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Ghostcrawler
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  • 0. Upcoming Mage changes   12/10/2008 09:53:52 AM PST
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The buffs here are designed primarily to make Arcane more competitive with Fire / Frostfire builds in PvE. Because they could end up buffing Arcane in PvP, we are prepared to adjust the damage of say Arcane Barrage if needed, but we want to see these in action on the PTR first.

Mage PvE damage in general is something we are keeping a close eye on. With the recent hunter changes, many of which were nerfs to PvE damage, we want to make sure mages now don’t break away from the pack of damage-dealing specs.

1) Evocation – cooldown reduced to 4 min.
2) Arcane Flows – now also reduces the cooldown of Evocation by an additional 1 / 2 min.
3) Arcane Blast – overhauled. Will now increase the damage of your next Arcane spell by 15%. However using Arcane Blast itself does not consume the charge, but instead increases the mana of your next Arcane Blast, up to a maximum of 3 stacks (and a 45% buff). You can alternate Blast and Barrage to keep buffing Barrage, or you can build Blast up higher for a heavy mana cost.
4) Torment the Weak – now works with Arcane Blast and does bonus damage to targets afflicted by any kind of slowing effect (e.g. Thunder Clap).
5) Elemental Precision – renamed Precision and now works on all spells.
6) Improved Blizzard – snaring effect reduced to 20/40/50%.

EDIT: We recently made the Arcane Blast stack 15/30/45% to your next Arcane spell.

[ Post edited by Ghostcrawler ]

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  • Mal'Ganis
  • 3. Re: Upcoming Mage changes   12/10/2008 09:55:29 AM PST
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OK. Thanks.

Soon, mage's jaw will be dropping
"Soon" does not imply any particular date, time, decade, century, or millennia in the past, present, or future. Copyright 2004-2008 Blizzard Entertainment, Inc.
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  • 4. Re: Upcoming Mage changes   12/10/2008 09:56:24 AM PST
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I have a feeling this isn't going to stop the mage QQing. Not sure why....

RETRIBUTION: Sorry, I can't hear you over the sound of how awesome I am.
PROTECTION: Sorry, I still can't hear you over the sound of how awesome I still am.
HOLY: Do I really need to say it?
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  • 5. Re: Upcoming Mage changes   12/10/2008 09:56:52 AM PST
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First page?

Also, patch coming soon?

This is your fathers Crusader strike. Not as clumsy or random as Seal of Command. An elegant weapon from a more civilized time. Before the dark times. Before the nerf.
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  • Shadowmoon
  • 6. Re: Upcoming Mage changes   12/10/2008 09:57:27 AM PST
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2 minute evocation + glyph is going to be amazing for arenas :x

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  • Arena Tournament 1
  • 7. Re: Upcoming Mage changes   12/10/2008 09:58:34 AM PST
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Q u o t e:
3) Arcane Blast – overhauled. Will now increase the damage of your next Arcane spell by 30%. However using Arcane Blast itself does not consume the charge, but instead increases the mana of your next Arcane Blast, up to a maximum of 3 stacks. You can alternate Blast and Barrage to keep buffing Barrage, or you can build Blast up higher for a heavy mana cost.


Wait, GC, did you really make this change but not lower the base damage of Arcane Barrage? It is already ridiculously powerful in PvP, now if we let an arcane mage get off a single cast, it'll do 30% more, and stack with Arcane Power?

This is pretty ridiculously overpowered.

[ Post edited by Affix ]


Affix of Tichondrius, <Quality Control>
http://www.wowarmory.com/character-sheet.xml?r=Tichondrius&n=Affix
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  • Emerald Dream
  • 8. Re: Upcoming Mage changes   12/10/2008 09:59:26 AM PST
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Will arcane missiles consume the stack on the first hit or will it effect the entire spell?

[ Post edited by Phizz ]

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  • Mal'Ganis
  • 11. Re: Upcoming Mage changes   12/10/2008 10:00:12 AM PST
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Not related to Mages, but will Warlocks be seeing a talent change to our hit talents as well? At the very least for Grim Reach to work on all Shadow spells and Destructive Reach to work on all Destruction spells or something? Especially if you're still serious about removing Siphon Life and Immolate from our rotations.

And back to the Mages!
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  • Mal'Ganis
  • 14. Re: Upcoming Mage changes   12/10/2008 10:01:36 AM PST
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Q u o t e:
wow so much for my mana advantage on long fights lol

should give them life tap and be done with it


On that note, it would be nice to see them change Evocation back to a spirit based spell at this point too imo. Especially for PvP issues that may come of htis.
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  • 16. Re: Upcoming Mage changes   12/10/2008 10:01:51 AM PST
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holy sh!t. i made a post saying i was afriad of nerfs, 5 minutes later, we are getting buffs! !%#* yeah GC
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  • 17. Re: Upcoming Mage changes   12/10/2008 10:02:15 AM PST
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Q u o t e:
wow so much for my mana advantage on long fights lol

should give them life tap and be done with it


What's that, 2 minute CD on Evocation? I think I might prefer that to Life Tap...if one row of my DoTs didn't require 20,000 mana, that is.
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  • Korialstrasz
  • 19. Re: Upcoming Mage changes   12/10/2008 10:03:19 AM PST
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Q u o t e:


Wait, GC, did you really make this change but not lower the base damage of Arcane Barrage? It is already ridiculously powerful in PvP, now if we let an arcane mage get off a single cast, it'll do 30% more, and stack with Arcane Power?

This is pretty ridiculously overpowered.


Elaborate please ....god of theorycrafting.
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