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  • 0. Bring Player not Class - Only doesn't work...   01/05/2009 09:37:31 AM PST
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My guild is currently progressing through 25-man Naxx ( I Know we're a little slow) and something just keeping ringing in my head evertime we get to the Military Quarter:

In order to sucessfully kill Instructor Razuvious, we need 2 priests, or in an extreme cast, 3 hunters and a priest?

I guess my first question: Is this true? Do we really need to pug 2 priests every time we want to do the military quarter? What happened to bring the player. Our healers and dps are fine enough to get through most of naxx, but we fall face first here.

2nd question: Is there a way to do this boss with NO priests and 1-2 hunters???

Thanks!

Helbooy - LVL 70 Warlock******Darcsoul - LVL 73 Priest - Hakkar*****Heltank - LVL 80Paladin - Hakkar

*Soul Shards are the Hard Cap on Fun, Pets are just Meat Shields, and Shadowflame ROFL
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  • 1. Re: Bring Player not Class - Only doesn't wor   01/05/2009 09:50:32 AM PST
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anyone?

Helbooy - LVL 70 Warlock******Darcsoul - LVL 73 Priest - Hakkar*****Heltank - LVL 80Paladin - Hakkar

*Soul Shards are the Hard Cap on Fun, Pets are just Meat Shields, and Shadowflame ROFL
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Psi
  • Mug'thol
  • 3. Re: Bring Player not Class - Only doesn't wor   01/05/2009 09:55:47 AM PST
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What they mean when they say that is that you need 2 of every class in your raid, then bring the player not the class for the last 5 spots.
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  • 4. Re: Bring Player not Class - Only doesn't wor   01/05/2009 10:15:23 AM PST
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If ghostcrawler would poke his head in here and clarify.....i think we're a little confused about game intent but this is how i took it:

You should not NEED to bring a certain class for a certain boss, that's how I took it. You should need "x" healers, "x" tanks, and "x" dps, or about. You should never ever NEEEEEED a certain class to progress. That sounds completely bass ackwards from what GC has been saying.

Helbooy - LVL 70 Warlock******Darcsoul - LVL 73 Priest - Hakkar*****Heltank - LVL 80Paladin - Hakkar

*Soul Shards are the Hard Cap on Fun, Pets are just Meat Shields, and Shadowflame ROFL
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  • Scarlet Crusade
  • 5. Re: Bring Player not Class - Only doesn't wor   01/05/2009 10:22:52 AM PST
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People read way too much into something that one developer said one time.

"Bring the Player, not the Class" means that if you already have all the utility you need, it shouldn't matter who you bring for the last slots between those that can perform the same role. If you take it to mean anything more than that, you can find a dozen different situations where it doesn't apply.

If you don't already have 13% spell damage debuff and you need a ranged DPS class, then obviously you take a moonkin. If you don't already have a heroism and you need a healer, then you take a resto shaman. If you don't have mark of the wild yet, you need to fill one of your remaining spots with a druid, etc.

But, if you do have all that utility you need, and you're choosing between a Moonkin or a Mage or a Hunter for your ranged DPS, or a Warrior or druid or Death Knight for a tank spot, it shouldn't matter who you bring. That kind of situation is the one and only place where that statement applies.

Make sense?

[ Post edited by Strawberry ]


"You've done remarkable things. But you're fighting a war you've already lost."
"Yeah well, I'm known for that."
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  • 6. Re: Bring Player not Class - Only doesn't wor   01/05/2009 10:27:02 AM PST
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Q u o t e:
People read way too much into something that one developer said one time.

"Bring the Player, not the Class" means that if you already have all the utility you need, it shouldn't matter who you bring for the last slots between those that can perform the same role. If you take it to mean anything more than that, you can find a dozen different situations where it doesn't apply.

If you don't already have 13% spell damage debuff and you need a ranged DPS class, then obviously you take a moonkin. If you don't already have a heroism and you need a healer, then you take a resto shaman. If you don't have mark of the wild yet, you need to fill one of your remaining spots with a druid, etc.

But, if you do have all that utility you need, and you're choosing between a Moonkin or a Mage or a Hunter for your ranged DPS, or a Warrior or druid or Death Knight for a tank spot, it shouldn't matter who you bring. That kind of situation is the one and only place where that statement applies.

