Q u o t e: * When both flags are held, the flag carriers will receive 50% increased damage done to them after approximately 10 minutes and 100% increased damage after approximately 15 minutes.
* Flag carriers can now be tracked 45 seconds after picking up the flag.
Wow. Awesome. Thats such a huge WSG buff. Itll completely fix the problem with WSGs taking over an hour ro end.
Or not. This patch fails.
Drysc
Blizzard Poster
6. Re: 2.4 LOL 02/08/2008 07:08:27 PM PST
Q u o t e: When did anyone mention PvP balance changes? I'm a bit confused, I never saw a Blizzard rep say anything about this.
Me either, if anything it was stated multiple times not to expect sweeping or dramatic changes, and that we would be looking at making smaller adjustments throughout the PTR cycle.
I'd like to see a link though, maybe I missed out.
I swear I remember seeing a post somewhere that this was supposed to be the big "PvP rebalancing" patch. Just can't seem to remember if it was a player or a CM that posted it..
Me either, if anything it was stated multiple times not to expect sweeping or dramatic changes, and that we would be looking at making smaller adjustments throughout the PTR cycle.
I'd like to see a link though, maybe I missed out.
Drysc is right though. Neth did say not to expect massive PvP changes
Calicia - 70 Paladin
Calizara - 70 Warlock
Calikaya - 70 Mage
The cake is a lie.
Q u o t e: * When both flags are held, the flag carriers will receive 50% increased damage done to them after approximately 10 minutes and 100% increased damage after approximately 15 minutes.
* Flag carriers can now be tracked 45 seconds after picking up the flag.
Me either, if anything it was stated multiple times not to expect sweeping or dramatic changes, and that we would be looking at making smaller adjustments throughout the PTR cycle.
I'd like to see a link though, maybe I missed out.
Probably Kalgan taken out of context in the few videos from and after Blizzcon.
Though maybe not (with respect to context). I'd look for it but I'm sure some guy will post a link soon.
Me either, if anything it was stated multiple times not to expect sweeping or dramatic changes, and that we would be looking at making smaller adjustments throughout the PTR cycle.
I'd like to see a link though, maybe I missed out.
Sweeping or dramatic? No. Breaking turtles and kiting? Yes. This doesn't do that, it just guarantees that they can only turtle 90% of the time instead of 100% of the time. It won't actually make the games shorter than an hour, or 45 mins. It won't make them the 10-15 min games they should be.