World of Warcraft

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  • 0. integrated voice chat   07/24/2007 04:58:42 PM PDT
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when the integrated voice chat is added to wow will we have to wait forever for it to be compatable with mac?
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  • 1. Re: integrated voice chat   07/24/2007 05:04:27 PM PDT
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No, it will go live at the same time. And in the same patch.
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Justinkk
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  • 2. Re: integrated voice chat   07/24/2007 05:06:23 PM PDT
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Happot,

Both clients should have it at the same time.

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Tigerclaw
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  • 3. Re: integrated voice chat   07/24/2007 05:15:52 PM PDT
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I was just chatting on it here in the latest internal build. I think we would have some very dis-satisfied Mac players if we didn't have this working cross platform.

USB headsets strongly recommended.

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  • 4. Re: integrated voice chat   07/24/2007 05:30:48 PM PDT
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thank god... since ventrilo hasnt done much for macs im glad blizz isnt leaving macs in the dust
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  • 5. Re: integrated voice chat   07/24/2007 11:40:33 PM PDT
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Q u o t e:


USB headsets strongly recommended.





Is there a way to make the non USB (stereo headsets) work on a mac?
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  • Feathermoon
  • 6. Re: integrated voice chat   07/25/2007 12:59:06 AM PDT
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I use an iMic to plug my stereo headset into my G5. Will this be a problem?
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  • 7. Re: integrated voice chat   07/25/2007 03:45:19 AM PDT
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the old style headsets will work but just remeber the mic's in macs arnt normally compaitible with the macs but usb works fine infact if you need a new one mac or pc get a usb one since most computers have 4+usb slots if its a pc or 2+ on the mac then another two on the keyboard then if you have a cinema display another 2 usb slots and they plug in any mod computer

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  • 8. Re: integrated voice chat   07/25/2007 07:47:19 AM PDT
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Q u o t e:
I use an iMic to plug my stereo headset into my G5. Will this be a problem?


iMic is a great little thing, and yes it counts as a USB headset. You'll be fine.
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  • 9. Re: integrated voice chat   07/25/2007 08:20:54 AM PDT
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I'd imagine that if your Mac can see your Mic and use it, WoW wont have a problem, whether it be USB, Bluetooth, standard audio, or whatever.
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Tigerclaw
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  • 10. Re: integrated voice chat   07/25/2007 09:47:37 AM PDT
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I can clarify a bit; we want to head off the situation where a lot of people buy an analog headset with a passive mic and find that it doesn't yield sufficient signal via the Mac analog input (microphone jack).

If you already have an analog headset and it is plugged in and working fine (by iMic or other means) then it should work fine.

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  • Cenarion Circle
  • 11. Re: integrated voice chat   07/25/2007 11:53:38 AM PDT
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Voice comm really annoys me usually [It's just another one of my senses for stupid people in-game to abuse...], I was really crossing my fingers that it wouldn't make it into the mac client :-)

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Tigerclaw
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  • 12. Re: integrated voice chat   07/25/2007 03:51:53 PM PDT
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It's opt-in, so I suspect that if you are able to avoid clicking the "Enable Voice Chat" checkbox, you shouldn't notice any change in game play.
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  • Kel'Thuzad
  • 13. Re: integrated voice chat   07/25/2007 04:01:45 PM PDT
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Q u o t e:
the old style headsets will work but just remeber the mic's in macs arnt normally compaitible with the macs but usb works fine infact if you need a new one mac or pc get a usb one since most computers have 4+usb slots if its a pc or 2+ on the mac then another two on the keyboard then if you have a cinema display another 2 usb slots and they plug in any mod computer


I really hate reading a post 4 times, disecting its run on sentences, and still not understanding.

Thank you for implementing this though. As I see, it is not currently enabled on the PTR. I'll be keeping an eye out on those forums to see when it goes up. At its current stage, is there an ability to see who in your party is currently talking, or has PTT enabled?

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  • 14. Re: integrated voice chat   07/26/2007 01:30:39 PM PDT
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I didn't really find this on the things being worked on in the 2.2 patch, but will people with the integrated chat:
• have separate chat "rooms" when in a group for quests/raids/instances?
* will we be able to hear everyone in a "public" area when running around different cities?
* will it cause a lot of lag?

I was just wondering, because the general "typing" chatting channels now can get full of spam, and I didn't want to hear tons of people screaming in my ear when I didn't have to.

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  • Cenarius
  • 15. Re: integrated voice chat   07/26/2007 02:15:56 PM PDT
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Q u o t e:
I can clarify a bit; we want to head off the situation where a lot of people buy an analog headset with a passive mic and find that it doesn't yield sufficient signal via the Mac analog input (microphone jack).


Not to mention that if you plug into the analog headphone jack, you lose audio output from your Mac's built-in speakers (or Apple Pro Speakers on the few Macs that had them)... the speakers and the headphone jack count as a single "audio device", so you won't be able to take advantage of the feature where your game sound is on one device and your voice chat on another.

(And isn't there an issue with Mac analog mic jacks using some bizzare miniplug variant that looks almost like what everything else uses but isn't really compatible? Last I paid attention to that port was years ago, dunno if they ever changed that.)

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  • Sisters of Elune
  • 16. Re: integrated voice chat   07/26/2007 07:38:43 PM PDT
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Q u o t e:
USB headsets strongly recommended.


I've been using my FW iSight in Vent and TS. It works fine though I have to raise the gain a bit (I tend to be a quiet speaker). Here's hoping it works with the built-in chat!
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