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Ghostcrawler
Blizzard Poster
  • 60. Re: GC: Protadins need an answer   05/15/2009 09:18:13 AM PDT
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Q u o t e:
So i'm asking, can Paladins expect a panic button like Last stand, Vampirir Blood, and Survival Instincts in the future?


We're not going to give paladins a warmed over version of Last Stand. We do recognize that they need another cooldown. Our plan is for something slightly different.

Ghostcrawler
Lead Systems Designer
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  • Steamwheedle Cartel
  • 61. Re: GC: Protadins need an answer   05/15/2009 09:20:58 AM PDT
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Q u o t e:


We're not going to give paladins a warmed over version of Last Stand. We do recognize that they need another cooldown. Our plan is for something slightly different.


Always good when a topic fishing for blue responses fails to get one...


..owait... o.O

Prot Warriors have to gear for Hit, Expertise, Stam, Str, Dodge, Parry, Block, and Def. The other 3 classes can easily not concern themselves with 2-3 of the items from that list. -Thorke
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  • 62. Re: GC: Protadins need an answer   05/15/2009 09:22:02 AM PDT
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Q u o t e:


We're not going to give paladins a warmed over version of Last Stand. We do recognize that they need another cooldown. Our plan is for something slightly different.


How bout a button that doubles the percent that Ardent Defender is active for 15 seconds or somethin.

When I was your age they would say we can become cops, or criminals. Today, what I'm saying to you is this: when you're facing a loaded gun, what's the difference?

-Frank Costello
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  • 63. Re: GC: Protadins need an answer   05/15/2009 09:24:01 AM PDT
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Q u o t e:


We're not going to give paladins a warmed over version of Last Stand. We do recognize that they need another cooldown. Our plan is for something slightly different.


while you are at it...give warriors/DKs/Druids a version of Ardent Defender.

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  • Black Dragonflight
  • 64. Re: GC: Protadins need an answer   05/15/2009 09:28:46 AM PDT
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Each of those classes have plenty of other abilties for reducing damage... the point here is not to give everyone everything... its to give palys an 'oh @@@*' button on a shorter CD so that they can prepare for incoming damage.

Increasing health is one way.
Decreasing damage is one way.
Increasing mitigation/avoidance is one way.

We'll have to see what they choose...
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  • Emerald Dream
  • 65. Re: GC: Protadins need an answer   05/15/2009 09:30:34 AM PDT
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Q u o t e:


We're not going to give paladins a warmed over version of Last Stand. We do recognize that they need another cooldown. Our plan is for something slightly different.


I guess that is a good opportunity to shuffle some of the inconsistencies of the Protection tree as well, such as redesigning BoSanc a little bit and making it baseline.

But while we are at getting Paladins closer to Warriors, how about doing the opposite? I can tell you my Warrior is going to cause me carpal tunnel if I still need to Cleave as much as I do now.

EDIT: My personal opinion would be giving Protection Paladins a Judgements of the Almighty, that reduces the target's chance to hit and increases threat on the target by a huge amount (to prevent just tossing it to the mob while the Main Tank shuffles cooldowns). Paladins already have the best AOE-prevention cooldowns, so a single-target one would be what they require if you ask me.

[ Post edited by Hexxer ]

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  • 66. Re: GC: Protadins need an answer   05/15/2009 09:33:44 AM PDT
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Q u o t e:


while you are at it...give warriors/DKs/Druids a version of Ardent Defender.




Trade for your 4pc t8. kk?
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  • Burning Blade
  • 67. Re: GC: Protadins need an answer   05/15/2009 09:36:41 AM PDT
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Could this be the moment Seal of Protection makes a triumphant return from the rubbish rumour pile? For those 'not in the know', an old school rumour from the BC days outlined a high cooldown special Seal that basically worked like Last Stand. On each successful melée strike you would gain an additional 3% hp, stacking ten times. The duration was listed at 45 seconds I believe, much longer than Last Stand, but offset by it's 'wind up' time.

I'd say SoP would be the most fun to use along with laying the ground work for long cooldown, short duration, powerful Seals designed for very specific uses. Something, ANYTHING, that breaks up the monotony of the 969. We could also just go the easy route and add a 20% additional health mechanic onto Avenging Wrath.

