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  • 180. Re: Upcoming Engineering Changes   06/29/2009 03:38:06 PM PDT
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Q u o t e:


We'll see, we'll see. I'm going JC/Engineering, regardless.

Uh, there is no "we'll see". It's good enough now, so it will be good enough later.
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  • Thunderhorn
  • 181. Re: Upcoming Engineering Changes   06/29/2009 03:39:16 PM PDT
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Q u o t e:
lol i dropped my 450 eng last week for alchemy oh discordia!


You rang??

; )

Yeah... Not raiding. No really, look at my gear and you'll see I'm not raiding, so just don't start with me - when I'm raiding again you'll see improvements in gear/gems/enchants. Until then-stfu.
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  • Frostmourne
  • 182. Re: Upcoming Engineering Changes   06/29/2009 03:39:40 PM PDT
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Please tell me Jeeves is a mechagnome in a tux.

I will summon him every time the cooldown is up just to /dance with him.

~Natori
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  • Windrunner
  • 183. Re: Upcoming Engineering Changes   06/29/2009 03:40:01 PM PDT
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Thank you very much for posting information about these possible upcoming changes. As someone who just started to level an alt for mining so that I could drop mining/engineering on this main for two other professions, I am now very much sticking with engineering on this toon till my Hunter can max mining/engineer (since Hunters do seem to be a better fit than Holy Pallies at this time).

I may still have my own doubts about keeping the profession compared to some other profession options out there but I think that kind of thing is better saved for separate threads in the Professions forum where we can all contribute ideas rather than this one pertaining specifically to the upcoming announced changes.

I do see this as a great step in the right direction after having felt like I had a useless profession (for my Holy Pally, at least) ever since Wrath came out. I hope this trend of thinking continues and I look forward to trying these out in-game =)

I'm also happy with the way the Jeeves schematic is being handled even if it means I will be farming crowded areas with my engineering friend till it drops for both of us =p

http://www.flickr.com/photos/9924761@N05/ -- My Blizzcon 2008 pics
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  • 184. Re: Upcoming Engineering Changes   06/29/2009 03:40:56 PM PDT
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O.O

Thank you.

Its...so...beautiful...

Only thing that could make it better would be Reflector and Nigh Invuln tinkers...

But even then...

So...beautiful....

Gnomish Engineerng: Guaranteed to fail only in the most hilarious way possible.

Magefood LTD. is proud to present Bizkitz Brand Raid Food! Brings out the best in your raid!
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  • Argent Dawn
  • 185. Re: Upcoming Engineering Changes   06/29/2009 03:43:13 PM PDT
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You know whats funny, I was about to drop Engineering for enchanting before I read this..like I was on my way to a trainer but I always read the forums.


Destiny.
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  • Silver Hand
  • 186. Re: Upcoming Engineering Changes   06/29/2009 03:50:12 PM PDT
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Q u o t e:
WTH so now engineers and Grandmaster ones only at that can access the ah in northrend yet everyone else is left out. That is an unfair tool for the engineer i dont mind thier getting access to their banks or even mail boxes like they currently or will soon have. However giving them access to the ah is not fair to the rest of the community.

Yes, because there's no convenient way to get from Dalaran to all the old world capital cities.

http://www.flinthammer.org
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  • 187. Re: Upcoming Engineering Changes   06/29/2009 03:50:53 PM PDT
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Looks like I wont be dropping Engineering anytime soon :D

"Hey guys, let's drink this blood to be stronger. Oh wait we just killed all the draenei. Huh. Let's invade Azeroth. Weeeee" Grom Hellscream


Eroth
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  • Caelestrasz
  • 188. Re: Upcoming Engineering Changes   06/29/2009 03:53:30 PM PDT
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All we need now is an engineering only flying mount that can carry a passenger...

>.>
<.<

plz :)
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  • 189. Re: Upcoming Engineering Changes   06/29/2009 03:54:47 PM PDT
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This is amazing! As a non raider I hope Jeeves will be attainable. The wormwhole generator sounds fun and i hope it does have dangerous side effects! Danger is part of the fun of being an engy I love it when stuff backfires! The changes to my tinkers sound great! Mind control tinker is awesome!

It sounds like to me the auctioneer is not a schematic but just a permanent Ah spot in the engy trainer for engineers only!

