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  • 0. any action on bringing back crushing blows?   06/22/2009 11:42:02 AM PDT
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id love to see crushing blows come back into the game, since they took them out tanking has become face roll, i mean why does blizz keep making the game easier, wars dont have to stanc dance anymore, pallys, well, pallys have always been a face roll calss to tank with, im not evan goign to comment on druids, poor bears:( and now dks, wich are by far the most op tanking class now, evan after 3.2 goes live we all know they arnt going to nerf them that bad, look at all the tears they has in 3.1, yet still they are the tank of choice.

i think by adding crushing blows back into the game and mebbe giving druids all there health back the rest of the tanking community can get a niche again.

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  • Shadowmoon
  • 1. Re: any action on bringing back crushing blow   06/22/2009 11:49:28 AM PDT
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Q u o t e:
id love to see crushing blows come back into the game, since they took them out tanking has become face roll, i mean why does blizz keep making the game easier, wars dont have to stanc dance anymore, pallys, well, pallys have always been a face roll calss to tank with, im not evan goign to comment on druids, poor bears:( and now dks, wich are by far the most op tanking class now, evan after 3.2 goes live we all know they arnt going to nerf them that bad, look at all the tears they has in 3.1, yet still they are the tank of choice.

i think by adding crushing blows back into the game and mebbe giving druids all there health back the rest of the tanking community can get a niche again.


not gonna happen, even though I feel the game was better designed with crushing blows, and Druids and DKS would not ahve received so many nerfs if they were still in the game.
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  • 2. Re: any action on bringing back crushing blow   06/22/2009 11:58:10 AM PDT
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Q u o t e:


not gonna happen, even though I feel the game was better designed with crushing blows, and Druids and DKS would not ahve received so many nerfs if they were still in the game.


i feal ya, i now it prob wont happin, hell, i stoped tanking once 3.0 came out anyhow, turned my pally into a lolret, i just feal like 3.0 ruined the game 4 me, i havnt tanked on a dk so i cant comment validly on them, i can say as a healer in ulduer that has healed every hard mode cept yog, dks are by far the easist class to heal.

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  • Runetotem
  • 3. Re: any action on bringing back crushing blow   06/22/2009 12:10:04 PM PDT
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The problem with crushing blow is that you don't fix the balance with this. You just create 2 completely different set of numbers that favors the tanks who are build to eat crushing to have a large amount of HP thus making them really good magic damage tank.

It wouldn't fix anything balance wise because Blizzard would still have to balance the 4 classes the same way as they need to do it, with an extra variable that doesn't bring anything. I was reading that other thread the other day and people were saying: Balance would be easier, just give a large armor to DK and bear so they take less damage! But then, what amount of armor you give to DK and druid? If you don't find the sweet spot of armor, you still end up with classes that are overpowered than another one and currently, this is where we are.

So no to crushing blow as it is a useless variable in the equation!
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  • Tortheldrin
  • 4. Re: any action on bringing back crushing blow   06/22/2009 12:18:46 PM PDT
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Q u o t e:
The problem with crushing blow is that you don't fix the balance with this. You just create 2 completely different set of numbers that favors the tanks who are build to eat crushing to have a large amount of HP thus making them really good magic damage tank.

It wouldn't fix anything balance wise because Blizzard would still have to balance the 4 classes the same way as they need to do it, with an extra variable that doesn't bring anything. I was reading that other thread the other day and people were saying: Balance would be easier, just give a large armor to DK and bear so they take less damage! But then, what amount of armor you give to DK and druid? If you don't find the sweet spot of armor, you still end up with classes that are overpowered than another one and currently, this is where we are.

So no to crushing blow as it is a useless variable in the equation!



If they brought back Crushing Blows then Warriors and Paladins would have a use for block again, DK Cooldowns would not be nearly as powerful because we would have to use them to keep Crushing blows from killing us and Druids would still have high armor, health, and dodge for them. This would give us back our niches and make it much easier to balance imo.


