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  • Dalaran
  • 0. Priest Nerf Makes NO sense   12/17/2008 12:38:23 PM PST
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Why are we having one of our main spells nerfed, glyph of dispel, to 3 percent healing. What indication does bliz have that shows us to be overpowered.

It is argued that all classes have one spec that can PvP, save warlocks.

What is priests?

Holy is extremely squishy, and just cant stand up to current dps, more so than any other healing spec.

Shadow's burst damage is very low compared to other dps, and cant live longer than the 6 second dispersion.

Discipline, being probably the best spec of the three, still is extremely squishy, and has a 51 talent that does absolutely nothing for our survival.

I dont see priests being arena powerhouses because their dispel heals for 3 percent more than the nerf, i really dont. This nerf should not go live.
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Vao
  • Laughing Skull
  • 2. Re: Priest Nerf Makes NO sense   12/17/2008 01:15:01 PM PST
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Play a shadow priest or any other dot based spec that does not have sufficient dispel protection and you will see why that glyph paired with a healing spec is completely overpowered.
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  • Black Dragonflight
  • 4. Re: Priest Nerf Makes NO sense   12/17/2008 01:23:48 PM PST
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The glyph was overpowered. Sorry.

"Religion doesn’t mean changing the world around myself. It means changing my eyes, my ears, my way of seeing and my head." - Kodo Sawaki, 20th century Zen Priest
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  • Blood Furnace
  • 5. Re: Priest Nerf Makes NO sense   12/17/2008 01:33:40 PM PST
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Q u o t e:
Play a shadow priest or any other dot based spec that does not have sufficient dispel protection and you will see why that glyph paired with a healing spec is completely overpowered.


It's so terribly overpowered that there is a grand total of 0 shadow priests and 1 priest of any kind (disc) out of 50 top 2v2 players on SK gaming's list for the 2nd day of season 5, continuing a general trend that has been seen since beta arena and will continue to be seen when more data is available over coming weeks.

In contrast to the single priest, the top 4 classes had 40 players combined or 80% of the top fifty. Even in 5v5, priests are still below the 10% representation of the average class on top teams now.

Clearly we need to buff unholy DKs, mages, mutilate rogues, and ret pallies, while further nerfing priests in PvP!

OK, I'm being sarcastic. But you judge based on personal experience rather than the more objective statistics, and my concern is why would developers think this is a good time to nerf priests in PvP in any way.

http://www.sk-gaming.com/arena/team/2/us/all//////////#1

[ Post edited by Selosi ]

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  • Blood Furnace
  • 6. Re: Priest Nerf Makes NO sense   12/17/2008 01:37:53 PM PST
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EDIT: I last looked at the list a few hours ago. Now the top priest dropped to team #28, so there are zero priests of any spec among the top 25 teams in the most commonly played bracket of arena and among the top 50 players.

Priests are so obviously and indisputably overpowered! Bring on the PvP nerfs of PTR patch 3.08!

[ Post edited by Selosi ]

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  • 7. Re: Priest Nerf Makes NO sense   12/17/2008 01:38:45 PM PST
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This post has no reason being in the Damage Dealing forums. There is a PvP discussion forum -----> that way.
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  • Blood Furnace
  • 8. Re: Priest Nerf Makes NO sense   12/17/2008 01:40:41 PM PST
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Q u o t e:
This post has no reason being in the Damage Dealing forums. There is a PvP discussion forum -----> that way.


lol. You might as well say all PvE threads here belong in the raiding or quest discussion forums.

The forum title doesn't say "PvE Damage Dealing." Like half the threads in here are about PvP, not surprisingly as PvP is half the fun in endgame.
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  • 9. Re: Priest Nerf Makes NO sense   12/17/2008 01:42:36 PM PST
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Q u o t e:
SK gaming's list for the 2nd day of season 5


In other news, the Buffalo Bills will be going to the Super Bowl. They started 1-0 with a very convincing 34-10 victory. Buy your tickets now.

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  • Arena Tournament 1
  • 10. Re: Priest Nerf Makes NO sense   12/17/2008 01:43:41 PM PST
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Q u o t e:
Why are we having one of our main spells nerfed, glyph of dispel, to 3 percent healing. What indication does bliz have that shows us to be overpowered.


No, it means they think the glyph is overpowered. Stop being dramatic.

