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  • 20. Re: 3.2 Raid Disappointing (lore)   06/25/2009 11:35:20 AM PDT
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Q u o t e:


Just because your captured does not mean your not elite. Just because we fight then in groups of 10/25 does not mean that it was not a group of 100+ that captured them in the first place. Big and tough doesn't mean much when the other guy brings his army.


But it does make it look pretty bad when the Scourge army itself is totally unable to do anything to prevent it. The Scourge were portrayed in WarCraft III as being this almost unstoppable tide of undead soldiers that continued to increase their numbers as their enemies fell.

As it is, the Argent Crusade is being portrayed like a cat toying with its prey. They go in, grab some elite guys, bring them back and toy with them to test out soldiers. If the Scourge can't even shut down tournament grounds in Icecrown, when the Tournament's people go out and actively attack the Scourge actively in the heart of their zone (thus making themselves into a priority target, one would think), then what can the Scourge do?

I had thought before WotLK that the final fight with Arthas would feel more like, "Oh god, the Scourge can't be stopped through conventional war, our only chance is to take out the Lich King himself with an elite group of players infiltrating Icecrown Citadel." Instead, it's going to be like, "Oh, Arthas? Yeah, we got him cornered. He doesn't even control Icecrown anymore. Our army will take care of him eventually, but if you want you could just go in now and get it done a little earlier for us."
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  • 21. Re: 3.2 Raid Disappointing (lore)   06/25/2009 11:37:10 AM PDT
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To be honest, none of the things you mention sound like they would make sense. Why in the middle of fighting the LK's forces would we suddenly run off to deal with the Emerald Nightmare or the Malestrom? Those sound like things that would come in a whole new content patch or heck, a whole expansion. While I do agree that the coliseum isn't a world-defining event that makes you go ZOMG NOWAI!, or really even a superbly good concept for a raid, but it's a good way of adding content without overloading us with story or being completely random. I mean, story's great, but that doesn't mean we want the whole book in one night.

You now owe me a dollar.
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  • 22. Re: 3.2 Raid Disappointing (lore)   06/25/2009 11:37:40 AM PDT
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Arthas was a pretty arrogant dude, perhaps he's just baiting us

ಠ_ಠ
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  • 23. Re: 3.2 Raid Disappointing (lore)   06/25/2009 11:38:09 AM PDT
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I'm none too thrilled about the whole Coliseum deal, but I don't think we have truly seen what to expect out of it. The names mentioned really don't deserve a "patch" but an entire game dedicated.

If Deathwing is going to reveal himself, it's going to be a major event. He's been plotting and plotting. Waiting for the right time to reveal whatever it is he has in store for the world. This doesn't justify a patch.. but an expansion. The same goes for Azshara.

As per The Lich King. I have that gut feeling that we are playing right into his hands. The Argent Crusade setup shop on his front lawn, we have killed his followers. Did he show a bit of panic or hesitation? Not at all. The Lich King has a trump card up his sleeve. The best way to defeat any type of enemy is to lull them into a false sense of security and then strike. The old story of George Washington surprising the Hessians during the Revolutionary War is a decent example. Nobody expected him to attack on Christmas, and he did.

Who's to say that the Lich King isn't stringing us along? He's not going down easy and I don't think we've seen anything yet.
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  • 24. Re: 3.2 Raid Disappointing (lore)   06/25/2009 11:41:54 AM PDT
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Q u o t e:
To be honest, none of the things you mention sound like they would make sense. Why in the middle of fighting the LK's forces would we suddenly run off to deal with the Emerald Nightmare or the Malestrom? Those sound like things that would come in a whole new content patch or heck, a whole expansion. While I do agree that the coliseum isn't a world-defining event that makes you go ZOMG NOWAI!, or really even a superbly good concept for a raid, but it's a good way of adding content without overloading us with story or being completely random. I mean, story's great, but that doesn't mean we want the whole book in one night.


Just because a threat isn't the sole focus of an expansion doesn't mean it's irrelevant. "The Burning Crusade" had us fighting Illidan before Kil'Jaeden, even though he's not part of the Burning Crusade. It also had us go into the Caverns of Time, even though the Infinite Dragonflight doesn't appear to be connected to the Burning Crusade. Same goes for WotLK. We fight Sartharion, who represents a Black Dragonflight threat. So that's still around. And any of the others could be placed there to remind us that there are other big threats that might resurge soon.

What really doesn't make sense to me though in your post is "overloading us with story." WoW's story moves at less than a snail's pace even when it's at its fastest. We should expect something big story-wise at each major content patch, at the very least.
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  • 25. Re: 3.2 Raid Disappointing (lore)   06/25/2009 11:42:16 AM PDT
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check mmo champion, the Coliseum only leads to a trap. the actual raid is the nerubian kingdom everyone has been asking for.
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  • Stormreaver
  • 27. Re: 3.2 Raid Disappointing (lore)   06/25/2009 11:44:55 AM PDT
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I thought that the raid was going to be Grim Batol and the mystery 5-man was Uldum.

