World of Warcraft

1 . 2 . 3 . 4 . 5 . 6 . 7 . 8 . 9 . 10 . 11 . 12 . 13 . 14 . 15 . 16
70
View All Posts by This User Toggle Ignore / Unignore This User
  • Cenarius
  • 60. Re: Upcoming Elemental Shaman Changes   09/26/2007 02:01:32 PM PDT
limit-reached limit-reached

Q u o t e:
I did some theorycrafting math with elemental and totem recasting, here's what I came up with.

Given my gear (1167 +dmg with 2 piece t6), every time I stop to recast all 4 totems, I lose out on 7374 damage (on average).

Multiply that by 5, and that's just under 37000 damage lost over a 10 minute fight.

Could we could get an ability, maybe on a 1 minute cooldown (for if we have to move during the fight) that will recast all 4 of our totems (assuming they dont have a cooldown of sorts, so it wouldn't work for stoneclaw, grounding, or mana tide) for 75% of the mana cost it would have taken to redrop them individually?

You could even disable its use in the arena if you want, totem redrops isn't a big deal compared to some of the other things there :P

How's that sound E?


It would be amazing if a spell like you outlined was implemented with a 2 min CD even.

If it were not, removing the GCD for totems (excluding Tremor, Grounding and cleansing totems for PvP balance) would be a welcome change. Fights where there is a lot of moving around with phase changes or position movements means redropping totems before they would expire and even more DPS time lost.

On top of all that, as others have said, adding Nature damage to Curse of Elements or making a new curse affecting nature and holy damage (to satisfy Ret Paladins) would make a lot of people happy.
70
View All Posts by This User Toggle Ignore / Unignore This User
  • Dethecus
  • 61. Re: Upcoming Elemental Shaman Changes   09/26/2007 02:16:41 PM PDT
limit-reached limit-reached

Q u o t e:
I did some theorycrafting math with elemental and totem recasting, here's what I came up with.

Given my gear (1167 +dmg with 2 piece t6), every time I stop to recast all 4 totems, I lose out on 7374 damage (on average).

Multiply that by 5, and that's just under 37000 damage lost over a 10 minute fight.

Could we could get an ability, maybe on a 1 minute cooldown (for if we have to move during the fight) that will recast all 4 of our totems (assuming they dont have a cooldown of sorts, so it wouldn't work for stoneclaw, grounding, or mana tide) for 75% of the mana cost it would have taken to redrop them individually?

You could even disable its use in the arena if you want, totem redrops isn't a big deal compared to some of the other things there :P

How's that sound E?


My name is Zuuz and I agree with this message.
70
View All Posts by This User Toggle Ignore / Unignore This User
  • 63. Re: Upcoming Elemental Shaman Changes   09/26/2007 02:19:18 PM PDT
limit-reached limit-reached
A few things that need to be looked at and considered for elemental shaman....

- Agro dump (Both enhance and ele)
-A skill or talent to help with mana regen
-Add nature damage to curse of elements
-Totem buffs need to be rescaled in comparison to pally auras and blessings.
-Trainable Mana tide totem

-Set bonuses for t5 need to be looked at in comparison to t4 for pve viability.

-CC... Only class with out some form of stun or fear.
- Elemental shaman also need some sort of talent (that doesn't rely on getting crit, maybe eye of the storm needs to be looked at as a solution here.) to help with offensive casting in pvp. Talent to resist interrupts/push back? or a way to escape meele range (a knock back?)

[ Post edited by Rainmaker ]

70
View All Posts by This User Toggle Ignore / Unignore This User
  • Dethecus
  • 64. Re: Upcoming Elemental Shaman Changes   09/26/2007 02:40:21 PM PDT
limit-reached limit-reached
So where's the elemental love Eyonix? Don't pretend like I didn't see you eyeing this post ;)

I know you play an ele shammy...
Blizzard Entertainment
View All Posts by This User ignore-inactive
Eyonix
Blizzard Poster
  • 65. Re: Upcoming Elemental Shaman Changes   09/26/2007 03:18:55 PM PDT
limit-reached limit-reached
We have a few changes currently locked down for patch 2.3 that the elemental shaman should find beneficial. Being a level 70 elemental shaman myself, I'm particularly excited as currently I feel the class is in good shape, but in need of a few minor tweaks. I'd say the one I'm most pleased with (especially after seeing the results of change on an internal build) concerns lightning overload. When 2.3 launches it will have a 4/8/12/16/20% chance to occur, though the additional spell will cause half damage, still ending up being a noticeable increase to overall dps,.

