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  • Mal'Ganis
  • 20. Re: Shadowform 3.3   10/08/2009 06:42:17 PM PDT
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Q u o t e:


But i thought you loved looking like a black blob in all the armor sets.

That new shiny mount texture! is still a black blob


I do, and so do my mounts. YOU LEAVE THEM ALONE.

P.S. buy a new computer if its a blob.
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  • Shattered Halls
  • 21. Re: Shadowform 3.3   10/08/2009 09:16:33 PM PDT
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Q u o t e:


But i thought you loved looking like a black blob in all the armor sets.

That new shiny mount texture! is still a black blob



I'd love to see shadow form upgraded too. Something like the death knight's gate would be cool. Purple smoke with souls of our fallen foes swirling around us...
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  • 22. Re: Shadowform 3.3   10/09/2009 04:19:31 AM PDT
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I support the OP.... Spriests must be able to use an eventual heal and i know how shadowform have a prohibitive cost.... please blizzard, at least test it in a ptr build

.*. (\,,,,/) .*.
('''\(OvO)/''') <---( OOM )
' ' '( VVV)' ' '
....../ | | \......
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  • Lightninghoof
  • 23. Re: Shadowform 3.3   10/09/2009 04:35:25 AM PDT
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I would welcome this change.
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  • 24. Re: Shadowform 3.3   10/09/2009 06:44:25 AM PDT
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clearly, the shadowform tooltip needs a buff. it doesn't fill my screen yet.

The shadow priest formerly known as Xenophanes
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  • 25. Re: Shadowform 3.3   10/09/2009 06:47:39 AM PDT
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Q u o t e:
clearly, the shadowform tooltip needs a buff. it doesn't fill my screen yet.


Lol... the same for talented druid forms :)_

.*. (\,,,,/) .*.
('''\(OvO)/''') <---( OOM )
' ' '( VVV)' ' '
....../ | | \......
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  • Blackwing Lair
  • 26. Re: Shadowform 3.3   10/09/2009 06:54:51 AM PDT
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we just need to be able to heal in forms. shadow and moonkin. period. getting locked out of half your spellbook isn't "fun"

make dispel resistance talents affect our heals, (druid hots/renew & pom), and give them to us in forms. hell...that would pretty much fix both specs. we wouldn't need extra melee defenses if we could tank em with heals and our existing mitigation.

Man !@#$ that #$%&. I'm the goddamn Juggernaut, i been waitin for this !@#$ all my mutha#$%&@!# life.
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  • 27. Re: Shadowform 3.3   10/09/2009 07:20:19 AM PDT
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Q u o t e:
we just need to be able to heal in forms. shadow and moonkin. period. getting locked out of half your spellbook isn't "fun"

make dispel resistance talents affect our heals, (druid hots/renew & pom), and give them to us in forms. hell...that would pretty much fix both specs. we wouldn't need extra melee defenses if we could tank em with heals and our existing mitigation.


I don't know if this would be needed or not (my guess is yes), but would you be willing to pay a penalty for healing in form? Either less spell power for holy spells or a straight debuff to healing or holy effectiveness? What sort of number do you think would be fair as a penalty if you think one would be a worthwhile tradeoff?

It's probably worth answering it to continue the conversation rather than just saying "I don't think we need a penalty".

edit: small clarification.

[ Post edited by Paron ]

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  • 28. Re: Shadowform 3.3   10/09/2009 08:52:44 AM PDT
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Yes, I would pay a penalty.

We already have a penalty compared to actual healing priests of cast times, mana cost, and healing power, and it can be argued that it's enough of a penalty.

I would give up more though, for instance, access to only instant cast spells (Renew, PoM, and D.Prayer) while in form. Hell, even just inner focus granting a heal w/o dropping shadow form (once every 3 minutes) would be a small PvP buff.

Mindflay is the only snare in the game that slows the caster more than the enemy.
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  • 29. Re: Shadowform 3.3   10/09/2009 09:11:57 AM PDT
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Q u o t e:
we just need to be able to heal in forms. shadow and moonkin. period. getting locked out of half your spellbook isn't "fun" .


Should Shadow Form mean that one can only heal himself?. In order to heal others, one would have to actually toggle out of Shadow Form. Hmmm.

EWW! Fish feast again!?!
Skiadzo, the humble priest with the awesome topknot.
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  • 30. Re: Shadowform 3.3   10/09/2009 09:19:18 AM PDT
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Q u o t e:


I don't know if this would be needed or not (my guess is yes), but would you be willing to pay a penalty for healing in form? Either less spell power for holy spells or a straight debuff to healing or holy effectiveness? What sort of number do you think would be fair as a penalty if you think one would be a worthwhile tradeoff?

It's probably worth answering it to continue the conversation rather than just saying "I don't think we need a penalty".

edit: small clarification.
In a heartbeat. Even something small would be a huge help.

