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  • 0. GC, Warlock Concerns attempt 2   10/31/2008 12:28:39 PM PDT
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Last warlock thread you mentioned that more or less we were suppose to step up to plate and be less critical and more helpful. Reading the beta forumns talking to players and noticing my warlock itself there are a few pretty big issues hurting right now.

That being said we don't want the warlock threads blue posted in that don't make recomendations just accusations, but the fact that suggestion threads "I know their long" are not getting attention is starting to take a tole on the good warlock posts (There has been many great posts!). Almost every lock thread agrees that (including beta, english, french, korean, etc forumns) chaosbolt is not great (I know your answer here then don't use it" Metamorphis is a neat idea but really needs a lot more attention, afflictions rotation is a nightmare "this was acknowledged thankfully"

So here are some suggestions, please respond to the suggestions and explain why or why not so that we can try to make other suggestions and together find something that works for both of us. Don't respond to the omg soulshards needs fixing etc etc, yes you mentioned you guys were thinking about how to fix that, which in are defense has been a thought for a long time but anyway here we go.

Destruction
- Choas bolt, Instant. (Why, because destruction is still way to dependant on Casting+Stationary , LOS, and being locked out of spell trees. Mostly make it instant for pvp but would also help pve dps if locks decided to go this path.) I know hunters have simular line of sight complaints but I beleive this is hurting destruction a lot more then our hunter friends.

Demonlogy
-Give demon form a permanent form for warlocks, especially if your going to be succeptable to MORE cc then you were before IE Turn evil and Banish. (Why, because "I know blizz hates it when we compare classes but" every other talented form regardless of damage reduction abilities is permanent if you spec into it" So unless this is a failed attempt at Beastial Wraith which may I remind you makes you immune to All types of CC not adds more) As well Give Soul Link the 5% bonus damage back, not sure who in the world decided to take this away.

Affliction
-Haunt needs to be instant cast, this would do wonders to simplify the rotation for affliction warlocks and allow affliction to maintain it's ability to move around while doing most of their rotation. (Why, because affliction has always been the warlock mobility tree, this was it's strength and with so many melee counters to afflictions insta howl they along with every other warlock spec are tanks again.)

Other major Fixes
Give us back our old Self Buffs, the New fel armor is not cool and the Armor on Demon armor is downright terrible. I guess this is complaining so my solution, fel armor, 130 spell dmg and 30% more + healing, Demon Armor 2000 Armor+ and increased health regen.

A really cool idea I also read was to make nether protection for melee damage, that would help at solving a lot of destructions surv issues.

There is talk about dispel resistance for destruction! this is kick ass and long overdue, what about for the few dots demon locks use?

As well, (since demon is our pvp spec) please bring demonic knowledge back to 15% it's incredibly frustrating to have your talent tree's nerfed slowly then while others are buffed never getting your old talents back.

Please Answer, I promise to shut up (Or atleast come up with different suggestions) If I just know Why we are not making these changes. Many warlocks have also posted awesome recomendations in beta forumns and on warlock forumns. Would really help with some of our numerous low points. If you guys could again repost these below I think it would be greatly useful.
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  • Skywall
  • 1. Re: GC, Warlock Concerns attempt 2   10/31/2008 12:49:23 PM PDT
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/signed for justice

afflition does GREAT damage, when you're not ever being targeted....making haunt instant would help SO MUCH. Hell, you couldtake away the up front damage of haunt to make it instant and i would be happy.

Metamorphosis is a great spell, but you become rediculously susceptible to CC in meta, and i agree that "apples to oranges" class comparisons are annoying, but just look at the facts. Nerf the 32049812740892347 +damage meta gets to make it permanent, and keep the demon abilites and FFS FIX DEMONIC CLEAVE, ITS NOT EVEN WORTH THE GCD. Also, make the aoe taunt have some viability in pvp please, like a silence or a temporary stun or SOMETHING.

Please read this, we've been addressing these problems for a long time now just to have it replaced by "dont take dreadsteed quest away" posts.
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  • 2. Re: GC, Warlock Concerns attempt 2   10/31/2008 12:54:27 PM PDT
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Ya, i'm not particularly fond of affliction but as an old timer sl/sl pvp warlock I know the pain you guys face with that problem. Thanks for posting tun =)
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  • Rexxar
  • 3. Re: GC, Warlock Concerns attempt 2   10/31/2008 12:56:10 PM PDT
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1) Instant chaos bolt means instant cast spell coefficient means low dps. Period. It's a burst spell and it's supposed to be situational in pvp.

2) Instant cast haunt is overpowered.

3) Permenant demon form defeats the purpose of a dps cooldown or a survival mechanic. It also raises the possibility of people gearing tank neck/rings/armor in order to get even more mitigation which completely destroys the intent of itemization.

However

4) Demonic cleave seems gimmicky. I'd prefer something like a shadow Arcane explosion on a cooldown.

Time flies like an arrow; Fruit flies like a banana
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  • 4. Re: GC, Warlock Concerns attempt 2   10/31/2008 01:57:17 PM PDT
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Q u o t e:
1) Instant chaos bolt means instant cast spell coefficient means low dps. Period. It's a burst spell and it's supposed to be situational in pvp.

