World of Warcraft

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  • Blackwing Lair
  • 41. Re: Blizz Slows to a Crawl, Comprehensive Ana   02/11/2009 06:29:30 PM PST
quote reply

Q u o t e:
Maybe that is the case but has anyone thought that the slow down in content is because blizz is running out of new content and is trying to stretch out whats left. Now im just being pessimistic but how long to you think Wow is going to last? I mean just look at any other mmo, they all gave a run at it ( some went farther then others ) but the games just got old at one point. My point is just enjoy Wow while you still can i just hope to get a taste of endgame before they start closing servers. /sigh


Nah look at the lore they have, They could take any chapters in WoW's Current history and stretch it into a new Content Patch.

WoW is rich with lore not to mention The Warcraft Universe itself is already rich with lore.


I seriously doubt they will ever be unable to come up with something new to work with.

When God gives you Lemons, you.... FIND A NEW GOD!
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  • 42. Re: Blizz Slows to a Crawl, Comprehensive Ana   02/11/2009 06:31:03 PM PST
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Q u o t e:


Although I do not doubt this, from my experience developers get reassigned to new projects, rather than hiring off the street. The overall headcount in the company stays about the same. "Fully staffed" for a brand new piece of software tends to be an order of magnitude larger than for a maintenance phase.

My guess is that the top-end devs/artists/designers are going 80% new project/20% WoW patches. Also from experience, people tend to get burned out if they work the the same project year after year. Having people switch to new projects makes good business sense.


Go check out the "jobs at blizzard" webpage, they're constantly hiring, so i doubt they have a "fully" staffed level
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  • 43. Re: Blizz Slows to a Crawl, Comprehensive Ana   02/11/2009 06:32:00 PM PST
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O rly cuz i belive they alrdy have gone back in time and you can kill most of the main characters right now not to mention they've alrdy done naxxramas
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Zarhym
Blizzard Poster
  • 44. Re: Blizz Slows to a Crawl, Comprehensive Ana   02/11/2009 06:32:06 PM PST
quote reply

Q u o t e:


Although I do not doubt this, from my experience developers get reassigned to new projects, rather than hiring off the street. The overall headcount in the company stays about the same. "Fully staffed" for a brand new piece of software tends to be an order of magnitude larger than for a maintenance phase.

My guess is that the top-end devs/artists/designers are going 80% new project/20% WoW patches. Also from experience, people tend to get burned out if they work the the same project year after year. Having people switch to new projects makes good business sense.

It's true to an extent. Like any other company, people do go for different jobs within the company and move around according to their skill sets. This stuff doesn't usually happen suddenly though, and more often than not replacements are found before transitions happen. In other words, even if employee A moves to a new project, employee B prepares to be promoted in his place, and employee C is hired in or promoted from a different department to take employee B's place, and so on.

Feels trolled
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Zarhym
Blizzard Poster
  • 46. Re: Blizz Slows to a Crawl, Comprehensive Ana   02/11/2009 06:34:28 PM PST
quote reply

Q u o t e:
O rly cuz i belive they alrdy have gone back in time and you can kill most of the main characters right now not to mention they've alrdy done naxxramas


Metzen will always find something awesome for you to do. The creative development department is like a factory of cool.


Q u o t e:
Zarhym started as a floor buffer.

lol... Close enough. ;)

[ Post edited by Zarhym ]


Feels trolled
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  • 47. Re: Blizz Slows to a Crawl, Comprehensive Ana   02/11/2009 06:37:55 PM PST
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Q u o t e:

Metzen will always find something awesome for you to do. The creative development department is like a factory of cool.


lol... Close enough. ;)


Yea but my point is we've done most of it, and to augment someones post people get burned out, but the real question is why are people getting burned out. lol sry forgot to add, Because we've done it before

[ Post edited by Avall ]

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  • Kael'thas
  • 49. Re: Blizz Slows to a Crawl, Comprehensive Ana   02/11/2009 06:38:46 PM PST
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What about making old content revisited as an 80. I would love to redo all sorts of old raids and dungeons under a "heroic" idea. Be a great way to get that old content used and not forgotten. The game has so much but only a small amount is seen because of this old content being outdated, seems a shame to me.

[ Post edited by Drakharg ]

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  • 50. Re: Blizz Slows to a Crawl, Comprehensive Ana   02/11/2009 06:40:43 PM PST
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Q u o t e:
What about making old content revisited as an 80. I would love to redo all sorts of old raids and dungeons under a "heroic" idea. Be great and would I think be a welcome change to get that content alive again.



I fully agree! i would just love to see an 80 redemption set
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  • Maelstrom
  • 51. Re: Blizz Slows to a Crawl, Comprehensive Ana   02/11/2009 06:44:56 PM PST
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Thank you for the insight Zarhym.

Either way its win/win. Faster content patches are a Good Thing. D3/SC2 coming out faster is also a Good Thing.
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  • Sisters of Elune
  • 52. Re: Blizz Slows to a Crawl, Comprehensive Ana   02/11/2009 06:47:41 PM PST
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Q u o t e:



Activision reassigned a significant amount of WoW developers to develop other projects. They went as cheap as possible on WoTLK. On re-hashed raid instance. Two single encounter raid instances. Heroics that require little thought and effort. They hoped adding achievements would be an adequate replacement for legitimate content.

The PvP balancing, the length of time between patches and even basic Q&A problems with minor patches makes it obvious that something is off.

