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  • 0. Selling Arena Teams?   09/24/2007 10:54:40 AM PDT
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Is this against the rules? I’m sure it would be hard to enforce or know for sure that’s what happened. Perhaps he joined a friend’s team who had a high rating late in the season and the friend decided to quit that team and start another one.

But lets say for some reason Blizzard knew for sure someone purchased the team, would those players get vacation/lose any arena gear or is it viewed more like crafting armor and selling it?
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  • Mok'Nathal
  • 1. Re: Selling Arena Teams?   09/24/2007 10:56:14 AM PDT
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"Creative use of game mechanics"

"Working as intended"

Take your pick.
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  • Burning Blade
  • 2. Re: Selling Arena Teams?   09/24/2007 10:57:29 AM PDT
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Anyone know if Blizz is actually looking into this?
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  • Maelstrom
  • 3. Re: Selling Arena Teams?   09/24/2007 11:14:26 AM PDT
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great way to make money,

check it out next season when the price will go even higher because every noob will want a 1900 team to get his weapons

GG

imo arena farming is more fun then farmin

Me >> You
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  • Earthen Ring
  • 5. Re: Selling Arena Teams?   09/24/2007 11:16:59 AM PDT
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currently it is not against the TOS because it is selling one in game element for another in game element (ie teams for money) which is allowed


that being said it is not something that blizzard plans to keep happening, and drysc has confirmed that they are taking measures to slow down (if not stop) "arena farming" or "arena powerleveling" what you want to call it.


that being said, up till that point it is still a very shady way of getting people things they didnt deserve and at best deserves the title "cheating"
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  • 6. Re: Selling Arena Teams?   09/24/2007 11:22:06 AM PDT
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Q u o t e:
Is this against the rules? I’m sure it would be hard to enforce or know for sure that’s what happened. Perhaps he joined a friend’s team who had a high rating late in the season and the friend decided to quit that team and start another one.

But lets say for some reason Blizzard knew for sure someone purchased the team, would those players get vacation/lose any arena gear or is it viewed more like crafting armor and selling it?



http://www.wowarmory.com/character-sheet.xml?r=Earthen%20Ring&n=Rhome

We will see if he gets a vacation or not...
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  • 7. Re: Selling Arena Teams?   09/24/2007 11:25:48 AM PDT
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First AFKavers and now Arena Rating buyers, way to much cheating going on.

Arena Rating buyers doesn't really flow off the tongue like AFKaver does. I think we need a clever word or phrase to describe them that really flows. Ideas anyone?
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  • 8. Re: Selling Arena Teams?   09/24/2007 11:26:25 AM PDT
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Q u o t e:
First AFKavers and now Arena Rating buyers, way to much cheating going on.

Arena Rating buyers doesn't really flow off the tongue like AFKaver does. I think we need a clever word or phrase to describe them that really flows. Ideas anyone?



Cheaters?
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  • Maelstrom
  • 9. Re: Selling Arena Teams?   09/24/2007 11:30:01 AM PDT
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basically it pisses people off in lower brackets, 1800 1900, because you see guys in full merciless robbing you for 21 points because they just bought a new team

1 solution is to put a cooldown on how many teams you can purchase in a month and join in 1 week

problem solved

seriously tho, i m gona b making some cash from this next season if they do not fix it

Me >> You
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Drysc
Blizzard Poster
  • 10. Re: Selling Arena Teams?   09/26/2007 01:30:07 PM PDT
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Well to start we'll just let everyone know that the arena RATINGS (not the number of points they'll cost) required to purchase the season 3 items will be 1850 for the weapons, and 2000 for shoulders. The rating will not be required to continue using the item, only to initially purchase it.

Now, most people have expected the weapon rating since we announced it at BlizzCon, and it's a bit lower than we had initially said, but the shoulders are obviously going to raise some questions. The shoulders for any set are commonly the most visually representative, they're the most visible at any distance, and as they allow a lot of space compared to say a leg or bracer item, we commonly take them and really create something visually impressive. We want that visually impressive item to represent what a player has achieved, and so the achievement of being a contender in the arena at a higher level will be visually distinguished. The shoulders are also average in the benefit they provide, as compared to a chest or leg item for example, and without them the set bonuses can still be completed.

