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  • Frostmane
  • 40. Re: 3.03 prot Warrior bugs: Video Inside   12/17/2008 11:42:55 AM PST
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Q u o t e:


Go to Molten Core.

Swim to Rag's room.

There are Earth Eles running around there. With Glyphed Charge, you can sometimes charge them, as they're running towards you, from glyphed range, and wind up behind them, with them running away, having not aggro'd.

At all.

Even if the stun attempted to apply and they resisted, it would still aggro them.

It doesn't.


Comically enough, the new cat feral charge has the same effect on low level mobs. With latency, you can charge, daze them, and still end up far enough out of agro range that they wont agro. Found this out farming myself some deeprock salt in bad lands on a 70 druid (or maybe he was 71). But enough thread derailing.

Imp spell reflect not working is likely one of two things, both mentioned before. Out of range for the buff (10 yards?), or attempting to reflect something that can't.

My guess on Gag Order's silence being delayed is first the server does a check to see if the ability lands, and applies any natural effect it has (the daze in the case of Shield Bash), and afterward it does a check to see if any talents apply to it, and likely does a roll even with 2/2 gag order. It is a magic effect and possibly even resitable, so more roles may apply.
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  • 41. Re: 3.03 prot Warrior bugs: Video Inside   12/17/2008 11:53:30 AM PST
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Sounds like it needs to be checked and coded to apply when the shield bash daze applies.

Good point in that it likely does roll, wasting time and server power to roll to see if a 100% chance event occurs, I bet that code could be cleaned up.

Charge sharing Diminishing Returns with ShockWave is the equivalent of Frost Nova share Diminishing Returns with Deep Freeze.

http://forums.worldofwarcraft.com/thread.html?topicId=13129074667&sid=1
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  • 42. Re: 3.03 prot Warrior bugs: Video Inside   12/17/2008 12:48:11 PM PST
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Excellent video Kayosiv. I've had problems with shockwave in particular while AE tanking on the move and never realized that the problem was that the range was bugged. Thanks for the information; here's hoping blizzard takes a look at your video and corrects these problems.

[ Post edited by Stompbox ]

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  • 43. Re: 3.03 prot Warrior bugs: Video Inside   12/17/2008 12:52:58 PM PST
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I can confirm all the things you said. Also....

Gag Order does have the same bug as Shield Bash. You don't get the first second of silence.


And Imp Shield Reflect's range is really short. I've noticed it during PvP and PvE. You have to be nearly standing on your party members for it work. That's why I specced out of it.

[ Post edited by Alpine ]

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  • 44. Re: 3.03 prot Warrior bugs: Video Inside   12/17/2008 02:33:31 PM PST
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Q u o t e:

Gag Order does have the same bug as Shield Bash. You don't get the first second of silence.


And Imp Shield Reflects' range is really short. I've noticed it during PvP and PvE. You have to be nearly standing on your party members for it work. That's why I speced out of it.


I'm pretty sure you still get 3 seconds of silence, it just takes a little bit of time for the silence to apply. Meaning that the silence isn't "short" it's just "late" in application.

Really? The tests I did in Gurubashi arena indicated that improved spell reflects' range was at least 10 yards? Have you tried it in a controlled environment or is that just an educated guess to its range?

Charge sharing Diminishing Returns with ShockWave is the equivalent of Frost Nova share Diminishing Returns with Deep Freeze.

http://forums.worldofwarcraft.com/thread.html?topicId=13129074667&sid=1
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  • 45. Re: 3.03 prot Warrior bugs: Video Inside   12/18/2008 02:51:46 AM PST
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Q u o t e:
I've had problems with shockwave in particular while AE tanking on the move


I just charged, the stun failed, so I ran into and past the mob. I used shockwave at the end of the charge, but the mob was now suddenly behind me. =/. I hope these get fixed, and soon.