Also, the additional spell will cause no threat whatsoever.

Though the following two changes have the potential to benefit all shaman, elemental and restoration shaman will likely benefit the most. The first change regards the mana spring totem. Previously it restored 12 mana every two seconds at maximum rank, for your entire party. As of patch 2.3 it will restore your groups mana by 20 every 2 seconds.

This equates to 50mana/5 for each member of your party without the talent points in restorative totems.

The second change impacts water shield. This spell will no longer cost any mana to cast (which also means the five-minute rule will not be affected) and the mana granted per globe has been substantially increased. Additionally, the spells duration has been shortened to one minute and at the end of its duration it now grants mana for any remaining globes.

Elemental Focus will now reduce the mana cost of the next two damage spells by 40%. Now before theorycrafting begins, this is actually a buff except in cases where your chance to land a critical strike with spells was extremely high.

Though I mentioned this in an enhancement shaman thread, for those who missed it, I'll reiterate -- Frostshock will no longer be subject to diminishing returns which I'm sure players will find useful, especially in pvp.

Lastly, we are making a change that will cause a reduction in dps, however, the elemental shamans overall dps will still be improving with the change that we're making to lightning overload. We're reducing the casting time of Lightning Bolt to 2.5 seconds (from 3 seconds), and chain lightning to 2.0 (from 2.5 seconds), causing benefit from spell damage to be reduced appropriately. The mana cost for these two spells are being lowered as well.

The lightning mastery talent's cast time will now be reduced by .1/.2/.3/.4/.5 seconds. So, casting time for the spells ends up being the same as before.

Keep in mind, some of what's listed above could change once the patch has received testing on the public test realms, and your feedback is always welcome.
70
View All Posts by This User Toggle Ignore / Unignore This User
  • Lightning's Blade
  • 67. Re: Upcoming Elemental Shaman Changes   09/26/2007 03:20:41 PM PDT
limit-reached limit-reached

Q u o t e:
We have a few changes currently locked down for patch 2.3 that the elemental shaman should find beneficial. Being a level 70 elemental shaman myself, I'm particularly excited as currently I feel the class is in good shape, but in need of a few minor tweaks. I'd say the one I'm most pleased with (especially after seeing the results of change on an internal build) concerns lightning overload. When 2.3 launches it will have a 4/8/12/16/20% chance to occur, though the additional spell will cause half damage, still ending up being a noticeable increase to overall dps,.

Also, the additional spell will cause no threat whatsoever.

Though the following two changes have the potential to benefit all shaman, elemental and restoration shaman will likely benefit the most. The first change regards the mana spring totem. Previously it restored 12 mana every two seconds at maximum rank, for your entire party. As of patch 2.3 it will restore your groups mana by 20 every 2 seconds.

This equates to 50mana/5 for each member of your party without the talent points in restorative totems.

The second change impacts water shield. This spell will no longer cost any mana to cast (which also means the five-minute rule will not be affected) and the mana granted per globe has been substantially increased. Additionally, the spells duration has been shortened to one minute and at the end of its duration it now grants mana for any remaining globes.

Elemental Focus will now reduce the mana cost of the next two damage spells by 40%. Now before theorycrafting begins, this is actually a buff except in cases where your chance to land a critical strike with spells was extremely high.

Though I mentioned this in an enhancement shaman thread, for those who missed it, I'll reiterate -- Frostshock will no longer be subject to diminishing returns which I'm sure players will find useful, especially in pvp.

Lastly, we are making a change that will cause a reduction in dps, however, the elemental shamans overall dps will still be improving with the change that we're making to lightning overload. We're reducing the casting time of Lightning Bolt to 2.5 seconds (from 3 seconds), and chain lightning to 2.0 (from 2.5 seconds), causing benefit from spell damage to be reduced appropriately. The mana cost for these two spells are being lowered as well.

