World of Warcraft

1 . 2 . 3 . 4 . 5 . 6 . 7 . 8 . 9 . 10 . 11 . 12 . 13
Blizzard Entertainment
View All Posts by This User ignore-inactive
Zarhym
Blizzard Poster
  • 20. Re: Blizzard going the way of SOE?   05/12/2009 12:55:07 PM PDT
limit-reached limit-reached

Q u o t e:
So it's looking more and more like blizzard is spreading out achievements and making changes to the game so that achievements/goals take longer.

It's difficult to believe you'd have this view if you had played extensively at level 60. The content has become nothing but more accessible over the years for a wider range of players.


Q u o t e:
Children's Week was a classic example of this followed by making WG quests weekly.

I don't see how either of these aspects act as examples for your claim. Children's Week is an optional, fun holiday event. Now, if you want a flying mount that's faster than what the overwhelming majority of players have, sure, you might have to remain vigilant and committed to the holiday achievements. Even at that, we're talking mere hours of commitment for most each holiday.

With regard to Wintergrasp dailies, there are a couple of reasons why we're implementing this on the 3.1.2 test realms: 1) Lake Wintergrasp is seeing an overabundance of players resulting in poor realm performance during peak play times; and 2) doing Lake Wintergrasp once or twice a day to get all of the dailies done is becoming a more convenient, efficient way of obtaining honor than signing up for battlegrounds. The change to make quests there weekly is being implemented in the hopes it will better stagger the participation in that zone throughout the week, as there are no quick or easy solutions to address realm instability that is due simply to having far too many people in the same zone at the same time; and we hope to see more players queuing up for battlegrounds. We're working on other ways of improving battleground participation as well right now.


Q u o t e:
Rumor is they will not be making any more expansions for WoW.

Rumors are fascinating, given that they don't need a shred of evidence in support of their basis to spread like a wild fire. In fact, in the past we've provided nothing but evidence -- vague though it may be -- that would contradict such a rumor.


Q u o t e:
I've heard that they are focusing on other projects. If this is true you can expect more of this, and less customer service/content. At this point they can just sit back and add some new arena/pvp gear every4-6 months and that's it.

This a common misconception. Such a misconception requires nothing but assumptions and misinformation to hold water. We have completely independent art and development teams for each project on which Blizzard Entertainment is working. Sure, people switch positions and may move to other projects from time to time. This is common practice in any company, whether or not the company develops games. But if a position is vacated, it is filled. You may have seen earlier this year that Jeff Kaplan, former game director for World of Warcraft, announced he would be leaving his position to begin work on the new, unannounced MMO. Tom Chilton stepped up to fill his role on the World of Warcraft development team. We're never short on talent and our teams are constantly growing. There's absolutely no reason or evidence to support the theory that we've shifted focus away from the Warcraft franchise. I'm surrounded by employees in this building working hard every day that can attest to this, were they not too busy working on a prioritized list of new content for this game to speak directly. :)


Q u o t e:
People are saying that there is another MMO in the works at Blizzard. Seriously, if there was, they would be advertising it already.

Games take years to develop from concept to release. Diablo III was in the works for years before being announced. StarCraft II was announced two years ago and isn't even in Beta yet.

We have nothing to advertise for the new MMO because it's a shell of a game thus far. We've already stated it'll be a brand new franchise, which means the lore, art, and game play are being developed entirely from scratch. It's an overwhelming process, but a process through which we excel. Our track record supports this.


Q u o t e:
Remember Blizzard said they would be releasing SC2 last Christmas about a month after WotLK. Now there is not even a date for SC2. If they can go from pre-orders saying its coming out, to not even having a release date on it, it kinda makes u wonder if that wasn't a cash grab last Christmas. And did anyone get ther $ back for SC2 pre order?

Given that I'm a community manager for World of Warcraft, the latest news for StarCraft II can sometimes slip past me. That said, I can't find a single announcement we made about StarCraft II hitting shelves in the winter of 2008. I'm quite confident such an announcement doesn't exist, but you're free to provide evidence (released by Blizzard Entertainment, mind you) to correct me.


Q u o t e:
Bottom line, something is starting to really stink around here and I don't think its the Undead.

What stinks is that a lot of information is out there that may prove your points in this thread invalid, even had I not responded, but rumors and assumptions can so much more easily be used to form unfortunate opinions of how we operate and where we're headed.