Charge sharing Diminishing Returns with ShockWave is the equivalent of Frost Nova share Diminishing Returns with Deep Freeze.

http://forums.worldofwarcraft.com/thread.html?topicId=13129074667&sid=1
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  • 46. Re: 3.03 prot Warrior bugs: Video Inside   12/18/2008 12:21:37 PM PST
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Hmmm, improved spell reflect's range seems to be shorter than I thought.

I thought at first it was around 12 yards, but now I can barely get it to work past 8, that's weird.

Also, it would be nice if there was a graphical indication that it went off. You see it on the warrior, but whether or not it goes on your allies, there is no visible clue, the only place it exists is in their buff bar below their portraits.

Charge sharing Diminishing Returns with ShockWave is the equivalent of Frost Nova share Diminishing Returns with Deep Freeze.

http://forums.worldofwarcraft.com/thread.html?topicId=13129074667&sid=1
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  • 47. Re: 3.03 prot Warrior bugs: Video Inside   12/22/2008 12:28:18 PM PST
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I just ran an instance and Shockwave's inconsistent range was very frustrating, again.

Charge sharing Diminishing Returns with ShockWave is the equivalent of Frost Nova sharing Diminishing Returns with Deep Freeze
http://forums.worldofwarcraft.com/thread.html?topicId=13129074667&sid=1
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  • 48. Re: 3.03 prot Warrior bugs: Video Inside   12/22/2008 12:54:12 PM PST
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For gag order, I believe that's just something that happens with every talent that adds an effect. Improved scorch is very obvious about it - you scorch, then have to wait half a second before the debuff shows up. Winter's chill also does that. Of course, it's a bigger deal with a silence.
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  • 49. Re: 3.03 prot Warrior bugs: Video Inside   12/22/2008 01:03:46 PM PST
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As for Improved Charge, I had previously theorized somewhere (I cant find out where) that the range on Charge Stun is 8-25 yards and remainds so when you glyph the range on Charge itself to 30. After playing around with Charge on the weekend it seems I was wrong: the ranges are the same.

What I found is that Charge fails to stun most often when the target is moving away. You can test this by standing still and charging something that is likewise standing still - it'll work. If it's moving away, though, you will charge and arrive at your destination to find the target continuing to move away, not stunned and in fact not even engaged in combat.

I have yet to charge through something and not stun it though. It's always when they're moving away.

Regarding Shockwave: shockwave is frontal, regardless of where your target is relative to you. So if you are turned sideways and cast shockwave, you shockwave the way you're facing, and not the direction of your target. This could explain some of the strange behaviour. I haven't personally had Shockwave stun at "inconsistent" ranges - in fact, i've abused it to stun things outside melee range (> 5yds). But it seems to be to be based on the direction (the server believes?) your character is facing at the time, which is subject to lag and various other stuff.
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  • 50. Re: 3.03 prot Warrior bugs: Video Inside   12/22/2008 03:43:33 PM PST
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Q u o t e:
For gag order, I believe that's just something that happens with every talent that adds an effect. Improved scorch is very obvious about it - you scorch, then have to wait half a second before the debuff shows up. Winter's chill also does that. Of course, it's a bigger deal with a silence.


This is interesting, and something I didn't know.

Perhaps it really is something that needs to be changed in the code.

Charge sharing Diminishing Returns with ShockWave is the equivalent of Frost Nova sharing Diminishing Returns with Deep Freeze
http://forums.worldofwarcraft.com/thread.html?topicId=13129074667&sid=1
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  • 51. Re: 3.03 prot Warrior bugs: Video Inside   12/22/2008 03:47:13 PM PST
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Q u o t e:

Regarding Shockwave: shockwave is frontal, regardless of where your target is relative to you. So if you are turned sideways and cast shockwave, you shockwave the way you're facing, and not the direction of your target. This could explain some of the strange behaviour. I haven't personally had Shockwave stun at "inconsistent" ranges - in fact, i've abused it to stun things outside melee range (> 5yds). But it seems to be to be based on the direction (the server believes?) your character is facing at the time, which is subject to lag and various other stuff.


I'm going to assume you didn't watch the video, please watch it.

