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  • 0. It took 3 health bars to kill that Ret Pally!   11/04/2009 06:14:45 AM PST
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Well, this is the big hype. Warlocks, mages, elemental shamans, every sort of healer imaginable, etc, etc, etc... have this to gripe about.

"It took me 3 health bars to kill that loladin."

Well, friends, in those 3 health bars that ret paladin was in no way going to beat you. Sooo in essence what you are saying is this.

"I laughed at the ret damage and it took a whole 2 minutes and 37 seconds to burn the ret down. 3 health bars, who has 3 health bars. They need to nerf that right now." Paraphrased from many a warlock and mage.

Here we go, take away that health bar, yes Ghostcrawler, remove it. Why should it take so damned long for that sorry ret in full furious/relentless gear to lose. He should quickly and be out of there, right? I mean, why should these already Overpowered casters have to wait a whole 2 minutes and 37 seconds? That paladin sure HoJ'd me, I had to blink/teleport. Good thing that HoJ is on a 1 minute cd to my 30 seconds. I mean he could have actually hit me. That is preposterous, being hit by a ret paladin.

Is ret a dps spec of a hybrid class? Then where is ability to actually stand a chance and win.

http://www.myspace.com/arelexian
I am the divine storm!!!
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  • Lothar
  • 1. Re: It took 3 health bars to kill that Ret Pa   11/04/2009 06:17:36 AM PST
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I sense much rage in you.
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  • Medivh
  • 2. Re: It took 3 health bars to kill that Ret Pa   11/04/2009 06:19:09 AM PST
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Id empathize with you, but Im too busy dying in the span of a hoj over here.

You get a gold circle.
It's a gold star, but I cut the corners off so you guys don't hurt yourselves.
- Drysc
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  • 3. Re: It took 3 health bars to kill that Ret Pa   11/04/2009 06:19:28 AM PST
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Q u o t e:
Then where is ability to get the win handed to me because I'm bad.
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  • 4. Re: It took 3 health bars to kill that Ret Pa   11/04/2009 06:23:06 AM PST
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Q u o t e:
Id empathize with you, but Im too busy dying in the span of a hoj over here.


Sure you are... Why you gotta lie, man? Why? 1 judgement, 1 crusader strike, 1 divine storm, maybe a exo proc, if you are in 800 or more resil you have like 24k hp. No ret is doing 24k hp in the span of a HoJ. By the way, what class actually ever gets stuck eating a HoJ. Blink that junk, teleport that trash stun, trinket and cloak that crap. Be real with it, man, why you gotta lie?

http://www.myspace.com/arelexian
I am the divine storm!!!
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  • 6. Re: It took 3 health bars to kill that Ret Pa   11/04/2009 06:43:14 AM PST
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Cos stop crying thats why. People seriously need to learn not to click that "Post" Button when their post or reply screams "QQ".

On the same note, people need to learn how to distinguish and identify classic symptoms of QQ from actual notes, posts and replies which actually contribute to the ever on-going balancing act of World of Warcraft and hit the Delete button before reiterating what 90% of the Damage Dealing forum posters perform on a daily basis, otherwise known as a Big Large Lump-sum of Solid QQ.

Alt+F4 is my IWIN Button.
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  • Nathrezim
  • 7. Re: It took 3 health bars to kill that Ret Pa   11/04/2009 06:44:24 AM PST
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Q u o t e:
Well, this is the big hype. Warlocks, mages, elemental shamans, every sort of healer imaginable, etc, etc, etc... have this to gripe about.

"It took me 3 health bars to kill that loladin."

Well, friends, in those 3 health bars that ret paladin was in no way going to beat you. Sooo in essence what you are saying is this.

"I laughed at the ret damage and it took a whole 2 minutes and 37 seconds to burn the ret down. 3 health bars, who has 3 health bars. They need to nerf that right now." Paraphrased from many a warlock and mage.

Here we go, take away that health bar, yes Ghostcrawler, remove it. Why should it take so damned long for that sorry ret in full furious/relentless gear to lose. He should quickly and be out of there, right? I mean, why should these already Overpowered casters have to wait a whole 2 minutes and 37 seconds? That paladin sure HoJ'd me, I had to blink/teleport. Good thing that HoJ is on a 1 minute cd to my 30 seconds. I mean he could have actually hit me. That is preposterous, being hit by a ret paladin.