Thank you thank you thank you!! you have listened to us long time engys that really missed the fun stuff from pre BC!! I'm so happy i stuck it out with the hopes of someday once again being proud to be an engineer!
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  • Cenarion Circle
  • 190. Re: Upcoming Engineering Changes   06/29/2009 03:55:13 PM PDT
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Q u o t e:

Yes, because there's no convenient way to get from Dalaran to all the old world capital cities.


Actually you just buy the ring that will hearth you to Dalaran, 30 min CD. 2x hearths to Dalaran theres hardly a loss of time...unless loading screens make you angry.
Blizzard Entertainment
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Zarhym
Blizzard Poster
  • 191. Re: Upcoming Engineering Changes   06/29/2009 03:57:18 PM PDT
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Q u o t e:
Danger is part of the fun of being an engy I love it when stuff backfires!

I blasted into the air in Wintergrasp yesterday trying to escape several tenacity-buffed opponents with my Nitro Boosts. Even as I parachuted slowly down to my inevitable doom, I laughed quite hard at the situation, as I'm sure my enemies did as well. :p

Singin' I don't know if I've been reborn,
Lived a past life, suffered in another time...
I don't know. Give it up.
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  • Bloodhoof
  • 192. Re: Upcoming Engineering Changes   06/29/2009 03:58:04 PM PDT
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Q u o t e:

No. Not only did I not provide you with numbers, you're grossly embellishing even the imaginary numbers in your head. The lowest drop rate isn't nearly as bad as the rate you just conjured out of nowhere. Let the information sink in. In time, I trust you'll see this schematic is sensibly obtainable by non-raiding engineers. That said, Jeeves will certainly be most frequently used while raiding, so it's odd to expect the chances of obtaining the schematic wouldn't be increased in a raid where there are mechanical units.





All these things look nifty, but still don't really look to add any kind of power to my character itself. I love the idea of more bells and whistles(which in all honesty this isn't....yet), but if it hurts more than helps to choose the profession for a raider, why bother?



Also, how about cheaper/different model ground mounts? How about more than just mana or health injectors since there's a lot of different types of potions out there now? Any purely "For fun" items in the works, like things to change your character's appearance or the world around you? How about mini-pets?

[ Post edited by Meia ]

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  • Cenarion Circle
  • 193. Re: Upcoming Engineering Changes   06/29/2009 03:58:47 PM PDT
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How will the wormhole work?
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  • 194. Re: Upcoming Engineering Changes   06/29/2009 03:59:16 PM PDT
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Q u o t e:

I blasted into the air in Wintergrasp yesterday trying to escape several tenacity-buffed opponents with my Nitro Boosts. Even as I parachuted slowly down to my inevitable doom, I laughed quite hard at the situation, as I'm sure my enemies did as well. :p


I like to chase guildies in dalaran throwing bombs at them, when i wanted to run up to one and shadowflame her in the face my rocket boots failed and i went soaring in the air, needless to say guild chat was dieing on the floor from laughter, thank god for the automatic parachute cloak lol.
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  • Silver Hand
  • 195. Re: Upcoming Engineering Changes   06/29/2009 04:00:19 PM PDT
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Q u o t e:
All these things look nifty, but still don't really look to add any kind of power to my character itself. I love the idea of more bells and whistles(which in all honesty this isn't....yet), but if it hurts more than helps to choose the profession for a raider, why bother?

/jedimindcontrol Blizzard

"Head enchants for all roles, Blizzard, with a goggle look on whatever helm they're applied to ..."

http://www.flinthammer.org
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  • Caelestrasz
  • 196. Re: Upcoming Engineering Changes   06/29/2009 04:00:20 PM PDT
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Q u o t e:

I blasted into the air in Wintergrasp yesterday trying to escape several tenacity-buffed opponents with my Nitro Boosts. Even as I parachuted slowly down to my inevitable doom, I laughed quite hard at the situation, as I'm sure my enemies did as well. :p


I've had a couple of those. Mainly I love hearing people on vent when I pop my parachute during Thaddius or some other raid, and they are like, what was that?
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  • 197. Re: Upcoming Engineering Changes   06/29/2009 04:02:15 PM PDT
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Q u o t e:

I blasted into the air in Wintergrasp yesterday trying to escape several tenacity-buffed opponents with my Nitro Boosts. Even as I parachuted slowly down to my inevitable doom, I laughed quite hard at the situation, as I'm sure my enemies did as well. :p


I have a funny mental image of one of these people seeing this post and wondering "could it be...?"
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  • Jubei'Thos
  • 198. Re: Upcoming Engineering Changes   06/29/2009 04:02:34 PM PDT
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If you give me a set of Nitro Boosts with stam instead of Icewalker, then I'll officially be a happy engineer. Tanks (and healers) need Nitro Boosts too!
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  • 199. Re: Upcoming Engineering Changes   06/29/2009 04:03:02 PM PDT
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Q u o t e:
We've added several new changes for engineers in patch 3.2. Some of these additions may appear in the next public test realm build, and as such, we'd like to tell you what changes are coming. Please bear in mind that some of these changes may not appear in the next test build, and all of these changes are subject to revision until patch 3.2 is officially released.

Here is the latest version of the 3.2 Engineering section which will be reflected in the patch notes on our forums and website soon:

Engineering

  • Added a new Mind Amplification Dish attachment for helmets, allowing engineers to control other humanoid targets. Some restrictions apply: does not work in Arenas, dish sometimes reverses targets, unable to stack with other stat-improving head enchantments and makes your helmet look... stylish?
  • Added a schematic for a Goblin Welding Beam that can heal friendly mechanical or vehicle units.
  • Alarm-o-Bot functionality changed. Materials required reduced.
  • Box of Bombs no longer requires an anvil.
  • The Cobalt Frag Bomb now incapacitates enemies within a 3-yard radius. A short cast time was added, but they are usable while moving. This change applies to any Cobalt Frag Bombs already created. The existing recipe now makes 3 at a time.
  • Engineers can now learn to create a portable Wormhole Generator for Northrend. The Wormhole allows them to travel to different locations in Northrend, although the locations are sometimes in dangerous places.
  • Increased benefits from Hyperspeed Accelerators, Hand-Mounted Pyro Rocket and Reticulated Armor Webbing glove modifications.
  • Increased the passive bonuses provided by Springy Arachnoweave, Flexweave Underlay and Nitro Boosts.
  • Increased siege damage caused by Saronite Bombs and the Global Thermal Sapper Charge.
  • Mote Extractor now has innate tracking for gas clouds while it is in your inventory. Tracking of gas clouds has been removed from goggles.
  • A new repair bot has been added, and his name is Jeeves. He is the ultimate gentleman robot butler, able to perform all the mundane tasks of repairing, selling and buying junk for your entire raid. Additionally, he can open bank boxes for skilled engineers (350+). Jeeves is not destroyed when used, but due to pressing engagements, can only be summoned once an hour. The schematic for this handsome robot was said to be hidden within the parts of another robot – hoping to be found by an engineer one day.
  • Nitro Boosts: Now have a 5-second duration.
  • Potion Injectors now increase the amount gained by 25% when used by engineers. Quantity produced by recipes for Runic Healing and Mana Injectors has been increased.
  • Reduced the materials needed to create all engineering Dragonlings, and reduced their cooldowns, although they still cannot be used in Arenas.
  • Significantly reduced the cooldown on MOLL-E.
  • The Spynocular belt attachment has been changed to a Frag Belt. The Frag Belt periodically produces a Cobalt Frag Bomb that can be used from the belt every 10 minutes (never runs out!).
  • A Steam-Powered Auctioneer has been added to the Dalaran Like Clockwork engineering shop, allowing access to one's faction Auction House. The Steam-Powered Auctioneer was programmed with a superiority chip, and will only interact with Grand Master engineers.
  • Transporter devices are no longer classified as trinkets and can be used directly from your inventory.
  • The Ultrasafe Bullet Machine and Saronite Arrow Maker schematics have been simplified to create a full stack of the appropriate ammunition. No longer requires an anvil. Reduced the materials required to make this ammunition.



Hello Zarhym I was wondering is it possible to see our goggles to get an upgrade in the next patch to balance the raid items recipes and gems other professions will be obtaining. The goggles are our main trademark and they should get some what of an upgrade for the upcoming higher content. Overall you all have done a great job make this profession a little more unique.

[ Post edited by Murazan ]

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