They label me insane
But I'm... I'm...
I think I'm more normal than most
Strugglin' with the remains
80
View All Posts by This User Toggle Ignore / Unignore This User
  • Ravenholdt
  • 21. Re: Blizzard going the way of SOE?   05/12/2009 12:57:52 PM PDT
limit-reached limit-reached
^ what he said
80
View All Posts by This User Toggle Ignore / Unignore This User
  • The Forgotten Coast
  • 22. Re: Blizzard going the way of SOE?   05/12/2009 01:00:07 PM PDT
limit-reached limit-reached

Q u o t e:

It's difficult to believe you'd have this view if you had played extensively at level 60. The content has become nothing but more accessible over the years for a wider range of players.


I don't see how either of these aspects act as examples for your claim. Children's Week is an optional, fun holiday event. Now, if you want a flying mount that's faster than what the overwhelming majority of players have, sure, you might have to remain vigilant and committed to the holiday achievements. Even at that, we're talking mere hours of commitment for most each holiday.

With regard to Wintergrasp dailies, there are a couple of reasons why we're implementing this on the 3.1.2 test realms: 1) Lake Wintergrasp is seeing an overabundance of players resulting in poor realm performance during peak play times; and 2) doing Lake Wintergrasp once or twice a day to get all of the dailies done is becoming a more convenient, efficient way of obtaining honor than signing up for battlegrounds. The change to make quests there weekly is being implemented in the hopes it will better stagger the participation in that zone throughout the week, as there are no quick or easy solutions to address realm instability that is due simply to having far too many people in the same zone at the same time; and we hope to see more players queuing up for battlegrounds. We're working on other ways of improving battleground participation as well right now.


Rumors are fascinating, given that they don't need a shred of evidence in support of their basis to spread like a wild fire. In fact, in the past we've provided nothing but evidence -- vague though it may be -- that would contradict such a rumor.


This a common misconception. Such a misconception requires nothing but assumptions and misinformation to hold water. We have completely independent art and development teams for each project on which Blizzard Entertainment is working. Sure, people switch positions and may move to other projects from time to time. This is common practice in any company, whether or not the company develops games. But if a position is vacated, it is filled. You may have seen earlier this year that Jeff Kaplan, former game director for World of Warcraft, announced he would be leaving his position to begin work on the new, unannounced MMO. Tom Chilton stepped up to fill his role on the World of Warcraft development team. We're never short on talent and our teams are constantly growing. There's absolutely no reason or evidence to support the theory that we've shifted focus away from the Warcraft franchise. I'm surrounded by employees in this building working hard every day that can attest to this, were they not too busy working on a prioritized list of new content for this game to speak directly. :)


Games take years to develop from concept to release. Diablo III was in the works for years before being announced. StarCraft II was announced two years ago and isn't even in Beta yet.

We have nothing to advertise for the new MMO because it's a shell of a game thus far. We've already stated it'll be a brand new franchise, which means the lore, art, and game play are being developed entirely from scratch. It's an overwhelming process, but a process through which we excel. Our track record supports this.


Given that I'm a community manager for World of Warcraft, the latest news for StarCraft II can sometimes slip past me. That said, I can't find a single announcement we made about StarCraft II hitting shelves in the winter of 2008. I'm quite confident such an announcement doesn't exist, but you're free to provide evidence (released by Blizzard Entertainment, mind you) to correct me.


What stinks is that a lot of information is out there that may prove your points in this thread invalid, even had I not responded, but rumors and assumptions can so much more easily be used to form unfortunate opinions of how we operate and where we're headed.


well said
80
View All Posts by This User Toggle Ignore / Unignore This User
  • Alexstrasza
  • 23. Re: Blizzard going the way of SOE?   05/12/2009 01:03:08 PM PDT
limit-reached limit-reached
Blizzowned
80
View All Posts by This User Toggle Ignore / Unignore This User
  • 24. Re: Blizzard going the way of SOE?   05/12/2009 01:04:49 PM PDT
limit-reached limit-reached

Q u o t e:

It's difficult to believe you'd have this view if you had played extensively at level 60. The content has become nothing but more accessible over the years for a wider range of players.


I don't see how either of these aspects act as examples for your claim. Children's Week is an optional, fun holiday event. Now, if you want a flying mount that's faster than what the overwhelming majority of players have, sure, you might have to remain vigilant and committed to the holiday achievements. Even at that, we're talking mere hours of commitment for most each holiday.

With regard to Wintergrasp dailies, there are a couple of reasons why we're implementing this on the 3.1.2 test realms: 1) Lake Wintergrasp is seeing an overabundance of players resulting in poor realm performance during peak play times; and 2) doing Lake Wintergrasp once or twice a day to get all of the dailies done is becoming a more convenient, efficient way of obtaining honor than signing up for battlegrounds. The change to make quests there weekly is being implemented in the hopes it will better stagger the participation in that zone throughout the week, as there are no quick or easy solutions to address realm instability that is due simply to having far too many people in the same zone at the same time; and we hope to see more players queuing up for battlegrounds. We're working on other ways of improving battleground participation as well right now.


