World of Warcraft

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  • Vek'nilash
  • 1260. Re: New GCD, post disagreements here.   11/15/2007 04:30:17 AM PST
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Blizzard - the longer this change stays in game the worse.

Please don't look for a way to make this GCD change better..

JUST REMOVE IT - CHANGE THINGS BACK TO THE OLD WAY
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  • 1261. Re: New GCD, post disagreements here.   11/15/2007 04:33:29 AM PST
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What GCD? I've played an hour a day for the past two days, and I've had no problem ...

“Well, remember what you said, because in a day or two, I'll have a witty and blistering retort! You'll be devastated THEN!”
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  • Illidan
  • 1262. Re: New GCD, post disagreements here.   11/15/2007 04:36:34 AM PST
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Q u o t e:
What GCD? I've played an hour a day for the past two days, and I've had no problem ...


OH MAN, A WHOLE HOUR, AND AFK IN AV TOO. AND NO PROBLEM WITH THE GCD? NO WAI!!!`1`2333!11
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  • Turalyon
  • 1263. Re: New GCD, post disagreements here.   11/15/2007 04:52:38 AM PST
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Ok, now I am experiencing this effect first hand. Right now, I am in game on Fempope with 87ms. I had 58 earlier when it started. It makes it seems like theres 200-300ms of lag. I usually have Seal of the Crusader on, which I judge to pull a mob and immedietly cast Seal of Command. I have a Judgement macro that stops casting after the judge so I can get SoC off w/o delay since they are on DIFFERENT cooldowns. Well, every so often, I get a "This spell is not ready" or some such when I try to complete this combo. Sometimes on the SoC so it doesnt buff me in time for the first swing, sometimes on the judge but NOT on SoC, so I just wasted the SotC and replaced it w/o judgeing. Very very annoying. This used to only happen with a lot of lag where the server got my second command before my first.

Also, it really makes the game feel slow. Even with 90ish ms and inside a cave (so its not graphics lag, 50-80fps), the game feels sluggish and slow to respond. It feels like the game always has massive lag. Please change it back. The above judgeing example is just 1 of many I have constantly in game.
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  • Blade's Edge
  • 1265. Re: New GCD, post disagreements here.   11/15/2007 05:00:51 AM PST
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Does this mean Rogues won't be able to Backstab me, in the face, from 20 yards aways now?

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  • 1266. Re: New GCD, post disagreements here.   11/15/2007 05:03:18 AM PST
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Personally I love/hate it. I love it when it comes to casting my spell with a cast time. My DPS has gone up, a lot. By a lot I mean a considerable lot, almost 100 DPS in a boss fight. That's nothing to sneeze at. I find my GCD's at range haven't been terribly bad either.

Sorry for you Rogues and melee types. Our Warriors' threat per second has not diminished in a meaningful way. Perhaps this change is just hurting those in Arena/BG?

I am not young enough to know everything.
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  • 1267. Re: New GCD, post disagreements here.   11/15/2007 05:03:30 AM PST
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I find the GCD change to be a very bad thing just like a lot of people. When I'm playing on my alts or my main yes I do some button smashing.. most of the time it happens when I'm stun locked by a rogue or a mace spec warrior. I try to spam the key to get off my own attacks or cc before I'm stunned again.

This occurs especially with rogues in mind. We all know you get cheapshotted... and then a gouge or kidney shot is soon to follow. You only have a split second window (sometimes) and with the GCD you're even more less likely to defend yourself.

So yes I don't like the change
/signed
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  • Vek'nilash
  • 1268. Re: New GCD, post disagreements here.   11/15/2007 05:04:15 AM PST
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Q u o t e:
Does this mean Rogues won't be able to Backstab me, in the face, from 20 yards aways now?


Rogues' were never able to Backstab you from 20 yards away. Graphical lag.

On another note:

Blizzard, don't let this change stay in game!!

It's destroying your melee (and some casterr) playerbase!
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  • 1269. Re: New GCD, post disagreements here.   11/15/2007 05:04:38 AM PST
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Q u o t e:


Feedback on changes posted in a constructive manner (like this) are a great way for us to see how it's affecting players. While it's understandable that people have feedback to share on this already, I'd like to ask that people give it a little time too and continue relaying their experiences to us so that we can assess any further changes that we need to consider making. We aren't planning on making any quick changes to things that have been implemented, but we are also watching carefully to see what effect it is having on the game and players overall.

