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  • 20. Re: Just 1 HERO class in Xpax is seriously wr   08/24/2007 06:16:02 PM PDT
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Q u o t e:


well blizzard has done said like 1000 times that the death knight will be NO MORE POWERFUL then the other classes there "hero" class because you start at lvl 55+ and the lore behind them...

but back to the OP...

I would like to see 2 hero classes {at least} maybe DK and crypt lord {lol} would be my top picks then shadow hunter...


Less Emo.. Death Knight, Crypt Lord, Shadow Hunter... they can't ALL be "cool dark sounding adjective" classes! come on now...
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Drysc
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  • 21. Re: Just 1 HERO class in Xpax is seriously wr   08/24/2007 06:21:57 PM PDT
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"Hero class" effectively means two things, and two things only.

They are generally based, conceptually, on a more prominent character or class found in Warcraft lore.
They start at a higher level.

That's it. Now we also want to do additional things, such as making them unique, making them interesting, and providing some very cool experiences tailored just for the new class. These classes are based on some very prominent figures, and we want to make it fun experience.

What "hero class" doesn't mean is that they're more powerful, they're going to be able to solo bosses, or that they're going to be anything but a new addition to your normal raid and dungeon groups.
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  • 24. Re: Just 1 HERO class in Xpax is seriously wr   08/24/2007 06:28:42 PM PDT
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Q u o t e:
They are generally based, conceptually, on a more prominent character or class found in Warcraft lore.

Then why aren't Paladins considered a hero class? They are a direct copy of a hero in War3, just like the Death Knight. Was it something that was overlooked when designing Paladins, or was an Alliance-specific class necessary to act as the foil to the Shaman, and the Paladin was the only logical choice?

http://armory.worldofwarcraft.com/#character-sheet.xml?r=Scilla&n=Epicfailguy

"Who's Epicfailguy? Isn't he that guy that disses people on the boards ALL DAY LONG?"
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  • 25. Re: Just 1 HERO class in Xpax is seriously wr   08/24/2007 06:28:57 PM PDT
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Im just going to say that it will be interesting to see how many people role Death Knight's and leave their old character behind. (At least for the first month or so that is.)
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  • Uther
  • 26. Re: Just 1 HERO class in Xpax is seriously wr   08/24/2007 06:29:36 PM PDT
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HAHAH . OH no a new class. And it is wrong . You peole are so pathetic.

Sure you wil see alot of DK after so many people get the one dropped item from a 25 man raid.

8 beer removes pain.
12 beers remove the , Beacuse I care feeling..
18 beers removes the guilt of having to drink the 1st 8.
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  • 27. Re: Just 1 HERO class in Xpax is seriously wr   08/24/2007 06:33:54 PM PDT
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Q u o t e:
Then why aren't Paladins considered a hero class? They are a direct copy of a hero in War3, just like the Death Knight. Was it something that was overlooked when designing Paladins, or was an Alliance-specific class necessary to act as the foil to the Shaman, and the Paladin was the only logical choice?

Paladins were a standard unit in WC2, no more heroic than a Mage or Axe Thrower.
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  • 28. Re: Just 1 HERO class in Xpax is seriously wr   08/24/2007 06:34:21 PM PDT
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Q u o t e:
"Hero class" effectively means two things, and two things only.

They are generally based, conceptually, on a more prominent character or class found in Warcraft lore.
They start at a higher level.

That's it. Now we also want to do additional things, such as making them unique, making them interesting, and providing some very cool experiences tailored just for the new class. These classes are based on some very prominent figures, and we want to make it fun experience.

What "hero class" doesn't mean is that they're more powerful, they're going to be able to solo bosses, or that they're going to be anything but a new addition to your normal raid and dungeon groups.


Please don't make them the next big overpowered crazy class
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  • Burning Legion
  • 29. Re: Just 1 HERO class in Xpax is seriously wr   08/24/2007 06:36:35 PM PDT
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Q u o t e:


Please don't make them the next big overpowered crazy class


Unless 2.3 delivers, they will be the death blow to prot and ret pallies.

You can reroll to a viable melee dps/tank w/o starting from level 1...

Yeah.
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  • 30. Re: Just 1 HERO class in Xpax is seriously wr   08/24/2007 06:38:27 PM PDT
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Q u o t e:

Paladins were a standard unit in WC2, no more heroic than a Mage or Axe Thrower.

The Paladins in WoW are nowhere near the same as the Paladins in War2. Those Paladins were melee units and secondary spellcasters, unlike today's Paladins who are healbots.

But more to the point, the abilities of the WoW Paladin are reflected much more in the War3 version of the Paladin and not the War2 Paladins. And if we're going to compare the WoW Paladin to the War2 Paladin, we might as well compare the WoW Death Knight to the War2 Death Knight, who was also not a hero class of any sort.

http://armory.worldofwarcraft.com/#character-sheet.xml?r=Scilla&n=Epicfailguy

"Who's Epicfailguy? Isn't he that guy that disses people on the boards ALL DAY LONG?"
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  • Kirin Tor
  • 31. Re: Just 1 HERO class in Xpax is seriously wr   08/24/2007 06:43:38 PM PDT
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Q u o t e:

Paladins were a standard unit in WC2, no more heroic than a Mage or Axe Thrower.


