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  • Emerald Dream
  • 0. Anti-magic Shell/Zone   01/01/2009 09:01:30 AM PST
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Are vastly overpowered. Why it is getting buffed is beyond me.

10 second cloak of shadows on a 1min CD for a plate class is evidently balanced.

inb4arcaneqq

[ Post edited by Phizz ]


If it's not in the achievement tab it doesn't exist.
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  • Darrowmere
  • 1. Re: Anti-magic Shell/Zone   01/01/2009 09:04:57 AM PST
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Q u o t e:
Are vastly overpowered. Why it is getting buffed is beyond me.

10 second cloak of shadows on a 1min CD for a plate class is evidently balanced.

inb4arcaneqq


Yeah...you're right.

Ultimatum: unless the next major patch brings about meaningful class balance changes and puts more emphasis back onto World PvP and Battlegrounds, I'm out.
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  • 2. Re: Anti-magic Shell/Zone   01/01/2009 09:51:17 AM PST
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Yet another ability that could be outright removed and the class would remain obscenely overpowered.
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  • 3. Re: Anti-magic Shell/Zone   01/01/2009 09:52:50 AM PST
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Could not agree more.

Plate... tons of HPs... a second-life... and an anti-magic shell that makes my best nuke do 750 damage. Overpowered much?

Seriously... I know it's important to give players something new to make them want to buy an expac, but Blizzard COMPLETELY missed the boat on this xpac. PVP is a horribly, unbalanced joke at this point.

"The stats don't show a lack of popularity for shaman, they just show a ridiculous popularity for other classes."
- Tharfor, EU CM
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  • 4. Re: Anti-magic Shell/Zone   01/01/2009 09:54:45 AM PST
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it's not a cloak of shadows because it doesn't remove existing effects.(and doesn't render me 90% immune to everything unless talented).

the zone too? uh... we have to stay in it for it to be effective. just sit outside of 30 yards and /dance while we can't death grip you or die to your arcane mage buddy's instagib burst.

So it's safe to assume the dev team doesn't consider player feedback important.
Sucks to be us then.
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  • 5. Re: Anti-magic Shell/Zone   01/01/2009 09:56:10 AM PST
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You're just bad.

It's 5 seconds on a 45 second cooldown after the 'buff';
It absorbs 75% not immunity.
It does not clear already existing debuffs, just prevents new ones.

Cloak of Shadows is way more powerful.


"If you're smart enough to play WoW at the level at which class balance is a concern for you, then you are intelligent enough to compose a mature post. :)" --Ghostcrawler
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  • 6. Re: Anti-magic Shell/Zone   01/01/2009 09:58:08 AM PST
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AMS CD is getting lowered, but the Glyph is getting nerfed which is needed. Honestly, the warlock QQ'ing about DK is quite funny, wait for buffs to ur class instead of crying NERF for dk, when our pvp survivability is in fact being nerfed next patch. We all know warlocks are weak right now, and DK's are strong vs you anyway, don't take it personally, ur butt will heal i promise.
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  • Blackwing Lair
  • 7. Re: Anti-magic Shell/Zone   01/01/2009 09:59:19 AM PST
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Q u o t e:
You're just bad.

It's 5 seconds on a 45 second cooldown after the 'buff';
It absorbs 75% not immunity.
It does not clear already existing debuffs, just prevents new ones.

Cloak of Shadows is way more powerful.




For 5 seconds you are immune to all DoT debuffs except existing ones and all magic damage is reduced by 75%

Ya thats not OP...
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  • Bleeding Hollow
  • 8. Re: Anti-magic Shell/Zone   01/01/2009 09:59:38 AM PST
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the zone is cool but it's OP mostly because of all the other DK things. i think 50-60% damage reduction would be a lot better as well, or it shouldn't last 30s.

the only real problem i have with shell is .... anti-magic shell shouldn't stack with bone shield to completely absorb all damage and not take any stacks off bone shield like seriously wtf?
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  • 9. Re: Anti-magic Shell/Zone   01/01/2009 10:00:07 AM PST
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You guys are awful. You honestly don't see the potential for dropping a magic shield for your entire team to allow time to top people off? It's completely irrelevant that it doesn't move around, what matters is that it's a guaranteed opportunity to safely top people off and restart the fight.
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  • 10. Re: Anti-magic Shell/Zone   01/01/2009 10:03:04 AM PST
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Q u o t e:


For 5 seconds you are immune to all DoT debuffs except existing ones and all magic damage is reduced by 75%

Ya thats not OP...


You understand what you just described is worse than Cloak of Shadows in every way right? I swear you should have to take some kind of IQ test before you're allowed to post.
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  • 11. Re: Anti-magic Shell/Zone   01/01/2009 10:04:02 AM PST
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Q u o t e:


For 5 seconds you are immune to all DoT debuffs except existing ones and all magic damage is reduced by 75%

Ya thats not OP...


whoopdedoo, 5 seconds! that is completely overpowered and unfair that for a brief fleeting moment i'm immune to future spell effects while i'm currently snared or cc'ed.

