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  • 0. Lockpicking FAQ   08/24/2006 10:20:36 PM PDT
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Originally compiled and posted by Laenis. I've left out his/her personal comments and just kept the lockpicking info. I searched and couldn't find it reposted on the new forums, so here it is. Figure it'll get some use with all the new rogues caused by patch 1.12. ;-)
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Q. How do I get the skill lockpicking?
A. You must buy the skill from your trainer at level 16. Then you can complete the quest that trainer gives you to get free thieves tools (or buy them for 15 silver).

Q. Okay, I have the quest, but my skill is super low and I can't complete the quest, what now?
A. In the same area as your lockpicking quest, there should be some chests you can level up on. These chests are orange at skill level 1 (see below for color explanation) and don't go grey until about 100. Also, see down below for a 1-300 skillup guide.

Q. What do these colors mean? Red? Orange? Grey? I'm colorblind!
A. Every lock you pick has a 'skill level'. Just like with tradeskill items, they are color coded.
Red = can't pick the lock at your skill level
Orange = guaranteed skill up
Yellow = good chance for skillup
Green = low chance for skillup
Grey = no chance for skillup
There is a list down below for commonly items and their skillup numbers in reference to lock difficulty.

Q. Do I have to visit a trainer to get journeyman/artisan/safecracker rank in Lockpicking?
A. You don't. Your skill scales with level: every level you gain as a rogue translates into 5 extra points to your lockpicking cap.

Q. What's the difference between lockboxes and junkboxes?
Junkboxes are white pickpocketed items that may contain cash and rogue reagents.
Lockboxes are green drops from mobs that contain green or sometimes even blue items.
*Note: Junkboxes can also be turned in at Ravenholdt for throwing weapons (http://www.thottbot.net/?qu=-335), but this is not really recommended, due to the current state of uselessness for throwing weapons.

Q. What can I get from lockboxes?
A. As of patch 1.12, you can get random Rogue reagents, such as blinding powder, flash powder, poison ingredients, etc. If your luck is similar to mine, 20 minutes in LBRS will get you around 10 blinding powder. :-\ Random vendor-crap. Green items from high-level junkboxes. Copper and silver as well.

Lockpicking Guide from 1-300
1-100 - Keep picking the instant respawn chests near the lockpicking quest.

100-125 - You can pick the Polly quest chest (Horde LP Quest chest), several people have reported this now turns grey at 125.

100-170 - You can use either of the chests in the Poison quests (Alliance OR Horde) you get at later levels. You will have to click on your lockpicking skill first, then click the chest. These chests will turn grey at 170 skill.

*Note: For the Polly/Poison Tower chests: You NEED to activate (CLICK) your lockpicking skill icon first, then (CLICK) on the chest as your cursor will not change automatically like it did during the quest or before it.

The boxes at Durnholde keep in Hillsbrad should stay green for you until you get to 175.

175-225 - Pickpocket mobs for Sturdy Junkboxes or Steel Lockboxes. Several mobs drop them, check thottbot and pick the best location for you. I recomend mobs in instances, that way you can pick it clean, reset the instance, then go to town again. You can also pick doors in instances at this range. I personally picked the door in the Scarlet Monestary cathedral from 180-225 one day by repeatedly resetting the instance.

225-280 There is no real easy way that I've found to skill this range other than to keep doing junkboxes. You can use the gates in the NE corner of Searing Gorge, but there is no reliable way to reset them (see notes below for more information). Also opening lockboxes in your faction's major city will get you skillups.

280-300 There are 3 doors in Blackrock Depths that are very close to the zone in that you can use to skill up this. Head in, go left, pick the first 3 doors, exist, reset. Several people have stated this lock is orange (pickable) as low as 255. I can't currently comfirm.


Trival list
If your skill is lower than "orange" number, you won't be able to pick the lock (It won't even let you try). If your skill is higher than the "grey" number, you won't get a skillup from that item. A "?" marks information that might be wrong, multiple "???" mark missing information.

Pickpocketted stuff:

Battered Junkbox (Orange: 25? Grey: 100?)
Worn Junkbox (Orange: 100? Grey: 175)
Sturdy Junkbox (Orange: 175 Grey: 275?)
Heavy Junkbox (Orange: 250 Grey: never?)

Dropped Chest - These are extremely random, so don't try to camp them.

Heavy Bronze Lockbox
Ornate Bronze Lockbox
Iron Lockbox (Orange: 75? Grey:???)
Strong Iron Lockbox (Orange: 125 Grey:???)
Steel Lockbox (Orange: 175 Grey: 200?)
Reinforced Steel Lockbox (Orange: 225 Grey: never)
Mithril Lockbox (Orange: 225 Grey: never)
Thorium Lockbox (Orange: 225 Grey: never)
Eternium Lockbox (Orange: 225 Grey: never)

Footlockers:
Hillsbrad Foothills - Durnholde Keep (Orange: ?? Green: 145)
Redridge Mountains - Lake Everstill (Orange: ?? Green: ??)
Ashenvale Forest - Zoram Strand
Stonetalon Mountains - Windshear Crag and Associated Mines
Wetlands - Murloc Camps
Desolace - Sar'theris Strand (Loc 34,25) (Orange: 160? Yellow: 175 Green: 200)
Badlands - Angor Fortress
Upstairs (Orange: 175 Green:??)
Downstairs (Orange: <200? Green: ??)
Swamp of Sorrows - Pool of Tears (Orange: <200? Green 225)
Searing Gorge - The Slag Pit (Orange: 200 Green: 275)
Tanaris Desert - Lost Rigger Cove (Orange: 225 Green: 285)
Azshara - Bay of Storms (Orange: 275? Green:??)
Eastern Plaguelands - Tyr's Hand (elite) (Orange: <275? Green: ??)

