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  • Argent Dawn
  • 0. Concerning Ulduar and the future of raiding   02/17/2009 12:34:49 PM PST
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I might be the only one but... I really dislike vehicle gimmicks in my raids.

Malygos was bad enough. (mind you I have completed the encounter many times) But being put into situations where everything I know about my class gets thrown out the window just sucks.

Reading the new info on ulduar it seems like the very first boss is yet another vehicle gimmick boss.

I am begging for this not to become a trend. Fights that completely set aside all the skills I've grown accustomed to as well as all the benefits my gear provides me and instead replacing them with unfamiliar clunky things like vehicles are not what I find to be fun.

Encounters like this can never be outgeared. (yes I know I shouldn't be concerned about that but I am) Bringing even one new person into this situation can cause a wipe or at the very least make things harder for everyone else since they will be unfamiliar with the vehicle's uses no matter how skilled they might be with their class. That player starts off at a disadvantage no matter how much skill they have.

For all intents and purposes vehicles are basically changing our class to something unfamiliar and completely voiding our gear no matter how good it may get. The fight will never become easier until every single person in the raid can execute the vehicle play properly and without error. And of course you can't have anyone new come in for that encounter without upping the difficulty for everyone else.

Now some folk might say "Well that will just show who has skill and who doesn't" and to that I say NO. Some people are very good at playing a certain class. They know the ins and outs of its abilities and nuances. They know what they can and cant do and how to finagle their way through tough spots with that they have. That is skill.

Now that same person might be an ace at playing a priest for example... but now you've just turned them into say a rogue. They don't know the first thing about what it is to be a rogue. And even after they learn what all the little buttons do they will likely never get that instinctual perfect play that they have with their priest.

Voiding out everything a player knows about their character and handing them something unfamiliar is not what I call a good design to challenge players. On top of that the same concept completely voids out any and all gear. What is the point of getting all that best in slot gear when it does you absolutely no good on boss a) b) or c)?

I hope that vehicle gimmicks will not become a common element of boss encounters. There is a reason occulus is not the most loved of instances.

[ Post edited by Kyriani ]


Vajra: Just how many men are you involved with Kyri?
Kyriani: That depends Vajra... Do you mean men as in males? Or just humans?
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  • Blackrock
  • 1. Re: Concerning Ulduar and the future of raidi   02/17/2009 12:38:59 PM PST
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I think this boss fight is going to be a lot of fun. I like learning new and challenging things. Malygos was incredibly easy and anyone who had a problem with it - simply sucked bad.

Sad thing a lot of raiders would prefer a simple tank and spank fight where people such as yourself want to stand in one spot and spam their dps spell.. how boring.

It will be nice to not have a perfect raid setup right away, you can just jump in with any 10-25 people because you're all going to be in vehicles anyways.
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  • 2. Re: Concerning Ulduar and the future of raidi   02/17/2009 12:39:59 PM PST
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It appears this will be the only vehicle-based encounter in Ulduar (from a blue post in another thread).

Regardless, vehicles may or may not be your favorite aspect of the game; I personally hate that people in my guild suck at them and they can't seem to fix that. But they do add variety, and as long as there's a quest in Storm Peaks which helps train you for the fight like Aces High trains you for Malygos, I don't have much of an issue with it.

There's only so many different mechanics a fight can use; vehicles help extend that.

http://www.rebirth-guild.com
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  • 3. Re: Concerning Ulduar and the future of raidi   02/17/2009 12:41:30 PM PST
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If it's not as simple as "stay out of the fire" and using the same rotation you've been using since 3.0 it S.U.C.K.S riiiighttt?

Sheeeesh.
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  • Argent Dawn
  • 4. Re: Concerning Ulduar and the future of raidi   02/17/2009 12:52:05 PM PST
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i like learning new things too... but I like learning them within the boundries of my class.

if I wanted to play another class and learn all the nuances of it I would but I don't

Vehicle gimmicks in raid boss fights are essentially telling me I have no choice to reroll for that particular fight.

I always do well on maylgos during the vehicle stage. It's not that i find it difficult... I just hate the fact that everything about my class... everything I find fun... is put aside for that part of the encounter.

And if we bring even one person who hasnt done it before bam... the fight just got harder.

[ Post edited by Kyriani ]


Vajra: Just how many men are you involved with Kyri?
Kyriani: That depends Vajra... Do you mean men as in males? Or just humans?
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  • 5. Re: Concerning Ulduar and the future of raidi   02/17/2009 12:54:55 PM PST
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I hate all quests, dungeons and everything associated with those stupid "oh boy let's hop on the back of this and do this quest/kill this boss/pvp."

I didn't think pvp could get any worse. Boy was I wrong.

I will not step foot in oculus. I did it once, we one shot it and it was stupid. I refuse to do malygos. If I ever do do malygos, I refuse to do anything but die in the dragon phase. I'm hoping in ulduar you can skip this utterly retarded siege vehicle crap and go straight to the real bosses.

Pretty much this whole xpac has been "oh boy, we invented a new toy and we're going to do our best to shove it down your throat at every opportunity."

Shove it in your next-gen MMO and leave it out of wow. I do not like losing my control of my character and taking control of of a turret/horse/dragon/tank/motorcycle/frost giant.

