Thanks. Thanks so much for basing all your balancing decisions on a stupid mini-game that 90% of WoW players don't play and don't care about.
Now that you've nerfed my spec. into the ground I can go into battlegrounds and get completely destroyed while everyone counters all 10 seconds of my Bestial Wrath. That will be so much fun. I could go in untalented and not do much worse.
12. Re: World of Arenacraft 09/10/2009 07:48:21 AM PDT
Q u o t e: 10% baseline personal damage increase is a nerf?
If you understand the Beast Mastery spec, it works out to something like a 1.5% dps increase, maybe even substantially less. The numbers have been run on many threads.
13. Re: World of Arenacraft 09/10/2009 07:49:37 AM PDT
Q u o t e: 10% baseline personal damage increase is a nerf?
Yeah, they've explained it in a few threads.
over all damage is only increased by about 5% due to 50% damage from pet, blah blah more stuff happens I'm not going to type out annnnnd it works its way down to < 2%.
17. Re: World of Arenacraft 09/10/2009 07:55:51 AM PDT
I think that's the problem Zomb. I care even less about my teammates than I do about my enemies. They are all obstacles to my personal victory.
Criticize me for this all you like. I can definitely see your side of the argument in this case. Nevertheless, I have chosen which side of this issue I stand on. I believe a solitary experience is the foundation of an acceptable group experience. Any thing else is hypocrisy, a delusion based in variables that the designers can't even specifiy.
18. Re: World of Arenacraft 09/10/2009 07:56:53 AM PDT
Q u o t e:
BGs take no skill and very little strategy, you can be a terrible player and your team can carry you
arena requires much more communication and strategy, since EVERYONE has to know what they're doing
I'm happy that you enjoy arenas. I don't begrudge you your experience. But trying to balance three vastly difference games (PvE, BG/World PVP, Arenas) with the same character base and skill set can do nothing but fail miserably.