Q u o t e:
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  • 5. Re: any action on bringing back crushing blow   06/22/2009 12:22:00 PM PDT
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Q u o t e:

If they brought back Crushing Blows then Warriors and Paladins would have a use for block again, DK Cooldowns would not be nearly as powerful because we would have to use them to keep Crushing blows from killing us and Druids would still have high armor, health, and dodge for them. This would give us back our niches and make it much easier to balance imo.


Paladins would not. I wear zero BV gear (and only two pieces with any increased BR) and I'm 2% over unhit cap NOT raid buffed. No reason to still NOT stack avoidance and stam.

Also, Shield Block would have to be changed back to what it was pre-WotLK. Otherwise warrs would eat crushes too.

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  • 7. Re: any action on bringing back crushing blow   06/22/2009 12:53:41 PM PDT
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Q u o t e:
CBs held back Druids for an entire expansion and Warriors were the clear cut winner for MT spot, and people hated it. Now all the sudden people want it back? wtf?


Um, no. Spell reflect, fear break, shear held druids back, not crushing blows. Crushing blows only kept druids from being gods.
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  • 8. Re: any action on bringing back crushing blow   06/22/2009 01:19:31 PM PDT
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No, crushing blows were an unpredictable spike of damage from non-shield tanks, and they had to buff druids to have rediculous amounts of other bonuses to compete. If a pally can survive 2 non-CB hits, then a druid or DK would have to be able to take 2 CBs and live. That means druids and DKs would have to have 50% more health. Then when it comes to magic heavy fights where CB are not really an issue... You though Sarth + 3D was imbalanced before. Imagine it with druids and DK that had 20-30% bigger health pools than they had before they were nerfed.

[ Post edited by Shelmina ]

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  • 9. Re: any action on bringing back crushing blow   06/22/2009 01:51:43 PM PDT
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Q u o t e:
If a pally can survive 2 non-CB hits, then a druid or DK would have to be able to take 2 CBs and live. That means druids and DKs would have to have 50% more health.


or armor...



Q u o t e:
Then when it comes to magic heavy fights where CB are not really an issue... You though Sarth + 3D was imbalanced before.


Didn't really exist in BC. The only thing remotely similar was Kael'thas, which actually would be ANOTHER encounter designed specifically around a warrior (to a lesser extent a pally since they can't use daggers). BC really didn't use that "OMGoneshot" mechanic all that often (rose colored glasses: wasn't that really better anyway?)


Q u o t e:
Imagine it with druids and DK that had 20-30% bigger health pools than they had before they were nerfed.


Between health and armor, druids really did have it (plus absurd avoidance) in BC. Look how good druids were in Sunwell. Druids had the tools to make up for crushing blows in BC, they did not have the tools to make up for mechanics specifically designed against them (no shields, no SR, no fear break, limited 102.4% avoidance streaks).
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  • 10. Re: any action on bringing back crushing blow   06/22/2009 03:10:45 PM PDT
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Q u o t e:

Between health and armor, druids really did have it (plus absurd avoidance) in BC. Look how good druids were in Sunwell. Druids had the tools to make up for crushing blows in BC, they did not have the tools to make up for mechanics specifically designed against them (no shields, no SR, no fear break, limited 102.4% avoidance streaks).


Exactly, Sunwell was the first place where crushing blows did not exist. Suddenly druids were the best tank, despite the massive avoidance debuff.

When I was learning to tank Prince I found I had to be much better geared that a warrior or pally, because his armor debuff + a streak of bad avoidance + a streak of crushing blows could destroy me while a pally or warrior would live through it with a lot less gear. There was really nothing I could do about it either. Either my luck held out, and we made it though phase 2 without me getting squished or I got squished by an unlucky streak.

I should have been more specific, Druids need to have 50% more effective health if you add CBs back into the game. That means reverting the heath and armor nerfs, and probably buffing them some more.

