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  • 0. Ok, Pet Resilience...   10/02/2009 04:35:13 PM PDT
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So, I hit 80 like 2 - 3 weeks ago and have suffered the horrors of going from 0 - 600 or so resilience against geared players. Then again, I've also fought similarly geared people during that time...

Everything changes as you get resilience. A fight between a mage vs a warlock (randomly picked warlock, don' make a deal of it) who both have 100 resilience may give the advantage to the mage... but when they both have 400 resilience, the fight can shift in the warlocks favor. By 600 resilience, it may be back to mage having the advantage... etc.

Anyway, it has always seemed silly to me not to just have a flat 100% resilience bonus to pets due to how weird scaling is with resilience compared to other stats. With the pvp changes, it might be worth talking about.


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Ghostcrawler
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  • 1. Re: Ok, Pet Resilience...   10/02/2009 05:22:27 PM PDT
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I'm not trying to troll here, but in a lot of the "PvP AE vs. pets" threads, hunters are saying pet resilience is useless and would be useless at 100%.

Ghostcrawler
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  • Arena Tournament 2
  • 2. Re: Ok, Pet Resilience...   10/02/2009 05:24:52 PM PDT
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Q u o t e:
I'm not trying to troll here, but in a lot of the "PvP AE vs. pets" threads, hunters are saying pet resilience is useless and would be useless at 100%.


They're trolling, give pets 100% resil scaling and.. 145+% stamina scaling for hunters. The pet is a pain to resummon, so it should be a pain to kill!

I think you deserve a little credit. No one's ever dodged that shot of mine.. But nobody gets lucky twice, either!
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  • 3. Re: Ok, Pet Resilience...   10/02/2009 05:25:24 PM PDT
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Q u o t e:
I'm not trying to troll here, but in a lot of the "PvP AE vs. pets" threads, hunters are saying pet resilience is useless and would be useless at 100%.


You be trolled' mon

Apøstle of Azshara — shadowpriest extraordinaire
(stole ur sig dusk lololo)


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  • Dragonblight
  • 4. Re: Ok, Pet Resilience...   10/02/2009 05:29:01 PM PDT
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Q u o t e:


They're trolling, give pets 100% resil scaling and.. 145+% stamina scaling for hunters. The pet is a pain to resummon, so it should be a pain to kill!


Sadly only applicable to Hunters. :/

Pretty damn easy for a DK and a Warlock to resummon.

I define, then conquer.
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  • 5. Re: Ok, Pet Resilience...   10/02/2009 05:29:03 PM PDT
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Q u o t e:
I'm not trying to troll here, but in a lot of the "PvP AE vs. pets" threads, hunters are saying pet resilience is useless and would be useless at 100%.


Well then there certainly isn't any harm in giving it to them is there?

If you have to insult someone to make your argument, you have already lost.
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  • Arena Tournament 2
  • 6. Re: Ok, Pet Resilience...   10/02/2009 05:32:45 PM PDT
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Q u o t e:


Sadly only applicable to Hunters. :/

Pretty damn easy for a DK and a Warlock to resummon.


even the ghoul and demons should probably get full or near full resilience, although they might not need health tweaking as much.

I think you deserve a little credit. No one's ever dodged that shot of mine.. But nobody gets lucky twice, either!
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  • Eldre'Thalas
  • 7. Re: Ok, Pet Resilience...   10/02/2009 05:35:47 PM PDT
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Q u o t e:
I'm not trying to troll here, but in a lot of the "PvP AE vs. pets" threads, hunters are saying pet resilience is useless and would be useless at 100%.
look, ive said it before and i hope you read it (many large threads) but ill say it again.


the problem is with pet surivability versus the cost to rez the pet. this cost is calculated in time spent + actual resources + what state the pet revives in.

i spend over 4k mana and 10 seconds to revive a pet that is easily killed. if i somehow manage to pull this off the pet revives with barely any health and is often in a yellow happiness state meaning he can be instantly executed.

this is the problem GC. if you are going to leave pets as squishy as they currently are then our base costs and revive mechanics need to be more like DKs. hell, they're pets are more survivable than ours AND are easier to revive AND do about the same damage as non BM pets.

so, what gives?

are you going to scale pet health and grant 100% reslience making the pet a lot tougher which might justify the current revival mechanics (except the reviving with 10% health. our pets arent players, this just isnt acceptable anymore)?

or, are you willing to drastically change the revival mechanics which would justify a squishy pet?

right now we have squishy pets and horrible revival mechanics.

[ Post edited by Draculea ]

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  • Sentinels
  • 8. Re: Ok, Pet Resilience...   10/02/2009 05:46:06 PM PDT
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Q u o t e:
Sadly only applicable to Hunters. :/

Pretty damn easy for a DK and a Warlock to resummon.



lol

WHY ARE YOU DOING THIS TO WARLOCK?
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  • 9. Re: Ok, Pet Resilience...   10/02/2009 05:47:19 PM PDT
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Q u o t e:

The chance is 100% in fact. :)

But not for 3.3.