I'd like to urge people that wish to give feedback to please refrain from typing /signed . It doesn't add your own voice to the feedback and only ends up in a thread that is less productive than it could be. Thanks!


It's particularly bad for me while Tanking. I had hoped this patch would improve tanking a bit for Warriors with the new changes, but because of the GCD change, I am not seeing an improvement, and in some cases a reduction in TPS, due to out of range, and ability not ready messages.

Part of it is just that I've gotten used to the way it was, and my fingers naturally do their thing based on the old GCD... but I just don't understand why it got changed. Doesn't seem like there was much of a point to changing it, other than forcing people to completely change the way they play.

"You know what charm is? a way of getting the answer 'yes', without having asked any clear question."
-Camus
Account Created: November 23, 2004 12:06 AM PST - Go ahead, call me a n00b...
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  • 1270. Re: New GCD, post disagreements here.   11/15/2007 05:04:58 AM PST
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Q u o t e:
the problem i've been seeing in AV, is that the other side has just been Turtling at their BOSS and the AV ends up lasting 40+ minutes or even an hour!

i'm not 100% understanding of all of the changes made, but they didn't do this NEARLY as much as they do now! it makes me sad as i need honor desperately for S1 on Nov 20th and i only have a couple hours a day to play.

at the rate AV is going now it will quite literally require months of it to get the gear i desperately need!

please feel free to Armory me and see the poop i'm wearing! i'm not shy to saying that i NEED this gear for my character to not suck!

i cant do any instances cuz everybody just laughs at what i'm wearing :\


two notes:
1) try the dailies as they do offer a decent bonus (which can be random) got 450 honor and 12 gold for winnig an ab, then on a different toon got 403 bonus honor and 4 gold for winning eots and 12K xp. with the changes to av even killing alltheir reinforcements equals a win so it does seem to go well although I've seen a small drop in honor because of it.

2) the main problem with the change to the cd is that it is affecting things it shouldn't as now it seems lag is becoming an issue with the way the program works. more than it did before also on several toons: warrior, rogue, priest and warlock all seem to have the miss issues and "target not close enough" when I'm standing in them.

Another thing I've noticed as well (since last patch) is that it seems that too many mobs resist everything. I know that level plays a part but a mob 2 levels above my shammy shouldn' t be resisting spells and hits over and over and over. seems sily, I could imagine if in the same situation a mob was resisting hunter arrows or pets you would here bloody blue murder. but it just seems incorrect.

There is nothing that can't be fixed with a whack from a very large hammer up the side of the head.

Humans taste just like chicken, Night elves are the beef jerky (too stringy though), Dwarves tast
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  • 1271. Re: New GCD, post disagreements here.   11/15/2007 05:07:08 AM PST
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This change was poorly thought out and poorly implemented; and I guarantee as more people experience the nasty GCD bugs this thread will keep on growing.

What do you need to realize you made a mistake Blizzard? 100 page thread? 120 page thread? Because I have no doubts this thread has the capability to reach that.

Quite simply, the 100 dps increase dps casters have because of this GCD change (I raid on my mage, so I don't think im biased), is not worth the many errors and bugs that it is causing for other classes, especially in PVP.

Its a case of the cure being worse than the disease, and has to be fixed.
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  • Wildhammer
  • 1272. Re: New GCD, post disagreements here.   11/15/2007 05:07:32 AM PST
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Q u o t e:
If you are also having issues with the new GCD, please feel free to post them here along with why they are giving you issues here, and rationally presentend logical reasons of why it needs to be removed. Blizzard will not likely respond to "NEW GCD IS BS!" and finger pointing.

If we can get one big thread together, perhaps they will listen and remove this wretched, unneeded change.


I have had absolutely no issues with the new GCD other than it increasing my DPS. Thank you Blizz for this change.
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  • 1273. Re: New GCD, post disagreements here.   11/15/2007 05:09:37 AM PST
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Actually if anything this new system is better for high ping players. I seem to get less error messages than I was before when trying to preform actions.

