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  • Shattered Hand
  • 0. No diseases for Blood Boil is a HUGE mistake   02/07/2009 01:39:31 AM PST
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While most of the QQ around the forums is on pestilence, many people have overlooked the change to blood boil.

Blood Boil is intended to be the general area attack, and has been changed to be castable on targets with no diseases on them, but does extra damage if diseases are present.

Blizzard, please think this through. Being able to use blood boil without diseases means that it is going to hit any and all targets within 30 yards, which will pull many unnecessary mobs in dungeons and raids alike. While frost and unholy won't suffer too much from not using blood boil, blood spec DK tanks will be forced to not use blood boil in many situations, which combined with the change to pestilence will render a blood tanks AoE threat from poor to non existant.

Please, just leave things the way they are now.
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  • 1. Re: No diseases for Blood Boil is a HUGE mist   02/07/2009 01:41:22 AM PST
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Very good point. Lower the range?

EDIT: Maybe make it something like a forked lightning mechanic where it has to be within 5 yards of another target?

[ Post edited by Arthalas ]


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  • Shattered Hand
  • 2. Re: No diseases for Blood Boil is a HUGE mist   02/07/2009 01:42:59 AM PST
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Q u o t e:
Very good point. Lower the range?


Alot of DKs use blood boil (glyphed) to slow down enemy players at a distance, in order to avoid being kited.
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  • 3. Re: No diseases for Blood Boil is a HUGE mist   02/07/2009 01:45:34 AM PST
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I admit I know little about pvp and even less about dk, but isn'y that what deathgrip is for?

Seems to me like this is along the same lines as the druid aoe that kept pulling trash onto us in ok.

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  • Shattered Hand
  • 4. Re: No diseases for Blood Boil is a HUGE mist   02/07/2009 01:50:32 AM PST
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Death grip is easily countered by ranged classes (disengage, blink, and knock back to name a few) and its hard to close the distance from that even with chains of ice.
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  • 5. Re: No diseases for Blood Boil is a HUGE mist   02/07/2009 01:57:05 AM PST
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Q u o t e:
Death grip is easily countered by ranged classes (disengage, blink, and knock back to name a few) and its hard to close the distance from that even with chains of ice.


To put a bigger sticking point on it, the Blood Boil glyph snare is physical. Chains of Ice and Chillblains are magical and can be dispelled.

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  • 6. Re: No diseases for Blood Boil is a HUGE mist   02/07/2009 05:00:28 AM PST
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Doesn't it work like howling? targeted aoe? but you can cast on any target within 30yds?
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  • 8. Re: No diseases for Blood Boil is a HUGE mist   02/07/2009 07:26:19 AM PST
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I'm kind of interested in why they did the change, did they feel that BB wasn't getting used enough, and Pest too much?

If that was the primary reason all this change will do is flip it.

The plain and simple truth is to setup BB for maximum effect under the current system, you risk a mob dying before you get IT, PS, and then Pest off. I lose procs alot already when the target mob just dies too fast.

Under the new system, the setup issues will persist, so, Pest will be skipped for BB.

It's the end of the World of Warcraft as we know it, and I feel fine!
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  • 9. Re: No diseases for Blood Boil is a HUGE mist   02/07/2009 08:46:45 AM PST
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I can't imagine that they would implement this change without also adjusting other mechanics (base & glyph) with it.

Ghoulgrim
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  • Staghelm
  • 10. Re: No diseases for Blood Boil is a HUGE mist   02/07/2009 09:03:20 AM PST
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I always hear Mark of Blood is not actually very good. Replace it with Blood Boil and buff appropriately, then let Pestilence do damage again?

[ Post edited by Thurisaz ]



Q u o t e:
this post seemed overly creepy to me
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  • 11. Re: No diseases for Blood Boil is a HUGE mist   02/07/2009 09:05:55 AM PST
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PULL for pete's sake!

If the healer dies, it's the tank's fault.
If the tank dies, it's the healer's fault.
If the DPS dies, it's the their own damn fault.
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  • Mal'Ganis
  • 12. Re: No diseases for Blood Boil is a HUGE mist   02/07/2009 10:11:19 AM PST
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Proper positioning will eliminate the threat this can cause to a group. Just stand more than 30 yards away from adds and you're good.

No one CCs in Heroics or Naxx, so you hardly need to worry about that.

In Ulduar, one would hope it's hard enough that everyone in the raid is being careful anyway, so you should probably have a hunter MD pulling to you from a good distance away. As far as CC goes here, that's something that can be ironed out through testing on the PTR. They could easily make the spell not hit CC'd targets like Wandering Plague, though I expect a different solution since WP is something you can't control and BB is a skill you actively use.

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  • 13. Re: No diseases for Blood Boil is a HUGE mist   02/07/2009 10:19:59 AM PST
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Q u o t e:
I always hear Mark of Blood is not actually very good. Replace it with Blood Boil and buff appropriately, then let Pestilence do damage again?