Make sense?

I agree with the exception of Heroism. No other class has a buff that is basically considered a requirement by most when building a raid.

The answer is 42.
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  • Shattered Hand
  • 8. Re: Bring Player not Class - Only doesn't wor   01/05/2009 10:35:17 AM PST
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Q u o t e:
If this were only true.

10man Naxx setup

2 prot warriors
3 restodruids
3 hunters(1 of each)
1 mage(fire)
1 rogue(combat swords)

If bring the player not the class were true this make up should have worked. It did not.

-Sci


The biggest problem I see there is a lack of dispel. The rest should be fine aside from poor buff coverage.
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  • 9. Re: Bring Player not Class - Only doesn't wor   01/05/2009 10:38:56 AM PST
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we said bring the player, not don't bring the class.

-GC

it's not unreasonable to have 2 of each class in a 25 man raid

-GC
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  • 10. Re: Bring Player not Class - Only doesn't wor   01/05/2009 10:42:52 AM PST
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My point to this whole thread is this:

In order to clear Naxx-25, we NEED (not optional) but NEED 2 priests. They are so important to the raid that we need to have of our other healers or dpsers sit out who have cleared everything else for the week and put in 2 priests. No one class should be that important over another class.

GC has said that. What I was to know is if this was their intent. To stop progression for any guild in 25-Naxx that doesn't have 2 priests willing to come EVERY week.

Helbooy - LVL 70 Warlock******Darcsoul - LVL 73 Priest - Hakkar*****Heltank - LVL 80Paladin - Hakkar

*Soul Shards are the Hard Cap on Fun, Pets are just Meat Shields, and Shadowflame ROFL
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  • Mal'Ganis
  • 11. Re: Bring Player not Class - Only doesn't wor   01/05/2009 10:43:20 AM PST
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Problem is Blizzard still hasn't come back and told us how they designed PvE to function. They want to bring the player not the class, but they completely ignore the spec.

Why is it fair for one class to get 5 potential raid invites while another only 2? Some classes are simply more valuable, and 9 times out of 10, they're a hybrid.

Really not impressed with a single thing in WotLK.

The quest grind to 80 was designed horribly because the majority of quests weren't group friendly in an mmo.
The instances are boring, short, and uninspired not to mention the main raid we have is one we've seen.
The itemization is horribly screwed up as people are significantly out gearing content to the point where Blizzard's only option in future dungeons is to invent some random stat to water classes down or give bosses 15billion hp.
Nearly half the classes aren't competetive at all in the arena setting and nearly half of those will need major restructuring to be made viable.
Nothing at all has been done to ensure proper balance in PvP.

Is there anything else? I'd go into how Professions are more like Hobbies or how there is no economy at all, but these are problems left over from TBC that have been ignored.
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  • Area 52
  • 12. Re: Bring Player not Class - Only doesn't wor   01/05/2009 10:51:21 AM PST
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Q u o t e:
Problem is Blizzard still hasn't come back and told us how they designed PvE to function. They want to bring the player not the class, but they completely ignore the spec.

Why is it fair for one class to get 5 potential raid invites while another only 2? Some classes are simply more valuable, and 9 times out of 10, they're a hybrid.

Really not impressed with a single thing in WotLK.

The quest grind to 80 was designed horribly because the majority of quests weren't group friendly in an mmo.
The instances are boring, short, and uninspired not to mention the main raid we have is one we've seen.
The itemization is horribly screwed up as people are significantly out gearing content to the point where Blizzard's only option in future dungeons is to invent some random stat to water classes down or give bosses 15billion hp.
Nearly half the classes aren't competetive at all in the arena setting and nearly half of those will need major restructuring to be made viable.
Nothing at all has been done to ensure proper balance in PvP.

Is there anything else? I'd go into how Professions are more like Hobbies or how there is no economy at all, but these are problems left over from TBC that have been ignored.


^

Blue Warlock Response Generator:
"Noted. Wait for _________"
The Goalpost keeps moving away but the problems remain the same.
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  • 13. Re: Bring Player not Class - Only doesn't wor   01/05/2009 12:45:52 PM PST
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So I'm guessing that as a whole, nobody in the community has a real way to drop this boss yet without bringing 2 priests.