Instead it's HEY GUYS LET'S PULL LORE OUT OF NOWHERE AND MAKE A RAID OUT OF IT.

The tournament is perfectly fine but making a raid out of it just seems... forced.
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  • 28. Re: 3.2 Raid Disappointing (lore)   06/25/2009 11:46:29 AM PDT
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forced would be HEY GUYS I KNOW ARTHAS IS RIGHT THERE BUT WE FOUND THE KEY TO GRIM BATOL BRB KILLING DRAGON

ಠ_ಠ
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  • Darkspear
  • 29. Re: 3.2 Raid Disappointing (lore)   06/25/2009 11:49:14 AM PDT
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Q u o t e:


But it does make it look pretty bad when the Scourge army itself is totally unable to do anything to prevent it. The Scourge were portrayed in WarCraft III as being this almost unstoppable tide of undead soldiers that continued to increase their numbers as their enemies fell.

As it is, the Argent Crusade is being portrayed like a cat toying with its prey. They go in, grab some elite guys, bring them back and toy with them to test out soldiers. If the Scourge can't even shut down tournament grounds in Icecrown, when the Tournament's people go out and actively attack the Scourge actively in the heart of their zone (thus making themselves into a priority target, one would think), then what can the Scourge do?

I had thought before WotLK that the final fight with Arthas would feel more like, "Oh god, the Scourge can't be stopped through conventional war, our only chance is to take out the Lich King himself with an elite group of players infiltrating Icecrown Citadel." Instead, it's going to be like, "Oh, Arthas? Yeah, we got him cornered. He doesn't even control Icecrown anymore. Our army will take care of him eventually, but if you want you could just go in now and get it done a little earlier for us."


What makes you think killing Arthas will make the scourge any less undead?

Keep in mind, Putress really kicked Arthas' buttocks back at the wrath gate, he is still probably feeling it.

So no, Arthas is losing currently...but, what happens when your corner a dangerous animal?

I'll let you lead and find out....I have a feeling this mouse happens to have a trick up his sleeve.

Main: Big Red Huntard - Realm: Darkspear - Name: Zulgaro
Alt: Tankadin - Realm: Darkspear - Name: Lenena
Obligatory DK - Realm Darkspear - Name: Zarathøs
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  • 30. Re: 3.2 Raid Disappointing (lore)   06/25/2009 11:51:58 AM PDT
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Q u o t e:


If Deathwing is going to reveal himself, it's going to be a major event. He's been plotting and plotting. Waiting for the right time to reveal whatever it is he has in store for the world. This doesn't justify a patch.. but an expansion. The same goes for Azshara.


They could have said the same thing about Ulduar though and the Old Gods. Or Malygos. I'm not saying I thought we'd have Deathwing to kill himself or Azshara to kill herself (since the Maelstrom would probably require an expansion dedicated to it), but that doesn't mean we wouldn't get to see them making a play in the world at large. If it was a black dragonflight deal, it would be cool just to see Deathwing make an appearance. Same with Azshara. And the Burning Legion is still out there causing havoc and was hinted at in the Battle for the Undercity.


Q u o t e:

As per The Lich King. I have that gut feeling that we are playing right into his hands. The Argent Crusade setup shop on his front lawn, we have killed his followers. Did he show a bit of panic or hesitation? Not at all. The Lich King has a trump card up his sleeve. The best way to defeat any type of enemy is to lull them into a false sense of security and then strike. The old story of George Washington surprising the Hessians during the Revolutionary War is a decent example. Nobody expected him to attack on Christmas, and he did.

Who's to say that the Lich King isn't stringing us along? He's not going down easy and I don't think we've seen anything yet.


I hoped that initially. Then I saw the Argent Colleseum come out, now I see this update to it coming out, and I already got to see how his forces fail in Zul'Drak, have no real power in Grizzley Hills, get wrecked in Borean Tundra and Howling Fjord, retreat at the Wrathgate, get stopped in Sholazar Basin by titan technology, and have almost no presence in Storm Peaks, while we raid every fortification he has in Icecrown on a daily basis.

It would be great if the Lich King were stringing us along. But there's just a bit too much going against him that it seems less like a clever ploy and a lot more like a complete and utter route.
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  • 33. Re: 3.2 Raid Disappointing (lore)   06/25/2009 11:57:53 AM PDT
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Q u o t e:


They could have said the same thing about Ulduar though and the Old Gods. Or Malygos. I'm not saying I thought we'd have Deathwing to kill himself or Azshara to kill herself (since the Maelstrom would probably require an expansion dedicated to it), but that doesn't mean we wouldn't get to see them making a play in the world at large. If it was a black dragonflight deal, it would be cool just to see Deathwing make an appearance. Same with Azshara. And the Burning Legion is still out there causing havoc and was hinted at in the Battle for the Undercity.


