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  • Executus
  • 0. 1.0 Globals and Haste: Arena Revolution INC.   02/01/2008 11:34:56 AM PST
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1.0 second globals in arena for players with spell haste...

Think about it for a moment. This is going to change everything. Many of the comps you have learned to counter.

Arena will now have another layer of complexity and diversity for the high end PVE players.

PVP Diversity = We all win.

-Haste of Executus
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  • Mal'Ganis
  • 2. Re: 1.0 Globals and Haste: Arena Revolution    02/01/2008 11:50:11 AM PST
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And the imbalancing begins. Woot!

Druids will be OP with short time casts, castable heals that are shorter than global cooldown.

Paladins will be OP with 1 second Flash of Lights (and potentially Holy Light with enough haste rating.)

Icy Veins + Haste = DOOM!

Etc.

Etc..

Etc...

http://i160.photobucket.com/albums/t179/verican/TearPolish.jpg
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  • Draenor
  • 3. Re: 1.0 Globals and Haste: Arena Revolution    02/01/2008 11:51:43 AM PST
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Q u o t e:

look to the left of your post.


People do it by habit from posting on other BB type structures that didn't save username and other registered info.

It's honestly not that big of a deal. -_- I'll never understand why people dislike it.
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  • Draenor
  • 4. Re: 1.0 Globals and Haste: Arena Revolution    02/01/2008 11:52:46 AM PST
quote reply

Q u o t e:
And the imbalancing begins. Woot!

Druids will be OP with short time casts, castable heals that are shorter than global cooldown.

Paladins will be OP with 1 second Flash of Lights (and potentially Holy Light with enough haste rating.)

Icy Veins + Haste = DOOM!

Etc.

Etc..

Etc...


I wonder whether haste abilities will also lower the GCD, or just spell haste rating.
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  • 5. Re: 1.0 Globals and Haste: Arena Revolution    02/01/2008 11:54:25 AM PST
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Yeah. If anything this will make Druids even MORE OP in 2s and 3s.
I can see this helping mages a little though.
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  • 7. Re: 1.0 Globals and Haste: Arena Revolution    02/01/2008 12:10:40 PM PST
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For there to be even a noticeable effect on spell cast times, the player would be required to give up tons of Stam/Res gear. This won't effect PVP at all currently. IF they begin to add Haste to PVP gear, then it will.
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Nethaera
Blizzard Poster
  • 8. Re: 1.0 Globals and Haste: Arena Revolution    02/01/2008 12:14:07 PM PST
quote reply

Q u o t e:
1.0 second globals in arena for players with spell haste...

Think about it for a moment. This is going to change everything. Many of the comps you have learned to counter.

Arena will now have another layer of complexity and diversity for the high end PVE players.

PVP Diversity = We all win.

-Haste of Executus


We have another change to the Arena that could alter things some as well. I thought it would be worth noting that we've made a change to Shadow Sight in patch 2.4. It is now going to increase damage taken by 5% rather than dealing damage over time. The duration has also been reduced from 21 seconds to 15 seconds.

-English doesn't borrow from other languages. It follows them down dark alleys, knocks them over, and goes through their pockets for loose grammar.
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  • Stormscale
  • 9. Re: 1.0 Globals and Haste: Arena Revolution    02/01/2008 12:16:06 PM PST
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Q u o t e:


We have another change to the Arena that could alter things some as well. I thought it would be worth noting that we've made a change to Shadow Sight in patch 2.4. It is now going to increase damage taken by 5% rather than dealing damage over time. The duration has also been reduced from 21 seconds to 15 seconds.


I love that!

[ Post edited by Twigs ]

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  • Lightning's Blade
  • 10. Re: 1.0 Globals and Haste: Arena Revolution    02/01/2008 12:16:29 PM PST
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Q u o t e:


We have another change to the Arena that could alter things some as well. I thought it would be worth noting that we've made a change to Shadow Sight in patch 2.4. It is now going to increase damage taken by 5% rather than dealing damage over time. The duration has also been reduced from 21 seconds to 15 seconds.


ewwww
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  • 11. Re: 1.0 Globals and Haste: Arena Revolution    02/01/2008 12:25:21 PM PST
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Q u o t e:


We have another change to the Arena that could alter things some as well. I thought it would be worth noting that we've made a change to Shadow Sight in patch 2.4. It is now going to increase damage taken by 5% rather than dealing damage over time. The duration has also been reduced from 21 seconds to 15 seconds.


