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  • Spirestone
  • 0. And so it begins!!   11/23/2008 07:12:22 AM PST
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Just ran an instance and a ring with stamina, spirit, intellect and 46 spellpower dropped. I rolled need seeing how it is a fantastic healing ring, however the warlock and mage roll need to because "they need spirit as much as the healers". The warlock ended up winning it.

I am seriously appalled by this decision that every ranged caster class needs relatively the same gear. It makes no sense and it is truly only implemented to dumb the game down for the masses.

/nerdrage

-Edit: It was a fire mage and demonology warlock (neither where even close to hit capped and they were replacing +hit rings)

[ Post edited by Balluka ]


The world of warcraft forums!!

Where every low level alt has a main who cleared sunwell and is fighting for first place in the world pvp boards.
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  • Mannoroth
  • 1. Re: And so it begins!!   11/23/2008 07:46:44 AM PST
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Wait until elementals start rolling against you. That will really make your head spin : )
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Ghostcrawler
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  • 2. Re: And so it begins!!   11/23/2008 08:00:50 AM PST
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We view loot distribution at least in part as a social issue. You are always going to run into situations where someone wants to roll against you on an item that is of questionable value to them.

As far as two classes legitimately needing the same item, we view that as a good thing. It's a better place to be than when items always drop that nobody can use.
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  • Emerald Dream
  • 3. Re: And so it begins!!   11/23/2008 08:32:52 AM PST
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Q u o t e:
We view loot distribution at least in part as a social issue. You are always going to run into situations where someone wants to roll against you on an item that is of questionable value to them.

As far as two classes legitimately needing the same item, we view that as a good thing. It's a better place to be than when items always drop that nobody can use.
then why are there so many damn one handed dps swords lol
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  • Whisperwind
  • 4. Re: And so it begins!!   11/23/2008 08:35:40 AM PST
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To elaborate:

Old situation: you run that same dungeon three times with the same group. The first time, that "healing" ring drops and you win it. The second time it drops, you disenchant it. The third time it drops, you disenchant it again. At this point, people start grumbling about how the loot in that dungeon sucks.

New situation: same as above, except all 3 times you run the dungeon and that ring drops, it gets looted as an upgrade by someone. The tank grumbles that only caster loot ever drops~
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  • Shadowmoon
  • 5. Re: And so it begins!!   11/23/2008 08:43:16 AM PST
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Q u o t e:
Just ran an instance and a ring with stamina, spirit, intellect and 46 spellpower dropped. I rolled need seeing how it is a fantastic healing ring, however the warlock and mage roll need to because "they need spirit as much as the healers". The warlock ended up winning it.

I am seriously appalled by this decision that every ranged caster class needs relatively the same gear. It makes no sense and it is truly only implemented to dumb the game down for the masses.

/nerdrage

-Edit: It was a fire mage and demonology warlock (neither where even close to hit capped and they were replacing +hit rings)


you would prefer the scenatio, that you get the ring, and then the next time you run the instance with the same group and that ring drops, it gets DEed because no one needs it.

More people needing loot is a very good thing.

Level 74 warrior = teraxe http://www.wowarmory.com/character-sheet.xml?r=Shadowmoon&n=Teraxe
Level 66 Death Knight = Abbaton http://www.wowarmory.com/character-sheet.xml?r=Shadowmoon&n=Abbaton
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  • 6. Re: And so it begins!!   11/23/2008 08:47:37 AM PST
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Q u o t e:
Just ran an instance and a ring with stamina, spirit, intellect and 46 spellpower dropped. I rolled need seeing how it is a fantastic healing ring, however the warlock and mage roll need to because "they need spirit as much as the healers". The warlock ended up winning it.

I am seriously appalled by this decision that every ranged caster class needs relatively the same gear. It makes no sense and it is truly only implemented to dumb the game down for the masses.

/nerdrage

-Edit: It was a fire mage and demonology warlock (neither where even close to hit capped and they were replacing +hit rings)


Yes, if you look at the loot tables, there are no +hit rings, in fact pre-Naxx there isn't much +hit gear at all. The gear however is so much better that a slight drop in hit rating (at 80 we need well over 400 to cap, at 70 it was 202 fro warlocks) is very very marginal.

Also, if you look at loot tables in 5 mans, most of the bosses drop less than 5 items, this makes farming the items much easier.

I'm seriously appalled that you are an uniformed loot!@##%, but to each his own.

It's the end of the World of Warcraft as we know it, and I feel fine!
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  • Farstriders
  • 8. Re: And so it begins!!   11/23/2008 09:03:18 AM PST
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But GC, the number of people rolling SPECIFICALLY on cloth items is far greater than those rolling on non-cloth items... Casters tend to have a larger pool of non-specific gear.

In this case, obviously it was not a cloth issue, but it seems that NOW there is a lot more homogonization of the cloth gear, causing considerably more strife in acquiring "loot" as a caster.
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  • 9. Re: And so it begins!!   11/23/2008 09:03:37 AM PST
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The best thing to do is to create your own groups, that way you can choose your DPS. I prefer rogues, hunters, deathknights, etc. That way you're guaranteed anything that drops with spellpower.

Cheat on your girlfriend, not your body.
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  • 10. Re: And so it begins!!   11/23/2008 09:22:59 AM PST
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Q u o t e:
But GC, the number of people rolling SPECIFICALLY on cloth items is far greater than those rolling on non-cloth items... Casters tend to have a larger pool of non-specific gear.

In this case, obviously it was not a cloth issue, but it seems that NOW there is a lot more homogonization of the cloth gear, causing considerably more strife in acquiring "loot" as a caster.