[ Post edited by Shelmina ]

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  • 11. Re: any action on bringing back crushing blow   06/22/2009 03:27:10 PM PDT
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I prefer more movement / other mechanics as opposed to RNG. Crushing blows can stay away as far as I care.
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  • 12. Re: any action on bringing back crushing blow   06/22/2009 05:13:51 PM PDT
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Crushing Blows themselves weren't what kept Paladins & Warriors going for un-hittable status, it was the threat of death that occurred if you didn't do so.

That mechanic now exists in terms of boss mechanics that you need to use cooldowns for. The problem in tanking balance isn't in that crushing blows are gone, but in that different tanking classes have different kinds of cooldowns and different ways of dealing with non-burst damage. When some tank classes are better at dealing with physical damage, those classes that are less good at it will appear weaker because they will need to blow cooldowns on non-burst damage, or because they will die anyway when burst damage comes into play.

Crushing blows were the "if you don't stop me, you have a chance of getting me back-to-back or not at all" form of tank burst damage. The new mechanics implemented is more like "if you had to blow your cooldowns on something else, your prolly screwed now". That makes it easier for the designers to say "you should not be tanking this" or "you aren't good enough to down this boss" rather than "you need to switch to overall weaker gear so that you can't be crushed".

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  • 13. Re: any action on bringing back crushing blow   06/22/2009 05:22:38 PM PDT
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Q u o t e:
No, crushing blows were an unpredictable spike of damage from non-shield tanks, and they had to buff druids to have rediculous amounts of other bonuses to compete. If a pally can survive 2 non-CB hits, then a druid or DK would have to be able to take 2 CBs and live. That means druids and DKs would have to have 50% more health.
Uh, no. They balanced druids back then by giving them absurd armor. They didn't have so much more health than warriors or paladins. It was armor that did it.


Q u o t e:

Exactly, Sunwell was the first place where crushing blows did not exist. Suddenly druids were the best tank, despite the massive avoidance debuff.

This sentence is almost 100% wrong. Crushes were out on many bosses pre-Sunwell (most of Hyjal, Illidan, some of TK and SSC) and they still remained on at least one fight in Sunwell (Twins). Druids were the best tank because they had the most armor; it had nothing to do with health. And even then, that wasn't always the case.

In any case, crushing blows didn't hold back druids. Stupid mechanics and lack of cooldowns did. And even then, they had to introduce Sunwell Radiance to curb druids because they had too much armor AND avoidance. Health didn't factor into it.

And Blizzard was not okay with crushings because of how random they were; it wasn't fair to let people die to RNG because of 6 crushes in a row. That was why they were removed, not because of how they worked with DKs.

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Ghostcrawler
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  • 14. Re: any action on bringing back crushing blow   06/22/2009 05:39:42 PM PDT
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Even though Shelmina, Angua and Fellhoof are disagreeing over some of the fine points, they are both correct when they point out why crushing blows will almost certainly never return.

[ Post edited by Ghostcrawler ]


Ghostcrawler
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  • 16. Re: any action on bringing back crushing blow   06/22/2009 08:02:49 PM PDT
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But there's crushing blow.

they are now called unblocked hits... and they happen alot more often than crushing blows.
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  • Echo Isles
  • 17. Re: any action on bringing back crushing blow   06/22/2009 08:07:51 PM PDT
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Q u o t e:
But there's crushing blow.

they are now called unblocked hits... and they happen alot more often than crushing blows.


Shaving off 1k from 20k hit via block isn't quite the same as shaving off 10k from a potential 30k hit via crushing-blow-prevention.

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  • Shadowmoon
  • 18. Re: any action on bringing back crushing blow   06/22/2009 08:13:06 PM PDT
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Q u o t e:
But there's crushing blow.

they are now called unblocked hits... and they happen alot more often than crushing blows.


lol, @ GC and the dev team having no clue about how their game would shake out.

OMG the new crushing blow is an unblocked hit.
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  • Trollbane
  • 19. Re: any action on bringing back crushing blow   06/22/2009 08:46:42 PM PDT
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Q u o t e:


lol, @ GC and the dev team having no clue about how their game would shake out.

OMG the new crushing blow is an unblocked hit.


actually it was the players saying this... not the devs
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