I'd wager they're getting by on the cheap with the xpac, assigning developers to Diablo 3 and Starcraft 2 to avoid hiring as few new warm bodies as possible.


lol

are you serious? You A.) don't know the relationship between Acti-Blizz and Blizzard itself (hint: it's the name), and B.) don't see that WotLK was a TREMENDOUSLY more ambitious (and more successful) expansion than the phoned-in BC. Longer dev time, longer beta, etc.
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  • Greymane
  • 53. Re: Blizz Slows to a Crawl, Comprehensive Ana   02/11/2009 06:50:43 PM PST
quote reply

Q u o t e:


Yea but my point is we've done most of it, and to augment someones post people get burned out, but the real question is why are people getting burned out. lol sry forgot to add, Because we've done it before


Because WoW is still the same game. It's a great game but it's the same with new content just added periodically. 4 years + of something and it starts to lose some of it's luster slowly but surely. If it didn't we'd all still be playing EQ1.

I thoroughly enjoy the game still. I haven't even hit 80 yet with any of my old mains and after LK came out I leveled a character from level 1 again.

I guess it's different for everyone but everytime I have felt burnt out a bit, I have quit. I have taken two vacations from WoW, one for four months and one for nine.
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  • 54. Re: Blizz Slows to a Crawl, Comprehensive Ana   02/11/2009 06:59:07 PM PST
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<--
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  • 55. Re: Blizz Slows to a Crawl, Comprehensive Ana   02/11/2009 06:59:37 PM PST
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Q u o t e:


Because WoW is still the same game. It's a great game but it's the same with new content just added periodically. 4 years + of something and it starts to lose some of it's luster slowly but surely. If it didn't we'd all still be playing EQ1.

I thoroughly enjoy the game still. I haven't even hit 80 yet with any of my old mains and after LK came out I leveled a character from level 1 again.

I guess it's different for everyone but everytime I have felt burnt out a bit, I have quit. I have taken two vacations from WoW, one for four months and one for nine.


I see what your saying and btw i haven't even hit 70 XP
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  • Gurubashi
  • 56. Re: Blizz Slows to a Crawl, Comprehensive Ana   02/11/2009 06:59:42 PM PST
quote reply

Q u o t e:

lol... Close enough. ;)


Can I have the jobs I have in my sig?

Get Neth's coffee, hit on Eyonix, and irritate you? I think that would make me a *very* valuable asset to the company.

As far as I can tell, my role on the forums is to get Neth's coffee, hit on Eyonix, and taunt Zarhym. Healing, DPS, and Tanking.
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  • 57. Re: Blizz Slows to a Crawl, Comprehensive Ana   02/11/2009 07:01:33 PM PST
quote reply

Q u o t e:


lol

are you serious? You A.) don't know the relationship between Acti-Blizz and Blizzard itself (hint: it's the name), and B.) don't see that WotLK was a TREMENDOUSLY more ambitious (and more successful) expansion than the phoned-in BC. Longer dev time, longer beta, etc.


Although I hated classic's rep grinds as much (or more since I was holy then) as the next guy.

This expansion is far from a smashing success.

The I actually quit PvPing at the beginning of season three, PvP was always my focus. My guild is far from groundbreaking, we are out of things to do. Class balance is completely fubar and new content is very slow in coming out.

They removed the challenge from the game pretty much completely. I remember when you have to play to complete a heroic instance now you can pug them in blues and simply avoid HoL. Killing a new boss used to mean smashing your head against a wall for 4-5 hours and hopefully getting him before the end of the raid. Going into Nax25 (and yes we were a nax 40 guild) we cleared two wings in blues and random epics, and I think we were 5 bosses in before there was a wipe.

WotLK is pretty, I'll give it that. But it also removed the challenge.

"People are wimps when it come to heroics, they just crawl into a corner and cry for Chuck Norris"
-Argabthor hunter of Crushridge
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  • 58. Re: Blizz Slows to a Crawl, Comprehensive Ana   02/11/2009 07:06:14 PM PST
quote reply

Q u o t e:


Although I hated classic's rep grinds as much (or more since I was holy then) as the next guy.

This expansion is far from a smashing success.

The I actually quit PvPing at the beginning of season three, PvP was always my focus. My guild is far from groundbreaking, we are out of things to do. Class balance is completely fubar and new content is very slow in coming out.

They removed the challenge from the game pretty much completely. I remember when you have to play to complete a heroic instance now you can pug them in blues and simply avoid HoL. Killing a new boss used to mean smashing your head against a wall for 4-5 hours and hopefully getting him before the end of the raid. Going into Nax25 (and yes we were a nax 40 guild) we cleared two wings in blues and random epics, and I think we were 5 bosses in before there was a wipe.

WotLK is pretty, I'll give it that. But it also removed the challenge.


God another whine about challenge.

Here's an idea, unplug your keyboard and mouse from the back of your PC, then clear the 25 man content, there's a challenge for you
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  • 59. Re: Blizz Slows to a Crawl, Comprehensive Ana   02/11/2009 07:06:50 PM PST
quote reply

Q u o t e:


Although I hated classic's rep grinds as much (or more since I was holy then) as the next guy.

This expansion is far from a smashing success.

The I actually quit PvPing at the beginning of season three, PvP was always my focus. My guild is far from groundbreaking, we are out of things to do. Class balance is completely fubar and new content is very slow in coming out.

They removed the challenge from the game pretty much completely. I remember when you have to play to complete a heroic instance now you can pug them in blues and simply avoid HoL. Killing a new boss used to mean smashing your head against a wall for 4-5 hours and hopefully getting him before the end of the raid. Going into Nax25 (and yes we were a nax 40 guild) we cleared two wings in blues and random epics, and I think we were 5 bosses in before there was a wipe.

WotLK is pretty, I'll give it that. But it also removed the challenge.


Aswell that it's easy to get higher players to run you, along with not enough players around our level to even really bother with most BC raids/dungeons
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