Rumors are fascinating, given that they don't need a shred of evidence in support of their basis to spread like a wild fire. In fact, in the past we've provided nothing but evidence -- vague though it may be -- that would contradict such a rumor.


This a common misconception. Such a misconception requires nothing but assumptions and misinformation to hold water. We have completely independent art and development teams for each project on which Blizzard Entertainment is working. Sure, people switch positions and may move to other projects from time to time. This is common practice in any company, whether or not the company develops games. But if a position is vacated, it is filled. You may have seen earlier this year that Jeff Kaplan, former game director for World of Warcraft, announced he would be leaving his position to begin work on the new, unannounced MMO. Tom Chilton stepped up to fill his role on the World of Warcraft development team. We're never short on talent and our teams are constantly growing. There's absolutely no reason or evidence to support the theory that we've shifted focus away from the Warcraft franchise. I'm surrounded by employees in this building working hard every day that can attest to this, were they not too busy working on a prioritized list of new content for this game to speak directly. :)


Games take years to develop from concept to release. Diablo III was in the works for years before being announced. StarCraft II was announced two years ago and isn't even in Beta yet.

We have nothing to advertise for the new MMO because it's a shell of a game thus far. We've already stated it'll be a brand new franchise, which means the lore, art, and game play are being developed entirely from scratch. It's an overwhelming process, but a process through which we excel. Our track record supports this.


Given that I'm a community manager for World of Warcraft, the latest news for StarCraft II can sometimes slip past me. That said, I can't find a single announcement we made about StarCraft II hitting shelves in the winter of 2008. I'm quite confident such an announcement doesn't exist, but you're free to provide evidence (released by Blizzard Entertainment, mind you) to correct me.


What stinks is that a lot of information is out there that may prove your points in this thread invalid, even had I not responded, but rumors and assumptions can so much more easily be used to form unfortunate opinions of how we operate and where we're headed.


People aren't doing BGs because they're the same BGs for the past X amount of years. They've been played to death. Maybe SotA is popular, but it's certainly not with my guild. You guys have been saying for a long time that you are planning to make battlegrounds more appealing, but you havent done anything in forever to make battlegrounds more appealing. Instead, you're making Wintergrasp less appealing! I've been waiting *forever* for battlegrounds to be more appealing, but it's been all talk and nothing delivered. Extremely frustrating.
7
View All Posts by This User Toggle Ignore / Unignore This User
  • 26. Re: Blizzard going the way of SOE?   05/12/2009 01:05:03 PM PDT
limit-reached limit-reached

Q u o t e:
Dude, if you had played Star Wars Galaxies you would know Blizzard would have to work REALLY hard to compare to SOE. It would take more than neglecting WoW, they'd need to go out of their way to change things to make them worse.


This.

Though, to be honest, when my pvp affliction warlock was changed to be lame for pvp but good for pve, it actually made me think of SOE/SWG and how they radically changed things out from under the player. :(

You want to feel my spatula? Then run! Run like the Wind!
80
View All Posts by This User Toggle Ignore / Unignore This User
  • Garithos
  • 27. Re: Blizzard going the way of SOE?   05/12/2009 01:05:59 PM PDT
limit-reached limit-reached
GET OWNED
80
View All Posts by This User Toggle Ignore / Unignore This User
  • The Venture Co
  • 28. Re: Blizzard going the way of SOE?   05/12/2009 01:06:31 PM PDT
limit-reached limit-reached

Q u o t e:
If they can go from pre-orders saying its coming out, to not even having a release date on it, it kinda makes u wonder if that wasn't a cash grab last Christmas. And did anyone get ther $ back for SC2 pre order?


If you ordered directly from Bliz? Dunno... but most commercial outlets (Best Buy, etc) should allow a refund...
80
View All Posts by This User Toggle Ignore / Unignore This User
  • 29. Re: Blizzard going the way of SOE?   05/12/2009 01:07:34 PM PDT
limit-reached limit-reached

Q u o t e:
Dude, if you had played Star Wars Galaxies you would know Blizzard would have to work REALLY hard to compare to SOE. It would take more than neglecting WoW, they'd need to go out of their way to change things to make them worse.



