World of Warcraft

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  • 80. Re: Is Wrath Too Easy?   11/18/2008 04:52:19 PM PST
quote reply

Q u o t e:
Every time you die, you lose a level.

If your armor ever reaches 0 durability, it is broken and lost permanently.

Bosses can cast anti-enchantments on your gear and can shatter your weapons and armor.


There's the changes we need.


those aren't hard

they're obnoxious

Theres a 97.7% chance that my percentages are all made up,cause lets face it
97.7% is more hip than saying 100%
FYI Grammer police...it's RIDONKULOUS
Originally the Annoying Lock Anthaya
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  • Sisters of Elune
  • 81. Re: Is Wrath Too Easy?   11/18/2008 04:52:56 PM PST
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I dont know I havent been there yet.
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  • 82. Re: Is Wrath Too Easy?   11/18/2008 04:58:57 PM PST
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So, mein skull headed friend, let me see if I'm correct...

...because it seems like the game maybe going in the inverse of last time around, start out with everything easy, then make things harder?

Blizzard STILL hasnt fixed mote clouds. Too hard maybe?
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  • 83. Re: Is Wrath Too Easy?   11/18/2008 04:59:54 PM PST
quote reply

Q u o t e:
Every time you die, you lose a level.

If your armor ever reaches 0 durability, it is broken and lost permanently.

Bosses can cast anti-enchantments on your gear and can shatter your weapons and armor.


There's the changes we need.


If you die in the game... you die... FOR REAL.
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  • Tortheldrin
  • 84. Re: Is Wrath Too Easy?   11/18/2008 05:00:20 PM PST
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Wrath may be too easy for those who were part of raiding guilds. For those who spent their entire lives on this game. For those who took it upon themselves to turn this World into another job.

For those of us who have always played this game to enjoy it. For those of us who always played this game to have fun with friends, with communities, to explore the world and experience the story, the lore, the fun (and I do think it is fun) gameplay- WotLK excels in ways that neither TBC or vanilla WoW ever did.

At least for me, thus far. But considering it sounds like they have made content accessible (IE "easier" to you raid-heads) to smaller numbers and people who don't devote their lives to it, I think I will continue enjoying it.

It has completely reinvigorated my love of this game. Something TBC never fully did.
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  • Kil'jaeden
  • 85. Re: Is Wrath Too Easy?   11/18/2008 05:00:59 PM PST
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Hopefully Arthas' difficulty will be at least close to that of KJ's...

There should be an achievement named "Comb the Desert"
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  • Proudmoore
  • 86. Re: Is Wrath Too Easy?   11/18/2008 05:01:07 PM PST
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yes it is a little disappointing indeed.

but when you take it under the consideration that they would like to introduce expansions faster, they have to make leveling easier. or else you have bulk of the population not ready for newer expansions.
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  • Twisting Nether
  • 87. Re: Is Wrath Too Easy?   11/18/2008 05:02:28 PM PST
quote reply

Q u o t e:


those aren't hard

they're obnoxious


Boss resets aggro ever 10 seconds and chooses a random player to do an instant kill on.


Or with Arthas... Do it the way the D20 system did it.. he can mass mind control at will.. Summon hundreds of mobs at will... Upon being successfully struck by Frostmourne you suffer severe negative energy damage and run the risk of having your soul taken in one hit.

Being a CR50(in 3.5 rules) he was 1.5x that of epic level, meaning he would be an equivalent of... lvl200 in WoW.

[ Post edited by Moostrosity ]



Q u o t e:
WAAH! GAME CHANGES AREN'T HELPING MY MAIN! WAAH!

~Zmue, Onyxia
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  • Draka
  • 88. Re: Is Wrath Too Easy?   11/18/2008 05:02:50 PM PST
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So far the only real challenge is getting my lost AH gold back from after the mailbox failure.
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  • Shandris
  • 89. Re: Is Wrath Too Easy?   11/18/2008 05:03:33 PM PST
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I'm not sure why people are being so hostile, It is an honest question. Some responses seemed unwarrented.

