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  • 0. DK Threat - Not Going Away   08/01/2009 14:40:13 PST
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Threat has been and still is a major concern for DK tanks that do competative content.

It's not an issue in heroics, everyone agrees.

It's not an issue with low DPS, everyone still agrees.

It's not an issue for AoE packs.

It's a HUGE issue when you play with other solid tanks and you realize Paladin and Druids can maintain 6-10k TPS (Paladin on the top end, Druids on the low)

It's a HUGE issue when your DPS starts cranking out 4-6k DPS and you're stuck topping out at 5k TPS.

DK's have by far the lowest threat of all the tanks at the moment. Maybe it's enough for you to handle your DPS. It isn't for me. It makes a big difference when deciding who should tank an encounter. DK threat needs to be balanced with the other tanks. We don't need more, we're not asking to be OP, but it is a severe hinderence on our raid viability.

I hate to say it, but people in full blues being blown away by their 4.5k TPS need to stop posting that our threat is not a problem. It is a problem for those of us tanking in raid guilds competing with great players. It is much lower then other classes.

Please God stop posting your 3.5k TPS acting like everything is fine because the 1000 DPS rogue wasn't even close to out-threating you. That isn't the point.


Q u o t e:
simple answer here: threat is an issue when you dont have blessing of sanctuary; non-issue when you have it.


That is plain wrong. Druids and Warriors get as much of a benefit from BoSanc as we do. Just because our threat increases does not make it competative. Raids need to be able to see either a benefit or equality (indifference) in DK tanking compared to the other classes or they will consistently find themselves "off-tanking."

It seriously matters. DK threat needs to be looked at. I don't know if it's the threat modifier of Frost presence or whatever, but something needs to change.

I'm just so fed up between Blizzard's "tests" claiming that all tanks are equal in threat (which we know is completely false, even if you leave DK's out of the equation) and DK players tanking for the first time in their lives thinking that they're doing good TPS but can't complete a heroic because the DPS they play with is so bad.

[ Post edited by Timbaland ]

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  • 1. Re: DK Threat - Not Going Away   08/01/2009 14:42:58 PST
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I have noticed this too, in H naxx. I find i can still MT just fine, without having to worry about dps aggroing off of me. However, it takes some work to hit the same threat as pally/warriors.

If i nail a bunch of crits, right in a row, aggro can be amazing. But that is based on %.

Waking in the sleep of reason, winter is the forever season.
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  • Black Dragonflight
  • 2. Re: DK Threat - Not Going Away   08/01/2009 14:44:33 PST
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You do realize that, paladin threat in the current content is up there because there undead mobs right? Once Uldar comes paladin threat will re-normalize in raids. And Personally I don't see the issue when my DK tank friends hold off of people doing 2.9k dps in 10 mans, with ease.
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  • Turalyon
  • 3. Re: DK Threat - Not Going Away   08/01/2009 14:45:09 PST
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unholy threat is better dude, trust me. When I was frost, it was such a !%@!# As unholy, I'm around 4.5 k tps in a heroic and 6.5 k in Naxx

I'm the tank, I pull.
I pull unless I give you SPECIFIC instructions to pull something to me in the exact method I describe.
I'm the one that stands between you and a repair bill, so I pull.
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  • 4. Re: DK Threat - Not Going Away   08/01/2009 14:45:58 PST
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Q u o t e:
You do realize that, paladin threat in the current content is up there because there undead mobs right? Once Uldar comes paladin threat will re-normalize in raids. And Personally I don't see the issue when my DK tank friends hold off of people doing 2.9k dps in 10 mans, with ease.


one 15s cd nuke does not make the difference you are claiming it does
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  • 5. Re: DK Threat - Not Going Away   08/01/2009 14:46:22 PST
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Q u o t e:
unholy threat is better dude, trust me. When I was frost, it was such a !%@!# As unholy, I'm around 4.5 k tps in a heroic and 6.5 k in Naxx


That's fine, but since all specs are intended to be viable tanks, if Frost (and / or Blood) is having a threat issue, it needs to be addressed.
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  • Turalyon
  • 6. Re: DK Threat - Not Going Away   08/01/2009 14:48:29 PST
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Q u o t e:


That's fine, but since all specs are intended to be viable tanks, if Frost (and / or Blood) is having a threat issue, it needs to be addressed.