Is ret a dps spec of a hybrid class? Then where is ability to actually stand a chance and win.


What is your problem? What part of 3 times is way too much to have to fight through don't you understand?

Who said that you're fighting someone 1 on 1. Ret paladins get those 3 lives regardless of whether they're lol'ing someone down in the span of an HoJ 1 on 1, or beating 2 or 3 players down in a group situation while they flail helplessly on the paladin bubble then watch the paladin go from 10% to full health.

What part of needed to be nerfed for YEARS don't you get?

[ Post edited by Notntheface ]

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  • 8. Re: It took 3 health bars to kill that Ret Pa   11/04/2009 06:45:27 AM PST
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Q u o t e:
I already thought that you were a whiny little retard after reading the OP. But you also seem to be under the impression that Warlocks can teleport out of stuns. They can't. Warlocks still decimate Paladins, but that doesn't change the fact that both of your posts thus far have been completely worthless.


Whiny little retard, huh? Wow, amazingly no. Far from it. If we are going to get personal, I would put my ability to deal horrific conditions against yours any day. No whiners win bronze stars and purple hearts.

Back to the topic at hand. You mentioned warlocks decimate paladins... in reference to further nerfs of the paladin class. Nice job.


http://www.myspace.com/arelexian
I am the divine storm!!!
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  • Dreadmaul
  • 9. Re: It took 3 health bars to kill that Ret Pa   11/04/2009 06:49:49 AM PST
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Q u o t e:


What is your problem? What part of 3 times is way too much to have to fight through don't you understand?

Who said that you're fighting someone 1 on 1. Ret paladins get those 3 lives regardless of whether they're lol'ing someone down in the span of an HoJ 1 on 1, or beating 2 or 3 players down in a group situation while they flail helplessly on the paladin bubble then watch the paladin go from 10% to full health.

What part of needed to be nerfed for YEARS don't you get?


Well which is it mate, are they killing you instantly or are you killing them 3 times?

Oh you're talking crap? Cool

The OP's point, I believe, is that yes, while the Paladin is hard to kill.. even WITH his 3 lives, you kill them, because they lack offensive tools to actually fight. It's the problem with a reactionary class. It's got no proactive abilities.

So yes, Paladins will agree that killing them 3 times is ridiculous, but unless they get some offensive abilities, they're going to NEED those "reset" cooldowns because they certainly dont fight at the same pace as the rest of the classes.
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  • Nathrezim
  • 10. Re: It took 3 health bars to kill that Ret Pa   11/04/2009 06:54:56 AM PST
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Q u o t e:


Well which is it mate, are they killing you instantly or are you killing them 3 times?

Oh you're talking crap? Cool

The OP's point, I believe, is that yes, while the Paladin is hard to kill.. even WITH his 3 lives, you kill them, because they lack offensive tools to actually fight. It's the problem with a reactionary class. It's got no proactive abilities.

So yes, Paladins will agree that killing them 3 times is ridiculous, but unless they get some offensive abilities, they're going to NEED those "reset" cooldowns because they certainly dont fight at the same pace as the rest of the classes.


You totally missed it, why am I not surprised?

Where in my post did it actually say anything about anyone actually getting to KILL the paladin? Quite the opposite, my post speaks of what is the more regular situation.

Ret paladin sees a couple of dps classes, runs up to them, starts beating one down, gets a bit low, pops the bubble, heals, finishes off the first one. The bubble runs out, and if the other dps class hasn't started running the paladin starts beating him down, too.

IF (big IF here) the other dps class is really good he might make the paladin blow his lay on hands before the paladin finishes him off, but it's doubtful since the second dps class player was taking damage from all the lolwhirlwindwhoosh divine storms from the paladin killing the first guy.

GET IT?
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  • 11. Re: It took 3 health bars to kill that Ret Pa   11/04/2009 06:58:20 AM PST
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Q u o t e:


You totally missed it, why am I not surprised?

Where in my post did it actually say anything about anyone actually getting to KILL the paladin? Quite the opposite, my post speaks of what is the more regular situation.

Ret paladin sees a couple of dps classes, runs up to them, starts beating one down, gets a bit low, pops the bubble, heals, finishes off the first one. The bubble runs out, and if the other dps class hasn't started running the paladin starts beating him down, too.