The lightning mastery talent's cast time will now be reduced by .1/.2/.3/.4/.5 seconds. So, casting time for the spells ends up being the same as before.

Keep in mind, some of what's listed above could change once the patch has received testing on the public test realms, and your feedback is always welcome.


FIRST !


<3 !!!

Edit : second ;)



Wait a second, nothing for an aggro dump or some buff on our aggro reduction talent ?

[ Post edited by Asgarth ]


[2. Trade] [Kohbalt]: "This is the Internet, where men are men, women are men and little girls are FBI agents."

-on Lightning's Blade server
80
View All Posts by This User Toggle Ignore / Unignore This User
  • 68. Re: Upcoming Elemental Shaman Changes   09/26/2007 03:21:26 PM PDT
limit-reached limit-reached
WOOT !! OK hold on I havent read the changes yet...ONE SEC

Gladiator
S1 5v5 final: 2309
*Suggestion For Blizzard*
Hyper WSG! Ordinary WSG instance, except game clock is sped up x3! Everyone moves 3 Times as fast, and the GBC would be 1/3 as long.
80
View All Posts by This User Toggle Ignore / Unignore This User
  • 69. Re: Upcoming Elemental Shaman Changes   09/26/2007 03:23:16 PM PDT
limit-reached limit-reached

Q u o t e:
We have a few changes currently locked down for patch 2.3 that the elemental shaman should find beneficial. Being a level 70 elemental shaman myself, I'm particularly excited as currently I feel the class is in good shape, but in need of a few minor tweaks. I'd say the one I'm most pleased with (especially after seeing the results of change on an internal build) concerns lightning overload. When 2.3 launches it will have a 4/8/12/16/20% chance to occur, though the additional spell will cause half damage, still ending up being a noticeable increase to overall dps,.

Also, the additional spell will cause no threat whatsoever.

Though the following two changes have the potential to benefit all shaman, elemental and restoration shaman will likely benefit the most. The first change regards the mana spring totem. Previously it restored 12 mana every two seconds at maximum rank, for your entire party. As of patch 2.3 it will restore your groups mana by 20 every 2 seconds.

This equates to 50mana/5 for each member of your party without the talent points in restorative totems.

The second change impacts water shield. This spell will no longer cost any mana to cast (which also means the five-minute rule will not be affected) and the mana granted per globe has been substantially increased. Additionally, the spells duration has been shortened to one minute and at the end of its duration it now grants mana for any remaining globes.

Elemental Focus will now reduce the mana cost of the next two damage spells by 40%. Now before theorycrafting begins, this is actually a buff except in cases where your chance to land a critical strike with spells was extremely high.

Though I mentioned this in an enhancement shaman thread, for those who missed it, I'll reiterate -- Frostshock will no longer be subject to diminishing returns which I'm sure players will find useful, especially in pvp.

Lastly, we are making a change that will cause a reduction in dps, however, the elemental shamans overall dps will still be improving with the change that we're making to lightning overload. We're reducing the casting time of Lightning Bolt to 2.5 seconds (from 3 seconds), and chain lightning to 2.0 (from 2.5 seconds), causing benefit from spell damage to be reduced appropriately. The mana cost for these two spells are being lowered as well.

The lightning mastery talent's cast time will now be reduced by .1/.2/.3/.4/.5 seconds. So, casting time for the spells ends up being the same as before.

Keep in mind, some of what's listed above could change once the patch has received testing on the public test realms, and your feedback is always welcome.



interesting information eyonix, thanks for the communication. I Look forward to more dialogs.

Not what i expected, but interesting.

[ Post edited by Ganso ]

80
View All Posts by This User Toggle Ignore / Unignore This User
  • Blade's Edge
  • 70. Re: Upcoming Elemental Shaman Changes   09/26/2007 03:23:53 PM PDT
limit-reached limit-reached
Eyonix, what about Passive pushback resistance while casting Lightning spells? Eye of the Storm doesn't cut it when you're soloing (mobs don't crit you often enough for it to be beneficial) and it makes Elemental grinding absolutely horrendous.

Other then that, I loved the changes you outlined. Sorry to nitpick :3

Now if you'll excuse me, I'm going to start farming Honor for my Elemental set.

