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Zyz
  • Silvermoon
  • 101. Re: Emblem of Conquest - T7.25 in 10 man Uldu   02/06/2009 01:58:10 PM PST
quote reply

Q u o t e:
If the ilvl difference would be as you indicate, then people would complain because the Ulduar 10 would be tuned for people with Naxx 25 gear and they wouldn't be able to do it unless you went into Naxx 25 (which they either don't want to or can't do).


Or not.

Take Naxx 25, for example. Tuned to ilev 187-200 gear, but rewarding 213-226.

All they'd have to do is provide a similar two tier jump without corresponding difficulty in 10s, and it would be fine. At least as fine as Naxx 25 anyway.
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  • Saurfang
  • 102. Re: Emblem of Conquest - T7.25 in 10 man Uldu   02/06/2009 01:58:22 PM PST
quote reply

Q u o t e:


Can only hope.

Haste and armor pen are awful.


I would take 5 extra hit or crit over 20 haste or armor pen.


QFT >.<

The fact without trying I Have over 200 haste makes me a sad panda. I don't mind armour pen as much because at least it affects a majority of our abilities (just not diseases/RP dump) but haste only effecting white damage which is almost never no#1 on my damage break down... is fail...

WTB haste reducing the GCD for melee like it does for casters, GCD is kind of an issue atm for DK's of all specs if they're doing it right... It would up it's value and make it more desirable... depending on the RATE of GCD reduction it could be OP, but you guys are good at balancing :P

The most important thing to remember in WoW, is that anyone who has accomplished more than you has no life and anyone who has accomplished less than you is a noob.

DON'T NERF ME BRO
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  • 103. Re: Emblem of Conquest - T7.25 in 10 man Uldu   02/06/2009 01:58:24 PM PST
quote reply

Q u o t e:


Good mathematical layout. We do want to allow players who only do the 10 person instances to naturally progress and complete them. Making a big jump in gear would in turn bring a big jump in the difficulty and possibly cause roadblocks for these players.


Naxx 25 is NOT tons harder than naxx 10. Very silly for you to even think it is....

The roadblocks are there because 2 priests can't heal naxx 10....That is a roadblock...Fix it.

HAHA! The Armory says i have better gear than you!
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  • Doomhammer
  • 105. Re: Emblem of Conquest - T7.25 in 10 man Uldu   02/06/2009 01:59:20 PM PST
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Kel'Thuzad 10 man Naxx drops item level 213. I'm sure that the last boss in Uldar 10 will drop item level 226.
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  • 106. Re: Emblem of Conquest - T7.25 in 10 man Uldu   02/06/2009 02:01:06 PM PST
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Q u o t e:


Not all people think like this, or even give a damn what you do. As a matter of fact, I'm inclined to believe there's more people raiding now for the sheer fun of it, rather than showing off for the simple fact that your gear isn't hard to obtain, you just have more time and resources to spend on it.


LOL!! Yeah I am sure that no one cares about gear but raids over and over and over and over and over again because it is fun, that is why no one rolls on gear or fights about loot ever. I hate to break it to you, but your sunshine happy day perception of MMORPGs and raiding is not anywhere close to the reality of it. It is fun maybe the first couple times you do it. It isn't "bad" when you do it for a month. After that month mark you go UGHH when is the new stuff coming out.

Go play a console game and beat it and replay it over and over and over for 2 months then tell me how much fun that is.
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  • 110. Re: Emblem of Conquest - T7.25 in 10 man Uldu   02/06/2009 02:04:36 PM PST
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Q u o t e:
I challenge anyone that thinks Naxx 10 is harder than Naxx 25 to do Naxx 25 with 10 people. It's simple logic you tardos, if one requires more people to complete, that alone makes it harder.


I accept.



Edit: Handful of fights sure, but the opposite is true for another handful.

Edit edit: you are dumb...of course doing naxx 25 with 10 people would be harder. I apologize for my lack of reading.

[ Post edited by Wintermaul ]

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  • 111. Re: Emblem of Conquest - T7.25 in 10 man Uldu   02/06/2009 02:05:47 PM PST
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Q u o t e:
I challenge anyone that thinks Naxx 10 is harder than Naxx 25 to do Naxx 25 with 10 people. It's simple logic you tardos, if one requires more people to complete, that alone makes it harder.


WoW. You fail.

10/10 = 100%
10/25 = 40%

Now...consider this:

5 stupid people in raid
5/10 = 50%
20/25 = 80%

Chance for success greater with equal parts stupid people, therefore all 25 man geared people are 80% stupid.