As wonderful as a Last Stand clone would be, I personally find cooldowns like Vampiric Blood (similar to LS but with a strong additional component), Mark of Blood, and Guardian Spirit to be more flavourful.

Edit: GC, could you perhaps discuss removing Lay on Hands from the global cooldown?

[ Post edited by Avelyne ]

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  • Emerald Dream
  • 68. Re: GC: Protadins need an answer   05/15/2009 09:37:24 AM PDT
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Q u o t e:


Trade for your 4pc t8. kk?


Uh, duh. Nobody is happy about T8 Warrior 4-piece. Band-aid fix is band-aid fix.

It's like they gave you a Magical Mace of Last Stand. As soon as content delves further, that Mace is gonna start sucking and you are gonna be stuck with it.
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  • 69. Re: GC: Protadins need an answer   05/15/2009 09:43:14 AM PDT
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Q u o t e:


We're not going to give paladins a warmed over version of Last Stand. We do recognize that they need another cooldown. Our plan is for something slightly different.



whatcha planning? ; )

"People come and go, epics are soulbound!"
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  • Burning Blade
  • 70. Re: GC: Protadins need an answer   05/15/2009 09:56:54 AM PDT
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Q u o t e:


while you are at it...give warriors/DKs/Druids a version of Ardent Defender.




For the record, Blood DKs have a stronger, more reliable version of Ardent Defender. Furthermore, with the likelihood of incoming hits ramping UP in damage as newer content is introduced, Ardent Defender will continue to be a small player in overall mitigation. I believe, thanks to both the EJ forums and main tankadin, AD will usually account for a little under 2% damage mitigated over the course of a raid. It's desirability comes from the fact that this is usually 2% damage that would have otherwise killed me.

Now I am not in a position to make this statement in any official capacity, but I venture to guess that Paladns are probably balanced around having AD while the other tanks are not. Of course, balance is never final, as we see here, but I assure you that we can easily define moments where a Paladin was routinely a weaker tank than alternatives. Interestingly, these often times occur in the same basic scenario.
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  • 71. Re: GC: Protadins need an answer   05/15/2009 10:03:59 AM PDT
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Q u o t e:
Warriors have last stand....
Death Knights have Vampiric Blood ....
Druids have Survival Instincts....


All of which are the same panic buttons on short cooldowns, and Paladins still don't have access to a similar ability. You cannot say Lay on Hands matches them because it's cooldown is 5x longer, and even if it was the same amount, Last Stand still outperforms Lay on Hands.

So i'm asking, can Paladins expect a panic button like Last stand, Vampirir Blood, and Survival Instincts in the future? How can you justify all tanks being equal when such a gap is stll present?

Thankyou...


The only possible thing I could understand them giving you is a talent that modifies your lay on hands. If you receive a new ability AND retain your lay on hands then where is OUR lay on hands?

Also paladins have a passive damage mitigation when their HP is below 35%. Are warriors going to get anything similar to this?

[ Post edited by Guildenstern ]

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  • Burning Blade
  • 72. Re: GC: Protadins need an answer   05/15/2009 10:07:07 AM PDT
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Q u o t e:


EDIT: My personal opinion would be giving Protection Paladins a Judgements of the Almighty, that reduces the target's chance to hit and increases threat on the target by a huge amount (to prevent just tossing it to the mob while the Main Tank shuffles cooldowns). Paladins already have the best AOE-prevention cooldowns, so a single-target one would be what they require if you ask me.


To be honest, I really do not need more threat. I personally feel Paladin threat is raise to accomplish and stronger in most every way. The simplicity of our rotation combined with a higher scaling factor on Threat from Holy damage, and the nature of Holy damage ignoring ALL armour combine together to create a veritable Captain Planet of insane TPS output. Throw in a very strong Glyph that nearly removes the need to budget your gear with a strong threat state, and I'd say we're in a very good shape threat wise. Thanks to the slimming of Prot, Paladins can now delve deeper into Ret than ever, increasing threat at no cost to tanking effectiveness.

