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  • 140. Re: Say No to Cross-Realm Instancing   10/28/2009 03:27:47 PM PDT
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Q u o t e:
Say no to fun and ease-of-use.

Oh, wait, am I doing it wrong?


yer doon it rong

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║╠ ╔╗╔╗══║═╠╣╠╝ ══╠╣╔╗╔╗╔╣╠═╣
║║ ╚╝║═══║═║║╚═ ══║║╚╝║═╚╝╚═╗
╚═════════════════════════╝ ~Zaristis
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  • Ysera
  • 141. Re: Say No to Cross-Realm Instancing   10/28/2009 03:28:11 PM PDT
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Q u o t e:
Exactly. And I dread that, because it ruined the BG communities on every server I played on. I don't see why it's so hard to have both systems available, for people who prefer to play with others on the same server.

This new LFG system isn't stopping you from forming groups the same way you always have.
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Zarhym
Blizzard Poster
  • 142. Re: Say No to Cross-Realm Instancing   10/28/2009 03:28:53 PM PDT
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Q u o t e:


That's all well and good, but do you have any answers to what this does for servers with differing rulesets? RP vs. PvP, for example? Many of us picked RP servers because we want to play with people from, well, RP servers.

Similar to cross-realm Battlegrounds, the RP ruleset will not apply to cross-realm instances. If you want to run instances with other people who like to role-play, I'd imagine you wouldn't be alone with that desire. Run instances with your friends, your guild mates, or check the Loooking For Group channel.

I'm glad I got my suit dry-cleaned before the riots started...
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  • Laughing Skull
  • 143. Re: Say No to Cross-Realm Instancing   10/28/2009 03:29:23 PM PDT
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Q u o t e:
Cross Realm instancing is a terrible idea.

The current system, limited to your server, groups you with people you'll likely never play with again, either because they were terrible, ninjas, or tried to grief you. Alternatively, from the other side, the poor players will view the good ones as elitist anyway, and thus the "never play with these people again" idea is complete.


Fixed, from a Laughing Skull perspective. All the cross realm grouping will do for LS is give the ninjas and griefers more victims. How, you might ask, given the required loot system? How about a group of 4 LS people out to grief use the system to get a 5th. And save them to the instance. And then kick. And invite another, claiming the last person DC'd. And save them to the instance. And then kick. I'm sure there are plenty of other ways.

For your sake, given your idealism regarding your own server, I hope you won't be in the same pool as we are.

Main: Galashin--ToL/Balance
Primary Alt: Galashan--Cat/Bear
80s: Galajaus, Galahearth, Galamea
70+: Galabeth, Galarok, Galavir, Galaknight, Galadrex
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  • 144. Re: Say No to Cross-Realm Instancing   10/28/2009 03:30:34 PM PDT
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Q u o t e:

This new LFG system isn't stopping you from forming groups the same way you always have.


Yes it is? It is removing the current LFG tool and restricting the LFG channel to cities, which will make it far more difficult to find PUGs on my own server.
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  • Ysera
  • 145. Re: Say No to Cross-Realm Instancing   10/28/2009 03:31:25 PM PDT
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Q u o t e:
Fixed, from a Laughing Skull perspective. All the cross realm grouping will do for LS is give the ninjas and griefers more victims. How, you might ask, given the required loot system? How about a group of 4 LS people out to grief use the system to get a 5th. And save them to the instance. And then kick. And invite another, claiming the last person DC'd. And save them to the instance. And then kick. I'm sure there are plenty of other ways.

You're not saved to a random instance. You're only saved if you actually selected the instance, and even then you can still get it again when you select "random dungeon".
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  • 146. Re: Say No to Cross-Realm Instancing   10/28/2009 03:31:42 PM PDT
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Q u o t e:


Yes it is? It is removing the current LFG tool and restricting the LFG channel to cities, which will make it far more difficult to find PUGs on my own server.


QFT, this is exactly my problem with the change as well. We're supposed to be getting something even more useful, and instead, it's taking away functionality.
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  • 147. Re: Say No to Cross-Realm Instancing   10/28/2009 03:32:04 PM PDT
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Q u o t e:


Yes it is? It is removing the current LFG tool and restricting the LFG channel to cities, which will make it far more difficult to find PUGs on my own server.


I lament this news.

I want a blue confirmation that the LFG channel will be restricted to cities.