It does suck i can tell you from first hand, maybe arena but then again too much kiting going on for it to be usefull. Im not sure why i havnt removed it yet. Pure utter useless talent if you ask me.
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  • Shattered Hand
  • 14. Re: No diseases for Blood Boil is a HUGE mist   02/07/2009 12:06:23 PM PST
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Q u o t e:
Proper positioning will eliminate the threat this can cause to a group. Just stand more than 30 yards away from adds and you're good.

No one CCs in Heroics or Naxx, so you hardly need to worry about that.

In Ulduar, one would hope it's hard enough that everyone in the raid is being careful anyway, so you should probably have a hunter MD pulling to you from a good distance away. As far as CC goes here, that's something that can be ironed out through testing on the PTR. They could easily make the spell not hit CC'd targets like Wandering Plague, though I expect a different solution since WP is something you can't control and BB is a skill you actively use.


Pulling 30 yards away is not feasible in certain circumstances and that would make pulling trash with a DK tank more tedious and take longer.
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  • Proudmoore
  • 15. Re: No diseases for Blood Boil is a HUGE mist   02/07/2009 12:46:26 PM PST
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Q u o t e:
While most of the QQ around the forums is on pestilence, many people have overlooked the change to blood boil.

Blood Boil is intended to be the general area attack, and has been changed to be castable on targets with no diseases on them, but does extra damage if diseases are present.

Blizzard, please think this through. Being able to use blood boil without diseases means that it is going to hit any and all targets within 30 yards, which will pull many unnecessary mobs in dungeons and raids alike. While frost and unholy won't suffer too much from not using blood boil, blood spec DK tanks will be forced to not use blood boil in many situations, which combined with the change to pestilence will render a blood tanks AoE threat from poor to non existant.

Please, just leave things the way they are now.


Am I the only person who winced when I read this? You idiots need to to learn your @@*%ing class before you post a bunch of nonsese about Blood's AoE threat. It's fine.

As for your subject, obviously this change to BB won't be made within a vacuum. Blizzard will make sure it doesn't start pulling random groups one way or another (probably by lowering the range to 15 yards, making it same as pest).

[ Post edited by Aaronomus ]


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  • Eldre'Thalas
  • 16. Re: No diseases for Blood Boil is a HUGE mist   02/07/2009 01:39:08 PM PST
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OP you do realize that Dark Command (the DK AoE taunt) is also a 30 yard range AoE right?

Do you also realize that Death Grip is also a 30 yard range?

So if you pull like most DK's do with DnD -> Deathgrip then you are already more than 30 yards away from the next pull by at least 15-20 yards.

The change to BB will be awesome and will make diseaseless tanking as Blood even more awesome.
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  • Proudmoore
  • 17. Re: No diseases for Blood Boil is a HUGE mist   02/07/2009 01:41:25 PM PST
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Q u o t e:
OP you do realize that Dark Command (the DK AoE taunt) is also a 30 yard range AoE right?

Do you also realize that Death Grip is also a 30 yard range?

So if you pull like most DK's do with DnD -> Deathgrip then you are already more than 30 yards away from the next pull by at least 15-20 yards.

The change to BB will be awesome and will make diseaseless tanking as Blood even more awesome.


Diseaseless tanking? I wouldn't like relying on other people for the 20% slow. Diseases are the only reason Blood isn't a faceroll spec, you'd have to be really bad to feel the need to make it any easier.

[ Post edited by Aaronomus ]


Behold, I will corrupt your seed, and spread dung upon your faces. - God
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  • Shattered Hand
  • 18. Re: No diseases for Blood Boil is a HUGE mist   02/07/2009 01:45:27 PM PST
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Q u o t e:
OP you do realize that Dark Command (the DK AoE taunt) is also a 30 yard range AoE right?

Do you also realize that Death Grip is also a 30 yard range?

So if you pull like most DK's do with DnD -> Deathgrip then you are already more than 30 yards away from the next pull by at least 15-20 yards.

The change to BB will be awesome and will make diseaseless tanking as Blood even more awesome.


Dark command is a single target taunt, DKs don't have an AoE taunt. I'm getting pretty sick of correcting ignorant things like this.

Secondly your not ALWAYS going to be able to pull more than 30 yards away. You won't always have that luxury and when you factor patrols in, it gets worse.

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  • Scarlet Crusade
  • 19. Re: No diseases for Blood Boil is a HUGE mist   02/07/2009 01:47:06 PM PST
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Q u o t e:
OP you do realize that Dark Command (the DK AoE taunt) is also a 30 yard range AoE right?

Do you also realize that Death Grip is also a 30 yard range?

So if you pull like most DK's do with DnD -> Deathgrip then you are already more than 30 yards away from the next pull by at least 15-20 yards.

The change to BB will be awesome and will make diseaseless tanking as Blood even more awesome.


we have an aoe taunt????????????????????
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