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  • Altar of Storms
  • 20. Re: Don't nerf CoH!   12/07/2008 09:16:52 AM PST
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Q u o t e:


I don't know whats more impressive. Gnoids fortitude to troll on one of his main toons, or his ability to completely ignore that every single issue hes brought up has been addressed by a blue post at some point, and then stickied to the top of the healing forums.


Win.


Also Shamans don't stack haste gg
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Ghostcrawler
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  • 22. Re: Don't nerf CoH!   12/07/2008 09:41:02 AM PST
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We don't think Chain Heal needs a nerf at the current time.

Unlike CoH (and to a lesser extent WG) it isn't used to the exclusion of other shaman healing spells. It also has some pretty severe drawbacks compared to CoH -- cast time for one.

But if after we add a cooldown to CoH and WG, we find that CH is making AE healing too trivial or if we find that shamans are being invited to heal raids at the expense of priests and druids, then we will absolutely nerf CH too.
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  • Nordrassil
  • 23. Re: Don't nerf CoH!   12/07/2008 09:43:56 AM PST
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Q u o t e:
We don't think Chain Heal needs a nerf at the current time.

Unlike CoH (and to a lesser extent WG) it isn't used to the exclusion of other shaman healing spells. It also has some pretty severe drawbacks compared to CoH -- cast time for one.

But if after we add a cooldown to CoH and WG, we find that CH is making AE healing too trivial or if we find that shamans are being invited to heal raids at the expense of priests and druids, then we will absolutely nerf CH too.


It is already happening - typical raid comp(for the guilds that can field ideal comp) is 2 Shaman, 2 Pali, 1 Druid and 1 Priest
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  • Altar of Storms
  • 24. Re: Don't nerf CoH!   12/07/2008 09:50:38 AM PST
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Q u o t e:


It is already happening - typical raid comp(for the guilds that can field ideal comp) is 2 Shaman, 2 Pali, 1 Druid and 1 Priest


I was in a 25 man once with 5 CoH priests. You can imagine how much work I was doing.
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  • 25. Re: Don't nerf CoH!   12/07/2008 09:53:44 AM PST
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Q u o t e:


It is already happening - typical raid comp(for the guilds that can field ideal comp) is 2 Shaman, 2 Pali, 1 Druid and 1 Priest


lol Do you know why they bring 2 resto shamans? Most enhance quit because they don't like the hybrid melee/caster style it has turned into. Most elemental quit because their dps is horrendous. I want proof that this is the new "ideal" comp. You want 2 heroisms/bloodlusts in a raid. It doesn't matter if they are healers or dps. Since elemental is horrible at the moment and most melee who played enhance hate the new style (at least many of them do), you are left with resto to fill the bloodlust/heroism gap.

If shaman was so OP, you'd bring more than 2.
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  • Nordrassil
  • 26. Re: Don't nerf CoH!   12/07/2008 09:54:44 AM PST
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Q u o t e:


I was in a 25 man once with 5 CoH priests. You can imagine how much work I was doing.


Wow... you really aren't the sharpest tool in the shed... Ideal Comp. The only healers without replaceable buffs are Shaman and Pali - Priests and Druids bring no unique buffs.
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  • Proudmoore
  • 27. Re: Don't nerf CoH!   12/07/2008 09:54:47 AM PST
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Q u o t e:
We don't think Chain Heal needs a nerf at the current time.

Unlike CoH (and to a lesser extent WG) it isn't used to the exclusion of other shaman healing spells. It also has some pretty severe drawbacks compared to CoH -- cast time for one.

But if after we add a cooldown to CoH and WG, we find that CH is making AE healing too trivial or if we find that shamans are being invited to heal raids at the expense of priests and druids, then we will absolutely nerf CH too.


It WILL happen.

Like I said on my other post, we will go back to the same raid composition as pre-3.0.2 with Shamans getting invited to raids over Priests/Druids because they have Mana Tide/Bloodlust or Heroism/Totems that help the whole raid and on top of that they have a spell that heals for more than CoH/WG does and WILL be able to do it a lot faster and heal more people if you add a 6 second or more cooldown on CoH/WG.
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  • Nordrassil
  • 28. Re: Don't nerf CoH!   12/07/2008 10:06:27 AM PST
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Q u o t e:


lol Do you know why they bring 2 resto shamans? Most enhance quit because they don't like the hybrid melee/caster style it has turned into. Most elemental quit because their dps is horrendous. I want proof that this is the new "ideal" comp. You want 2 heroisms/bloodlusts in a raid. It doesn't matter if they are healers or dps. Since elemental is horrible at the moment and most melee who played enhance hate the new style (at least many of them do), you are left with resto to fill the bloodlust/heroism gap.

If shaman was so OP, you'd bring more than 2.


Enhance and Elemental both have a place in Raid ATM - and neither bring Mana Tide. Elemental is very competitive with Boomkin(or any other caster on single target nuking) and brings totem of wrath and Elemental Oath, and Windfury Totem is Godly.
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  • Proudmoore
  • 30. Re: Don't nerf CoH!   12/07/2008 10:12:23 AM PST
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As long as large amounts of AoE damage are present in 90% of encounters in WotLK, the classes with the best tools to deal with it will be taken.

How can you believe this is a problem with the spells and not the encounters, tell me how much of a Priests healing is CoH on Patchwerk?

