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  • Bleeding Hollow
  • 141. Re: Upcoming 2.4 Changes - Concise List   01/25/2008 01:19:18 PM PST
quote reply

Q u o t e:
Pre 2.3 (and I think it was mentioned at Blizzcon), there was talk that the 2.4 patch would include an interface update to the character window that would add multiple rag-dolls for players to create different gear sets, without having to take up bag space. Essentially, it was advertised as a "Blizzard Closetgnome that got the gear out of the player's bags and onto the character screen."

What is the status on this?

HA!!! I found it!
http://www.youtube.com/watch?v=aGpUX1FpA_I&NR=1
The question is at 5:50, the answer is at 7:30, with direct references to outfitter and itemrack. I'd have to do some extreme forum crawling to dig up the post mentioning this as a change in 2.4 specifically, but when else would it be implemented? WotLK?

And if you continue listening, there is mention of a built-in threat meter, which I presume goes hand-in-hand with the combat log changes that have been discussed at length in this thread.

I post on my main.
~
Your is possessive. You're is you are. There is location. Their is possessive. They're is they are. Its is possessive. It's is it is. Exalted not Exhaulted. Prolly is not a word
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Slouken
Blizzard Poster
  • 144. Re: Upcoming 2.4 Changes - Concise List   01/25/2008 04:12:30 PM PST
quote reply

Q u o t e:

HA!!! I found it!
http://www.youtube.com/watch?v=aGpUX1FpA_I&NR=1
The question is at 5:50, the answer is at 7:30, with direct references to outfitter and itemrack. I'd have to do some extreme forum crawling to dig up the post mentioning this as a change in 2.4 specifically, but when else would it be implemented? WotLK?

And if you continue listening, there is mention of a built-in threat meter, which I presume goes hand-in-hand with the combat log changes that have been discussed at length in this thread.


These are planned features for WotLK, but haven't been started yet, so no promises. :)
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  • 152. Re: Upcoming 2.4 Changes - Concise List   01/28/2008 05:13:39 AM PST
quote reply

Q u o t e:
question, in 2.3 you allowed the pet bar to be switched with your main bar using the default ui.

but the mod makers cannot implement this atm. Any chance of that happening ?

They can implement this now, by using a [bonusbar:5] state driver with their action bar.

UI & Macros Forum MVP

"Great thing about being a 'lock...you don't have to eat; you don't have to drink; you don't even have to BREATHE. You can subsist entirely on the suffering of your enemies."
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  • Bleeding Hollow
  • 154. Re: Upcoming 2.4 Changes - Concise List   01/30/2008 08:24:12 AM PST
quote reply

Q u o t e:
These are planned features for WotLK, but haven't been started yet, so no promises. :)

Well shoot...I (and others) could really use this now...Are the 2.4 devs bribeable? If I send you some donuts, would you reconsider? :-(

I post on my main.
~
Your is possessive. You're is you are. There is location. Their is possessive. They're is they are. Its is possessive. It's is it is. Exalted not Exhaulted. Prolly is not a word
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Slouken
Blizzard Poster
  • 155. Re: Upcoming 2.4 Changes - Concise List   01/30/2008 10:55:52 AM PST
quote reply
Since the combat log filter is global, there is a new event that AddOns can register for:
COMBAT_LOG_EVENT_UNFILTERED
If you register for this event, you will receive the event regardless of whether it matches the current filter.

There is also a new optional ignoreFilter parameter for the following functions:
CombatLogGetNumEntries()
CombatLogSetCurrentEntry()
CombatLogAdvanceEntry()
Passing true as the last parameter allows you to iterate over combat log entries ignoring the filter.
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Zootfizzle
Blizzard Poster
  • 156. Re: Upcoming 2.4 Changes - Concise List   01/30/2008 01:47:44 PM PST
quote reply
Interface Options Revamp

Along with Patch 2.4 we will be releasing a revamped in-game Interface Options screen. Most of the systems that interact with the current Interface Options screen have seen some code changes as a result. The new architecture for the system should allow AddOn authors to modify its contents without the taint issues presented by the current Interface Options system.

Additionally, this new system will contain an area for AddOn authors to present their own configuration options to players with a custom heading, subcategories, and frames. I'd like to encourage authors interested in utilizing these features to try the new system on the PTRs before Patch 2.4 is released.

Please be aware that AddOns that interact with the Interface Options screen, modify it, or change the way that its options affect other systems within the game will need to be updated with the release of Patch 2.4.

[ Post edited by Zootfizzle ]


I never met a sprocket I didn't like!
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  • 157. Re: Upcoming 2.4 Changes - Concise List   01/30/2008 02:00:09 PM PST
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Q u o t e:
In 2.4, you'll be able to pass a coroutine as a first (optional) parameter to debugstack()


Could you explain this a little more?
What exactly will it be doing with the coroutine?
IE. Arguments passed to it, Arguments expected to be returned?
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  • 159. Re: Upcoming 2.4 Changes - Concise List   01/30/2008 02:55:29 PM PST
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Q u o t e:


My interpretation is that it will show you a stack trace for the given thread. In other words, you can take the thread object returned by coroutine.create and it'll produce the stack trace given the thread's current state.

Could be wrong...


That was my interpretation also.

UI and Macros Forum MVP - Understand GC!
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