IF (big IF here) the other dps class is really good he might make the paladin blow his lay on hands before the paladin finishes him off, but it's doubtful since the second dps class player was taking damage from all the lolwhirlwindwhoosh divine storms from the paladin killing the first guy.

GET IT?


You are a baddie, simple as that. Get some decent resilience gear and the buck stops right there. If this has happened to you, then you and that other guy are baddies.

Edit: Post on your main character, or the character that this ret paladin fallacy occurred with. Then we can break down why it happened. I will bet you and this other scrub were just bad. Any class with a chip for ganking you would have done the same thing.

[ Post edited by Ærelexian ]


http://www.myspace.com/arelexian
I am the divine storm!!!
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  • 12. Re: It took 3 health bars to kill that Ret Pa   11/04/2009 07:03:59 AM PST
quote reply

Q u o t e:
Well, this is the big hype. Warlocks, mages, elemental shamans, every sort of healer imaginable, etc, etc, etc... have this to gripe about.

"It took me 3 health bars to kill that loladin."

Well, friends, in those 3 health bars that ret paladin was in no way going to beat you. Sooo in essence what you are saying is this.

"I laughed at the ret damage and it took a whole 2 minutes and 37 seconds to burn the ret down. 3 health bars, who has 3 health bars. They need to nerf that right now." Paraphrased from many a warlock and mage.

Here we go, take away that health bar, yes Ghostcrawler, remove it. Why should it take so damned long for that sorry ret in full furious/relentless gear to lose. He should quickly and be out of there, right? I mean, why should these already Overpowered casters have to wait a whole 2 minutes and 37 seconds? That paladin sure HoJ'd me, I had to blink/teleport. Good thing that HoJ is on a 1 minute cd to my 30 seconds. I mean he could have actually hit me. That is preposterous, being hit by a ret paladin.

Is ret a dps spec of a hybrid class? Then where is ability to actually stand a chance and win.


Imagine how melee feel. They cannot kite you and they have to go through 3 health bars too.

Also, if your problem is with kiting then I would QQ that you do not have a gap closer. They give casters the tools to stay away from Warriors, Feral Druids, DKs and Rogues cause they have ways for closing the gap fast, it just sucks that you got caught in the crossfire.
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  • Emerald Dream
  • 13. Re: It took 3 health bars to kill that Ret Pa   11/04/2009 07:06:51 AM PST
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Q u o t e:


You totally missed it, why am I not surprised?

Where in my post did it actually say anything about anyone actually getting to KILL the paladin? Quite the opposite, my post speaks of what is the more regular situation.

Ret paladin sees a couple of dps classes, runs up to them, starts beating one down, gets a bit low, pops the bubble, heals, finishes off the first one. The bubble runs out, and if the other dps class hasn't started running the paladin starts beating him down, too.

IF (big IF here) the other dps class is really good he might make the paladin blow his lay on hands before the paladin finishes him off, but it's doubtful since the second dps class player was taking damage from all the lolwhirlwindwhoosh divine storms from the paladin killing the first guy.

GET IT?


Oh, so you mean two bad players got rolled by someone? Clearly that warrants nerfs. What were the two players doing while the Paladin was bubbled and healing...twiddling their thumbs? Pro-tip: the Paladin can't damage while healing. Run a little ways away and start eating/drinking/bandaging/restealth. Reopen on the paladin after he has healed and his bubble wears off.

It isn't that hard. But obviously you are more content with spreading that garbage, and doing so on an alt, no less!

☻/ "lyk y m i dieing?"
/▌
/ \
░░░
He who stands in the fire does not get healed.
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  • Gorgonnash
  • 14. Re: It took 3 health bars to kill that Ret Pa   11/04/2009 07:07:36 AM PST
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Q u o t e:
Id empathize with you, but Im too busy dying in the span of a hoj over here.

http://ba.rjecnik.com/logindict.cgi Bosnian-English dictionary (look up Smrt)
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  • Scilla
  • 15. Re: It took 3 health bars to kill that Ret Pa   11/04/2009 07:08:20 AM PST
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If this is not a troll post quit the game. No seriously, quit.
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  • Ravencrest
  • 16. Re: It took 3 health bars to kill that Ret Pa   11/04/2009 07:10:03 AM PST
quote reply

Q u o t e:


You totally missed it, why am I not surprised?