[ Post edited by Danemoth ]


 /l、.They asked me "Which one is different and does not belong?" They taught me different is wrong.
(゚、 。 7 . http://forums.worldofwarcraft.com/thread.html?topicId=1602202341&sid=1
 l、 ~ヽ
 じしf_, )ノ
80
View All Posts by This User Toggle Ignore / Unignore This User
  • 72. Re: Upcoming Elemental Shaman Changes   09/26/2007 03:24:38 PM PDT
limit-reached limit-reached

Q u o t e:

Lastly, we are making a change that will cause a reduction in dps, however, the elemental shamans overall dps will still be improving with the change that we're making to lightning overload. We're reducing the casting time of Lightning Bolt to 2.5 seconds (from 3 seconds), and chain lightning to 2.0 (from 2.5 seconds), causing benefit from spell damage to be reduced appropriately. The mana cost for these two spells are being lowered as well.



being that there is no pushback prevention to shaman spells (other than eye of the storm), that is a pretty bad PVP nerf :(
80
View All Posts by This User Toggle Ignore / Unignore This User
  • Blade's Edge
  • 73. Re: Upcoming Elemental Shaman Changes   09/26/2007 03:24:52 PM PDT
limit-reached limit-reached

Q u o t e:
Lastly, we are making a change that will cause a reduction in dps, however, the elemental shamans overall dps will still be improving with the change that we're making to lightning overload. We're reducing the casting time of Lightning Bolt to 2.5 seconds (from 3 seconds), and chain lightning to 2.0 (from 2.5 seconds), causing benefit from spell damage to be reduced appropriately. The mana cost for these two spells are being lowered as well.


This is pretty cool for Enhance. When we get rooted it won't take as long to toss out a LB or CL.
70
View All Posts by This User Toggle Ignore / Unignore This User
  • 74. Re: Upcoming Elemental Shaman Changes   09/26/2007 03:25:26 PM PDT
limit-reached limit-reached
Awesome Changes! Once this patch goes out I'm going back Elemental.
Thanks a lot for the posts Eyonix. Much Appreciated.

Rogues, if you want to be overpowered so badly, pop evasion when fighting a warrior.
70
View All Posts by This User Toggle Ignore / Unignore This User
  • Dethecus
  • 76. Re: Upcoming Elemental Shaman Changes   09/26/2007 03:26:57 PM PDT
limit-reached limit-reached
Thanks for the info Eyonix. I take it we're getting no help in the pushback region?

[ Post edited by Zuuz ]

70
View All Posts by This User Toggle Ignore / Unignore This User
  • Icecrown
  • 77. Re: Upcoming Elemental Shaman Changes   09/26/2007 03:27:16 PM PDT
limit-reached limit-reached
Great news! Thank you for the details. I'll be going elemental and finally grinding my abandoned shammy up to 70.

I miss my broken shammy. =\
80
View All Posts by This User Toggle Ignore / Unignore This User
  • 78. Re: Upcoming Elemental Shaman Changes   09/26/2007 03:27:53 PM PDT
limit-reached limit-reached
Awesome Awesome Awesome.

More chance to get overload to proc with no threat generation?

Cheaper, faster lightning bolts and chain lightning?

SAHWEET!

The Shaman CLASS is not broken.
The ENHANCE SPEC is broken.
Exaggerating about how "SHAMAN ARE TEH BROKEN" will not make Blizzard fix ENHANCE.
80
View All Posts by This User Toggle Ignore / Unignore This User
  • Lightbringer
  • 79. Re: Upcoming Elemental Shaman Changes   09/26/2007 03:28:02 PM PDT
limit-reached limit-reached

Q u o t e:
. Being a level 70 elemental shaman myself.


No wonder you dont get why any int/mp5 on enhancement tiered sets is wasted stats that could be budgeted towards increasing dps ;)


don't worry this is my only post here, GL elementals hope you guys get some good news in this thread!

1 . 2 . 3 . 4 . 5 . 6 . 7 . 8 . 9 . 10 . 11 . 12 . 13 . 14 . 15 . 16
Forum Nav : Jump To This Forum
Blizzard Entertainment