Nice

Me - "15 - 10 = 5"
Druid - "As you so eloquently put it somebody needs to go to Sylvan cause they're failing pretty bad at basic math"
@_______@ ???!???!
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  • 12. Re: 1.0 Globals and Haste: Arena Revolution    02/01/2008 12:26:09 PM PST
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Q u o t e:


We have another change to the Arena that could alter things some as well. I thought it would be worth noting that we've made a change to Shadow Sight in patch 2.4. It is now going to increase damage taken by 5% rather than dealing damage over time. The duration has also been reduced from 21 seconds to 15 seconds.


No more free CC break. =((((
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  • Kil'jaeden
  • 14. Re: 1.0 Globals and Haste: Arena Revolution    02/01/2008 12:29:22 PM PST
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This really is only a change for Pallies with PvE gear.
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  • Kirin Tor
  • 15. Re: 1.0 Globals and Haste: Arena Revolution    02/01/2008 12:35:55 PM PST
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Quote from: Drysc http://forums.worldofwarcraft.com/thread.html?topicId=4311224006&postId=43106874795&sid=1#15


Q u o t e:
Although not terribly relevant to your discussion I thought I'd jump in and let you know about some Spell Haste changes in the upcoming patch.

In 2.4, Spell Haste will reduce the global cool down on spells, down to a minimum of 1 second. It won't apply to melee and ranged abilities though however.


The effect on the GCD has yet to be divulged though... they just said that it will affect it.

For all we know, the amount of Spell Haste required to reduce the GCD by 1% could be the same as the haste needed for 1% cast reduction... 15.7 Spell Haste Rating.

If that's so... then to get 1.5 Seconds down to 1.0... you need 50%... 785 Haste. Course... there's no where near that much haste available for anyone... so it's affect will probably be stronger than that.. <_<

In any Regards...

I just noticed there's another minor thing they could do with this that would aid Shaman... or Hybrid Melee/Spell casters in a sense...

...what if ANY Haste (not just Spell) rating could be used to up the GCD affect on your spells?

For a Shaman, this means that no matter their spec, and because it'd only affect their spell GCD... they'd get to drop totems faster, and possibly let them hit their shocks and purge possibly... IDK.

For a Hunter, it'd make dropping a trap (which is nice given that they have a 2 sec arm time anyway), Mend Pet, and Aspect swapping faster. They said it won't affect ranged abilities (i.e. any Hunter skill with "Shot" or "Sting" in the name) so this would be a small, but useful defensive-ish buff here.

[ Post edited by Latrovir ]


"While this feature of the Grimtotem Spirit Guide wasn't exactly intended... - it will still be possible in future for everyone who wishes to tame this NPC to do so."

We will NEVER forget!
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  • Terenas
  • 16. Re: 1.0 Globals and Haste: Arena Revolution    02/01/2008 12:40:14 PM PST
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Q u o t e:


We have another change to the Arena that could alter things some as well. I thought it would be worth noting that we've made a change to Shadow Sight in patch 2.4. It is now going to increase damage taken by 5% rather than dealing damage over time. The duration has also been reduced from 21 seconds to 15 seconds.


PLEASE make it also give a debuff that makes you unable to stealth for the duration. I figured a big part of the reason for the DOT was to keep a stealther from picking it up in order to keep the opposition from using it to find them.
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  • Draenor
  • 17. Re: 1.0 Globals and Haste: Arena Revolution    02/01/2008 12:49:48 PM PST
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Q u o t e:


If that's so... then to get 1.5 Seconds down to 1.0... you need 33%... or 518.1 Haste. Course... there's no where near that much haste available for anyone... so it's affect will probably be stronger than that.. <_<


Actually, it's 50%. >_>

[ Post edited by Boppityboo ]

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  • Kirin Tor
  • 19. Re: 1.0 Globals and Haste: Arena Revolution    02/01/2008 12:56:52 PM PST
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Oh... just FYI.

The max possible Spell Haste currently is 372. That max is obtainable by any caster who isn't forced into using cloth.... but requires you to wear a lot of it anyway. The reason is because there's gloves with haste that aren't available in cloth form, and legs/boots that are only available in cloth form. Also, you'd have to use a dagger + offhand to max spell haste there.

"While this feature of the Grimtotem Spirit Guide wasn't exactly intended... - it will still be possible in future for everyone who wishes to tame this NPC to do so."

We will NEVER forget!
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