I may be alone here, but I'm opposed to this idea. In end game, maybe it makes more sense. Maybe it makes balance easier, or makes things feel elegant, but it detracts from one of the things that really drew me to WoW in the beginning levels.

Constant feeling of progression. You'd look forward to dinging every even level, because you got to go back and get something new. It wasn't like EQ where you'd go 10 levels between learning any new ranks.

I realize the net result is probably the same. You'd still gain as much power, it'd just be smoother. But a lot of things lie not in the facts, but in the perception. If you gradually got a little better at fireballs every level, it just doesn't feel as cool as having a mediocre fireball, then dinging level 10, and getting a noticeably better one.

Anyway, I"m just pleading that you consider these sorts of intangibles, and not just focus down on the end level mechanics.
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  • Sentinels
  • 10. Re: Ok, Pet Resilience...   10/02/2009 05:51:17 PM PDT
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wow you managed to drag a completely different conversation in here in a desperate attempt to be read by GC

GG

WHY ARE YOU DOING THIS TO WARLOCK?
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  • Lightning's Blade
  • 11. Re: Ok, Pet Resilience...   10/02/2009 05:54:42 PM PDT
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Q u o t e:
I'm not trying to troll here, but in a lot of the "PvP AE vs. pets" threads, hunters are saying pet resilience is useless and would be useless at 100%.

What if you didn't tie any hunter/warlock survivability to the pet, but instead just offensive utility? For example: a warlock with a pet out is just as squishy as a warlock without a pet, but if that warlock really wants that devour magic and spell lock he better manage his pet to keep it alive.

Because right now, survivability wise, if a warlock with a pet is just as durable as any other non-pet class, then what benefit does the warlock get for having to micro-manage his own actions in addition to his pet? In that regard he's just playing with a handicap (his pet!).
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  • 13. Re: Ok, Pet Resilience...   10/02/2009 05:56:42 PM PDT
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Q u o t e:
I'm not trying to troll here, but in a lot of the "PvP AE vs. pets" threads, hunters are saying pet resilience is useless and would be useless at 100%.


In all seriousness, some thing needs to be done. Pets are far too easy to kill.

[ Post edited by Merlins ]


Dare To Be Different!
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  • 14. Re: Ok, Pet Resilience...   10/02/2009 05:57:13 PM PDT
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Q u o t e:
I'm not trying to troll here, but in a lot of the "PvP AE vs. pets" threads, hunters are saying pet resilience is useless and would be useless at 100%.


Nice using troll logic against them. Maybe eventually they'll think of better things to do then troll? (Dunno if I'm guilty of trolling or not in the past though, hope not.)


Do MI benefit from Resil, or will they still have PvP avoidance when 3.3 hits?

EDIT: Off-topic but related to MI... Is it possible to give the MI spell the blur effect from WC3 that the blademaster had?

[ Post edited by Morphedchaos ]


Be Selfless, not Selfish. Do not restrict freedom, but instead embrace and guide others to it. Spread joy and love, and do not harm those that are different unless they are corruption of said virtues.
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  • Nathrezim
  • 15. Re: Ok, Pet Resilience...   10/02/2009 06:01:28 PM PDT
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Q u o t e:
I'm not trying to troll here, but in a lot of the "PvP AE vs. pets" threads, hunters are saying pet resilience is useless and would be useless at 100%.


Huh? Who says that? 100% of master's resil on a pet would be useless?

Get the hunters saying that to sell me some of their drugs.
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  • Nathrezim
  • 17. Re: Ok, Pet Resilience...   10/02/2009 06:03:53 PM PDT
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Q u o t e:

what benefit does the warlock get for having to micro-manage his own actions in addition to his pet? In that regard he's just playing with a handicap (his pet!).


A lot of pet class players want the handicap, Ming.

Don't let them dumb the classes down.

[ Post edited by Plops ]

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  • Shadow Council
  • 18. Re: Ok, Pet Resilience...   10/02/2009 06:05:26 PM PDT
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Q u o t e:
I'm not trying to troll here, but in a lot of the "PvP AE vs. pets" threads, hunters are saying pet resilience is useless and would be useless at 100%.


Warlocks would worship you for it =P

Rantings of the Afflicted, a Warlock blog: http://draele.blogspot.com
http://www.wowarmory.com/character-sheet.xml?r=Thunderhorn&n=Draele
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  • 19. Re: Ok, Pet Resilience...   10/02/2009 06:07:37 PM PDT
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Q u o t e:


TROLLS BE FLIPPIN' OUT MON


Thought that was the Tauren with Cultivation?

Be Selfless, not Selfish. Do not restrict freedom, but instead embrace and guide others to it. Spread joy and love, and do not harm those that are different unless they are corruption of said virtues.
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