I agree. It is being buffeded though, because the negatives of glyph of obliterate and runestrike are being removed.

I'm the tank, I pull.
I pull unless I give you SPECIFIC instructions to pull something to me in the exact method I describe.
I'm the one that stands between you and a repair bill, so I pull.
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  • Frostmane
  • 7. Re: DK Threat - Not Going Away   08/01/2009 14:48:50 PST
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Q u o t e:
unholy threat is better dude, trust me. When I was frost, it was such a !%@!# As unholy, I'm around 4.5 k tps in a heroic and 6.5 k in Naxx


if anything, blood and frost have superior single target threat


and i've never , ever seen a death knight pulling 6500 single target TPS except maybe on patch, who inflates your threat automatically.
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  • Khaz Modan
  • 8. Re: DK Threat - Not Going Away   08/01/2009 14:49:08 PST
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Q u o t e:


one 15s cd nuke does not make the difference you are claiming it does


One 15s cd nuke + Judgement of Light + known exploit of ShoR r1 / r2 not sharing a cooldown makes a noticable impact when all three are removed. (*which will definately have happened by Ulduar)

And um...druids are definately not on the "low end" of threat tanks...(well good druids at any rate)

[ Post edited by Tolken ]

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  • Turalyon
  • 9. Re: DK Threat - Not Going Away   08/01/2009 14:50:54 PST
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Q u o t e:


if anything, blood and frost have superior single target threat


and i've never , ever seen a death knight pulling 6500 single target TPS except maybe on patch, who inflates your threat automatically.



well, on patch my threat is even higher obv, but I have abit of a threat-centric spec and That threat level is when I'm pulling like 2.5 k dps.

I'm the tank, I pull.
I pull unless I give you SPECIFIC instructions to pull something to me in the exact method I describe.
I'm the one that stands between you and a repair bill, so I pull.
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  • The Venture Co
  • 10. Re: DK Threat - Not Going Away   08/01/2009 14:54:20 PST
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yay im not crazy.

frost presence threat modifyer needs to be like... doubled. why am do i feel like im going to be tab target rune strke tabe target rune strike while keeping threat.

im amazed if someone does pull threat on me i can't get it back with 1 or 2 ranged attacks, if the taunts are down its takes me about 2 death coils 2 icey touches and a few melee swings before i get it back.. what gives.

dk's are like prot pallys pre 3.0 with no heroic or raiding gear when it comes to threat.

Punch That %!*@, Bring The Noise
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  • 11. Re: DK Threat - Not Going Away   08/01/2009 14:58:16 PST
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I don't want this to get de-railed into a conversation about the threat of other tanks. Generally though, I agree with the comments that have been made. Paladin have been riding high on several bugs that just happened to massively boost their performance and, yes, Druids generate solid threat, as do Warriors.

Yes, you are definitly not crazy. I used to play a Warrior tank in BC but switched to the DK because I was excited about the new class and it's new playstyle.

I am kicking myself pretty hard at this point. My guild knows I'm a quality player, but to a fairly high degree I just have to hang my head in shame when our raid leader says "Who's up to tank this encounter?" because I and my DPS know that my threat simply does not cut it.

Why didn't I just level my Warrior?
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  • 12. Re: DK Threat - Not Going Away   08/01/2009 15:01:40 PST
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Q u o t e:
You do realize that, paladin threat in the current content is up there because there undead mobs right? Once Uldar comes paladin threat will re-normalize in raids. And Personally I don't see the issue when my DK tank friends hold off of people doing 2.9k dps in 10 mans, with ease.


Because Exorcism's 133 DPS is OMGmazing.