Some people commented on my gear, which I addressed in the main post. To rephrase it in a simpler way: Is the new Wrath content easier than BC content with average-70 gear (or even new 70 gear). I wanted to know if the simplicity of the instances was due to the lower gear jump, or if it was really just toned down.

The consensus seems to be "yes".

There somewhat of a split between casual players and hardcore gamers, which seems simple to fix, just make some easier raids for casuals, and some hardcore raids for people who are looking for a major challange. As I said, later T8 and T9 perhaps?

A big lure of the game was that for most there was always another level of raiding to work towards. You knew that you were on one rung of a ladder, heading up towards the really difficult raids (I.E. Sunwell), even if you didn't get to Sunwell, or Black Temple, you had that insentive to work towards getting there.

Oh well, I suppose only Blizzard knows...I do appreciate your posts, by the way.

[ Post edited by Tevri ]


"In the final hour, all must serve the one true king."
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Zarhym
Blizzard Poster
  • 90. Re: Is Wrath Too Easy?   11/18/2008 05:04:26 PM PST
quote reply

Q u o t e:

I understand wanting to make something more available to the general public, but i thought that was why the 10/25 man versions were made available for all raids.

You are correct about the 10/25 man versions of raid dungeons being added to allow for more accessibility of the general population. That said, I think you draw an incomplete conclusion when you use the fact that the current 25 man dungeons have been cleared by the top guilds in the world to argue we've made this content a little too accessible to the general public.


Q u o t e:


I must admit, I love what you've done with WotLK, but it was extremely disappointing to see that all raid content was cleared by a nihilum/SK guild in 3 days.

Keep in mind that guilds like this are comprised of people who have bested every raid encounter we've released since Onyxia and Molten Core. They've made it a focus for years now to conquer every piece of PvE content we put out there, and do it first. Knowledge, experience, and teamwork are built rapidly when struggling through so many different boss encounters.

Now, I'm not arguing that the raid content is any easier or harder than in the past. I've not done any of the 25 man raids yet. I do get the feeling though that the majority of the people I've seen on the forums specifically arguing that the content is too easy, based on the performance or opinions of the top guilds of the world, have not experienced the content either.

Is it possible you will draw the same conclusion when you've cleared every 25 man encounter through Arthas (when his time comes)? Of course. When your intuitions grow into experience after you've made such accomplishments you'll have better ground from which to justify your disappointment.

Of course we're monitoring your feedback and experiencing the content ourselves. I reiterate that we'll always consider adjusting content for greater ease or difficulty if we feel it is necessary to maintain a fun and rewarding game.

Edit: grammatical thingies.

[ Post edited by Zarhym ]


The kiosk in my temporal lobe is shaped like Rosalyn Carter.
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  • Kil'jaeden
  • 91. Re: Is Wrath Too Easy?   11/18/2008 05:05:13 PM PST
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Q u o t e:


Boss resets aggro ever 10 seconds and chooses a random player to do an instant kill on.

Kil'jaeden at full power should do that, assuming you fight his true form later on. KJ at full power would never be taken down by 25 footmen on steroids. Same goes for Sargeras. Those are 2 villains I would not want to see get killed in a week.

[ Post edited by Antifreeza ]


There should be an achievement named "Comb the Desert"
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  • Lightninghoof
  • 92. Re: Is Wrath Too Easy?   11/18/2008 05:06:22 PM PST
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Q u o t e:
I love just about everything about the xpac. The art direction, alot of the new philosophies on classes and gear (the homogenization) and will probably enjoy some the pvp aspect as well.

But PvE is WAY too easy right now. My groupies were mostly in a mix of northrend greens and blues and we were one-shotting bosses without even knowing the fights. You can literally button mash your way through most fights and still manage to pull through

I was hoping the heroics and raids would offer a little bit of a challenge... but it looks like someone mentioned they weren't hard at all either.