Where in my post did it actually say anything about anyone actually getting to KILL the paladin? Quite the opposite, my post speaks of what is the more regular situation.

Ret paladin sees a couple of dps classes, runs up to them, starts beating one down, gets a bit low, pops the bubble, heals, finishes off the first one. The bubble runs out, and if the other dps class hasn't started running the paladin starts beating him down, too.

IF (big IF here) the other dps class is really good he might make the paladin blow his lay on hands before the paladin finishes him off, but it's doubtful since the second dps class player was taking damage from all the lolwhirlwindwhoosh divine storms from the paladin killing the first guy.

GET IT?


I loled at this QQ.

You obviously have no idea how to handle Ret, eh?

By the way I get beat by arena experienced guys in better pvp gear too. Like mofo. I don't demand nerf though. This is ridiculous and funny.

Honestly every well pvp geared and played class in unbeatable by average player.
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  • 17. Re: It took 3 health bars to kill that Ret Pa   11/04/2009 07:15:00 AM PST
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Curious OP have you tried playing a different class and being attacked by a ret paladin? i think your stance on the matter would change (in reference to die once, bubble, die again, LoH)

not complaining or arguing, i've concluded that trying to understand paladins in terms of buffs or nerfs only ends in a headache.

[ Post edited by Hershka ]


/cast Taunt
/cast Shadowmeld
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  • Dreadmaul
  • 18. Re: It took 3 health bars to kill that Ret Pa   11/04/2009 07:23:12 AM PST
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Q u o t e:
Curious OP have you tried playing a different class and being attacked by a ret paladin? i think your stance on the matter would change (in reference to die once, bubble, die again, LoH)

not complaining or arguing, i've concluded that trying to understand paladins in terms of buffs or nerfs only ends in a headache.


I've played both sides of the fence.

Elemental Shaman and Ret Paladin.

It is frustrating when they reset the fight. BUT since I know the intricicies and weakness of the Paladin, its no big deal.. While he's off resetting the fight, so am I. The fact that he bubbled means I was winning. The net result of the bubble is that we're both on full HP again. Since judgements are ranged attacks, Grounding usually takes care of the stun, if it doesn't I've got a trinket and Astral Shift / Thunderstorm. I dont need to worry abt repentance cause his dot is on me.

See I dont care about his 2 lives, because it lets me regroup, drop appropriate totems (hide them too) and set up. Once his bubble is over I can free cast on him from 36 yards as he strolls over because theres nothing he can do about it. If he tries to interrupt me from range he'll eat the grounding I hid well out of his range. If he doesn't well he's on half HP by the time he makes it to me.

If they LoH, whatever i'll try to recover. Next fight I'll drop Fire Elemental and wipe the floor with him. Long cooldowns are just like that.

[ Post edited by Whammbulance ]

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  • Ravencrest
  • 19. Re: It took 3 health bars to kill that Ret Pa   11/04/2009 07:31:39 AM PST
quote reply

Q u o t e:


I've played both sides of the fence.

Elemental Shaman and Ret Paladin.

It is frustrating when they reset the fight. BUT since I know the intricicies and weakness of the Paladin, its no big deal.. While he's off resetting the fight, so am I. The fact that he bubbled means I was winning. The net result of the bubble is that we're both on full HP again. Since judgements are ranged attacks, Grounding usually takes care of the stun, if it doesn't I've got a trinket and Astral Shift / Thunderstorm. I dont need to worry abt repentance cause his dot is on me.

See I dont care about his 2 lives, because it lets me regroup, drop appropriate totems (hide them too) and set up. Once his bubble is over I can free cast on him from 36 yards as he strolls over because theres nothing he can do about it. If he tries to interrupt me from range he'll eat the grounding I hid well out of his range. If he doesn't well he's on half HP by the time he makes it to me.

If they LoH, whatever i'll try to recover. Next fight I'll drop Fire Elemental and wipe the floor with him. Long cooldowns are just like that.


Yeah exactly that crap. And Ret has NO defense against and no interrupt.
That is how much we are nerfed, so .... honestly shut up with QQ on this thread and learn to play your class.
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