Its is possessive. It's is "it is".
You're is "you are". Your is possessive.
They're is "they are". Their is possessive. There is location.
Drakkari Lancer-Killing Rogues Since 2008
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  • Turalyon
  • 13. Re: DK Threat - Not Going Away   08/01/2009 15:03:24 PST
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Q u o t e:


Because Exorcism's 133 DPS is OMGmazing.


yea that poster is dumb,
however, a certain bug we all know about, something to do with shared CD's ,and JoL still giving threat till the patch, may have something to do with the high threat :P

I'm the tank, I pull.
I pull unless I give you SPECIFIC instructions to pull something to me in the exact method I describe.
I'm the one that stands between you and a repair bill, so I pull.
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  • 14. Re: DK Threat - Not Going Away   08/01/2009 15:08:23 PST
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I do just fine in Heroics. In 25 mans, I struggle to keep up with the other 2 tanks. There is nothing else I can do to increase my TPS, Rune Strike is bound to every hotkey. I have constant dots on the target. Just not sure what else to say. Pulling around 5k tps while other tanks are doing substantially more is sad.

Edit: Normal spec is 10/5/56. About to tank OS-2 tonight and need AMZ.

[ Post edited by Tristrim ]

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  • Smolderthorn
  • 15. Re: DK Threat - Not Going Away   08/01/2009 15:08:45 PST
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I agree, our single target raid threat is a joke.

Guild was doing 25m Patchwork the other day and I was assigned to be the MT, I just couldn't for the life of me keep aggro from the Warrior and Druid tanks, I ended up being 2nd hateful strikes tank because the other 2 just left me in the dust (PW is untauntable).

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  • Frostmane
  • 16. Re: DK Threat - Not Going Away   08/01/2009 15:11:12 PST
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Q u o t e:
I don't want this to get de-railed into a conversation about the threat of other tanks. Generally though, I agree with the comments that have been made. Paladin have been riding high on several bugs that just happened to massively boost their performance and, yes, Druids generate solid threat, as do Warriors.

Yes, you are definitly not crazy. I used to play a Warrior tank in BC but switched to the DK because I was excited about the new class and it's new playstyle.

I am kicking myself pretty hard at this point. My guild knows I'm a quality player, but to a fairly high degree I just have to hang my head in shame when our raid leader says "Who's up to tank this encounter?" because I and my DPS know that my threat simply does not cut it.

Why didn't I just level my Warrior?


go spec 0/32/39 and make them QQ when you constantly tear aggro from them with your unmitigated DPS threat.
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  • Turalyon
  • 17. Re: DK Threat - Not Going Away   08/01/2009 15:11:51 PST
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Q u o t e:
I agree, our single target raid threat is a joke.

Guild was doing 25m Patchwork the other day and I was assigned to be the MT, I just couldn't for the life of me keep aggro from the Warrior and Druid tanks, I ended up being 2nd hateful strikes tank because the other 2 just left me in the dust (PW is untauntable).




really? I was the second hateful tank and ended up the maintank after about 15 seconds. I did pull over 3k dps that fight, though. And this was before I got many of these upgrades, I'm sure 3.5 k dps is possible MTing patch as a Dk, till the patch.

[ Post edited by Moolaria ]


I'm the tank, I pull.
I pull unless I give you SPECIFIC instructions to pull something to me in the exact method I describe.
I'm the one that stands between you and a repair bill, so I pull.
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  • Smolderthorn
  • 18. Re: DK Threat - Not Going Away   08/01/2009 15:15:52 PST
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BTW, don't expect any buffs (if any) on our threat before 3.1.

Blizzard is super slow to react to our issues, they need to first do 10,000 internal test hours before they can react to anything.

It's why Rets were so blatantly overpowered for 3+ months before they did anything about it.
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  • Turalyon
  • 19. Re: DK Threat - Not Going Away   08/01/2009 15:19:28 PST
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Q u o t e:
BTW, don't expect any buffs (if any) on our threat before 3.1.

Blizzard is super slow to react to our issues, they need to first do 10,000 internal test hours before they can react to anything.

It's why Rets were so blatantly overpowered for 3+ months before they did anything about it.


your dumb, ret was changed drastically, they didn't want to nerf them into a !#!*ty useless state again like they were for the majority of wow. Ret prob receved the most nerfs in the shortest period of time, there was actually like 12 different nerfs. is it fine? maybe not, but thats still a bad example.

[ Post edited by Moolaria ]


I'm the tank, I pull.
I pull unless I give you SPECIFIC instructions to pull something to me in the exact method I describe.
I'm the one that stands between you and a repair bill, so I pull.
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