On another note, yes the server direction and your direction "on your screen" are different. I noticed this when I was trying to "jump spin" to shockwave on the move on targets behind me, and was having poor results. I talked to some mages and they told me that cone of cold has always been that way. It takes a split half second for the server to update your direction facing, far longer than it takes to spin with the mouse.

However, this has nothing to do with my complaint about shockwave, which is clearly displayed in the video. The problem, the range is without question shorter then described in the tooltip, and is also shorter than the visual graphic of shockwave would indicate it being, which is a bug one way or another, either with the ability, or the tooltip/graphic.

Charge sharing Diminishing Returns with ShockWave is the equivalent of Frost Nova sharing Diminishing Returns with Deep Freeze
http://forums.worldofwarcraft.com/thread.html?topicId=13129074667&sid=1
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  • 52. Re: 3.03 prot Warrior bugs: Video Inside   12/22/2008 03:54:19 PM PST
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Great post. I've encountered the same 3 bugs before, and I do hope they get fixed because they're annoying as hell (especially the Charge one).
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  • 53. Re: 3.03 prot Warrior bugs: Video Inside   12/22/2008 03:56:28 PM PST
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yeah this charge bug was reported back in beta, still hasn't been fixed.
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Ghostcrawler
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  • 54. Re: 3.03 prot Warrior bugs: Video Inside   12/22/2008 04:00:44 PM PST
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These are known issues. I can't recall off the top of my head if we've been able to fix them for 3.0.8 or if they required technical changes.

Mostly I wanted to add that we fix several hundred bugs in patches like this. The patch notes typically only record big changes -- the kinds that might confuse players if they weren't explained. We usually only call out bug fixes if they were so common that people had really gotten used to the buggy state.
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  • 55. Re: 3.03 prot Warrior bugs: Video Inside   12/22/2008 05:38:05 PM PST
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Q u o t e:
These are known issues. I can't recall off the top of my head if we've been able to fix them for 3.0.8 or if they required technical changes.

Mostly I wanted to add that we fix several hundred bugs in patches like this. The patch notes typically only record big changes -- the kinds that might confuse players if they weren't explained. We usually only call out bug fixes if they were so common that people had really gotten used to the buggy state.


Thank you so much for the response, good luck fixing everything!

Charge sharing Diminishing Returns with ShockWave is the equivalent of Frost Nova sharing Diminishing Returns with Deep Freeze
http://forums.worldofwarcraft.com/thread.html?topicId=13129074667&sid=1
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  • 56. Re: 3.03 prot Warrior bugs: Video Inside   12/22/2008 05:58:27 PM PST
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Q u o t e:
... We usually only call out bug fixes if they were so common that people had really gotten used to the buggy state.


Such as disenchanting gear because it doesn't work (e.g. Idol of Worship)?
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  • 57. Re: 3.03 prot Warrior bugs: Video Inside   12/23/2008 12:01:00 AM PST
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Q u o t e:
Bug 3: The silence granted from Gag order on shield bash doesn't apply at the same time shield bash is used, there is often a brief .2 - 1 second delay. *EDIT: I am also hearing from other protection warriors that this does indeed also occur with heroic throw.


I just noticed this the other day. Was tanking H Ahn'kahet, and tried to pull a darkcaster with heroic throw. Was able to cast a dot on me between the time my sword hit her and gag order applied.

[ Post edited by Carmah ]


Zombie: The assassin went through that gate.
Laharl: Why didn't you stop her?
Zombie: That would require effort on my part.
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  • 58. Re: 3.03 prot Warrior bugs: Video Inside   12/23/2008 02:41:40 AM PST
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Q u o t e:
We usually only call out bug fixes if they were so common that people had really gotten used to the buggy state.


Good thing you used the qualifier "usually". I was about to call BS because the new mind flay on the PTR is working spectacular, and I actually had to practice getting used to the bugged version just so I could do decent dps, so I have gotten quite used to it. But it is not listed in the patch notes. But it is good to see that you had that safety word, you'll slip up one of these days!
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