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  • Doomhammer
  • 40. Re: Warlock Threat, Part 2   11/09/2009 03:26:54 PM PST
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Q u o t e:
Affliction looks like it will be the top spec in 3.3, so the 10% in affliction will be a part of every spec, but affliction still gets at least 40% of its damage from shadow bolt.



Actually, after picking up all required talents in the cookie-cutter Affliction spec for 3.3, there's exactly 1 free talent leftover, so you can either get 5% threat off of Affliction spells or put it somewhere else.
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  • 41. Re: Warlock Threat, Part 2   11/09/2009 03:28:24 PM PST
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They should give you guys a threat dump likes this:

Causes 100% of your threat to go to your pet (Shown with some cool beam of light)
Kills your pet(A neat explosion followed by parts of the pet flying everywhere)
Causes your next summon cast to be near instant with 0 mana cost
30second CD
And just so it doesn't replace Fel Dom:
Increases damage cause to the warlock by 9001% from players for ~10-20 seconds(Shown with some kind of dark aura around the warlock)

They would (might as well) remove soulshatter.
Would be a unique mechanic. <.<
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  • Wyrmrest Accord
  • 42. Re: Warlock Threat, Part 2   11/09/2009 03:29:00 PM PST
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Q u o t e:


Actually, after picking up all required talents in the cookie-cutter Affliction spec for 3.3, there's exactly 1 free talent leftover, so you can either get 5% threat off of Affliction spells or put it somewhere else.


Yes, but the issue is that Shadow Bolt is considered a "Destruction" spell. Improved Drain Soul reduces the threat of Affliction spells, and will do nothing to reduce the threat of Shadow Bolt.
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Zyz
  • Silvermoon
  • 43. Re: Warlock Threat, Part 2   11/09/2009 03:29:25 PM PST
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Q u o t e:
Threat management is supposed to be an aspect of gameplay, and some DPS class is going to have to have the highest TPS.


I think the point of this thread is that threat management is much more of an aspect of gameplay to some classes than others. And it doesn't really add flavor to just do more threat with less damage.

If warlocks had a short CD full threat drop it would make more sense - warlock would be designed around actively managing their threat with the tools provided the class. But they don't have that.
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  • Doomhammer
  • 44. Re: Warlock Threat, Part 2   11/09/2009 03:33:18 PM PST
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Q u o t e:


Yes, but the issue is that Shadow Bolt is considered a "Destruction" spell. Improved Drain Soul reduces the threat of Affliction spells, and will do nothing to reduce the threat of Shadow Bolt.


The point was the person stated that since Affliction is currently looking like one of the top builds come patch, that more will have atleast the 10% reduction in Affliction threat, which is false, since the most you could possibly have after talenting every required talent is 5%, 1 free talent point leftover.
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  • Doomhammer
  • 46. Re: Warlock Threat, Part 2   11/09/2009 03:35:43 PM PST
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Q u o t e:
Threat management is supposed to be an aspect of gameplay, and some DPS class is going to have to have the highest TPS.


False, there could be equal tps spread throughout, no reason certain specs need more talented threat reduction than others other than to promote diversity, which is a poor reason.

And the pure with the highest tps should not also have the worst threat drop.
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  • 47. Re: Warlock Threat, Part 2   11/09/2009 03:37:01 PM PST
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Of all the problems the warlock class has, threat is not one of them. Seriously, I don't remember the last time I pulled aggro, shattered, then pulled aggro again (minus hodir style fights). By the time I need to aggro dump again) if the mob is still alive. soul shatter is off CD, or about to come off CD.

Yes, mages have two aggro dumps, but they are fragil. It doesn't take much to kill an MI, and if you take damage while you are invis, you lose the full benefit.

Do we have an aggro problem, ya but it's small, and it's definitely not a class breaking problem. Nothing a slight buff to soul shatter wouldn't fix, maybe 75% aggro dump, or a shorter CD. The shared aggro link to our pets sounds kinda cool, but I doubt it would be practical, having a pet pull aggro off the tank would suck.
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  • 48. Re: Warlock Threat, Part 2   11/09/2009 03:38:24 PM PST
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It's not THAT big of a problem in (guild) raids. You will usually have a great tank, and/or rogues/hunters.

Problem is much, much bigger in pugs.

Being threat capped for half the fight is not fun.

Point is, this IS actually a gameplay issue that is unique to warlocks.

[ Post edited by Deviruchí ]


Life is tough. It's even tougher if you're stupid.
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  • Malfurion
  • 49. Re: Warlock Threat, Part 2   11/09/2009 04:07:39 PM PST
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I prefer to look at this not as a tanking issue and not as a warlock issue, but as a game issue.

Threat homogenization would be spectacular. It's frustrating to soul shatter when 25 man bosses are at half health and drop from 1st on threat to third on threat, while never being first on damage.
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  • 50. Re: Warlock Threat, Part 2   11/09/2009 04:10:29 PM PST
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the threat off of fel armor heals ticks needs to just go away. god forbid im 1hp shy of max health, tank pulls some mobs, does a #!**ty job taunting them all and several adds beeline for the lock who just healed 1 hp.

ok so maybe im exaggerating a bit, but really, why does a passive, nearly constant heal effect have to generate threat? that would be a rather easy bone to throw us. reducing threat overall for our dmg done is another story altogether...


just an observation, but i am amazed with the level of discussion going on in this thread. especially considering its about warlocks, the wow community's favorite straw man to burn :P

This is a $%^$$%^ travesty. The game can never have too many crabs.
- Ghostcrawler
Blizzard Entertainment
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Ghostcrawler
Blizzard Poster
  • 51. Re: Warlock Threat, Part 2   11/10/2009 08:08:33 AM PST
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Q u o t e:
Soul Shatter is one of two that can be resisted.