Now I thought this was against blizzards way of thinking and I really hope they get the message. PUT THE CRYSTALS IN FOR 25-MAN!!!

Helbooy - LVL 70 Warlock******Darcsoul - LVL 73 Priest - Hakkar*****Heltank - LVL 80Paladin - Hakkar

*Soul Shards are the Hard Cap on Fun, Pets are just Meat Shields, and Shadowflame ROFL
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  • 14. Re: Bring Player not Class - Only doesn't wor   01/05/2009 12:49:36 PM PST
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There are always going to be gimmick fights that have weird and specific raid setup requirements.

Getting all bent out of shape over one fight is kinda silly.
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  • 15. Re: Bring Player not Class - Only doesn't wor   01/05/2009 12:52:40 PM PST
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Q u o t e:
There are always going to be gimmick fights that have weird and specific raid setup requirements.

Getting all bent out of shape over one fight is kinda silly.


Having to pug 2 priests each week as we already have 6 great healers is the problem. Don't give me this crap "there will always be these fights" I'm pretty sure GC said that you SHOULDN'T NEED TO bring any specific class to a fight to down it.

Helbooy - LVL 70 Warlock******Darcsoul - LVL 73 Priest - Hakkar*****Heltank - LVL 80Paladin - Hakkar

*Soul Shards are the Hard Cap on Fun, Pets are just Meat Shields, and Shadowflame ROFL
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  • 16. Re: Bring Player not Class - Only doesn't wor   01/05/2009 12:58:18 PM PST
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You're still going to need certain classes to do some stuff, but what "bring the player not class" meant: You have 1 DPS spot open and a mage and a druid who want to go. The idea of what they're working for is that you're going to take the player, and not take the mage because the druid is a joke at DPS. Same with healing and tanking, they're trying to make the 3 major roles pretty balanced between everyone capable of filling that role, so that its not back to bringing one class because they win at damage and sitting another class because their dps is capped at half of what everyone else is doing.
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  • 17. Re: Bring Player not Class - Only doesn't wor   01/05/2009 01:01:32 PM PST
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And maybe one day you'll L2research and figure out how to do the fight with no mind control. Can and have done Rasuvious without priests tanking, and we weren't the first. QQ less, read more.

I'm sorry, is that my dagger in your back? Here, let me get that for you.
The Stoic Guard - http://stoicguard.dkpsystem.com
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  • 18. Re: Bring Player not Class - Only doesn't wor   01/05/2009 01:31:57 PM PST
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Q u o t e:
And maybe one day you'll L2research and figure out how to do the fight with no mind control. Can and have done Rasuvious without priests tanking, and we weren't the first. QQ less, read more.


So, basically let me translate this.

Hi my name is Nattalie and I'm a troll. Nice to meet you. I'm going to use phrases like "L2Play" or "L2insertrandomverbhere" to talk down to you instead of actually being nice and answering a simple question. I'm a troll remember, a hideous troll. I will then tell you all about what I have done and then not tell you how to do it since you should know to L2Play. I will then end this very trollish post with something involving "QQ" somehow so you know that what you are typing just sounds like crying to me, and then I'll somehow tell you off.

That's about what I got from your post....so instead of just answering my very simple question. How do you do this boss w/o 2 priests? You instead did the above. 1/10

[ Post edited by Medtronic ]


Helbooy - LVL 70 Warlock******Darcsoul - LVL 73 Priest - Hakkar*****Heltank - LVL 80Paladin - Hakkar

*Soul Shards are the Hard Cap on Fun, Pets are just Meat Shields, and Shadowflame ROFL
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  • 19. Re: Bring Player not Class - Only doesn't wor   01/05/2009 01:40:55 PM PST
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Q u o t e:
What they mean when they say that is that you need 2 of every class in your raid, then bring the player not the class for the last 5 spots.


You currently cannot bring two Affiction locks to raid as only 1 will be doing ubber dps due to a bug that has been around since beta and they refuse to fix.

"Shh!

It's trying to communicate!"
--Kurast
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