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Tseric
Blizzard Poster
  • 0. Talent Update 10/24/06   10/24/2006 10:05:59 AM PDT
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In our continuing development of the Burning Crusade, we once again have made some adjustments to class talents. Stay tuned for further changes and announcements. The entire Burning Crusade Talents & Spells Preview can be found here: http://www.worldofwarcraft.com/burningcrusade/townhall/talents-and-spells.html

Paladin

  • Vengeance - Increases damage by 2/4/6/8/10%, reduced from 3/6/9/12/15%
  • Crusader Strike - Cooldown increased to 10 sec., from 6 sec. Should now have new icon.


Mage

  • Molten Fury - Rank 3 removed. Ranks 1 and 2 unchanged.
  • Elemental Precision - Changed to "Reduces the mana cost and chance targets resist your Frost and Fire spells by 1/2/3%."
  • Empowered Fireball - Reduced to 3% per rank from 4%


Warlock

  • Unholy Power - Reverted to "Increases the damage done by your Voidwalker, Succubus, Felhunter, and Felguard's melee attacks by 4/8/12/16/20%." It no longer increases Shadow and Fire damage.
  • Incinerate - Swapped icons with Burnout.

[ Post edited by Drysc ]


Don't get your nether in a twist.
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  • 1. Re: Talent Update 10/24/06   10/24/2006 10:07:16 AM PDT
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lots of warlock stuff lately :P

Sucks about Unholy Power though, I would've liked the extra boost =( Oh well, that's what Beta's for

[ Post edited by Soni ]

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  • Cenarion Circle
  • 2. Re: Talent Update 10/24/06   10/24/2006 10:08:50 AM PDT
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Yay, more nerfs.

Proving once again that its far simpler to destroy then create.
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  • Hellscream
  • 3. Re: Talent Update 10/24/06   10/24/2006 10:09:07 AM PDT
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Q u o t e:
# Vengeance - Increases damage by 2/4/6/8/10%, reduced from 3/6/9/12/15%
# Crusader Strike - Cooldown increased to 10 sec., from 6 sec. Should now have new icon.


Ouch,

What really has me concerned is the new skills other players have gained that have a substantial impact on our survivability: Second Wind, UA, Spell Steal, Spell Reflect, Mass Dispell are still intact but our burst damage and DPS just took a major hit.

Was this change made in order to facilitate the release of the new trees with the next patch?

I also question how much DPS and Burst damage a full Ret spec will be able to deal versus a full Holy spec with the recent HS and SoR improvements. What is the point of a Ret tree if Holy has better healing and equal damage?

[ Post edited by Suba ]

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  • 4. Re: Talent Update 10/24/06   10/24/2006 10:09:17 AM PDT
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So how about shamans? Any updates planned for them soon? I think every class will agree that at the very least elemental needs a little lovin, with restoration close behind.
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  • Darkspear
  • 6. Re: Talent Update 10/24/06   10/24/2006 10:09:50 AM PDT
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No shamans again I see... hmm.
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  • Warsong
  • 7. Re: Talent Update 10/24/06   10/24/2006 10:12:13 AM PDT
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reserved
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  • 8. Re: Talent Update 10/24/06   10/24/2006 10:12:40 AM PDT
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Q u o t e:


Ouch


But you got a new icon.

YAY MORE MAGE NERFS!

*cries in a corner* STOP HITTING ME PLEASE!
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  • Agamaggan
  • 9. Re: Talent Update 10/24/06   10/24/2006 10:13:20 AM PDT
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All you peoples waiting for Shaman changes... you've got plenty of time to see for stuff to happen. (Yea yea yea... I'm a warlock, blah blah blah lol)
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  • Blackhand
  • 10. Re: Talent Update 10/24/06   10/24/2006 10:14:24 AM PDT
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Q u o t e:
In our continuing development of the Burning Crusade, we once again have made some adjustments to class talents. Stay tuned for further changes and announcements.

Paladin

  • Vengeance - Increases damage by 2/4/6/8/10%, reduced from 3/6/9/12/15%
  • Crusader Strike - Cooldown increased to 10 sec., from 6 sec. Should now have new icon.


Mage

  • Molten Fury - Rank 3 removed. Ranks 1 and 2 unchanged.
  • Elemental Precision - Changed to "Reduces the mana cost and chance targets resist your Frost and Fire spells by 1/2/3%."
  • Empowered Fireball - Reduced to 3% per rank from 4%


Warlock

  • Unholy Power - Reverted to "Increases the damage done by your Voidwalker, Succubus, Felhunter, and Felguard's melee attacks by 4/8/12/16/20%." It no longer increases Shadow and Fire damage.
  • Incinerate - Swapped icons with Burnout.




I can understand the CS nerf, by why nerf vengeance? Of all the things that could potentially make Paladins overpowered, that is the talent to worry the least about.
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  • Destromath
  • 11. Re: Talent Update 10/24/06   10/24/2006 10:16:04 AM PDT
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Nice to see palys tone downed a bit. Nerfs for all! Rejoice
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  • 12. Re: Talent Update 10/24/06   10/24/2006 10:16:59 AM PDT
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Why change vengeance? That's the way it's always been. This is completely unnecessary.
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  • 13. Re: Talent Update 10/24/06   10/24/2006 10:17:36 AM PDT
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mages need less nerfs more buffs imo.

<Don't Loot STD's They're BoP>
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  • Alleria
  • 14. Re: Talent Update 10/24/06   10/24/2006 10:17:51 AM PDT
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No improvement to the now defunct Combat Experience talent.

/sigh
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  • 15. Re: Talent Update 10/24/06   10/24/2006 10:18:51 AM PDT
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Q u o t e:
mages need less nerfs more buffs imo.
'

/agree

Please, give us some buffs. Arcane is ridiculous and required now, Frost is really rather lame now, and some of the Fire spells are lackluster.
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  • Dragonblight
  • 16. Re: Talent Update 10/24/06   10/24/2006 10:19:10 AM PDT
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I just threw up in my mouth...
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  • Cenarius
  • 17. Re: Talent Update 10/24/06   10/24/2006 10:19:19 AM PDT
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Q u o t e:


I can understand the CS nerf, by why nerf vengeance? Of all the things that could potentially make Paladins overpowered, that is the talent to worry the least about.


The extra attacks from CS allow you to have vengeance on more of the time, theyre trying to bring vengeance back in line with the over all boost they want, specifically to holy damage output.


Unfortunate side affect is the 31/30 build just got a small nerf.


Data access error! Me luvs data access error!
Especially several in a row.
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Bop
  • Deathwing
  • 18. Re: Talent Update 10/24/06   10/24/2006 10:19:48 AM PDT
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No shaman updates?
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  • 19. Re: Talent Update 10/24/06   10/24/2006 10:20:51 AM PDT
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First page! (had to do it) And what up with the vengeance nerf?? It is one of our two main talents that actually gives us a decent increase in our already poor dps. Always has been. Why nerf it now?

[ Post edited by Xeus ]


Why yes, that IS a mechanical squirrel in my pants.
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