Also, I support anything that makes the shadowform tooltip longer.

Some should be common knowledge:
You lose a game. Your shoelace is loose. You do not loose a game.
Ridiculous- worthy of ridicule, so is rediculous worthy of red?
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  • Silver Hand
  • 31. Re: Shadowform 3.3   10/09/2009 09:22:05 AM PDT
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50% reduced holy healing power while casting these spells in shadowform.
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  • Khaz Modan
  • 32. Re: Shadowform 3.3   10/09/2009 09:27:16 AM PDT
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Q u o t e:


I agree that Shadowform needs a reduced mana cost, but your argument is pretty ignorant. Play a Moonkin.

The benefit of shifting into Shadowform is damage reduction and a significant damage increase. It would be nice if Shadowform had -active- abilities that unlocked after shifting. Dispersion could have been one of those ;)


What does playing a Moonkin have to do with this?

Dropping out of Shadowform to cast a heal costs a priest the following:

15% Shadow Damage
15% Damage Reduction
Spell Pushback Protection
Ability to Fade out of Snares
Critical Strike Chance on DoTs

And that's on top of the very expensive cost of Shadowform. There is a reason why people say if you pressure a Priest to drop Shadowform, you've already won.

[ Post edited by Kiora ]

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  • 33. Re: Shadowform 3.3   10/10/2009 03:46:25 AM PDT
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Q u o t e:


What does playing a Moonkin have to do with this?

Dropping out of Shadowform to cast a heal costs a priest the following:

15% Shadow Damage
15% Damage Reduction
Spell Pushback Protection
Ability to Fade out of Snares
Critical Strike Chance on DoTs

And that's on top of the very expensive cost of Shadowform. There is a reason why people say if you pressure a Priest to drop Shadowform, you've already won.


I completly agree with this, all in all were still priests. with heals. and 0 talents to reduce damage or being crit on in our shadow tree. so why not let us heal while in shadowform?
the perfection will come when we rarely leave the form, not in its current state of ALWAYS having to leave it. about 70% of my fights i have to come out of shadow form and try to heal. like i said, try to heal. with me taking more damage it rarely ever works....all our specs gain something from getting beat on. except for shadow...
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  • 35. Re: Shadowform 3.3   10/10/2009 10:05:41 AM PDT
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Q u o t e:
What does playing a Moonkin have to do with this?

Dropping out of Shadowform to cast a heal costs a priest the following:

15% Shadow Damage
15% Damage Reduction
Spell Pushback Protection
Ability to Fade out of Snares
Critical Strike Chance on DoTs


My post was in reply to a poster, not the overall argument that Shadowform is prohibitive.

Moonkin, Shadowform, and Tree of Life are all very similar in nature. All 3 forms prohibit the use of certain abilities in exchange for passive bonuses to bring the specs up to par with the others. This creates problems because we lose all those added benefits and defenses the forms provide when we have to drop form in order to access our other abilities.

To give you a parallel example, shifting out of Moonkin form has the following "consequences":

5% crit
3% haste
30% damage from spirit
100% immunity to pushback
370% armor
15% less damage taken while stunned
4% spell damage
2% max mana upon spell criticals
2% base mana over 10 secs upon being hit
10% damage


I like the idea of shapeshifting but the mechanic has been terribly implemented in these cases. Feral has been much more successful and that only occurred after a lot of iteration on shifting mana costs, form specific abilities and form to form shifting.
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Ghostcrawler
Blizzard Poster
  • 36. Re: Shadowform 3.3   10/10/2009 10:54:00 AM PDT
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Shadowform should be close to the cost for Moonkin form in 3.3.

Ghostcrawler
Lead Systems Designer
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  • 37. Re: Shadowform 3.3   10/10/2009 10:54:52 AM PDT
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Q u o t e:
Shadowform should be close to the cost for Moonkin form in 3.3.


well alright

Edit: first

[ Post edited by Joejustice ]


An old woman will slip in the shower and brake her hip today, and because only god will see it, only god will laugh.
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  • Shandris
  • 38. Re: Shadowform 3.3   10/10/2009 11:25:30 AM PDT
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Q u o t e:
Shadowform should be close to the cost for Moonkin form in 3.3.


Can't argue with that, I guess.


Edit for some numbers:

Priest base mana at level 80: 3863

Current Shadowform cost: 32% of base mana, or 1236 mana
Current Moonkin Form cost and possible Shadowform cost: 13% of base mana, or 502 mana

By way of comparison, Mind Blast costs 17% of base mana, Vampiric Touch 16%, etc. So that's not bad at all.

[ Post edited by Detøx ]


Beyond our theories of practice stands practice itself.
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  • 39. Re: Shadowform 3.3   10/10/2009 11:26:13 AM PDT
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So from 32% base mana to 13-ish%? Not bad.
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