That's the most terrible idea i've heard. Why go backwards? Why remove something that's good?

It just doesn't make sense. :(


Lok'tar ogar! Victory or death!
It is these words that bind me to the Horde.
For they are the most sacred and fundamental of truths to any warrior of the Horde.
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  • 148. Re: Say No to Cross-Realm Instancing   10/28/2009 03:32:46 PM PDT
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Q u o t e:

You're not saved to a random instance. You're only saved if you actually selected the instance, and even then you can still get it again when you select "random dungeon".


Wait, if I queue for a random heroic, I don't get saved to the instance if we down 1 boss and the group falls apart/fails/etc.?
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  • 149. Re: Say No to Cross-Realm Instancing   10/28/2009 03:33:42 PM PDT
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Q u o t e:

Similar to cross-realm Battlegrounds, the RP ruleset will not apply to cross-realm instances. If you want to run instances with other people who like to role-play, I'd imagine you wouldn't be alone with that desire. Run instances with your friends, your guild mates, or check the Loooking For Group channel.


The LFG channel which will require me to be in a capital city. :(

Don't get me wrong here, I don't have anything against cross-server instancing, but much like when cross-server battlegrounds were implemented, you're removing options for us who prefer to play with people on our own servers, and it makes no sense to me. Add features, definitely, but don't take them away!
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  • Ysera
  • 150. Re: Say No to Cross-Realm Instancing   10/28/2009 03:34:08 PM PDT
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Q u o t e:
Yes it is? It is removing the current LFG tool and restricting the LFG channel to cities, which will make it far more difficult to find PUGs on my own server.

It will only make it more difficult because people will be using the new system. That just indicates that your desires might not be as widely shared as you're claiming.
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  • Dragonblight
  • 151. Re: Say No to Cross-Realm Instancing   10/28/2009 03:34:16 PM PDT
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Q u o t e:


Wait, if I queue for a random heroic, I don't get saved to the instance if we down 1 boss and the group falls apart/fails/etc.?


You get saved to that specific instance if your first run of it was either from a specific group or random group.

But you can still run it again if you happen to get it again through the random group system.
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  • Ysera
  • 152. Re: Say No to Cross-Realm Instancing   10/28/2009 03:35:44 PM PDT
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Q u o t e:
Wait, if I queue for a random heroic, I don't get saved to the instance if we down 1 boss and the group falls apart/fails/etc.?

Right. The leader can choose to go back into LFG for more people to continue, or you can disband and after the 15 minute debuff you can jump back into LFG and try a random dungeon again.

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  • Laughing Skull
  • 153. Re: Say No to Cross-Realm Instancing   10/28/2009 03:36:29 PM PDT
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Q u o t e:

You're not saved to a random instance. You're only saved if you actually selected the instance, and even then you can still get it again when you select "random dungeon".


Hm. My mistake, I hadn't seen that.

Fair enough. So instead, the LS griefers can just waste the time of their newfound, and relatively defenseless, pool of players.

The point here being that at least with the current system, you can check on the players before accepting the run. Lacking any real means of evaluating the group being set up, combined with the even greater lack of accountability, doesn't strike me that this will go well. Pugging HToC regularly when my alt first hit 80, I was generally top DPS...as the tank. But at least I learned what guilds have predominantly terrible players, which I could then avoid just as easily (if I didn't feel like a slow run) as I can the known ninja guilds. It's simply not going to be possible to do the same across an entire battlegroup--creating opportunities for the ninjas and griefers and allowing the terrible players to leech off of better ones even more.

Main: Galashin--ToL/Balance
Primary Alt: Galashan--Cat/Bear
80s: Galajaus, Galahearth, Galamea
70+: Galabeth, Galarok, Galavir, Galaknight, Galadrex
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  • Terenas
  • 154. Re: Say No to Cross-Realm Instancing   10/28/2009 03:37:48 PM PDT
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All I can say is that this will have an effect similar to cross realm bgs. If there is no accountability, the quality of play and of community will suffer.

If you were an idiot in WSG in the old days, you had two options. You could become the WSG clown in which case the server joke had to do with you. Or you would <quickly> be ostracized, criticized and never be allowed to live it down. AFK was a relatively rare thing - your reputation suffered quite a bit if you AFKed or ninjad loot.

With cross realm bgs, the idiots are free to be idiots. When premades were created to counter some of that, the community screamed until they all but crippled the ability for premades to exist.