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  • 11. Re: Priest Nerf Makes NO sense   12/17/2008 01:45:15 PM PST
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Q u o t e:


In other news, the Buffalo Bills will be going to the Super Bowl. They started 1-0 with a very convincing 34-10 victory. Buy your tickets now.


I think this quote is sig worthy.

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  • Icecrown
  • 12. Re: Priest Nerf Makes NO sense   12/17/2008 01:46:11 PM PST
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Q u o t e:
This post has no reason being in the Damage Dealing forums. There is a PvP discussion forum -----> that way.

It kinda seems more like an item issue. It's not a damage dealing problem, though, so maybe the healing role forum? I dunno.

To the OP, a long time philosophy has been that if a class is underpowered that it shouldn't get "fixed" with overpowered itemization. It needs to be fixed on a base level. A nerf to an item (the glyph, in this case) is just related to how that particular item performs. Often an overpowered item can actually be detrimental since it can hide a glaring problem or shortcoming in a class.

In short, don't take a nerf to an overpowered glyph to be a sign that Blizzard thinks the class is overpowered in general.

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  • Laughing Skull
  • 13. Re: Priest Nerf Makes NO sense   12/17/2008 01:47:05 PM PST
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Q u o t e:
EDIT: I last looked at the list a few hours ago. Now the top priest dropped to team #28, so there are zero priests of any spec among the top 25 teams in the most commonly played bracket of arena and among the top 50 players.

Priests are so obviously and indisputably overpowered! Bring on the patch 3.08 PvP nerfs!

He was probably referring to having his own DoTs dispelled and healing as it happens.
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  • Blood Furnace
  • 14. Re: Priest Nerf Makes NO sense   12/17/2008 01:48:07 PM PST
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Q u o t e:
In other news, the Buffalo Bills will be going to the Super Bowl. They started 1-0 with a very convincing 34-10 victory. Buy your tickets now.


The general trend didn't change over months of beta arena. It's not going to suddenly utterly change tomorrow, next week, or even next month like priests going from 0 out of 50 top 2v2 players to become comparable to the top class that is 17 out of 50 at the moment. I'll keep posting the statistics from time to time especially as more data and large sample sizes become available on realmhistory.net in coming weeks.

Also, they're nerfing priest reflective shield too. See PTR patch 3.08 notes.

[ Post edited by Selosi ]

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  • Scarlet Crusade
  • 15. Re: Priest Nerf Makes NO sense   12/17/2008 01:48:25 PM PST
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Q u o t e:

In other news, the Buffalo Bills will be going to the Super Bowl. They started 1-0 with a very convincing 34-10 victory. Buy your tickets now.


Now imagine there were thousands of Buffalo Bills all over the world winning vastly more than one game.

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  • Blood Furnace
  • 16. Re: Priest Nerf Makes NO sense   12/17/2008 01:55:04 PM PST
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Q u o t e:
In short, don't take a nerf to an overpowered glyph to be a sign that Blizzard thinks the class is overpowered in general.


Really it is not this in isolation. There's the reflective shield nerf also coming in patch 3.08. There's the psychic horror nerf that occurred back in beta. There's the way divine hymn is set to share a cooldown with psychic scream in addition to its own 6 min cooldown, while breaking on all targets (giving the enemy free pain suppression) as soon as somebody's next autoattack hits any one.

There's the huge nerf to cloth PvP armor, much less on level 80 than level 70 PvP gear, part of why all clothies are relatively uncompetitive in PvP now, except for mages with mobility and burst DPS to compensate. There's the relative stamina nerf, where opponents like unholy DKs and ret pallies get 30% more on their PvP gear now, instead of near-equality before. Etc.

I just wish they would freeze on further priest nerfs for the moment and look at the statistics. Somebody has been making a lot of inappropriate assumptions to make them think priests still need more PvP nerfs.

[ Post edited by Selosi ]

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Ghostcrawler
Blizzard Poster
  • 18. Re: Priest Nerf Makes NO sense   12/17/2008 02:02:50 PM PST
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The glyph was just overpowered. It was meant to be a neat little bonus when you dispelled someone, not a new way to spam heals or to make someone really, really pay for putting a debuff on one of your guys.
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  • 19. Re: Priest Nerf Makes NO sense   12/17/2008 02:04:09 PM PST
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Q u o t e:
The glyph was just overpowered. It was meant to be a neat little bonus when you dispelled someone, not a new way to spam heals or to make someone really, really pay for putting a debuff on one of your guys.


I agree. Six percent was a bit too much IMO.

The answer is 42.
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