To say I was extremely disappointed to read the ulduar preview is an extreme understatement. I literally threw up a little in my mouth and had to go brush my teeth.
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Daelo
Blizzard Poster
  • 6. Re: Concerning Ulduar and the future of raidi   02/17/2009 12:58:56 PM PST
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Actually, the effectiveness of the vehicles in the Flame Leviathan fight changes depending on the quality of the gear. So someone in full Naxxramas epics (or Ulduar epics!) will have an easier time than someone in greens.

Daelo
Lead Encounter Designer
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  • 7. Re: Concerning Ulduar and the future of raidi   02/17/2009 12:59:14 PM PST
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Q u o t e:


And if we bring even one person who hasnt done it before bam... the fight just got harder.


Pretty sure that's how most raids are, vehicle or no.

Stop crying about vehicles, blizzard will NOT stop using them in raids now that they figured out how to use them in raids. It's just another aspect we have to deal with.

Vice-GM of Symbiotic
(Sarth + 3 Drakes cleared 12/17)
symbioticguild.org
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  • Argent Dawn
  • 9. Re: Concerning Ulduar and the future of raidi   02/17/2009 01:00:27 PM PST
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Q u o t e:
Actually, the effectiveness of the vehicles in the Flame Leviathan fight changes depending on the quality of the gear. So someone in full Naxxramas epics (or Ulduar epics!) will have an easier time than someone in greens.


Now that is something nice to hear. If something about my gear has an impact then it's not all doom and gloom.

I still dont like the idea of setting aside all the skills I know how to use on my character for an entirely new skillset but I'll take the small grace of my gear having some sort of impact on my performance :)

Vajra: Just how many men are you involved with Kyri?
Kyriani: That depends Vajra... Do you mean men as in males? Or just humans?
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  • Spinebreaker
  • 10. Re: Concerning Ulduar and the future of raidi   02/17/2009 01:00:55 PM PST
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Q u o t e:
Actually, the effectiveness of the vehicles in the Flame Leviathan fight changes depending on the quality of the gear. So someone in full Naxxramas epics (or Ulduar epics!) will have an easier time than someone in greens.


You should do that in Wintergrasp and SotA too!
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  • Winterhoof
  • 12. Re: Concerning Ulduar and the future of raidi   02/17/2009 01:03:24 PM PST
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Q u o t e:
You should do that in Wintergrasp and SotA too!


Meh, having non-scaling vehicles in those places works because it gives the fresh 80s something to do other than get rolled by people in full gladiator epics.

"These forums are as much an indicator of the players' happiness as a hospital is an indicator of public health." -Feoria of Shadowmoon
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  • 13. Re: Concerning Ulduar and the future of raidi   02/17/2009 01:04:28 PM PST
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Q u o t e:
Actually, the effectiveness of the vehicles in the Flame Leviathan fight changes depending on the quality of the gear. So someone in full Naxxramas epics (or Ulduar epics!) will have an easier time than someone in greens.


Mind blown.
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  • 14. Re: Concerning Ulduar and the future of raidi   02/17/2009 01:08:14 PM PST
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Q u o t e:


Mind blown.


mine is too, vehics that scale with gear is freaking siiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiick.

Gidgites should be the best warlock pet
...(>'o')> (::) <('o'<)...
T8: Pally Design "**%% your plague, I'm purifying you in fire."
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  • 15. Re: Concerning Ulduar and the future of raidi   02/17/2009 01:10:17 PM PST
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I'm assuming the scaling is based off item quality/ilvl then, and not the pure dps stats? Cause I sure as heck know healers and tanks aren't rocking sweet spell hit + crit rates!

(Kind of just want to know if I'd be better wearing, say, my offspec DPS gear rather than my main spec tank gear)

[ Post edited by Xav ]

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  • 16. Re: Concerning Ulduar and the future of raidi   02/17/2009 01:11:43 PM PST
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vehicles scaling with gear is awesome

"I HEAR DEATHKNIGHTS HAVE 90000 HP BUFF AND POMPYRO AMBUSH THISTLE TEA AMBUSH MORTAL STRIKE DEATH COIL DEAHT COIL DEATH COIL ON NO GLOBAL COOLDOWN SO YOU HIT YOUR KEYBOARD WITH YOUR FACE AND YOU WIN."
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  • The Venture Co
  • 17. Re: Concerning Ulduar and the future of raidi   02/17/2009 01:12:28 PM PST
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Vehicles have annihilated pvp in WoW. Don't let them do the same to pve.

"Spam that move that gives replenishment. Doesn't matter you are still wearing green or is 90 year old grandma."
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  • Madoran
  • 18. Re: Concerning Ulduar and the future of raidi   02/17/2009 01:12:54 PM PST
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Q u o t e:
Actually, the effectiveness of the vehicles in the Flame Leviathan fight changes depending on the quality of the gear. So someone in full Naxxramas epics (or Ulduar epics!) will have an easier time than someone in greens.


Daelo, did you just make that up/decide that on the spot? =)

Hehe j/k


Can't wait for Ulduar...
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  • 19. Re: Concerning Ulduar and the future of raidi   02/17/2009 01:13:35 PM PST
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Q u o t e:
Actually, the effectiveness of the vehicles in the Flame Leviathan fight changes depending on the quality of the gear. So someone in full Naxxramas epics (or Ulduar epics!) will have an easier time than someone in greens.


So should we try and get the highest ilvl gear for every spot possible?

The quality of an item is not always determined by the color or ilvl. Are we going to want to put on a seperate gearset for this encounter.

P.S. - Vehicle fights are kind of stupid. Having to drag the out the terrible Blizzard Raid frame onto my screen at the end of P2 just feels kind of crappy.
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