How certain are you that this is still the case? As far as we know, this was fixed back in patch 3.0.2 or so.

Ghostcrawler
Lead Systems Designer
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  • 52. Re: Warlock Threat, Part 2   11/10/2009 08:14:08 AM PST
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Q u o t e:


How certain are you that this is still the case? As far as we know, this was fixed back in patch 3.0.2 or so.


As little as I raid, I am .4% shy of raid hit cap (w/spriest/moonkin) and I have not missed a shatter in a while. I would be dead a lot more if I did.

[ Post edited by Wtbarm ]


WoW's only one armed Warlock! (I thought)
Mannylol - 80 Druid
Armanî - 80 Warlock
Wtbarm - 80 Warrior
Juanarmani - 80 dk
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  • Black Dragonflight
  • 53. Re: Warlock Threat, Part 2   11/10/2009 08:20:44 AM PST
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Q u o t e:


How certain are you that this is still the case? As far as we know, this was fixed back in patch 3.0.2 or so.


IIRC, it's modified by Suppression now. That was the big complaint in 3.0.2 that was fixed. Prior to that, it just devalued Suppression by requiring you to hit cap anyway, just for Soul Shatter. It still has it's chance to miss, but you can talent away part of that issue.

To be honest GC, I don't think Soul Shatter is the solution. It's not even the problem. The problem is (in the case of Affliction) your threat reduction talents don't affect your primary nuke. In the case of Destro, they don't affect Curse of Doom or Agony. In either case, no threat reduction talents reduce the threat generated by Fel Armor... Which still ticks and generates aggro even at full health.
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Diu
  • Undermine
  • 54. Re: Warlock Threat, Part 2   11/10/2009 08:22:11 AM PST
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I haven't had a soulshatter resisted that I can think of in a very long time.

I would agree, however, that warlock threat is an issue. I think that it's interesting that I top the threat chart while holding a steady 8th-10th place on the dps meter.

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  • 55. Re: Warlock Threat, Part 2   11/10/2009 08:24:24 AM PST
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Q u o t e:

In the case of Destro, they don't affect Curse of Doom or Agony. In either case, no threat reduction talents reduce the threat generated by Fel Armor... Which still ticks and generates aggro even at full health.


Fel Armor threat is pretty negligible. It rounds off to something like 80tps. Doing 5080 threat instead of 5000 isn't gamebreaking.

My personal belief and opinion is that the issue lies in our passive threat reduction talents. Two points for 10% seems a bit lackluster.

WoW's only one armed Warlock! (I thought)
Mannylol - 80 Druid
Armanî - 80 Warlock
Wtbarm - 80 Warrior
Juanarmani - 80 dk
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  • Frostmourne
  • 56. Re: Warlock Threat, Part 2   11/10/2009 08:26:05 AM PST
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Q u o t e:


How certain are you that this is still the case? As far as we know, this was fixed back in patch 3.0.2 or so.


Soul Shatter or no, PLEASE REDUCE WARLOCK THREAT AS A WHOLE, seriously.
the only people i've ever had aggro trouble with are arms warriors who decide "lol ima charge dat guy b4 he gets 2 da tnk and bladestorm him nd hiz frendz!", and Warlocks.
the Arms warriors die... but that's not because of threat...


- a guy tired of having to pay attention when PuGing Heroic daily #1,000,000 with trigger happy warlocks.

edit: hint, i'm not doing the daily because i want to test my tanking capabilities, i'm doing it because i can usually all but AFK my way to 30g and five emblems.

[ Post edited by Varuis ]

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  • Black Dragonflight
  • 57. Re: Warlock Threat, Part 2   11/10/2009 08:27:10 AM PST
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Q u o t e:
I haven't had a soulshatter resisted that I can think of in a very long time.

I would agree, however, that warlock threat is an issue. I think that it's interesting that I top the threat chart while holding a steady 8th-10th place on the dps meter.




This is so true.

I don't run DPS meters to save on memory. I do run Omen. I'm often right under the tank thinking to myself, "I'm almost pulling aggro, I must be doing decent DPS!" Then I get the meters posted at the end of the encounter only to be 5-8th place.

I'm not pulling aggro, so I don't want to say that threat is a problem in that respect. I would however say that I feel singled out as a DPS class being the only one that ever has to even think about it! Other classes are going full speed ahead, pulling past me in DPS in part because I'm forced to throttle. This I have a major issue with.
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  • Bladefist
  • 58. Re: Warlock Threat, Part 2   11/10/2009 08:28:23 AM PST
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Ok, let me get this straight, you QQ about a warlocks threat, when most of you agree that you don't spec into a threat reduction talent? And your excuse is it is a dps loss? How much dps do you lose when you pull aggro and die in the first 10 seconds of the fight?

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Vux
  • Dragonblight
  • 59. Re: Warlock Threat, Part 2   11/10/2009 08:28:39 AM PST
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Q u o t e:


How certain are you that this is still the case? As far as we know, this was fixed back in patch 3.0.2 or so.


If I recall, the problem was the gap of the Suppression 3% hit that applied to Affliction spells, which didn't include Soulshatter.

But that was changed to all spells so the gap is no longer there.

However, are you saying that Soulsthatter can not be resisted at all anymore, regardless of the player's hit chance?
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