But what you aren't commenting on is that MORE items overall are dropping.

Yes, there are now 8 people rolling on most items, but there are also 8 extra items that everyone can roll on.

In the past, you might do a whole instance just looking for that 1 item that you needed and you would probably get because nobody would be rolling against you. Now when you run an instance, there might be 4-5 items you can use, but you'll have to roll against a few people.

Overall the new system just means less items will be DE'd. The amount of items you actually 'get' and need should increase slightly over the long haul.
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  • 11. Re: And so it begins!!   11/23/2008 09:31:22 AM PST
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My boyfriend is a death knight, one of our best friends is a warrior, I need ret gear.

Learn to deal with the fact that you can't always have everything you want, or go play a single player game.

"If I can let you in on a little secret, there are a number of rabid druids at Blizzard who really have a vested interest in seeing the class succeed. You're in good hands. " - Ghostcrawler
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  • Dragonblight
  • 12. Re: And so it begins!!   11/23/2008 10:51:56 AM PST
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You're just sad you didn't get a piece of gear you wanted. Big deal...

You're playing an MMO. Though I'm sure you love itemization, it's still an MMO and you're supposed to be playing it for it's interaction with other people. There's more to this game then loot.

The cake is a lie.
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  • 13. Re: And so it begins!!   11/23/2008 10:57:26 AM PST
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Q u o t e:
As far as two classes legitimately needing the same item, we view that as a good thing. It's a better place to be than when items always drop that nobody can use.


Perhaps I missed an earlier explanation on this, but how does this apply to class restrictions on tier tokens? After all, the only thing they do is make these two situations possible:

1) Token drops, no one in the raid is of the right class. Too bad.

2) Token drops, everyone who can use it already has it, other classes in the raid cross their fingers and hope that their token drops next time.

Seems to me that if making drops more universally useful is a priority, removing those restrictions would go a long way.
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  • Bloodhoof
  • 14. Re: And so it begins!!   11/23/2008 11:33:49 AM PST
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Q u o t e:
We view loot distribution at least in part as a social issue. You are always going to run into situations where someone wants to roll against you on an item that is of questionable value to them.

As far as two classes legitimately needing the same item, we view that as a good thing. It's a better place to be than when items always drop that nobody can use.



So it's fine priests are the only healer that have to deal with every other caster in the game rolling for healing upgrades?


To put it in some perspective:


Paladins - Um, paladins

Shaman - Resto shaman/elemental shaman/holy paladins

Druid - resto druid/boomkin/resto shaman/elemental shaman/holy paladins

Priest - holy priest/mage/warlock/resto druid/boomkin/resto shaman/elemental shaman/holy paladins




Yes, loot distribution is a social issue and as such Blizz can't really interfere, but can't you at least admit there's a discrepancy here?
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  • Moon Guard
  • 15. Re: And so it begins!!   11/23/2008 11:40:32 AM PST
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Q u o t e:
So it's fine priests are the only healer that have to deal with every other caster in the game rolling for healing upgrades?


On the other hand, since Shamans and Paladins aren't terribly interested in Spirit while Priests probably still have some interest... Generally, I think all the specs will only be fighting over jewelery.

[ Post edited by Zigla ]



Q u o t e:
this post seemed overly creepy to me

Staghelm: Algiz - Ansuz - Jera
Moon Guard: Zigla - Sowilo
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  • Frostmane
  • 16. Re: And so it begins!!   11/23/2008 11:45:00 AM PST
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Q u o t e:
We view loot distribution at least in part as a social issue. You are always going to run into situations where someone wants to roll against you on an item that is of questionable value to them.

As far as two classes legitimately needing the same item, we view that as a good thing. It's a better place to be than when items always drop that nobody can use.


The real issue is that now the dps will roll on our jewelry, weapons and cloaks, but they also have the option of rolling on the same items with +hit. Items which would be pretty dumb for us to roll on, agree?

So they now have double the options and we have more people out for our loot. No healers are happy with the spellpower change. Just fyi

Nauphin
Shka
Oxana
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  • 17. Re: And so it begins!!   11/23/2008 11:57:02 AM PST
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Q u o t e:


The real issue is that now the dps will roll on our jewelry, weapons and cloaks, but they also have the option of rolling on the same items with +hit. Items which would be pretty dumb for us to roll on, agree?

So they now have double the options and we have more people out for our loot. No healers are happy with the spellpower change. Just fyi


This.

It's okay for caster dps to roll on spirit/mp5 gear, but healers rolling on hit gear = lolsauce.

Like previously stated, it's a social issue. The only fix is to remove the idiots from your group.. which pretty much means don't pug.
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  • Emerald Dream
  • 18. Re: And so it begins!!   11/23/2008 11:58:08 AM PST
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Q u o t e:


Perhaps I missed an earlier explanation on this, but how does this apply to class restrictions on tier tokens? After all, the only thing they do is make these two situations possible:

1) Token drops, no one in the raid is of the right class. Too bad.

2) Token drops, everyone who can use it already has it, other classes in the raid cross their fingers and hope that their token drops next time.

Seems to me that if making drops more universally useful is a priority, removing those restrictions would go a long way.
I imagine that they like the idea of loot being exciting because of the randomness, and that a lot of the anticipation would be lost if every boss kill played out something like: "Okay guys, it's gonna be two Tier 7 legs and one Tier 7 helm, everyone roll."

[ Post edited by Wonder ]



Q u o t e:
I'll take at face value that many of you are as wounded as you claim by the changes, and I am sorry to be the one to cause you that pain.
Yeah, I'd date him.
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