Q u o t e:
If it's a buff at all, it's a pretty minor buff. You are correct that we changed it because the original penalty on TG had shriveled away to be inconsequential.
This is a different issue from Deep Wounds. We think Deep Wounds does too much damage. We weren't suggesting Deep Wounds because of the buff to Titan's Grip. It was more of an issue of "Why are you buffing Fury, who seems to do very high PvE damage already?" Sorry if I mangled any explanation of that. With the "patch notes" out there have been a lot of hot-button topics. :)
I was wondering some thing's GC.
Let's give it the benefit of the doubt, and lets say you do scale back the damage of Deep wounds. I'm pretty optimistic that fury warriors, will still be able to do effective dps, and still maintain a good position in the role of damage dealing.
The capping amount for Sudden death does not cause any problems to the fury warrior, what so ever....so this will neither buff, nor harm fury warriors at the current moment.
However,
A few of us warrior still dps as Arms, for PvE, now yes theirs not that many of us, but we still try to be different, and viable.
The dps decrease from deep wounds, combined with the execute 30 rage cap, will by a good margin decrease arms PvE warriors dps.
I know that you guys argue that warrior won't be raged starved, but if you correctly know how to effectively use your warrior, you would know better to spam execute every time sudden death proc'd.
I'm all for the changes, if some how the tree got buffed some how. I know you don't want to increase bleed damage... I'm fine with that. I know you want to make changes to Sudden death, and deep wounds. However in the current state in which things are going, I think honestly your going to push Arms warrior off the table for PvE purposes, and pigeon hole us into specing into Fury.
I know your trying to Buff Arms PvE wise, btu so far I don't see any changes towards this purpose.
For arms dps:
It's go Axe or go home, other weapon specs are not even an option due to obvious reasons.
----Are you guys looking into the current state of mace, and sword specs.
Taste For blood+ Rend+ Improved overpower= Fill of win.
----But are you guys looking into letting us use over power in any stance?
We only deal melee damage, and bleed effects that are caused by this physical melee damage.
----Are you guys looking into giving warriors another form of damage than just pure physical?
Thats just the tip of the ice berg for the questions I have involving Arms DPS
I know people complain about fury warriors doing to much damage, but the changes that are upcoming will probably drop Arms PvE dps but a substantiala mount.