This. You had to experience the CU and NGE to compare anything to SOE.
70
View All Posts by This User Toggle Ignore / Unignore This User
  • 30. Re: Blizzard going the way of SOE?   05/12/2009 01:08:04 PM PDT
limit-reached limit-reached

Q u o t e:



We have nothing to advertise for the new MMO because it's a shell of a game thus far. We've already stated it'll be a brand new franchise, which means the lore, art, and game play are being developed entirely from scratch. It's an overwhelming process, but a process through which we excel. Our track record supports this.




/drool

..can't....wait...must....have...
80
View All Posts by This User Toggle Ignore / Unignore This User
  • 31. Re: Blizzard going the way of SOE?   05/12/2009 01:09:05 PM PDT
limit-reached limit-reached

Q u o t e:
Rumors are fascinating, given that they don't need a shred of evidence in support of their basis to spread like a wild fire. In fact, in the past we've provided nothing but evidence -- vague though it may be -- that would contradict such a rumor.



I'm pretty sure I already know what the next xpac is.
Blizz, you sneaky little devils, you!

Chances are you're going to be given the gear that'll get the job done rather than the gear that has to be constructed entirely out of the nipples of a 7,000 year-old dragon.
80
View All Posts by This User Toggle Ignore / Unignore This User
  • 32. Re: Blizzard going the way of SOE?   05/12/2009 01:09:54 PM PDT
limit-reached limit-reached

Q u o t e:
TLDR blue post wall of text QQ


But seriously, you guys don't need to quote him in it's entirety. It's always fun to see a Blizz poster own a QQer, but no need to fill up pages of space re-quoting it over and over.

http://www.albinoblacksheep.com/flash/end

"Amazing. You have nothing to do now that people that aren't you have cleared Ulduar." - Eyonix the Great
80
View All Posts by This User Toggle Ignore / Unignore This User
  • 34. Re: Blizzard going the way of SOE?   05/12/2009 01:10:31 PM PDT
limit-reached limit-reached
Burn
80
View All Posts by This User Toggle Ignore / Unignore This User
  • 35. Re: Blizzard going the way of SOE?   05/12/2009 01:11:42 PM PDT
limit-reached limit-reached

Q u o t e:
Dude, if you had played Star Wars Galaxies you would know Blizzard would have to work REALLY hard to compare to SOE. It would take more than neglecting WoW, they'd need to go out of their way to change things to make them worse.


They are not doing this?

Beer is proof that the good lord loves us - Ben Franklin
Artificial intelligence is no match for natural stupidity - Some smart guy
¯\(°_o)/¯ I dont know - I dont know
80
View All Posts by This User Toggle Ignore / Unignore This User
  • 36. Re: Blizzard going the way of SOE?   05/12/2009 01:13:04 PM PDT
limit-reached limit-reached
Will this fix be just as good as what you people have done to other bgs. I cannot play AV without waves of nostalgia for the good old days. WSG needs a timer, AB needs to be better balanced. Eots is a spacey waste of time. And what you have done to AV should be a capitol crime.

So forgive me for being doubtful. So far changes made to the bgs have not benefited the people that play them because they like them.

And if your solution to WG works as well as all the others, we are diminished again.


When I posted I saw player above me and agree 100%. Does anybody at Blizz actually leave arenascam and play the other bg's?

By the way, any notice about when Sota will be fixed? I would like to alternate starting out on Defense and offense. This is a change we desire and you cannot seem to implement.

[ Post edited by Tirza ]

80
View All Posts by This User Toggle Ignore / Unignore This User
  • The Venture Co
  • 37. Re: Blizzard going the way of SOE?   05/12/2009 01:13:16 PM PDT
limit-reached limit-reached

Q u o t e:


People aren't doing BGs because they're the same BGs for the past X amount of years. They've been played to death. Maybe SotA is popular, but it's certainly not with my guild. You guys have been saying for a long time that you are planning to make battlegrounds more appealing, but you havent done anything in forever to make battlegrounds more appealing. Instead, you're making Wintergrasp less appealing! I've been waiting *forever* for battlegrounds to be more appealing, but it's been all talk and nothing delivered. Extremely frustrating.


He's got a point... you don't make something more appealing by making something else less appealing... by making the other thing (in this case, WG) less appealing, all you are doing is driving more people out of the pvp arenas (bg's, wg, etc).

A lot of people do WG to be able to do VoA... I suspect their plan may very well backfire, and provide little to no 'relief' to the lag in the end.
1 . 2 . 3 . 4 . 5 . 6 . 7 . 8 . 9 . 10 . 11 . 12 . 13
Forum Nav : Jump To This Forum
Blizzard Entertainment