Keep up the good work Blizzard.
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  • Wildhammer
  • 1274. Re: New GCD, post disagreements here.   11/15/2007 05:09:49 AM PST
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and to add. Ive had no issues on my rogue either.
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  • Proudmoore
  • 1275. Re: New GCD, post disagreements here.   11/15/2007 05:11:37 AM PST
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Was doing BGs last night and OMG. Could CS moving targets and when i got close and it landed when they moved I was spamming SS with a full energy bar for like 8 secs. Ridiculous please please change it back.


Q u o t e:
Is that an Illusionary Rod, or are you just happy to see me?


-Syndri
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  • Arygos
  • 1276. Re: New GCD, post disagreements here.   11/15/2007 05:11:51 AM PST
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I play on two characters, this warrior and my main now, a warlock. For people asking what the problem is with this change to the GCD systems, it's as simple as this:

If you push your buttons slowly, this change won't affect you all that much, but if you played the game trying to keep one leg up on your enemy by perfecting your timing and speed, the new way the GCD functions is crippling.

I've tested on both my characters, as I said, a melee class and caster and I'll give a brief example of how each class can be affected by this change without getting into the technical side of it.

On the warlock; say you are casting a Shadow Bolt, prepatch, one could be spamming say a Searing Pain as the shadow bolt was being cast, though you couldn't cast said Searing Pain til after that Shadow Bolt was thrown, obviously, you could get that Searing Pain off as quick as you the player hit the key and Searing Pain became available for cast. Post patch, spamming say Searing Pain in the midst of a cast starts the GCD, it's almost like a spell knockback feeling, totally messes up timing and just feels messy not to mention. So lets say you hit Searing Pain a fraction of second before that Shadow Bolt is thrown, now the GCD has to tick down before you can use anything...

On my warrior; well for a warrior with the way rage functions, you don't really know when each ability is going to become available, so to keep the leg up with this class, one will say spam Mortal Strike even when it's not available, so when the second you get enough rage to use Mortal Strike you get it off, this worked prepatch for the last four years and is just the way this class is played best. Post patch, hitting say Mortal Strike when enough rage is not available this will start the GCD, which introduces a handful of problems, primarily missing timed instants like Overpower because the GCD is started by a spell in this case Mortal Strike which wasn't even cast.

To sum up, basically people's timing and style of play for warrior and rouge are most affected, god, I don't even want to know what rouges must be going through right now, but I can only imagine. If you don't play this game as fast as some, then you might not even be bothered by this change, but for those of us that combine speed and timing with knowledge of our class, like I said, these changes are crippling.



Killing hunter pets first since 2004: http://forums.worldofwarcraft.com/thread.html?topicId=2712981746&sid=1

Torok / Mandarax / Granfalloon / Ripburger
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  • 1277. Re: New GCD, post disagreements here.   11/15/2007 05:14:27 AM PST
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I am surprised that this thread still exists.

I've been talking to one of the Rogues in my guild about this change. It's completely different to how it was on the PTR. On the PTR the problem existed where one would have the GCD activated if the target was out of range. This has been fixed.

The only thing that needs to be changed is a softening of the range of melee attacks. If anyone says otherwise, I want them to post a video link on here demonstrating the problems that they are talking about.

"Human behavior flows from three main sources: desire, emotion, and knowledge."

Guild Website --->> http://www.nemesis.reactorsoft.com/
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  • Proudmoore
  • 1278. Re: New GCD, post disagreements here.   11/15/2007 05:16:20 AM PST
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Q u o t e:
Blizzard - the longer this change stays in game the worse.

Please don't look for a way to make this GCD change better..

JUST REMOVE IT - CHANGE THINGS BACK TO THE OLD WAY



This lil Forsaken Speaks the Truth.


Q u o t e:
Is that an Illusionary Rod, or are you just happy to see me?


-Syndri
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  • 1279. Re: New GCD, post disagreements here.   11/15/2007 05:17:50 AM PST
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Q u o t e:
I am surprised that this thread still exists.

I've been talking to one of the Rogues in my guild about this change. It's completely different to how it was on the PTR. On the PTR the problem existed where one would have the GCD activated if the target was out of range. This has been fixed.

The only thing that needs to be changed is a softening of the range of melee attacks. If anyone says otherwise, I want them to post a video link on here demonstrating the problems that they are talking about.


Clearly the 1000+ posts on this thread that was created just yesterday are from people who don't know what they are talking about amirite?
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