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  • Doomhammer
  • 0. Elemental AoE suggestion.   11/01/2008 10:03:23 PM PDT
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First off, i would like to say, keep the QQ out. I dont want it in here, and please, if you see a QQ post, report it.

Secondly, post constructive ideas, things that could actually be implemented.

I'll start it off with a spell that helps our PvP viability alot, while helping our AoE alot.

Also, when i make most of my spells, i also make a talent and glyph idea to go along with it, i mean, what else am i going to do while listening to my Ecology teacher?

This spell could be baseline, or a talent in deep elemental, either way.

SPELL:

Fracture:
26% base mana, 10 second cooldown. 1.5 second cast.

The target begins to harden into stone, slowing movement speed by 20% every 2 seconds for 10 seconds (stacking up to 100% movement speed reduction) while doing 106-327 nature damage to all targets within 10 yards every second. When the the spell reaches its full duration, or is dispelled, the rock around the target crumbles, dealing 1367-1497 nature damage to all enemies within 10 yards (and possibly knocking them down for 1 second?)
Any target initially effected by the spell receives the "Set in Stone" debuff.

This spell basically gives us a way to get away from enemies in PvP (something that we really, really need) while giving us a viable AoE spell just like every other caster class has.

DEBUFF:
Set In Stone
Cannot be affected by Fracture, lasts 20 seconds

Basically stops the possibility of spamming in pvp


TALENT:
Crumbling Elements: Increases the damage done by your fracture when the enemy crumbles by 7/14/20%, and increases the spell power your Lightning Bolt receives by 3/6/10%.

Gives it more PvE viability, WHILE increasing our scaling, which is something we NEED.



GLYPH:
Glyph of Crumbing Elements:Increases the damage dealt by your fracture before the target crumbles by 100%, but removes the slow effect.

Increasing the AoE damage by a good bit, while giving it the bad effect of losing the slow effect, keeping it balanced.

Thoughts? and any other AoE suggestions? (figuring Earthquake will be brought up)

[ Post edited by Pigbearman ]

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Alv
  • Argent Dawn
  • 1. Re: Elemental AoE suggestion.   11/01/2008 10:04:55 PM PDT
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Holy crap at the timing of this topic and my own.
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  • 2. Re: Elemental AoE suggestion.   11/01/2008 10:17:02 PM PDT
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Casting time? Instant? Channeled?

Oh, and (with the exception of the dot effect before the crumble) this sounds a lot like a familiar boss down by the Blade's Edge Mountains.. :P
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  • 4. Re: Elemental AoE suggestion.   11/01/2008 10:23:32 PM PDT
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Q u o t e:
WUT boss is dat?
I'll edit it to reflect the spell cast time, which is 1.5 seconds.


THAT thar beeg SHadoey DRaNEaei thing ovar by tha DAYLEys place?? :oO

anyway, nice idea. maybe along with a buff to magma totem and a talent to reduce the damage lost from chain lightning jumps, we'll have some AoE damage rolling

[ Post edited by Gnomekicker ]

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  • 6. Re: Elemental AoE suggestion.   11/01/2008 10:37:54 PM PDT
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Yeah i posted in a thread concerning AoE before which regarded buffing fire totems. I would recommend Totem of Wrath get changed to earth since we have no decent caster earth totem (i guess strength of earth if no enhancement shaman in a 10 man, or stoneskin)

I would prefer a new spell altogether, but that's just me
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  • 8. Re: Elemental AoE suggestion.   11/01/2008 10:46:03 PM PDT
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Yeah, like a grenade!
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Ghostcrawler
Blizzard Poster
  • 11. Re: Elemental AoE suggestion.   11/01/2008 11:42:15 PM PDT
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I don't think it's a good idea to keep bumping posts. You're just going to start an arms race with every other player in the forum.

We have several ideas on AE for Elemental:

A modification of Thunderstorm.
A modification of AE Totems.
A modification of Chain Lightning.
A new spell.

Feedback is of course appreciated.
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  • Stonemaul
  • 14. Re: Elemental AoE suggestion.   11/01/2008 11:52:56 PM PDT
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Q u o t e:
I don't think it's a good idea to keep bumping posts. You're just going to start an arms race with every other player in the forum.

We have several ideas on AE for Elemental:

A modification of Thunderstorm.
A modification of AE Totems.
A modification of Chain Lightning.
A new spell.

Feedback is of course appreciated.
Earthquake Imho. Just a badass and Shamanistic Spell all around, a channeled AoE that looks like Shockwave in all directions.

Focusing AoE On totems = BAAAAAAAAAAAAD. Unless they change totems to be your Damage, you'll still be equally screwed out of all recognition from quests and everything for AoEing.

[ Post edited by Flatulent ]


Rouges are red
Drainnieai are blue
English are dead
And so can you!
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  • 15. Re: Elemental AoE suggestion.   11/01/2008 11:54:01 PM PDT
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Q u o t e:
I don't think it's a good idea to keep bumping posts. You're just going to start an arms race with every other player in the forum.

We have several ideas on AE for Elemental:

A modification of Thunderstorm.
A modification of AE Totems.
A modification of Chain Lightning.
A new spell.

Feedback is of course appreciated.

You know what would be crazy awesome? If you expanded the number of targets Chain Lightning targets.

How about this for a CL change:
Chain Lightning now jumps to all targets with in a 20 yard range of the first target. The damage reduction never goes below 40% and threat on each target beyond 3 (which is the current number of targets) is reduced by 50% (to prevent pulling mobs)

I would honestly think that would be pretty fun. I remember playing alliance on Dark Iron and raiding Org to kill Thrall and having him CL everyone in the 3 full raid parties we brought (he killed like 30% of us I believe, and people on the tail end got hit for like 3 damage haha). Honestly, I think thats the reason I went horde and started a Shaman.

[ Post edited by Sorcelator ]

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  • 18. Re: Elemental AoE suggestion.   11/02/2008 12:20:14 AM PDT
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You basically made a variant of Living Bomb. While I seriously doubt we will be getting a new spell (My bet is a glyph or totem change, It's much to late for a real new spell, which is totally underwhelming...sigh.), I would nonetheless love to see something more akin to Forked Lightning, or Earthquake.
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  • Arygos
  • 19. Re: Elemental AoE suggestion.   11/02/2008 12:21:46 AM PDT
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I'm not a Shaman, but I'd like to see someone get an Earthquake spell. I realize a new spell is a lot of planning and a lot of art and animation time for a Live game, but I've always been a fan of the 'Quake gig since Final Fantasy 2. :p
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