FInd a new way to challenge healers other than AoE damage and maybe people will use their AoE healing abilities less!
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  • Bronzebeard
  • 31. Re: Don't nerf CoH!   12/07/2008 10:21:12 AM PST
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Q u o t e:
We don't think Chain Heal needs a nerf at the current time.

Unlike CoH (and to a lesser extent WG) it isn't used to the exclusion of other shaman healing spells. It also has some pretty severe drawbacks compared to CoH -- cast time for one.

But if after we add a cooldown to CoH and WG, we find that CH is making AE healing too trivial or if we find that shamans are being invited to heal raids at the expense of priests and druids, then we will absolutely nerf CH too.


While we are on the subject of priests healing is there any plan to make holy nova/prayer of healing not totally worthless in a raid ? I think I didn't cast Prayer of Healing once in a raid in the past 2 years.

Also I would like to know if you plan to add some utility to the priests. Outside of Fortitude we bring absolutely nothing. If our healing is designed to be inferior to shamans and paladins (raid healing and single target healing) we should at least bring some raid utility otherwise we are going to sit everytime. It reminds me how my guild never brought more than one healing priest for SSC/TK/Hyjal/BT except for Bloodboil and RoS. We were brought for imp DS and that's all.

SwP helped a bit since resto shamans were so rare priests kinda filled the gap. Although Druids kept sitting in SwP.

I'm not really bothered by the fact CoH is being nerfed. I'm more worried about the fact that I don't have much else to offer.
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  • Moon Guard
  • 32. Re: Don't nerf CoH!   12/07/2008 10:25:45 AM PST
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Q u o t e:


While we are on the subject of priests healing is there any plan to make holy nova/prayer of healing not totally worthless in a raid ? I think I didn't cast Prayer of Healing once in a raid in the past 2 years..



^ Can we atleast get PoH looked at and made into a raid wide spell. I thought holy was the AoE healing tree. You should have said it was the AoE healing tree with the six second cooldown.
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  • 33. Re: Don't nerf CoH!   12/07/2008 10:31:00 AM PST
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Q u o t e:

But if after we add a cooldown to CoH and WG, we find that CH is making AE healing too trivial or if we find that shamans are being invited to heal raids at the expense of priests and druids, then we will absolutely nerf CH too.


because you did that so hastily in BC! oh wait....

[ Post edited by Sellwyna ]


Q u o t e:
It's an interruption of things you want to remain stagnant. It's hardcore, but so is Arthas. It's how he rolls. And when he rolls, he rolls entire villages.

-Zarhym
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  • Khaz Modan
  • 34. Re: Don't nerf CoH!   12/07/2008 10:35:28 AM PST
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Please nerf priests, and healing, more! I need more reasons to quit the game, please.
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  • 35. Re: Don't nerf CoH!   12/07/2008 10:48:21 AM PST
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Q u o t e:


Wow... you really aren't the sharpest tool in the shed... Ideal Comp. The only healers without replaceable buffs are Shaman and Pali - Priests and Druids bring no unique buffs.
Shamans and paladins have other specs.

"You're just spell reflect, seriously." - Dimziwit
How do we analysis this?
Semigroups have mathematical properties and silly properties.
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  • 36. Re: Don't nerf CoH!   12/07/2008 10:56:50 AM PST
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Q u o t e:


It is already happening - typical raid comp(for the guilds that can field ideal comp) is 2 Shaman, 2 Pali, 1 Druid and 1 Priest


Oh the horror, guilds are taking 2 of a healer to a raid!!!! A CLASS IS BEING STACKED TO TWO—EVERYBODY PANIC!!!

You realize that there's no way to bring 5 or 6 healers to a raid without there being at least one healer being more represented than the others, right? Let me guess, your idea of a balanced raid comp would be 2 paladins, 1 shaman, 1 druid, and 2 priests, right? That's the exact same distribution you're apparently deathly afraid of.

[ Post edited by Cassiira ]


A lot of AP - Plenty of HR - Tons of Crit - Balls Deep Armor Pen.
Paisy is my forums apprentice. Be less jealous.
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  • Kel'Thuzad
  • 37. Re: Don't nerf CoH!   12/07/2008 11:08:32 AM PST
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i know that there is an extended discussion of this on the forums that i don't understand, and i think im in the majority here. All i see is that priests have been nerfed to hell and are about to be nerfed again. I don't understand. If you don't like the class, just delete it?
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  • Steamwheedle Cartel
  • 38. Re: Don't nerf CoH!   12/07/2008 11:10:09 AM PST
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Q u o t e:
i know that there is an extended discussion of this on the forums that i don't understand, and i think im in the majority here. All i see is that priests have been nerfed to hell and are about to be nerfed again. I don't understand. If you don't like the class, just delete it?


Let no one kid you, CoH needs a nerf.

The discussion is really just on the best way to do it. A cooldown, in my opinion, is not it.
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  • 39. Re: Don't nerf CoH!   12/07/2008 11:12:46 AM PST
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Q u o t e:


Let no one kid you, CoH needs a nerf.

The discussion is really just on the best way to do it. A cooldown, in my opinion, is not it.


What this guy said.

A lot of AP - Plenty of HR - Tons of Crit - Balls Deep Armor Pen.
Paisy is my forums apprentice. Be less jealous.
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