-60 energy.


Great point. I'll make the changes.

Funny, she doesn't look Druish.
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