Yes, but in WarCraft 3, which I think in many ways was much more influential on WoW, they were Hero units. That said, at the time the developers wanted an Alliance specific class, and considering how much of an impact Paladins have had on WarCraft it would've been pretty disappointing to have to wait for so long to play a Paladin. Death Knights, by comparison, are pretty much represented entirely by Arthas, who hasn't been a fixture in WarCraft for nearly as long.
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  • Ravenholdt
  • 32. Re: Just 1 HERO class in Xpax is seriously wr   08/24/2007 06:49:27 PM PDT
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Q u o t e:
"Hero class" effectively means two things, and two things only.

They are generally based, conceptually, on a more prominent character or class found in Warcraft lore.
They start at a higher level.



What about prestige titles like "Archmage"? I just wrote about that in another thread, but I think that some classes in WoW already represent heros in some way. Like the mage class, which is in many ways a lot more like both the bloodmage and the archmage from previous warcraft games then like the standard mage. (Which had a sheep spell that was really really really good, unlike WoW mages)

To me it wouldn't make sense to have Bloodmage or Archmage hero classes when theese are in fact just powerful versions of an existing class. The same thing can be said about classes like "Keeper of the Grove" - which in my oppinion is a very powerful druid, not a hero class which exists seperately fromr regular druids. Farseers are also pretty well covered by shamans, and paladins already were considered to be heros in WC3, but are just a regular class now. Blademasters are a mixture between rogues and warriors.


What is blizzards take on this? Will regular classes be able to promote into some kind of higher form, or will hero classes which are already very much like existing classes end up existing seperately from them? That just wouldn't make sense to me personally.
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  • 33. Re: Just 1 HERO class in Xpax is seriously wr   08/24/2007 07:04:02 PM PDT
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My real worry is they have yet to mention anything remotely like a Healing Hero class. And the more classes there are the fewer healers. Hard enough to get people that enjoy healing. A new Hero healer might help that.

Unless there's alot less healing needed in the future, everyone's going to be screaming for healers all the time and not finding one anywhere.

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  • Burning Legion
  • 34. Re: Just 1 HERO class in Xpax is seriously wr   08/24/2007 07:07:40 PM PDT
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Q u o t e:


What about prestige titles like "Archmage"? I just wrote about that in another thread, but I think that some classes in WoW already represent heros in some way. Like the mage class, which is in many ways a lot more like both the bloodmage and the archmage from previous warcraft games then like the standard mage. (Which had a sheep spell that was really really really good, unlike WoW mages)

To me it wouldn't make sense to have Bloodmage or Archmage hero classes when theese are in fact just powerful versions of an existing class. The same thing can be said about classes like "Keeper of the Grove" - which in my oppinion is a very powerful druid, not a hero class which exists seperately fromr regular druids. Farseers are also pretty well covered by shamans, and paladins already were considered to be heros in WC3, but are just a regular class now. Blademasters are a mixture between rogues and warriors.


What is blizzards take on this? Will regular classes be able to promote into some kind of higher form, or will hero classes which are already very much like existing classes end up existing seperately from them? That just wouldn't make sense to me personally.


Some hero classes I wouldn't mind seeing are Blademaster, Warden, Mountain King, and Demon Hunter.
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  • 35. Re: Just 1 HERO class in Xpax is seriously wr   08/24/2007 07:08:19 PM PDT
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Q u o t e:


Sure they can.

/brushes black-dyed hair out of his eyes.
\

Heres a real question for you:

If Conor Oberst was the first to don the imfamous hair over your eyes haircut
and Conor Oberst is Indie, not emo....
Is it really an emo haircut?

[ Post edited by Eleanorrigby ]


RAIDS BE4 GRADES BIOTCH
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  • 37. Re: Just 1 HERO class in Xpax is seriously wr   08/24/2007 07:09:55 PM PDT
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Q u o t e:
"Hero class" effectively means two things, and two things only.

They are generally based, conceptually, on a more prominent character or class found in Warcraft lore.
They start at a higher level.

That's it. Now we also want to do additional things, such as making them unique, making them interesting, and providing some very cool experiences tailored just for the new class. These classes are based on some very prominent figures, and we want to make it fun experience.

What "hero class" doesn't mean is that they're more powerful, they're going to be able to solo bosses, or that they're going to be anything but a new addition to your normal raid and dungeon groups.
I think the concern is about an overpopulation of Death Knights if there is no other new class to kind of spread people out.

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  • Executus
  • 38. Re: Just 1 HERO class in Xpax is seriously wr   08/24/2007 07:14:16 PM PDT
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The true flaw is that each one will be completely unique.

DKs have runes instead of mana/rage and use a special type of weapon that's special to them.

I can imagine other "unique" qualities.

Demon Hunters use elemental arrows or can only use abilities that relate to what aspect they're under.

Why would I ever want to play a boring Hunter with mana and boring arrows?

Blademasters can enhance damage and weapons by sacrificing armor pieces or health, thus transforming their weapons into something much more powerful.

Why would I ever want to play a boring Rogue/DPS Warrior with standard weapons?

There's going to be a time when everyone will be "hero" classes and no one will be the original, standard classes.
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  • 39. Re: Just 1 HERO class in Xpax is seriously wr   08/24/2007 07:23:29 PM PDT
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THE SKY IS FALLING
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