^

I have to agree that the 5mans so far are extremely easy.

Utgarde, Nexus and Azjol all have been a snore compared to before.

Cool design though. Oh and Nexus is a very annoying and gimicky instance. Never want to go back to the place.
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  • Lightning's Blade
  • 94. Re: Is Wrath Too Easy?   11/18/2008 05:07:31 PM PST
quote reply

Q u o t e:


Boss resets aggro ever 10 seconds and chooses a random player to do an instant kill on.


Or with Arthas... Do it the way the D20 system did it.. he can mass mind control at will.. Summon hundreds of mobs at will... Upon being successfully struck by Frostmourne you suffer severe negative energy damage and run the risk of having your soul taken in one hit.

Being a CR50(in 3.5 rules) he was 1.5x that of epic level, meaning he would be an equivalent of... lvl200 in WoW.
So just as they are removing some of the RNG from PvP you want them to add more of it to PvE?

Again, those aren't making the game "harder". Random things you cannot control may make you have to attempt fights more to succeed but since you have no control over these random deaths there is nothing you can practice to get bettter. It just makes you have to try until you get lucky.
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  • Twisting Nether
  • 95. Re: Is Wrath Too Easy?   11/18/2008 05:07:42 PM PST
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Q u o t e:

Kil'jaeden at full power would prolly do that, assuming you fight his true form later on. KJ at full power would never be taken down by 25 footmen on steroids. Same goes for Sargeras.


Is this not a challenge? Didn't you want a challenge?

Sargeras was struck down by a lone hero. Aegwynn I believe was her name?


Q u o t e:
WAAH! GAME CHANGES AREN'T HELPING MY MAIN! WAAH!

~Zmue, Onyxia
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  • Twisting Nether
  • 96. Re: Is Wrath Too Easy?   11/18/2008 05:09:07 PM PST
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Q u o t e:
So just as they are removing some of the RNG from PvP you want them to add more of it to PvE?

Again, those aren't making the game "harder". Random things you cannot control may make you have to attempt fights more to succeed but since you have no control over these random deaths there is nothing you can practice to get bettter. It just makes you have to try until you get lucky.


If anything luck and a lack of predictability do increase difficulty as difficulty is tied to likelihood of success. It's not just skill based.


Q u o t e:
WAAH! GAME CHANGES AREN'T HELPING MY MAIN! WAAH!

~Zmue, Onyxia
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  • Kil'jaeden
  • 97. Re: Is Wrath Too Easy?   11/18/2008 05:09:13 PM PST
quote reply

Q u o t e:


Is this not a challenge? Didn't you want a challenge?

Sargeras was struck down by a lone hero. Aegwynn I believe was her name?

Aegwynn is not a footman on steroids. Neither is Varian, Thrall, Garrosh, the list goes on.

Think of the footman being the average level 70 (80 in Wrath) toon, and the steroids being the epics.

[ Post edited by Antifreeza ]


There should be an achievement named "Comb the Desert"
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  • Twisting Nether
  • 98. Re: Is Wrath Too Easy?   11/18/2008 05:12:40 PM PST
quote reply

Q u o t e:

Aegwynn is not a footman on steroids. Neither is Varian, Thrall, Garrosh, the list goes on.


They're heroes. Heroes, that apparently depend on the players to succeed where they cannot.


Q u o t e:
WAAH! GAME CHANGES AREN'T HELPING MY MAIN! WAAH!

~Zmue, Onyxia
Blizzard Entertainment
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Zarhym
Blizzard Poster
  • 99. Re: Is Wrath Too Easy?   11/18/2008 05:13:46 PM PST
quote reply

Q u o t e:


They're heroes. Heroes, that apparently depend on the players to succeed where they cannot.

Come on now. We can be heroes.

...

Just for one day.

The kiosk in my temporal lobe is shaped like Rosalyn Carter.
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