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Nethaera
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  • 0. Talent Updates for 10/17/06   10/17/2006 10:24:08 AM PDT
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We have once more updated many spells and talents as a part of our Talent Preview.

Warlock

    Spells
    New screenshots for Ritual of Souls, Soulshatter, Incinerate

    Demonology

    Improved Firestone - Renamed "Master Conjuror". Now "Increases the bonus Fire damage from Firestones and the Firestone effect by 15/30% and increases the spell critical strike rating bonus of your Spellstone by 15/30%."

    Improved Spellstone - Removed, replaced with "Demonic Knowledge".

    (NEW) Demonic Knowledge - 3 ranks. "Increases your spell damage by an amount equal to 5/10/15% of the total of your active demon's Stamina plus Intellect."

    Demonic Resilience - Now "Reduces the chance you'll be critically hit by melee and spells by 1/2/3% and reduces all damage your summoned demon takes by 5/10/15%."

    Fel Intellect - Now "Increases the Intellect of your Imp, Voidwalker, Succubus, Felhunter and Felguard by 5/10/15% and increases your maximum mana by 1/2/3%."

    Fel Stamina - Now "Increases the Stamina of your Imp, Voidwalker, Succubus, Felhunter and Felguard by 5/10/15% and increases your maximum health by 1/2/3%."

    Demonic Sacrifice - Added effect for Felguard: "Felguard: Increases your Shadow damage by 10% and restores 2% of total mana every 4 sec."

    Master Demonologist - Added effect for Felguard: "Felguard - Increases all damage caused by 5% and all resistances by .1/.2/.3/.4/.5 per level."


Rogue

    Spells
    Disembowel - Removed.
    (NEW) Envenom - Replaces Disembowel. Two ranks and is available at level 62. “Finishing move that consumes your Deadly Poison doses on the target and deals instant poison damage. One dose is consumed for each combo point.”

    Combat
    Vitality - Now "Increases your total Stamina by 2/4% and your total Agility by 1/2%."
    Surprise Attacks - Changed to 8% from 5%.

    Subtlety
    Cheat Death - Now 3 ranks for 10/20/30% chance.
    Sinister Calling - Now "Increases your total Agility by 3/6/9/12/15%."
    Cloak of Shadows - Now "Instantly removes all existing harmful spell effects and increases your chance to resist all spells by 90% for 5 sec."


Warrior

    Arms
    Endless Rage - Description changed: "You generate 25% more rage from damage dealt."
    Blood Frenzy - Description changed: "Your Rend and Deep Wounds abilities also increase all melee damage caused to that target by 2/4%."


Hunter

    Marksmanship
    Combat Experience - Now "Increases your total Agility by 1/2% and your total Intellect by 3/6%."


Shaman

    Spells
    Corrected the level values for several spells and added Water Shield (Rank 2). New screenshots for Bloodlust, Heroism, Water Shield.


Druid

    Talents
    Added additional information to Mangle.


Priest

    Spells
    New screenshots for Mass Dispel.


Check back soon for further updates.
http://www.worldofwarcraft.com/burningcrusade/townhall/talents-and-spells.html

*For those having difficulties viewing the page we suggest closing your browsers, deleting all temporary internet files/cache and then reloading the page. This is often required when a talent calculator is updated.

He knew the anguish of the marrow
The ague of the skeleton;
No contact possible to flesh
Allayed the fever of the bone - T.S.Eliot
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  • 1. Re: Talent Updates for 10/17/06   10/17/2006 10:29:44 AM PDT
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Are you trying to nerf combat experience to the point of uselessness? If you don't want us to spend 2 points there, just remove the talent, it'd be a lot easier.
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  • Frostmourne
  • 3. Re: Talent Updates for 10/17/06   10/17/2006 10:30:07 AM PDT
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Nifty. It would be nice if shamans got a complete second look as most of the other classes seem to have gotten.

[ Post edited by Namasha ]

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  • 4. Re: Talent Updates for 10/17/06   10/17/2006 10:31:26 AM PDT
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very nice.


edit 4th woohoo

[ Post edited by Juiles ]

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  • 6. Re: Talent Updates for 10/17/06   10/17/2006 10:32:36 AM PDT
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First page?!?!?!
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  • 8. Re: Talent Updates for 10/17/06   10/17/2006 10:33:36 AM PDT
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Thank you...I mean it, these changes actually make me look forward to playing my rogue in TBC.

[ Post edited by Ticondreous ]


/Bow <Dead Squishy>
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  • Thunderhorn
  • 9. Re: Talent Updates for 10/17/06   10/17/2006 10:34:18 AM PDT
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zomg first page?

Edit: Whoa, nice changes to demonology. I like how you're trying to make those talents not useless anymore...I doubt its enough to make me spec heavy demonology, but it should make some warlocks pretty damn happy.

Also, Master Conjurer...Its about damn time those got consolidated into a single talent, but tier 5? Still too high, and not enough benefit IMO

Any word on making corruption instant? Eh? Eh? You know you want to

[ Post edited by Lirin ]

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  • 10. Re: Talent Updates for 10/17/06   10/17/2006 10:34:33 AM PDT
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STOP NERFING COMBAT EXPERIENCE DEAR GOD
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  • Stormrage
  • 11. Re: Talent Updates for 10/17/06   10/17/2006 10:34:41 AM PDT
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Would have been first but the forums suck so bad ;(

Basecamp - 60 Druid (H)
Chaddaemon - 60 Warrior (A)
Derevko - 60 Warlock (A)
Forumtroll - 60 Hunter (H)
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  • Burning Blade
  • 13. Re: Talent Updates for 10/17/06   10/17/2006 10:34:57 AM PDT
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first page!

For the love of all that is good and holy!! Just take combat experience out.. whats the point in putting 2 points into it now!?

Please blizz!! Hit combat experience with the nerf bat one more time and knock it out of the MM talent tree all together!

[ Post edited by Fayraz ]

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  • 14. Re: Talent Updates for 10/17/06   10/17/2006 10:34:58 AM PDT
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  • 15. Re: Talent Updates for 10/17/06   10/17/2006 10:35:48 AM PDT
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I love you

http://www.leekspin.com/
http://ctprofiles.net/2399426

Andorhal IRC: irc.gamesurge.net #andorhal
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  • 16. Re: Talent Updates for 10/17/06   10/17/2006 10:38:56 AM PDT
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Q u o t e:
Are you trying to nerf combat experience to the point of uselessness? If you don't want us to spend 2 points there, just remove the talent, it'd be a lot easier.



i agree, even if you got 200 total agil thats a whole whooping 4 extra agil, k no thanks ill not waste my two talents
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Gar
  • Sentinels
  • 17. Re: Talent Updates for 10/17/06   10/17/2006 10:39:12 AM PDT
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  • 18. Re: Talent Updates for 10/17/06   10/17/2006 10:39:46 AM PDT
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these warlock changes are great. they finally fix the demonology tree to be a viable and useful path. now, if we could get some tweaks for the other trees (e.g. change ua back to instant cast and add a small cooldown, and make corruption instant cast by default, like everyone has been asking), warlock will be in great shape for bc

[ Post edited by Harro ]

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  • Bloodhoof
  • 19. Re: Talent Updates for 10/17/06   10/17/2006 10:40:50 AM PDT
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Wow, Envenom sucks. I almost think that's worse than Disembowel.

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