2) Instant cast haunt is overpowered.

3) Permenant demon form defeats the purpose of a dps cooldown or a survival mechanic. It also raises the possibility of people gearing tank neck/rings/armor in order to get even more mitigation which completely destroys the intent of itemization.

However

4) Demonic cleave seems gimmicky. I'd prefer something like a shadow Arcane explosion on a cooldown.


Instant spell cast without changing the spell does not mean low dps, arcane barrage every 3 seconds? it's simply an instant cast to throw into your rotation every ~10 seconds and incredibly helpfull to a warlock who wishes to pvp as destruction competitively, as in above 1398.

Instant cast haunt is overpowered, can you elaborate a little maybe? overpowered because it gives affliction warlocks to much mobility? Overpowered because it does oh so much damage?

Demon form defeats the purpose of a dps cooldown, thats exactly the point, we don't want a dps cool down, Demonology needs 20% more damage base and since it's survivability spec, (which might I add has no surv vs casters/healers) it should be permanent survivability, not 30 seconds of good tanking survivability.

Demonic cleave is not great because if they made it powerful using that and immolation aura at the same time would be to strong against some classes (hunters and dumb ferals who try to kill us during immolation aura come to mind)

[ Post edited by Missreaper ]

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  • 5. Re: GC, Warlock Concerns attempt 2   10/31/2008 02:02:45 PM PDT
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Q u o t e:
afflition does GREAT damage, when you're not ever being targeted....making haunt instant would help SO MUCH. Hell, you couldtake away the up front damage of haunt to make it instant and i would be happy.


The only damage haunt does is up front. Why would you want to remove the damage component form haunt?

I think overall (not just warlocks) caster have some instant cast obsession. Why does every spell have to be instant? If casting spells in PvP is really so difficult, maybe something else about PvP overall needs to be adjusted.

Making every spell instant and giving it the crappy coefficient that will be required for an instant seems like a poor solution to me.

It's the end of the World of Warcraft as we know it, and I feel fine!
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  • 6. Re: GC, Warlock Concerns attempt 2   10/31/2008 03:42:07 PM PDT
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Jumping between trick or treaters here but, this is for 2 spells to be instant. Why do casters want spells to be instant, well typically it's pvp'ers who want this and why is because then they cant be kicked or silenced out of a spell tree as well they can't be line of sighted while casting / target must be infront of you.

Again, the damage doesn't need to change just make them instant cast. I feel warlocks need to do enough casting/draining as it is. I'm not asking for incinerate and shadowbolt and unstable affliction to be instant here just the two 51 point talents the later being on a 8 second cooldown.
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  • 7. Re: GC, Warlock Concerns attempt 2   10/31/2008 04:19:58 PM PDT
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Q u o t e:


Instant spell cast without changing the spell does not mean low dps, arcane barrage every 3 seconds? it's simply an instant cast to throw into your rotation every ~10 seconds and incredibly helpfull to a warlock who wishes to pvp as destruction competitively, as in above 1398.

Instant cast haunt is overpowered, can you elaborate a little maybe? overpowered because it gives affliction warlocks to much mobility? Overpowered because it does oh so much damage?

Demon form defeats the purpose of a dps cooldown, thats exactly the point, we don't want a dps cool down, Demonology needs 20% more damage base and since it's survivability spec, (which might I add has no surv vs casters/healers) it should be permanent survivability, not 30 seconds of good tanking survivability.

Demonic cleave is not great because if they made it powerful using that and immolation aura at the same time would be to strong against some classes (hunters and dumb ferals who try to kill us during immolation aura come to mind)


pretty much sums it all up. the cooldowns on the demon abilities are just right for a permanent form

Blizz, warlocks have a drinking problem, see what you've done to us with this patch!
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Ghostcrawler
Blizzard Poster
  • 8. Re: GC, Warlock Concerns attempt 2   10/31/2008 04:24:08 PM PDT
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Okay, I'll answer these, but I predict it will just launch more responses when you don't like the answers. :)


Q u o t e:
Destruction
- Choas bolt, Instant. (Why, because destruction is still way to dependant on Casting+Stationary , LOS, and being locked out of spell trees. Mostly make it instant for pvp but would also help pve dps if locks decided to go this path.) I know hunters have simular line of sight complaints but I beleive this is hurting destruction a lot more then our hunter friends.


We're talking a lot about warlocks in PvP right now. Instant-cast spells may or may not be one of the changes we'll make. Ultimately, changing Chaos Bolt and Haunt to instant just makes them different spells. We would have to nerf them significantly to make them instant, which would have PvE ramifications. Warlocks do have a fair number of spells they can cast while moving.


Q u o t e:
Demonlogy
-Give demon form a permanent form for warlocks, especially if your going to be succeptable to MORE cc then you were before IE Turn evil and Banish. (Why, because "I know blizz hates it when we compare classes but" every other talented form regardless of damage reduction abilities is permanent if you spec into it" So unless this is a failed attempt at Beastial Wraith which may I remind you makes you immune to All types of CC not adds more) As well Give Soul Link the 5% bonus damage back, not sure who in the world decided to take this away.