This raises the question of a player finding a team that is of a skill level higher than their own, and simply buying the item with points they've gained at a lower rating. To restrict this we're implementing a personal rating system in patch 2.3. This is an additional arena rating that is unique to each character for each team they belong to. This rating rises and declines using the same formula as the arena team rating, but only in games that character participates in. You'll also be able to track this rating through the PvP interface. The personal rating will be used for purchasing items that require a specific rating, and also be used to determine eligibility for the end of season rewards. So, a player will have to achieve a specific rating, and not just get into a team to see the rewards that are meant to visually distinguish the high-rated players.

[ Post edited by Drysc ]

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  • 13. Re: Selling Arena Teams?   09/26/2007 01:32:35 PM PDT
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NO U
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  • Ravenholdt
  • 14. Re: Selling Arena Teams?   09/26/2007 01:33:55 PM PDT
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Awesome
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  • Korgath
  • 15. Re: Selling Arena Teams?   09/26/2007 01:34:03 PM PDT
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Q u o t e:
This raises the question of a player finding a team that is of a skill level higher than their own, and simply buying the item with points they've gained at a lower rating. To restrict this we're implementing a personal rating system in patch 2.3. This is an additional arena rating that is unique to each character for each team they belong to. This rating rises and declines using the same formula as the arena team rating, but only in games that character participates in. You'll also be able to track this rating through the PvP interface. The personal rating will be used for purchasing items that require a specific rating, and also be used to determine eligibility for the end of season rewards. So, a player will have to achieve a specific rating, and not just get into a team to see the rewards that are meant to visually distinguish the high-rated players.


Will we see anything connected to this new personal rating system? Or is it just to see how bad or good you really are?

[ Post edited by Kerah ]

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  • Darkspear
  • 17. Re: Selling Arena Teams?   09/26/2007 01:34:13 PM PDT
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Q u o t e:
Well to start we'll just let everyone know that the arena ratings required for the season 3 items will be 1850 for the weapons, and 2000 for shoulders. Now, most people have expected the weapon rating since we announced it at BlizzCon, and it's a bit lower than we had initially said, but the shoulders are obviously going to raise some questions. The shoulders for any set are commonly the most visually representative, they're the most visible at any distance, and as they allow a lot of space compared to say a leg or bracer item, we commonly take them and really create something visually impressive. We want that visually impressive item to represent what a player has achieved, and so the achievement of being a contender in the arena at a higher level will be visually distinguished. The shoulders are also average in the benefit they provide, as compared to a chest or leg item for example, and without them the set bonuses can still be completed.

This raises the question of a player finding a team that is of a skill level higher than their own, and simply buying the item with points they've gained at a lower rating. To restrict this we're implementing a personal rating system in patch 2.3. This is an additional arena rating that is unique to each character for each team they belong to. This rating rises and declines using the same formula as the arena team rating, but only in games that character participates in. You'll also be able to track this rating through the PvP interface. The personal rating will be used for purchasing items that require a specific rating, and also be used to determine eligibility for the end of season rewards. So, a player will have to achieve a specific rating, and not just get into a team to see the rewards that are meant to visually distinguish the high-rated players.


Does this imply that you can have a "personal" rating over 2000 and have never been there? (IE joining teams with 1300 rating then getting up to 1500 and dropping the team - then repeat)?

Thanks

[ Post edited by Skeletaur ]


http://en.wikipedia.org/wiki/Skeletor
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  • Laughing Skull
  • 18. Re: Selling Arena Teams?   09/26/2007 01:34:19 PM PDT
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That does indeed seem fair... to reward folks who are actually responsible for said ratings of a team.

Be who you are and say what you feel, because those who mind don't matter, and those who matter don't mind. -- Dr. Seuss
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  • Zangarmarsh
  • 19. Re: Selling Arena Teams?   09/26/2007 01:34:27 PM PDT
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Woot nice change, I don't arena but I still think it's stupid every noob and their mom had the shoulders and greens.

"He who fights monsters should see to it that he himself does not become a monster. For if you gaze long into the abyss, the abyss gazes also into you." - Friedrich Nietzsche
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