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  • Scarlet Crusade
  • 20. Re: raid ID and new LFG tool   11/02/2009 12:36:33 PM PST
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Q u o t e:


thought i would elighten you
Looking for Raid
There will be a new option available to players that can be accessed via the raid information screen in the interface or by typing /lfr. Players will also be able to take part in raid-specific weekly quests and will be able to browse the system manually for any other players looking for a raid dungeon group.

there is indeed a LFR in patch 3.3
only dilemma i fear as mean players who will on purpose disband the group causing your raid ID to be saved. similar to players who AFK on purpose on BGs

trust me i've seen my share of players who take pleasure in sabotaging a raid. and because its cross realm they can't be held accountable.
think about, you can be a douche, and get away with it and you now have to wait a week for the raid ID to clear.



There. A blue post. Now you can believe us. I assume you thought we were all lying to you for fun?

(This is just my opinion. Yours is EQUALLY valid, perhaps moreso, because it's yours.)
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  • 21. Re: raid ID and new LFG tool   11/02/2009 12:38:39 PM PST
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Q u o t e:


Also, will Earths proximity to Jupiter give me any kind of buff, and if so what kind?




Thanks for the laughs!

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  • 22. Re: raid ID and new LFG tool   11/02/2009 12:41:15 PM PST
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I know the choice is yours alone Bornakk, so please make it so we can utilize this hypothetical Looking for Raid system from anywhere and not just in cities.

We would all really appreciate it :)

Check out my Blog: Druid Digest at http://druiddigest.blogspot.com/
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  • Scarlet Crusade
  • 23. Re: raid ID and new LFG tool   11/02/2009 12:42:27 PM PST
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Q u o t e:
I know the choice is yours alone Bornakk, so please make it so we can utilize this hypothetical Looking for Raid system from anywhere and not just in cities.

We would all really appreciate it :)


The LFR is useable anywhere.

It's just the actual channel that is not.

You will be able to open LFR, click on whatever raids you want, and people can invite you/whisper you from anywhere.

(This is just my opinion. Yours is EQUALLY valid, perhaps moreso, because it's yours.)
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  • 25. Re: raid ID and new LFG tool   11/02/2009 12:46:16 PM PST
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Q u o t e:


Can we expect a cross-realm version eventually? Cataclysm?


The posts we've seen indicate it's something they don't wish to implement. There are too many issues surrounding raid IDs and possibly saving people to partially complete raids.

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  • 26. Re: raid ID and new LFG tool   11/02/2009 12:49:07 PM PST
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Q u o t e:


Can we expect a cross-realm version eventually? Cataclysm?


They said they want to iron out everything for LFG first, then maybe we will see it.

There is a lot more problems related to fail raid, and the possibility of fail is greater. Gear distribution would be a mess for 1 thing. Wiping on 1 boss could mean /quit. People wouldn't care about the raid and just act stupid and ruin it for most.

Argument :
Are you level 79-? = Post on your main !
Compare armory = LoL you are bad !
Any spelling error ? = Lrn2spell
Beats you everywhere = -Log on your level 1 alt, Lol you are bad !
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  • Elune
  • 27. Re: raid ID and new LFG tool   11/02/2009 12:52:42 PM PST
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ITT: Original poster both lived under power lines and ate paint chips as a child.
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  • Silver Hand
  • 28. Re: raid ID and new LFG tool   11/02/2009 01:22:41 PM PST
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When did they ever say cross-realm was for anything bigger than 5?

Light, grant me the power of Retribution to change the things I can, the unwillingness to accept the things I can't, and the inability to tell the difference!
(4810) Quests completed and counting....
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  • 29. Re: raid ID and new LFG tool   11/02/2009 01:26:24 PM PST
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Q u o t e:
We are working on making a more inviting interface to handle the Looking for Raid system (we know anything is better than trade chat, heh) but it won't be cross-server like the new Dungeon System.
Adding in something for holiday related things as well? e.g. headless horseman?
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Vux
  • Dragonblight
  • 30. Re: raid ID and new LFG tool   11/02/2009 01:32:26 PM PST
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Q u o t e:


The posts we've seen indicate it's something they don't wish to implement. There are too many issues surrounding raid IDs and possibly saving people to partially complete raids.


I don't understand this line of thinking at all.

How is getting saved to a partially complete raid any different whether it's from people on your realm or otherwise?

In a single-realm pug raid, once a few people leave, that's it. It's often very difficult to replace them and the raid falls apart. Cross-realm raids would only help since there would be a larger group of people to choose from, in case people need to drop out.
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  • 31. Re: raid ID and new LFG tool   11/02/2009 01:45:51 PM PST
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Q u o t e:


The posts we've seen indicate it's something they don't wish to implement. There are too many issues surrounding raid IDs and possibly saving people to partially complete raids.


It'd be nice if they reworked the raid instance id system. Perhaps taking a page from the ToGC #attempts and the new instance lockout extension lines of thought. Make it an individual thing, dispensing with raid id as the central focus. You as an individual can only participate in a number of boss kills equal to the number of bosses in the instance for the raid lockout period. That way if you end up in a failboat after one kill, you could jump into a new group and go through till the boss before the last one. Of course, raid leaders would need a tool to see how many kills a person in lfg has left so they can decide whether to bring the person in. Such a system would also have the advantage of making successful raids able to recruit people for the last boss or two after losing a few people to random life events, etc. Currently towards the end of the week, raids halt due to lack of unsaved people, many of whom have only done a boss or two. Sure people might spend all of a week's boss kills farming the first one or two bosses, but this could actually make Blizz's content generation life easier by letting them make each boss noticeably harder than the one before. This ought to lengthen the shelf life of the content at a given tier. Just a thought. Maybe a crappy one, but cut me some slack, Jack! If no one posts ideas for fear some troll will call them boneheaded, then no ideas will get posted, even the good ones.

