World of Warcraft

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  • 1. Re: Alterac Valley Changes for Patch 2.3   10/04/2007 04:06:16 PM PDT
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Months behind.

[ Post edited by Elpants ]


Flare crits you for 2356.

Such a sex superstar.

"Ok pull, Ego-Boy Elbistec" - Alterac Valley
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  • 2. Re: Alterac Valley Changes for Patch 2.3   10/04/2007 04:06:51 PM PDT
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Sounds kinda good...

But make it so you can't get into Van or Drek until all towers are destroyed...

Vincent will you teach me how to paint
Teresa will I ever be a saint
John I really think your songs are great


Threads where my opinion was 'flamed': 8 and counting! <3
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  • Thorium Brotherhood
  • 4. Re: Alterac Valley Changes for Patch 2.3   10/04/2007 04:09:51 PM PDT
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faster AV? wot?

I guess I'll have to wait and see how this plays out on the PTRs before making solid comment. Sounds... maybe OK.

edit: bring back Epic AV with Elite NPCs and all for those Exalted with Stormpike/Frostwolf.

[ Post edited by Mathinna ]


I have pen and ink cause I am good little girl.
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  • Burning Legion
  • 6. Re: Alterac Valley Changes for Patch 2.3   10/04/2007 04:11:38 PM PDT
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Sounds like it will be alot more fun, but it also sounds like it will take longer, so if we get about the same honor at the end, thats a huge nerf to honor gain.... since thats like the only place i go for honor except on weekends.

I like the changes though, sounds alot likfe battlefield rules though, and i would have liked to see toggled towers and some of the other things added back in.

Also, no mention on lok and other turnins, which are useless now but sound like they wont be with these changes.
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  • 7. Re: Alterac Valley Changes for Patch 2.3   10/04/2007 04:11:47 PM PDT
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Very sweeping changes.... can barely think to comment on how it'll play out, until I've actually had a chance to see it for myself.

Good work tho Blizz... at this point, a massive change is better than status quo.... can't wait to give the new AV a whirl.
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  • 8. Re: Alterac Valley Changes for Patch 2.3   10/04/2007 04:11:51 PM PDT
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I like the fact that AV has changed so much over time. It is almost like a new BG every time a major change like this is made.
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  • 9. Re: Alterac Valley Changes for Patch 2.3   10/04/2007 04:11:56 PM PDT
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Any changes to the Horde base? Moving NPCs around or making it harder to skip them all?
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  • Illidan
  • 11. Re: Alterac Valley Changes for Patch 2.3   10/04/2007 04:13:06 PM PDT
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nice.
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  • 12. Re: Alterac Valley Changes for Patch 2.3   10/04/2007 04:13:25 PM PDT
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This will be a good change to create more pvp atmoshpehere than it is now, but with more named NPC's leaving it reminds me that I'm glad I got to experience the original AV.
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  • 13. Re: Alterac Valley Changes for Patch 2.3   10/04/2007 04:13:35 PM PDT
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sweet
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  • 14. Re: Alterac Valley Changes for Patch 2.3   10/04/2007 04:14:28 PM PDT
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and i bet people will still whine after the change XD

having lvl 61's~ coming in and dying left and right is gonna suck with that whole "reinforcement count". That is, if i understood it correctly. it also seems that people could potentially sabotage their own victory by going suicidal :p.

[ Post edited by Samorin ]

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  • 15. Re: Alterac Valley Changes for Patch 2.3   10/04/2007 04:14:47 PM PDT
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Interesting
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  • 16. Re: Alterac Valley Changes for Patch 2.3   10/04/2007 04:14:56 PM PDT
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Will you be decreasing or removing diminishing returns on HKs due to this?

I mean the DR on HKs was to prevent GY camping... well the reinforcment mechanic is a built in deterrent to GY camping since the game will end eventually if this happens.

These changes sound really good as long as the honor per hour goes up!

"How often has this happened?"
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  • 18. Re: Alterac Valley Changes for Patch 2.3   10/04/2007 04:16:15 PM PDT
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I smell a turtle-fest coming.
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  • 19. Re: Alterac Valley Changes for Patch 2.3   10/04/2007 04:16:48 PM PDT
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Heck, this is practically a brand new game! You can win without killing the General!?! This changes darn near everything...

I know it's pretty much the obvious, but... Wow, this'll be interesting!
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