I was very suspicious during the Battle for the Undercity. Seeing the various mechanics of the scripts and how everything is in caps, I think someone else was behind the whole Undercity deal and not the Burning Legion. I think the Old Gods had something to do with this, and they are really coming out with a vengeance, especially if the Titans think exterminating everything in Azeroth is the quick fix.




Q u o t e:
I hoped that initially. Then I saw the Argent Colleseum come out, now I see this update to it coming out, and I already got to see how his forces fail in Zul'Drak, have no real power in Grizzley Hills, get wrecked in Borean Tundra and Howling Fjord, retreat at the Wrathgate, get stopped in Sholazar Basin by titan technology, and have almost no presence in Storm Peaks, while we raid every fortification he has in Icecrown on a daily basis.

It would be great if the Lich King were stringing us along. But there's just a bit too much going against him that it seems less like a clever ploy and a lot more like a complete and utter route.


I don't believe it's a route. If the Scourge was this weak then we could have ended this battle a long time ago. With the DK questline, the Lich King will sacrifice as many lives as he needs to in order to achieve his goals. The great thing about undead is that it's easy to add to the ranks for him, so as many as we kill he simply recreates.

I still think he's got something for us.

[ Post edited by Kulik ]

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Eyonix
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  • 34. Re: 3.2 Raid Disappointing (lore)   06/25/2009 12:00:47 PM PDT
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Q u o t e:
A while back, Kaplan gave an interview (right before WotLK even came out I think) that stated Blizzard's basic plan for content.

WotLK would bring us Naxx, Sartharion, Vault and Malygos

3.1 - Ulduar
3.2 - Mystery Raid
3.3 - Icecrown Citadel


Am I alone in being disappointed with what the Mystery Raid turned out to be? I appreciate it will add a novel "four lockouts instead of two!" function, but honestly, they couldn't come up with a better lore base to try this out on?

I was hoping to see them remind us of other cool story threads that are still out there. Maybe 3.2 would be something with Deathwing. Maybe it would be something with the Emerald Dream. Maybe it would be something with Queen Azshara's forces to remind us of the Maelstrom. Maybe it would be something finally explaning the Infinite Dragonflight. Maybe it would show us the evil "Master" that Varimathras was trying to summon in the Battle for the Undercity. Whatever it was, it seemed like there were lots of threads out there they could use.

Instead, we got, "Hey, we captured these monsters. Go fight them." I mean, really? You couldn't find a better story for the "Mystery Raid" of 3.2? It's even worse though than just not using something different, because 3.2 also reminds us of how weak and pathetic the Scourge have really become. If you were going to use the Scourge, couldn't you at least add them in a dungeon that represents Scourge gains being made? I mean, honestly, Arthas is looking pathetic right now. I don't care how difficult he is for players to kill in the final raid, the fact is he's holed up in Icecrown Citadel, watching his enemies hold tournaments next to his primary base and losing minions that are getting captured and forced to battle random mercenaries out to prove themselves. I appreciate you wanted to finish building the Colleseum, but you didn't need to make it the setting for the new raids. It's disappointing that you did.


The lore elements present in 3.2 (well beyond the new raid zone) are appropiately building up to the battle with the Lich King. If you enjoy lore, I don't think you'll be disappointed.
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  • Tichondrius
  • 35. Re: 3.2 Raid Disappointing (lore)   06/25/2009 12:01:54 PM PDT
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Q u o t e:


The lore elements present in 3.2 (well beyond the new raid zone) are appropiately building up to the battle with the Lich King. If you enjoy lore, I don't think you'll be disappointed.


Seriously. There's more than meets the eye to this one.
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  • 36. Re: 3.2 Raid Disappointing (lore)   06/25/2009 12:02:50 PM PDT
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I hope the Nerubians tie in to it.

Evil will always triumph, because good is dumb.
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  • Cenarion Circle
  • 37. Re: 3.2 Raid Disappointing (lore)   06/25/2009 12:03:40 PM PDT
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Q u o t e:


The lore elements present in 3.2 (well beyond the new raid zone) are appropiately building up to the battle with the Lich King. If you enjoy lore, I don't think you'll be disappointed.


No troll instances?! Blasphemy! As with WoW tradition there needs to be atleast one raid instance related to Trolls.
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  • 38. Re: 3.2 Raid Disappointing (lore)   06/25/2009 12:04:03 PM PDT
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Q u o t e:

The lore elements present in 3.2 (well beyond the new raid zone) are appropiately building up to the battle with the Lich King. If you enjoy lore, I don't think you'll be disappointed.


Eyonix has spoken!
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  • 39. Re: 3.2 Raid Disappointing (lore)   06/25/2009 12:06:24 PM PDT
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Q u o t e:
The lore elements present in 3.2 (well beyond the new raid zone) are appropiately building up to the battle with the Lich King. If you enjoy lore, I don't think you'll be disappointed.

Hmmm...

Obligatory...

IT'S A TRAP!
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