The shadow priest formerly known as Xenophanes
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  • Whisperwind
  • 32. Re: raid ID and new LFG tool   11/02/2009 01:47:45 PM PST
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I think a good replacement for raid IDs is Boss IDs.

IE: The game keeps tracks of what bosses you've killed during the week. So in the event you down only one boss, it only records that you have that boss killed. As such you're only eligible to group up with other people who have killed that boss (or more). In the event you join a group that has more than the first boss killed, you get flagged with the additional kills as well.

This could even be applied to attempts left in ToGC: You cannot join groups with more attempts than you have left.

Would eliminate a lot of the worry I'd think.
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Bornakk
Blizzard Poster
  • 33. Re: raid ID and new LFG tool   11/02/2009 01:49:57 PM PST
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Q u o t e:


Can we expect a cross-realm version eventually? Cataclysm?


I know some people have already pointed it out, but raids are a bit different and trickier to handle than normal dungeons. That said we are focusing on the 5 player Dungeon System in patch 3.3 and can consider other changes in the future.
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  • Sisters of Elune
  • 34. Re: raid ID and new LFG tool   11/02/2009 02:24:33 PM PST
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Q u o t e:
I know some people have already pointed it out, but raids are a bit different and trickier to handle than normal dungeons. That said we are focusing on the 5 player Dungeon System in patch 3.3 and can consider other changes in the future.

The OP's question is still valid in terms of 5-man dungeons, though. What will happen if I join a PuG through the new cross-realm system to run some heroic, and the group falls apart before it's done? Am I locked out of it until the reset?

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  • Scarlet Crusade
  • 35. Re: raid ID and new LFG tool   11/02/2009 02:51:42 PM PST
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Q u o t e:

The OP's question is still valid in terms of 5-man dungeons, though. What will happen if I join a PuG through the new cross-realm system to run some heroic, and the group falls apart before it's done? Am I locked out of it until the reset?


You only get saved to an instance if you select it from the LFG option. You can get the same heroic via the random option as many times as you can run the instance in a day.
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  • 36. Re: raid ID and new LFG tool   11/02/2009 03:05:38 PM PST
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Q u o t e:


I know some people have already pointed it out, but raids are a bit different and trickier to handle than normal dungeons. That said we are focusing on the 5 player Dungeon System in patch 3.3 and can consider other changes in the future.


Out of curiousity, why not overhaul the Raid ID system? It's old and dated, and has been an issue towards a more casual approach to raiding on the whole.

Rather than being locked to the entire dungeon in one fell swoop, why not be locked to each individual boss (essentially each boss is their own raid ID). If your raid downs Flame Leviathan, you can come back with a different raid as much as you want, but you are locked out from anything that drops from each successive kill of Flame Leviathan. If you clear the entire Ulduar instance...well why are you coming back??

Granted, this would require a whole new interface for the Raid system, so that raids and raid leaders have control over which ID in what condition is being used (for example deciding if your raid wants to use a pre-existing raid ID and which one, or a brand new one...etc etc). The benefit is that random groups or semi-oranized events can occur with more freedom and you don't have to worry about being locked from another raid tomorrow or later in the week.

You could treat raids much more like Heroic groups.

- Like maces to the faces of the goat people from outer spaces -

___________"Save the horde, kill a blood elf."______________
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Bornakk
Blizzard Poster
  • 37. Re: raid ID and new LFG tool   11/02/2009 03:08:37 PM PST
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Q u o t e:


Out of curiousity, why not overhaul the Raid ID system? It's old and dated, and has been an issue towards a more casual approach to raiding on the whole.

Rather than being locked to the entire dungeon in one fell swoop, why not be locked to each individual boss (essentially each boss is their own raid ID). If your raid downs Flame Leviathan, you can come back with a different raid as much as you want, but you are locked out from anything that drops from each successive kill of Flame Leviathan. If you clear the entire Ulduar instance...well why are you coming back??

Granted, this would require a whole new interface for the Raid system, so that raids and raid leaders have control over which ID in what condition is being used (for example deciding if your raid wants to use a pre-existing raid ID and which one, or a brand new one...etc etc). The benefit is that random groups or semi-oranized events can occur with more freedom and you don't have to worry about being locked from another raid tomorrow or later in the week.

You could treat raids much more like Heroic groups.


You kind of answer yourself in your statement. While I'm not guaranteeing any changes in the future, if we would like to make changes they would like be more on the 'overhaul' level than just minor tweaks and overhauls take time.
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  • 38. Re: raid ID and new LFG tool   11/02/2009 03:09:32 PM PST
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Q u o t e:


You only get saved to an instance if you select it from the LFG option. You can get the same heroic via the random option as many times as you can run the instance in a day.


Incorrect. The Random Heroic will save that ID to you like normal heroics now, it's just that the Random Heroic system is not subject to IDs, so you can use it to enter Heroics as many times as there's time in the day to run them.

If (for some reason) you want to, you can get Nexus as your Random Heroic, kill a boss, leave, wait to clear the deserter debuff, get Nexus as your Random Heroic again and run it as a fresh heroic....repeatedly.

- Like maces to the faces of the goat people from outer spaces -

___________"Save the horde, kill a blood elf."______________
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  • Cenarius
  • 39. Re: raid ID and new LFG tool   11/02/2009 03:19:56 PM PST
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Somewhat on-topic, I think being able to *link* a raid ID in chat (like an item) would be very helpful. You could then click on it to see the lockout timer and what bosses have been killed.
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