World of Warcraft

1 . 2 . 3 . 4 . 5 . 6 . 7 . 8 . 9 . 10 . 11
80
View All Posts by This User Toggle Ignore / Unignore This User
  • 100. Re: Anti-magic Shell/Zone   01/02/2009 09:18:59 AM PST
quote reply

Q u o t e:
Cloak is not better than AMS. If it was, I wouldn't be making this thread to begin with. It is much easier to wait out cloak of shadows and then get back on the rogue than it is to break through a DK's stupidly large arsenal of defensive abilities.



I don't know why you wouldn't take AMS glyph after the patch. You lost three seconds duration and the cooldown is now 15 seconds less.

30 seconds is a long time to be waiting out the bubble, and if my partner is in there that presents a huge problem. It is not so easily broken through either unless there is 3 people shooting spells at those inside. In a world of PvP where mana users run out extraordinarily fast, I can't afford to spend the mana to kill you twice over.

Generally speaking, unholy DK's are infinitely more difficult to kill than the other two.


Those extra 15 seconds on the glyph now "cost" more considering the cooldown has been reduced. Also, the overall up time is less when using the glyph over a larger period of time than it is without the glyph (after the patch). When everyone understands arena strategy for this season better, and everyone has ~1k Resilience, fights will last much longer, so that longer cooldown will hurt you more as a DK.

Sometimes known as Gormoth.
80
View All Posts by This User Toggle Ignore / Unignore This User
  • Khaz Modan
  • 101. Re: Anti-magic Shell/Zone   01/02/2009 09:22:30 AM PST
quote reply
I have trouble with the AMZ.

But the AMS has very large weaknesses. Spells still take effect, so this is the 5 seconds where you stop using your huge damage and cast a snare and kite.

If you see those bone things you know the DK has this ability and you should already be doing your best to not allow him to get into a position to where he can benefit much from turning it on. He will turn it on at some point. It's about minimizing vulnerbility.
80
View All Posts by This User Toggle Ignore / Unignore This User
  • 102. Re: Anti-magic Shell/Zone   01/02/2009 09:25:06 AM PST
quote reply

Q u o t e:
Are vastly overpowered. Why it is getting buffed is beyond me.

10 second cloak of shadows on a 1min CD for a plate class is evidently balanced.

inb4arcaneqq


CloS is already overpowered, we need to get some sort of 10 sec "phisical imunuty" so they can taste their own venon.


but yes, I agree with you

How does one kill he who has no life?
80
View All Posts by This User Toggle Ignore / Unignore This User
  • 103. Re: Anti-magic Shell/Zone   01/02/2009 09:25:21 AM PST
quote reply

Q u o t e:
I have trouble with the AMZ.

But the AMS has very large weaknesses. Spells still take effect, so this is the 5 seconds where you stop using your huge damage and cast a snare and kite.

If you see those bone things you know the DK has this ability and you should already be doing your best to not allow him to get into a position to where he can benefit much from turning it on. He will turn it on at some point. It's about minimizing vulnerbility.


AMS won't let magic effects land. AMZ will.

fyi

AMS is personal, AMZ is the area dome.

Sometimes known as Gormoth.
80
View All Posts by This User Toggle Ignore / Unignore This User
  • Khaz Modan
  • 104. Re: Anti-magic Shell/Zone   01/02/2009 09:27:50 AM PST
quote reply

Q u o t e:


AMS won't let magic effects land. AMZ will.

fyi

AMS is personal, AMZ is the area dome.


oh yeah, my bad, nm
80
View All Posts by This User Toggle Ignore / Unignore This User
  • 105. Re: Anti-magic Shell/Zone   01/02/2009 09:27:53 AM PST
quote reply

Q u o t e:


AMS won't let magic effects land. AMZ will.

fyi

AMS is personal, AMZ is the area dome.


Yeah, a lot of people get that mixed up.

My sister does -alot- of reading, and spends like $1000 a year on just books alone.
most of them she reads once then never looks at again.
is there any kind of video rental store but for books?
80
View All Posts by This User Toggle Ignore / Unignore This User
  • 106. Re: Anti-magic Shell/Zone   01/02/2009 09:36:05 AM PST
quote reply
From what I have noticed, many warlocks and mages are bad. I know I am not 80 yet, but it is just another obstacle, its not like I die in five seconds from the damage of a death knight alone. Plus, if its that bad, you can use silence on him.

I have two dogs, this one is Timex, this one is Rolex.

They're watch dogs.
80
View All Posts by This User Toggle Ignore / Unignore This User
  • 107. Re: Anti-magic Shell/Zone   01/02/2009 09:37:23 AM PST
quote reply

Q u o t e:
From what I have noticed, many warlocks and mages are bad. I know I am not 80 yet, but it is just another obstacle, its not like I die in five seconds from the damage of a death knight alone. Plus, if its that bad, you can use silence on him.


I saw a warlock who swore by stacking MP5.


I loled hardcore.

My sister does -alot- of reading, and spends like $1000 a year on just books alone.
most of them she reads once then never looks at again.
is there any kind of video rental store but for books?
Blizzard Entertainment
View All Posts by This User ignore-inactive
Ghostcrawler
Blizzard Poster
  • 108. Re: Anti-magic Shell/Zone   01/02/2009 12:14:52 PM PST
quote reply
We buffed AMS because we dropped the mitigation of Icebound Fortitude and Bone Shield by a pretty hefty margin.

I believe we did adjust the AMS glyph, but I'm not in front of my desk at the moment.

