Abstract: According to calculations made based off of WoW-Profession. It appears the most expensive crafting prof to level is Enchanting. This does not take into account any profit made by the fruits of said labor, however.
Article:
With the new changes to Disenchanting in instances I've noticed some use the argument of leveling cost for enchanting.
In one thread I did a quick series of calculations on how much it would cost me now and how much it did cost me to level my enchanting in Northrend. However, I added a disclaimer that I did not know the cost of leveling the rest of the professions. That got me thinking. Just what is the true cost of leveling a profession in WoW?
So I decided to find out.
This experiment of mathematics operates under the following assumptions:
- You were max rank in TBC. Low level items vary too much server to server, and people start the leveling at different times. Someone who leveled X in Vanilla and kept it to today will have a different pre-wrath cost.
- That you level from 375 to the listed level around mid-3.2. Costs varied from time to time. Cobalt Bars once went at 150g/stack at launch on my server, for example.
- You lack a gathering profession so you buy these from the AH. This is done as even if you have a gathering profession this is profit lost in leveling your crafting profession. Just instead of losing gold you have you are depriving yourself of potential gold.
- You get no profit in leveling these profs. This is to find the cost of leveling these profs. The recouped gold depends on your skill at using the AH and how many corners you cut.
- Sub-assumption of above, you do not utilize your crafting profs if you have more than one for maximum synergy. No disenchanting your greens tailors for Imbued Frostweave. No Boubouille's guide for you JC/Enchanters.
However, Leatherworkers get to use that 1608 Heavy Leather they craft going from 390 to 405 in later recopies.
These assumptions, mainly the last two, are because people tend to exaggerate. Amazing, I know right? So this will hopefully will be equally worst case scenario for all of the crafting professions.
There is no cost gathering profs other than time. So they aren't included in this analysis.
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My procedure was this.
1) I used WoW-Profession to give a standard power leveling path. WP usually does pretty well in streamlining their power leveling guides. It's somewhat well known so this is a guide many would use to power level their profs.
I used a spreadsheet to calculate the costs of each prof based on item costs.
2) I decided to use Wowhead for it's “average buyout” feature. This should be an average of many, if not all, server prices. Each server is different. Feel free to compare with your server.
3) I worked out all the calculations and did the cell linking first. Then I filled in the item list hidden away from all the figures so I couldn't tell how the competition was going. Here below is my results.
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Results:
Enchanting (450) – 5095g
Tailoring (440) – 2078g – Note, this is where the WP guide says “hehehe... good luck sucker”. By my estimates, making the BoE epic gloves cost 423g/glove by WoWhead figures making the last 10 points cost 4230g alone if you go that route.
If you make bags you run into the RNG gods. It could range from 240g to infinite gold depending on just how unlucky you are.
Blacksmithing (445): 1880g – Note, at 445 the recommend recipie turns green. It is either sell epic items for tip/fee or rely on the RNG. Either way advancing beyond 445 becomes unjustifiable speculation as it could cost 0g or, in theory, infinite gold.
Leatherworking (440) – 1505g – Note, put here as the last ten points almost certainly would cost more than 22g.
Engineering (450): 1527g – Note: seemingly starts at 350, but these mats are used later on and would have been the raw mat materials in another prof. This balances out as extra levelups would be wasted.
Jewelcrafting (450) – 1194g
Alchemy (435) – 783g (to 435) – 1158g (assuming 25g/flask cost to make to 450) – Note, guide stops at 435 stating to make the flasks you and your guildies use. Thus the 450 figure is speculation.
Inscription (450) - 376g
Now, I was expecting Engineering or Black Smithing to win this in cost. I have max level BS, Eng, JC, Ench, Skinning, Mining. I don't care about the new DE function one way or another. So this was an idle curiosity on my part.
Before I am attacked and the anti-”DE Roll” forumers go off running about remember these things:
1)This does not include profits from the made goods.
2)All of these, except for engineering, (including Enchanters with Vellums) can now minimize this costly blow through selling off products. Not likely at cost, but enough so.
3)If leveled intelligently these should be the worst case numbers. A guild enchanter will have a much lower cost of leveling if the guild members offer him the excess leveling crafted items.
4)The Wowhead data doesn't account for infinite dust prices diving after the hotfixed. According to figures I am seeing on my server the cost of leveling Ench would drop down to 3659g. This also drops Tailoring down to 1502g
So in the coming months Tailoring will go from second most expensive to the cheaper half of the list. Maybe even third cheapest if the DE Roll decimates the market like the doomsayers claim. Ench and BS would likely become near tied.
So old guard Enchanters will be bitter, but any future ones should be jumping for joy about this hotfix and coming patch.