What I'd love to see isn't a glorified trinket use, but instead something that will ALWAYS increase my time to live. Albeit it boring, another cooldown like Last Stand or Bubble Wall dies this wonderfully.
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  • 73. Re: GC: Protadins need an answer   05/15/2009 10:07:33 AM PDT
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Q u o t e:


We're not going to give paladins a warmed over version of Last Stand. We do recognize that they need another cooldown. Our plan is for something slightly different.


Thank you GC - Our community appreciates straight-forward answers a ton! Is there any chance we will see this before Icecrown? I would love to have the chance to MT the hard modes in Ulduar but with only one CD it's hard to convince raid leaders to let you tank over a warrior or DK.

Thanks again :)

And the truth shall set you free: http://img11.imageshack.us/img11/2033/seasonsix.jpg
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  • 74. Re: GC: Protadins need an answer   05/15/2009 10:08:06 AM PDT
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Q u o t e:


while you are at it...give warriors/DKs/Druids a version of Ardent Defender.




Why? AD is probably the main reason paladins can't have a temporary health increasing ability.

I'd much rather have my cooldowns adjusted to work better, give either barkskin or frenzied regen some extra strength to make up the difference between druid cooldowns and warrior/DK cooldowns.

I have also found many tanks to be more reluctant to swap out gear per encounter than they should. Good tanks often swap out their rings, trinkets etc. from fight to fight.
-Ghostcrawler
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  • 75. Re: GC: Protadins need an answer   05/15/2009 10:08:48 AM PDT
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Q u o t e:


The only possible thing I could understand them giving you is a talent that modifies your lay on hands. If you receive a new ability AND retain your lay on hands then where is OUR lay on hands?

Also paladins have a passive damage mitigation when their HP is below 35%. Are warriors going to get anything similar to this?


Warriors get to cry about it. Apparently.
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  • Trollbane
  • 76. Re: GC: Protadins need an answer   05/15/2009 10:10:18 AM PDT
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Q u o t e:


The only possible thing I could understand them giving you is a talent that modifies your lay on hands. If you receive a new ability AND retain your lay on hands then where is OUR lay on hands?

Also paladins have a passive damage mitigation when their HP is below 35%. Are warriors going to get anything similar to this?


lay on hands sucks...it will not get tankadins through any boss in ulduar that has a special ability that hits us for more than our full health. i hope they give you one so the warrior community can cry about it as well....we all know you're good at QQing.

ardent defender is not a life-saving CD in high burst damage situations. it gets leap-frogged in those situations, and this is where we need another CD. AD does not cut it.

it's lovely that scrub warriors come on here and say "gimme-gimme-gimme" instead of being happy that a huge gap in another tank's survivability may be getting addressed.

[ Post edited by Marrs ]

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  • 77. Re: GC: Protadins need an answer   05/15/2009 10:13:39 AM PDT
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ardent defender is lol.
for example... vezax hits for 25k. If you are at 14k HP. Next attack by vezax is reduced to 17.5k.

They should just rework holy shield to have a longer cooldown (~40 sec) but to be a 10% bone shield imo. In addition the talent can give constant reflected damage (maybe 5-10% more block chance)...
Glyph holy shield for a 2 minute CD but 30% reduction.

This would also remove the "I block everything cuz I'm a prot pally" effect, so block rating would have a purpose in t8... because right now it is possible to have 0 block rating and reach the block cap via avoidance.

If you are doing less dps, and taking more damage than a ret pally, then you must be a tank.
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  • 78. Re: GC: Protadins need an answer   05/15/2009 10:14:29 AM PDT
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Q u o t e:


Warriors get to cry about it. Apparently.


If you can't MT the current content, then something is terribly wrong with you. We have absolutely no problem with a paladin on any 25man bosses.

With that said, this entire thread is a cry about wanting a new ability.

[eol]
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  • Kul Tiras
  • 79. Re: GC: Protadins need an answer   05/15/2009 10:14:53 AM PDT
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Q u o t e:


Uh, duh. Nobody is happy about T8 Warrior 4-piece. Band-aid fix is band-aid fix.

It's like they gave you a Magical Mace of Last Stand. As soon as content delves further, that Mace is gonna start sucking and you are gonna be stuck with it.


Unless T8 4P bonus carries over into T9 2P bonus XD XD XD

Woot woot

I are prot warrior.
I charge!!! I sunder =.= I taunt ^_^ I shield slam >.< sometime I die =(

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