Doors:

Doors in the normal world (aka not in instances) are usually on some sort of timer. In other words, you can't repeatedly pick the same door over and over again for skillups. The mechanism of the timers are not well known. Some people say if you pick something else (anything else) in between attempts that it will reset some timers. Others say that if you pickpocket a mob, or kill a mob, or so something else, that this will reset the timers. It may be different for every door. Suffice to say that reset an instance always (to my knowledge) resets any doors inside, so use that method when you can. I am leaning towards the pickpocketting theory for now.

Gnomeregan (Orange: 150? Green: 200)
Scarlet Monastery (Orange: 175 Green: 226 Grey: 275?)
Searing Gorge Gate (Orange: 225 Grey: never)
BRD Shadowforge Gates (Orange: 255 Grey: never )
BRD Prison Cells (Orange: 250 Grey: never )
Scholomance (Orange: 280 Grey: never )

From Fishing:
Battered Chest
Small Locked Chest
Reinforced Locked Chest
Sturdy Locked Chest
Ironbound Locked Chest (Orange: 175 Grey: 250?)

Other Stuff:

Most of these are chests used in quests that you can pick after you complete the quest. Note that you will probably need to activate your picking skill first, then click on the item as your cursor will not change automatically like it did during the quest or before it.

Insta-chests from respective lockpicking quests (Orange: 1 Grey: 105)
Main chest in lockpicking quest (Orange: 75 Grey: 175)
Poison quest chest (Orange: 90 Grey: 175)
Polly chest (Orange: 90 Grey: 175) (See note 5 below)
Engineered Practice Locks (Green: 1 Grey: 90?) (You can only pick these ONCE, so they are WORTHLESS)
Cozzle's Lockbox (house by the Venture Co. STV, it's on a ~20m timer) (Orange: 150? Grey: 250?)

Links for lockpicking quests with respective insta-chests:
Alliance: http://thottbot.com/?q=1165
Horde: http://thottbot.com/?q=799

List of things that increase Lockpicking:
Dark Leather Gloves (+5 LP) (http://www.thottbot.com/?i=5538)

Various notes and other information:

1. Alliance rogues using the Klaven tower (Posion quest) chest: I just did this at 39, go to Westfall to where the poison quest is at, top floor, Klaven can take me down to half health at 39 if I don't dual-ambush so he kinda hurts. Hopefully you can also be outside his aggro range to practice. To do this just go behind his table (after he spawns he walks around the top of the tower, wait until he is done and ends up a bit away from you), there should be two chairs, jump over the chair closest to the chest and from behind the chair pick the lock. Don't worry about Touch of Zanzil: a death or Jungle Remedy from STV or cure poison from a high enough player should make it all good. Note that you need to activate your picking skill first, then click on the item as your cursor will not change automatically like it did during the quest or before it.
You must be of a high enough level not to aggro Klaven!

2.You can skill up 8 times on the doors to SM, there are 4 doors, 2 inside instances and 2 outside. They are on timers which can be reset.
(See confirmed information 1, above)
Only about half the chests are pickable and are trivial at 175.

Library: Chest in a cubby before the Gallery of Treasures, guarded by 3 mobs. Another chest that spawns in one of the hallways close to Doan himself, guarded by typically 2 mobs + one roamer.

Armory: Chest either in the Training Grounds (guarded by 2 mobs + 1 roamer) or inside the first part of the armory (guarded by 2 mobs + 1 roamer.) Can't remember location of other chest off the top of my head.

Cathedral: Chest on either the left or right side of the fountain. Another chest that spawns either by the monk guarding Fairbanks' hiding spot, or spawns on the other side of the cathedral (guarded by 3 mobs + 2 that roam close but may or may not aggro.)

5.South of Ratchet along the coast a short way is a beached pirate ship. No pirates around ship, they are camped south of it. Bit tricky getting the jump up onto the prow of the ship so you can get onboard, but can try repeatedly with no hassles. The ch

[ Post edited by Navaja ]


http://ctprofiles.net/2419409
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  • Twisting Nether
  • 1. Re: Lockpicking FAQ   08/24/2006 10:23:25 PM PDT
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Note: They changed the drops of lockboxes.

They now contain EVERY rogue reagent.

