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Crygil
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  • 20. Re: Recent In-Game Fixes - 4/16/09   06/01/2009 10:50:03 PM PDT
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5/19/09
  • Innervate now properly restores the correct amount of mana to Shapeshifted targets that do not have a mana bar active.
  • Thrust and Shield-Break attacks in the Argent Tournament are correctly being mitigated by the number of Defends that are active on the target.
  • The Supercharged ability on Storm Tempered Keepers near Auriaya will no longer increase the damage of Storm Wave.
  • Some of the trash mob packs have been removed in the areas leading to Ignis the Furnace Master and Freya.
  • In the tunnel leading to Mimiron, the Clockwork Sapper’s Ice Turret's ability, Ice Nova, now does considerably less damage in both difficulty modes.
  • In the Antechamber leading to the Assembly of Iron, the Rune Etched Sentry's ability, Flaming Rune, does considerably less damage over time in both difficulty modes.
  • The Molten Colossus near Ignis the Furnace Master will no longer cast Unquenchable Flames.
  • Chamber Overseer's Staggering Roar does considerably less damage.
  • Some issues were fixed and Algalon the Observer should now properly reset every time a raid wipes.
  • The hit point increasing hard mode ability for XT-002 Deconstructor has been reduced to 50% in the 10 player Normal setting, and 60% in the 25 player Heroic setting. The corresponding damage increase for XT-002 has also been reduced to 15%. Life Sparks also have half of their previous hit point values.
  • The engineering boot enchant, Nitro Boosts, will no longer be usable in rated or skirmish arena matches.
  • The duration of Kologarn's Crunch Armor effect has been greatly reduced in normal difficulty. This change negates the explicit need to tank swap Kologarn.
  • Thorim's Chain Lightning will no longer affect more than 8 targets in normal and heroic difficulty.
  • General Vezax now does 10% less melee damage in normal difficulty.
  • Thorim’s Unbalancing Strike ability will no longer be able to miss and will now function as an “on next swing” ability.



5/21/09
  • Furious Gladiator's Libram of Justice will now only grant additional healing to Flash of Light as originally intended.
  • Amice of Inconceivable Horror and Vestments of the Blind Denizen will no longer have class restrictions
  • It will now take the proper 4 seconds of drinking in arenas before a player will start gaining mana.
  • Storm, Earth and Fire talent root proc will now properly affect a 10 yard radius.
  • Mimiron Assault Bots no longer despawn during the transition from phase3 to phase 4. This should allow the achievement Not-So-Friendly Fire to be completable.


5/22/09
  • A bug with the Blood Draining weapon enchant has been fixed to allow the Blood Reserves to restore the proper amount of health.
  • Wintergrasp Demolishers should now properly damage all Siege Workshops.
  • The bonus damage from spell power on the Druid ability Thorns has been reduced by half.
  • The bonus damage from spell power on the Paladin ability Retribution Aura has been reduced by half. The threat generated by that damage has been doubled per point of damage to keep the threat generation about equal to before.


6/01/09
  • The tentacle creatures and floating skulls in Yogg Saron’s brain rooms should now load faster.
  • The following items have had their stats increased to properly reflect their item level: Earthshaper, Valorous Siegebreaker Shoulderplates, and Conqueror’s Siegebreaker Shoulderplates.
  • The Leviathan’s Coil ring has had its armor reduced from 882 to 448 to properly reflect the item level.


6/02/09
  • Runic Power costs will no longer be lowered by abilities intended to lower mana costs.
  • The Leviathan MK II’s Self Repair will no longer be canceled when VX-001 casts Spinning Up.

[ Post edited by Crygil ]

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