Honesty may be the best policy, but it’s important to remember that apparently, by elimination, dishonesty is the second-best policy. ~George Carlin
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  • Anetheron
  • 112. Re: Emblem of Conquest - T7.25 in 10 man Uldu   02/06/2009 02:06:30 PM PST
quote reply

Q u o t e:
I challenge anyone that thinks Naxx 10 is harder than Naxx 25 to do Naxx 25 with 10 people. It's simple logic you tardos, if one requires more people to complete, that alone makes it harder.


Oh really? I have an even harder challenge for you. I dare you to do 10 man Naxx with 25 people.
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  • 113. Re: Emblem of Conquest - T7.25 in 10 man Uldu   02/06/2009 02:07:43 PM PST
quote reply

Q u o t e:


Or not.

Take Naxx 25, for example. Tuned to ilev 187-200 gear, but rewarding 213-226.

All they'd have to do is provide a similar two tier jump without corresponding difficulty in 10s, and it would be fine. At least as fine as Naxx 25 anyway.


The difference in seemingly arbitrary jump is due to the separate raid progression lines of 10 and 25. I agree the 10 mans offer less room for error, but the 25 mans are much more of a hassle. If this wasn't the case, there would be more people completing the 25 mans (which there aren't the numbers are a lot lower.) If you had 26 ilevels of jump or more from 1 tier to another, you are going to cause a tremendous imbalance and the game will be increasingly difficult to balance around. A modest increase and clear upgrade is all it takes to warrant players running the content. You get into trouble when it is either "too much" or "too little" of an increase. Most of Naxxaramas falls into the category of "too little" as I am staring at a drop wondering if it is even an upgrade and have to go through complex mathematical calculations to decipher if it is even worth rolling on and upgrading a freaking Blue item in a Heroic to an Epic item off Sapphiron.
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Zyz
  • Silvermoon
  • 115. Re: Emblem of Conquest - T7.25 in 10 man Uldu   02/06/2009 02:09:15 PM PST
quote reply

Q u o t e:
If you had 26 ilevels of jump or more from 1 tier to another, you are going to cause a tremendous imbalance and the game will be increasingly difficult to balance around.


Worked just fine for Naxx 25. Right?
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  • Earthen Ring
  • 116. Re: Emblem of Conquest - T7.25 in 10 man Uldu   02/06/2009 02:10:05 PM PST
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Q u o t e:
Ulduar 10 = no upgrades for people in Naxx 25 gear.

Of course. This is exactly the right way to do things.

The point is that anyone who's going into Ulduar 10 should either be geared at the Naxx 10 level, or have no reason to go in there.

Otherwise you just have one interleaved raid progression, instead of two parallel but fully separate ones.


Q u o t e:
Unless explicitly stated you can safely assume that no future PTR will include premade characters.
--Drysc, 2007/01/21
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  • 117. Re: Emblem of Conquest - T7.25 in 10 man Uldu   02/06/2009 02:11:45 PM PST
quote reply

Q u o t e:


Naxx 25 is NOT tons harder than naxx 10. Very silly for you to even think it is....

The roadblocks are there because 2 priests can't heal naxx 10....That is a roadblock...Fix it.


I find some bosses are much harder on 25man than on 10...Though I find sapphiron on 10 harder than 25.

Patchwerk for example requires a MUCH greater amount of healing per healer than the 10man requires imo.

gluth might be harder on 10man if you typically don't have alot of kiters.

I find pugs who can't even do much more than 1k dps in a 5man can do thaddius on 10 man.. but 25man requires at least an average of "knows how to play".

KT on 25man is a real bish on 25man compared to 10man. between the mind controls and the iceblock thingie that actually hits alot of people.

I'd have to say 4horsemen is easier on25man though.
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  • Rexxar
  • 118. Re: Emblem of Conquest - T7.25 in 10 man Uldu   02/06/2009 02:12:34 PM PST
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The only thing that makes Naxx 25 marginally harder than Naxx 10 is the retard factor on a couple fights like Thaddius.

Over all 25 man naxx seemed much easier than 10 man, to me anyways.


Q u o t e:

KT on 25man is a real bish on 25man compared to 10man. between the mind controls and the iceblock thingie that actually hits alot of people.


Gotta disagree on KT. Found it was less room for error on 10 man where one bad chain of ice blocks is a wipe with only 2 healers. In a PUG we killed KT on the second pull with over 1/2 the raid in some blues never even seen him on 10 man before.

[ Post edited by Nuiq ]

Blizzard Entertainment
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Bornakk
Blizzard Poster
  • 119. Re: Emblem of Conquest - T7.25 in 10 man Uldu   02/06/2009 02:13:18 PM PST
quote reply

Q u o t e:


So Bornakk.... should we expect the same old Valours T7 dropping in Ulduar 10? Or should we expect a new Heroes T8?


Probably a new Heroes T8, I wouldn't expect Kel'thuzad to be making many trips to Ulduar to drop his helms there. ;-)

[ Post edited by Bornakk ]

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