We don't want warlocks to be in demon form all the time. I think we've explained the Soul Link change before.


Q u o t e:
Other major Fixes
Give us back our old Self Buffs, the New fel armor is not cool and the Armor on Demon armor is downright terrible. I guess this is complaining so my solution, fel armor, 130 spell dmg and 30% more + healing, Demon Armor 2000 Armor+ and increased health regen.


What is your beef with Fel Armor? Our internal testing found that once you have gear with Sprit on it that it can improve you dps by 20% or even more. You may be low at your current levels without Spirit. That will change in just a couple of weeks.


Q u o t e:
There is talk about dispel resistance for destruction! this is kick ass and long overdue, what about for the few dots demon locks use?


We're looking at dispel resistance for locks in general.
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  • Maelstrom
  • 9. Re: GC, Warlock Concerns attempt 2   10/31/2008 04:27:00 PM PDT
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My beef is with the demonology tree. All the talents are passive, non change your attack rotations or give old moves new uses.

It is the least interactive tree in the game, and should be changed the reason the warrior tanking tree was changed.
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  • Arena Tournament 1
  • 11. Re: GC, Warlock Concerns attempt 2   10/31/2008 04:31:47 PM PDT
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Q u o t e:
We're talking a lot about warlocks in PvP right now.


You better talk quickly because they're the worst PvP class at 80 right now, by a very significant margin.

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  • 12. Re: GC, Warlock Concerns attempt 2   10/31/2008 04:35:04 PM PDT
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Q u o t e:

We're talking a lot about warlocks in PvP right now. Instant-cast spells may or may not be one of the changes we'll make. Ultimately, changing Chaos Bolt and Haunt to instant just makes them different spells. We would have to nerf them significantly to make them instant, which would have PvE ramifications. Warlocks do have a fair number of spells they can cast while moving.

Haunt is understandable. However.



Q u o t e:
Ultimately, changing Chaos Bolt

Because Chaos Bolt does significantly more damage than the spammable instant cast Arcane Barrage... Oh wait!

At least it goes through mage armor for one hit... *sigh*


Q u o t e:

What is your beef with Fel Armor? Our internal testing found that once you have gear with Sprit on it that it can improve you dps by 20% or even more. You may be low at your current levels without Spirit. That will change in just a couple of weeks.



Too bad boosting dps doesn't stop me from getting stunlocked. Or warrant giving up any armor that I can get to avoid getting bladestormed to death... *sigh*

Once upon a AV dreary.
While I pvp'd others weak and weary
I was hit by a rogue who stunned me galore.
"This is madness" I yelled, "'He's locked my plus four!"
Quoth the rogue "You're no more"
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Ska
  • Spirestone
  • 13. Re: GC, Warlock Concerns attempt 2   10/31/2008 04:35:18 PM PDT
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Q u o t e:
What is your beef with Fel Armor? Our internal testing found that once you have gear with Sprit on it that it can improve you dps by 20% or even more. You may be low at your current levels without Spirit. That will change in just a couple of weeks.


MAGES WOULD KILL FOR THIS.

-sol™

In test after test, our jaws are consistently dropping at the sheer damage output we've seen from the mage at level 70. Damage = zomg.

-- Kalgan the Deceiver, Lead Game Designer @ Blizzard
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  • 14. Re: GC, Warlock Concerns attempt 2   10/31/2008 04:36:00 PM PDT
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Do you intend to fix our broken talents like Demonic Empathy, Eradication, Backdraft .. before we begin raiding/PvPing at 80?

"People who think their class is hard are just kidding themselves. The only thing a player in WoW's endgame can be proud of is teamwork, everything else is just the basics."

http://johngaltwow.net
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  • 16. Re: GC, Warlock Concerns attempt 2   10/31/2008 04:38:06 PM PDT
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Q u o t e:
What is your beef with Fel Armor?


Not what he's talking about, but the thing we keep running into is that hte 'lock will be missing some HP, and the health regen will tick and he'll pick up loose mobs before the tank can. The health regen is great, the minor threat ticks when threat can be touchy in places isn't.

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  • 17. Re: GC, Warlock Concerns attempt 2   10/31/2008 04:40:55 PM PDT
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Q u o t e:


MAGES WOULD KILL FOR THIS.

-sol™

I would kill for Blink, Iceblock, Icenova, and unbreakable Sheep, among other things.

Murthe™

Once upon a AV dreary.
While I pvp'd others weak and weary
I was hit by a rogue who stunned me galore.
"This is madness" I yelled, "'He's locked my plus four!"
Quoth the rogue "You're no more"
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  • Ner'zhul
  • 19. Re: GC, Warlock Concerns attempt 2   10/31/2008 04:43:48 PM PDT
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Q u o t e:


You better talk quickly because they're the worst PvP class at 80 right now, by a very significant margin.


Good. I hate warlocks. Their DoTs suck the fun out of the game for anyone without heals or a heal bot.

Just like Combat Medics did in SWG.




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