One idea that has been circulating is to have AMS and AMZ share a cooldown so that the DK can't just pop both in rapid succession. It's possible this might make AMZ pretty unattractive in PvE though, which is why we haven't pulled the trigger on that one yet.
71
View All Posts by This User Toggle Ignore / Unignore This User
  • 111. Re: Anti-magic Shell/Zone   01/02/2009 12:33:16 PM PST
quote reply

Q u o t e:

One idea that has been circulating is to have AMS and AMZ share a cooldown so that the DK can't just pop both in rapid succession.

I agree that chaining cooldowns can probably be pretty annoying to opposing classes.
On the flip side, without doing so, tanking become pretty difficult (my DK is a beginning heroic-level tank), but i've actually never tanked as unholy, so I'm not sure how needed chaining those two abilities is, because I've never had AMZ.


Q u o t e:
It's possible this might make AMZ pretty unattractive in PvE though, which is why we haven't pulled the trigger on that one yet.


What this would do is make AMZ a DPS ability that allows the DK to decide to take more damage himself and have the people around him take less. Not something a tank would typically do, but actually a potentially very useful trick for DPS'er DK's. AMZ might need a very slight buff if you did this though.

One thing you could do is make AMZ a replacement ability, just like Scourge Strike replaces Obliterate, so that a DK with AMZ wouldn't have AMS on his cast bar because they A) share a cooldown, and B) AMZ is an upgraded version of the same effect.
80
View All Posts by This User Toggle Ignore / Unignore This User
  • Spirestone
  • 113. Re: Anti-magic Shell/Zone   01/02/2009 12:36:37 PM PST
quote reply

Q u o t e:
One idea that has been circulating is to have AMS and AMZ share a cooldown so that the DK can't just pop both in rapid succession. It's possible this might make AMZ pretty unattractive in PvE though, which is why we haven't pulled the trigger on that one yet.


Wrong, wrong, wrong.

In arena, any decent caster knows how to get the paladin out of the bubble. Any casting melee knows how to get out of the bubble zone and get the dk out. Any class worth their rating knows how to avoid the impact of dmz.

The only time it's a factor is when you're in really low brackets and fighting total dumbasses who don't know to avoid the bubble and get the death knight out of it.

Against good players, about the only time i'll use amz, is when a mage or druid root me. I can bubble up to avoid getting root/nuked.

Most good casters will just run off and eat/drink.

[ Post edited by Crashyoface ]


Love is the law, love under will.
80
View All Posts by This User Toggle Ignore / Unignore This User
  • Trollbane
  • 114. Re: Anti-magic Shell/Zone   01/02/2009 12:40:21 PM PST
quote reply

Q u o t e:
You're just bad.

It's 5 seconds on a 45 second cooldown after the 'buff';
It absorbs 75% not immunity.
It does not clear already existing debuffs, just prevents new ones.

Cloak of Shadows is way more powerful.




You act like the 10 second DoT rotation on you deals full dmg. It doesn't remove them but they dont hurt you.

Dog Houses Don't Fly!
80
View All Posts by This User Toggle Ignore / Unignore This User
  • Spirestone
  • 115. Re: Anti-magic Shell/Zone   01/02/2009 12:43:52 PM PST
quote reply

Q u o t e:


You act like the 10 second DoT rotation on you deals full dmg. It doesn't remove them but they dont hurt you.


they only don't hurt you for 5 of those seconds.

Love is the law, love under will.
60
View All Posts by This User Toggle Ignore / Unignore This User
  • Eldre'Thalas
  • 116. Re: Anti-magic Shell/Zone   01/02/2009 12:54:46 PM PST
quote reply

Q u o t e:
We buffed AMS because we dropped the mitigation of Icebound Fortitude and Bone Shield by a pretty hefty margin.

I believe we did adjust the AMS glyph, but I'm not in front of my desk at the moment.

One idea that has been circulating is to have AMS and AMZ share a cooldown so that the DK can't just pop both in rapid succession. It's possible this might make AMZ pretty unattractive in PvE though, which is why we haven't pulled the trigger on that one yet.


AMZ is left out of a vast majority of DK builds...and it leads to the question of if it will be required. If it's required for later PvE encounters I think the best solution here is to remove it as a talent to make it a core ability which a talent modifier. Either way AMZ is very lackluster for the point cost.
80
View All Posts by This User Toggle Ignore / Unignore This User
  • Lightbringer
  • 117. Re: Anti-magic Shell/Zone   01/02/2009 12:58:32 PM PST
quote reply

Q u o t e:
You're just bad.

It's 5 seconds on a 45 second cooldown after the 'buff';
It absorbs 75% not immunity.
It does not clear already existing debuffs, just prevents new ones.

Cloak of Shadows is way more powerful.




I honestly don't think you can call anyone bad with 700 games played in 2v2 and with your rating oh my god, you should be thankful the class you're playing is stupidly easy.
80
View All Posts by This User Toggle Ignore / Unignore This User
  • 119. Re: Anti-magic Shell/Zone   01/02/2009 01:22:49 PM PST
quote reply

Q u o t e:
AMS CD is getting lowered, but the Glyph is getting nerfed which is needed. Honestly, the warlock QQ'ing about DK is quite funny, wait for buffs to ur class instead of crying NERF for dk, when our pvp survivability is in fact being nerfed next patch. We all know warlocks are weak right now, and DK's are strong vs you anyway, don't take it personally, ur butt will heal i promise.


Warlocks aren't weak,they are scrubs screaming "make it easier for them again" meanwhile the ones who have learned to play do just fine.Here is an idea i bet warlocks won't like,how about you have to face people to do all your spells and abilities and lose a lot of your utility since you are a pure dps class amiright?How about no more dmg mitigation for a pure dps class and we'll see how it evens out eh?Warlock tears are good and all but enough.
1 . 2 . 3 . 4 . 5 . 6 . 7 . 8 . 9 . 10 . 11
Forum Nav : Jump To This Forum
Blizzard Entertainment