So it's safe to assume the dev team doesn't consider player feedback important.
Sucks to be us then.
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  • Blackwing Lair
  • 12. Re: Anti-magic Shell/Zone   01/01/2009 10:04:30 AM PST
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Q u o t e:


You understand what you just described is worse than Cloak of Shadows in every way right? I swear you should have to take some kind of IQ test before you're allowed to post.


WOOOOOSHH!!
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  • Runetotem
  • 13. Re: Anti-magic Shell/Zone   01/01/2009 10:05:33 AM PST
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Q u o t e:


whoopdedoo, 5 seconds! that is completely overpowered and unfair that for a brief fleeting moment i'm immune to future spell effects while i'm currently snared or cc'ed.


I guess healing doesn't play into this at all?
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  • Bleeding Hollow
  • 14. Re: Anti-magic Shell/Zone   01/01/2009 10:06:55 AM PST
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Q u o t e:


You understand what you just described is worse than Cloak of Shadows in every way right? I swear you should have to take some kind of IQ test before you're allowed to post.


well the difference between cloak is it's affected by +hit gear/talents and without them is only 90% effective. rogues also must use it before blowing vanish 75% of the time.

ams is much more reliable. and stacks with bone shield.

i'm not saying either is worse than the other. but the classes are different and the abilities are as well.

[ Post edited by Yÿùúéæñäêæåç ]

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  • Emerald Dream
  • 15. Re: Anti-magic Shell/Zone   01/01/2009 10:07:03 AM PST
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In its current form it is 10 seconds w/ 1min 15 second cd glyphed.

Next patch it will be 7 seconds w/ a 1min cd glyphed.

It is overpowered and so is the zone. I can do nothing while either of them are up (and people are standing in the zone). I have a limited mana pool, I can not afford to waste it on 750 damage spells.

Add to that the other retarded set of abilities DK's have, like death gripping into the bubble + chains of ice + strangulate + bone armor.

The sad reality is DK's are just warlocks version 2.0.

For a long time people complained about Cloak being overpowered... and it's only 4 seconds and given to a leather class. Anti magic shell might not break current spell effects but it sure does prevent all oncoming ones.

[ Post edited by Phizz ]


If it's not in the achievement tab it doesn't exist.
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  • 16. Re: Anti-magic Shell/Zone   01/01/2009 10:13:37 AM PST
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Q u o t e:
In its current form it is 10 seconds w/ 1min 15 second cd glyphed.

Next patch it will be 7 seconds w/ a 1min cd glyphed.

It is overpowered and so is the zone. I can do nothing while either of them are up (and people are standing in the zone). I have a limited mana pool, I can not afford to waste it on 750 damage spells.

Add to that the other retarded set of abilities DK's have, like death gripping into the bubble + chains of ice + strangulate + bone armor.

The sad reality is DK's are just warlocks version 2.0.

For a long time people complained about Cloak being overpowered... and it's only 4 seconds and given to a leather class. Anti magic shell might not break current spell effects but it sure does prevent all oncoming ones.


With blink, frost nova, ice block, nova again the instant ur out of ice block, pet nova, frost armor slow + perma frost proc, + cold snap and repeat, you ACTUALLY have trouble kiting us??? ur a baddy.
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  • Emerald Dream
  • 17. Re: Anti-magic Shell/Zone   01/01/2009 10:17:52 AM PST
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Q u o t e:
With blink, frost nova, ice block, nova again the instant ur out of ice block, pet nova, frost armor slow + perma frost proc, + cold snap and repeat, you ACTUALLY have trouble kiting us??? ur a baddy.


I'm arcane kty.

And even if I was frost you have death grip, strangulate and chains of ice. With anti magic shell up you can't be frost nova'd. With the zone up you can basically prevent a shatter combo. With bone armor up you can do the same again. The only baddies is half the freaking death knights out there who reroll'd to play an overpowered class because they suck at their own.

Seriously I sympathize for everyone who doesn't have escape artist by the way... I've had to use it so many god damn times b/c of chains of ice. I can only imagine what it would have been like if I didn't have it.

[ Post edited by Phizz ]


If it's not in the achievement tab it doesn't exist.
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  • Blackwing Lair
  • 18. Re: Anti-magic Shell/Zone   01/01/2009 10:17:54 AM PST
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Q u o t e:


With blink, frost nova, ice block, nova again the instant ur out of ice block, pet nova, frost armor slow + perma frost proc, + cold snap and repeat, you ACTUALLY have trouble kiting us??? ur a baddy.


what about shaman, warlocks, priests, boomkin?
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  • 19. Re: Anti-magic Shell/Zone   01/01/2009 10:39:51 AM PST
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Q u o t e:


what about shaman, warlocks, priests, boomkin?


CLEARLY BAD TOO AND NEED TO L2P

^_^_^_^_^_^

[ Post edited by Mulliss ]

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