So, we now bg in places where we know nobody. Where bad play is rewarded as much as good. Where AFK is the rule rather than the exception.

I can't wait to check the forum after this goes live.
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  • 155. Re: Say No to Cross-Realm Instancing   10/28/2009 03:38:01 PM PDT
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Q u o t e:

It will only make it more difficult because people will be using the new system. That just indicates that your desires might not be as widely shared as you're claiming.


People sit in the LFG channel while doing dailies or questing or whatever.
People can't do dailies or quest or whatever in capital cities.
People tend to not like to sit and do nothing in capital cities.

Connect the dots, more difficulty finding groups on my own server. Why are you even arguing this? What do you have to gain by trying to limit people from having both options? Or are you simply arguing to be obnoxious?
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  • Black Dragonflight
  • 156. Re: Say No to Cross-Realm Instancing   10/28/2009 03:38:10 PM PDT
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Isn't one of the core components of the Battle.net account the future prospect of being able to chat with anyone on any realm? Couldn't that be expanded upon to allow you to make cross-realm friendships and maybe even create random groups with people from other realms keyed in as a pre-made group?

There's a lot of future possibilities here... saying that the new system will eliminate relationship building within your own realm is a far stretch.

I played from 3.0-3.2 and all I got was this LOLRET t-shirt...
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  • 157. Re: Say No to Cross-Realm Instancing   10/28/2009 03:38:22 PM PDT
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Q u o t e:

It will only make it more difficult because people will be using the new system. That just indicates that your desires might not be as widely shared as you're claiming.


No, it will be more difficult in that to find a group now I have to either logon the toon I want to run a raid on, and put it in the LFR tool, or I have to stay in a capital city and watch the LFG channel. This versus what we have today.

Today I can logon any character I want, stick them into LFG (I usually just queue myself up for some random zone, and make my comment BROWSING LFG), and than I can level my alt, do whatever, while I watch the LFG channel. I can even be on a different 80 doing dailies, whatever and look through the raids/heroics and see if there are groups and msg the leader asking what they need, and than give him my toons name and log over to it.
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Zarhym
Blizzard Poster
  • 158. Re: Say No to Cross-Realm Instancing   10/28/2009 03:38:23 PM PDT
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Q u o t e:


no i'm avoiding the ninja's, bad players, and people who have no acountability .

I join pick-up groups all the time. Sometimes I get grouped with bad players on my realm because I don't know everyone. I don't expect that threshold to rise incrementally simply because I'm playing with people from other realms. Ultimately, World of Warcraft players are part of one big community. Sure there are smaller communities within, but to assume your realm has more integrity or experienced players than any other realm is just... well, assumptive.

As far as ninjas go, the default loot system will be Need Before Greed and cannot be changed if the group is cross-realm. The Need Before Greed system will be more intuitive as well so a player can't just roll Need on everything to try and ninja items by luck.

Ultimately, if someone's being a huge jerk in the party, Vote Kick them. Ignore them. You won't play with them again.


Q u o t e:
Wait, if I queue for a random heroic, I don't get saved to the instance if we down 1 boss and the group falls apart/fails/etc.?

Not if you use the Dungeon system, select the Random Heroic Dungeon option, and that same Heroic dungeon comes up for you.

[ Post edited by Zarhym ]


I'm glad I got my suit dry-cleaned before the riots started...
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  • 159. Re: Say No to Cross-Realm Instancing   10/28/2009 03:39:44 PM PDT
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Q u o t e:
All I can say is that this will have an effect similar to cross realm bgs. If there is no accountability, the quality of play and of community will suffer.

If you were an idiot in WSG in the old days, you had two options. You could become the WSG clown in which case the server joke had to do with you. Or you would <quickly> be ostracized, criticized and never be allowed to live it down. AFK was a relatively rare thing - your reputation suffered quite a bit if you AFKed or ninjad loot.

With cross realm bgs, the idiots are free to be idiots. When premades were created to counter some of that, the community screamed until they all but crippled the ability for premades to exist.

So, we now bg in places where we know nobody. Where bad play is rewarded as much as good. Where AFK is the rule rather than the exception.

I can't wait to check the forum after this goes live.


Exactly. :(

Though I am happy with the shortened queue times, the quality of BGs and BG communities suffered so much in the transition to cross-server BGs.
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