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Bornakk
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  • 0. Enter the Crusaders’ Coliseum   06/17/2009 06:06:38 PM PDT
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In the next major content patch, the construction of the Crusaders’ Coliseum on the Argent Tournament grounds will be complete, and it will hold new challenges for players. We’d like to share some details on the new dungeon, which represents the next tier of content for the game, but keep in mind that this is still in development and subject to change. The Crusaders’ Coliseum will include:

  • New epic 10- and 25-player raid dungeon with five encounters, with each encounter being unlocked one week at a time
  • A more intuitive structure for harder encounters. This raid dungeon will have four different versions: 10-player, 25-player, 10-player Heroic, and 25-player Heroic, with each one using a separate lockout.
  • Introduction of the Crusaders’ Tribute! Each of the Heroic mode instances has a new tribute system that will limit players on the number of attempts they get in the Coliseum each week to present a greater challenge for the most battle-hardened heroes. Additional rewards can be earned depending on the number of attempts left in the tribute run each week when the final boss is defeated.
  • New 5-player dungeon with three encounters that will include Champion’s Seals as each one is defeated
  • New tier of armor and weapons that are modeled with Alliance- or Horde-specific themes
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  • 1. Re: Enter the Crusaders’ Coliseum   06/17/2009 06:08:14 PM PDT
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Q u o t e:
In the next major content patch, the construction of the Crusaders’ Coliseum on the Argent Tournament grounds will be complete, and it will hold new challenges for players. We’d like to share some details on the new dungeon, which represents the next tier of content for the game, but keep in mind that this is still in development and subject to change. The Crusaders’ Coliseum will include:

  • New epic 10- and 25-player raid dungeon with five encounters, with each encounter being unlocked one week at a time
  • A more intuitive structure for harder encounters. This raid dungeon will have four different versions: 10-player, 25-player, 10-player Heroic, and 25-player Heroic, with each one using a separate lockout.
  • Introduction of the Crusaders’ Tribute! Each of the Heroic mode instances has a new tribute system that will limit players on the number of attempts they get in the Coliseum each week to present a greater challenge for the most battle-hardened heroes. Additional rewards can be earned depending on the number of attempts left in the tribute run each week when the final boss is defeated.
  • New 5-player dungeon with three encounters that will include Champion’s Seals as each one is defeated
  • New tier of armor and weapons that are modeled with Alliance- or Horde-specific themes



:D :D

also is the one week per boss thing to prevent guilds from clearing it in 0 nights?

edit: also; do the bosses in the 5man drop additional seals on heroic?

[ Post edited by Unwright ]



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Unwright.Ursin@gmail.com


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  • 2. Re: Enter the Crusaders’ Coliseum   06/17/2009 06:08:55 PM PDT
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Sounds awesome!

Also, is this the "secret" raid that was talked about before or do we still have another raid before we get into ICC?

[ Post edited by Tthanatos ]

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  • 5. Re: Enter the Crusaders’ Coliseum   06/17/2009 06:12:12 PM PDT
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When will we be able to see models of these new tier sets? I want to see how alliance themed or vice versa they really are. But GG on the news, can't wait!

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  • 6. Re: Enter the Crusaders’ Coliseum   06/17/2009 06:13:11 PM PDT
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For the first time in a long time, I'm impressed.
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  • Emerald Dream
  • 7. Re: Enter the Crusaders’ Coliseum   06/17/2009 06:13:17 PM PDT
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hawtness
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  • Smolderthorn
  • 8. Re: Enter the Crusaders’ Coliseum   06/17/2009 06:13:20 PM PDT
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Q u o t e:

  • A more intuitive structure for harder encounters. This raid dungeon will have four different versions: 10-player, 25-player, 10-player Heroic, and 25-player Heroic, with each one using a separate lockout.



  • I like it.
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    • 9. Re: Enter the Crusaders’ Coliseum   06/17/2009 06:16:03 PM PDT
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    Oh yay! Our MT dc'd on the pull... there goes our bis epics for another week!
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    • Laughing Skull
    • 10. Re: Enter the Crusaders’ Coliseum   06/17/2009 06:16:05 PM PDT
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    Four versions of a dungeon? Wow.


    Q u o t e:
    Each of the Heroic mode instances has a new tribute system that will limit players on the number of attempts they get in the Coliseum each week to present a greater challenge for the most battle-hardened heroes. Additional rewards can be earned depending on the number of attempts left in the tribute run each week when the final boss is defeated.


    This, however, sounds like a terrible idea. What's that? Taunt resisted? Bye bye loot. Wait, what, somebody disconnected and you wiped because a critical player is gone? Haha, try harder at the internet boss next week, sucker. Server lags? Tsk tsk, sorry that Wintergrasp lags and you don't know it yet, but you wiped thirty seconds ago and your loot is in next week's instance. Better luck next time spacing raids around lagfests champ.

    [ Post edited by Apparatus ]

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    • 13. Re: Enter the Crusaders’ Coliseum   06/17/2009 06:17:11 PM PDT
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    Looks pretty good. More seals = good.
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    • 14. Re: Enter the Crusaders’ Coliseum   06/17/2009 06:17:29 PM PDT
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    Q u o t e:
    New tier of armor and weapons that are modeled with Alliance- or Horde-specific themes

    Yay, everybody might stop looking the same now!

    "Every player who posts here is a bad. " -Ghostcrawler

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    • 15. Re: Enter the Crusaders’ Coliseum   06/17/2009 06:18:14 PM PDT
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    I might not be canceling my subscription after all!
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    • Kul Tiras
    • 16. Re: Enter the Crusaders’ Coliseum   06/17/2009 06:19:08 PM PDT
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    Though I hate the concept of this tier of content, I'm sure you'll make it fun.
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    • 17. Re: Enter the Crusaders’ Coliseum   06/17/2009 06:19:41 PM PDT
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    Sounds very interesting, I cant wait!
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    • 19. Re: Enter the Crusaders’ Coliseum   06/17/2009 06:20:25 PM PDT
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    Wow. So for this "content" patch (I use that term lightly because 5 bosses hardly constitutes content), not only do we only get 5 bosses (the biggest joke I've ever heard), but you're combining the wildly unpopular mechanics of staggering boss availability (Sunwell gates yay) and limited time on bosses for loot (Algalon is fun cause if someone DCs it screws over everyone huzzah). Raiding is dead.
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