This means:

Flash Powder (seen up to 5 per loot slot, 10 total)
Blind Powder (seen up to 5 per loot slot, 10 total)
ALL Poison reagents.

http://ctprofiles.net/4601
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  • 3. Re: Lockpicking FAQ   08/25/2006 10:09:37 AM PDT
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Q u o t e:
100-175 - You can pick the Polly quest chest (Horde LP Quest chest), OR you can use either of the chests in the Poison quests (Alliance OR Horde) you get at later levels. You will have to click on your lockpicking skill first, then click the chest. (If you have the reading and inference skills of a legaly "mentally deficient" person: YOU HAVE TO READ BELOW IN THE TRIVIAL LIST.) (I have just insulted retarded people everywhere, I've seen mentally retarded people with more smarts than half the people in this board.)

For the Polly/Poison Tower chests: You NEED to activate (CLICK) your lockpicking skill icon first, then (CLICK) on the chest as your cursor will not change automatically like it did during the quest or before it.


They must have changed the caps on these cause they turn grey to me at 170 now.
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  • 4. Re: Lockpicking FAQ   08/25/2006 12:04:44 PM PDT
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The Polly chest greyed out for me at 125 last night.

The Zanzil chest took me to 160 and stayed green, not sure when that will grey out.

Also, Zanzil no longer clears upon death, you need to have someone cure poison on you, or else wipe it at Tarren Mill.
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  • 5. Re: Lockpicking FAQ   08/25/2006 10:33:55 PM PDT
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Q u o t e:


They must have changed the caps on these cause they turn grey to me at 170 now.


I can confirm the same as of tonight (26th Aug) Grey at 170 Skill for the Zanzil box.
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  • Thrall
  • 7. Re: Lockpicking FAQ   08/30/2006 06:30:15 PM PDT
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Heplful mod i recommend all rogues get and use are
EasyUnlock-firstly this mod adds an unlock button between trade and cancel in the trade window
Also another handy thing this mod does is actually tell you what level the lock box you are attempting to pic requires.
Another nice rogue mod is Poison master
say you want 5 crippling poisons 5 mind numbing and 10 flash powder
You open your poison's tab at the poison vender and put
crippling poison 5
mind numbing 5
flash poweder 10
click buy in the poisons masters window then make
Also im not sure what level it is but the door un gnomeregan (workshop door) is another place to level lock picking.And the Gate to Searing Gorge
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  • 9. Re: Lockpicking FAQ   09/01/2006 07:44:37 AM PDT
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You should clarify the difference between lockboxes and junkboxes.

Junkboxes are white pickpocketed items that may contain cash and rogue reagents.
Lockboxes are green drops from mobs that contain greens or even blues.

Reported for sticky. :)

Care Bear STARE!
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  • 10. Re: Lockpicking FAQ   09/01/2006 12:25:27 PM PDT
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How's this:

Q. What's the difference between lockboxes and junkboxes?
Junkboxes are white pickpocketed items that may contain cash and rogue reagents.
Lockboxes are green drops from mobs that contain green or sometime even blue items.
*Note: Junkboxes can also be turned in at Ravenholdt for throwing weapons (http://www.thottbot.net/?qu=-335), but this is not really recommended, due to the current state of uselessness for throwing weapons.

http://ctprofiles.net/2419409
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  • 11. Re: Lockpicking FAQ   09/01/2006 01:31:31 PM PDT
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I have a problem.. right now im at 160 lp... and the door at gnomer isn't giving me any increases. The Rogue trainer tells me to go to Angor Fortress for the lockboxes but i can't find them. Any suggestions to raise lp from 160-175/180?
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Rod
  • Gorgonnash
  • 12. Re: Lockpicking FAQ   09/01/2006 01:52:44 PM PDT
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Thanks for reproducing this. I hope it gets stickied.

[ Post edited by Rod ]


Hey! I thought these new forum signatures were supposed to allow 200 characters?
200 characters my as
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  • 14. Re: Lockpicking FAQ   09/01/2006 02:13:22 PM PDT
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Any place in Durnholde in particular?
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  • 15. Re: Lockpicking FAQ   09/01/2006 02:15:14 PM PDT
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Are the Scarab Coffers in AQ lockpickable with dark leather gloves? I have 300 LP and they were red to me, I just made a pair of the gloves just in case.
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  • 16. Re: Lockpicking FAQ   09/01/2006 09:24:55 PM PDT
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Q u o t e:
Are the Scarab Coffers in AQ lockpickable with dark leather gloves? I have 300 LP and they were red to me, I just made a pair of the gloves just in case.
No clue... I'm going to GUESS no, but please let me know if it is. :-)

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  • Thorium Brotherhood
  • 18. Re: Lockpicking FAQ   09/07/2006 09:36:56 PM PDT
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Poison quest chest went grey at 170 for me. Tested at 20:20 EST (GMT -5) 9/7/2006.

Footlockers in Bluegill Marsh, Wetlands near Menethiel Harbor are still green to me a 187 (some are grey, some are green, looks like there are 2 types there, the more northerly ones are greener more often the the southerly ones).
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  • 19. Re: Lockpicking FAQ   09/07/2006 09:45:25 PM PDT
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This deserves sticky IMO
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